The auther said Halo 4 was not going to winmy goty awards.XxBrokenBonezxX wrote...
"Lets make it clear that I don't believe that the Spike Video Game Awards are a credible source for what is actually a good game. I feel that the VGA's are a commercialized joke of what a real video game award show should be"
He pretty much nailed it. Halo 4 and 343 are so much more deserving than Mass Effect. Haven't played Borderlands 2 or Journey, but I know I could never say a game that ruined one of the most beloved franchises ever was GOTY worthy. That's like saying TPM is on par with Empire.
Article: "Why Halo 4 won't win Game of the Year." (and why games like Borderlands 2, Journey, and Mass Effect 3 will)
#126
Posté 20 novembre 2012 - 04:03
#127
Posté 20 novembre 2012 - 04:04
#128
Posté 20 novembre 2012 - 04:06
ElSuperGecko wrote...
dasGleamer wrote...
Article should explain why plot-hole ridden pieces of garbage shouldn't even be nominated.
To be honest I haven't played Halo 4 yet, but heard the story was pretty shocking... was it really that bad?
Shocking, in a good way. Halo 4 properly shows how to do a bittersweet ending. Also, continuity for the win.
#129
Posté 20 novembre 2012 - 04:07
Modifié par Greylycantrope, 20 novembre 2012 - 04:09 .
#130
Posté 20 novembre 2012 - 04:08
dreman9999 wrote...
How is it not a good thing for me? They make the gameless cluckly and more nimble and somehow it's worse?spirosz wrote...
dreman9999 wrote...
Being forced to play slow combate is no a good thing. That'swhy it was changed.Binary_Helix 1 wrote...
dreman9999 wrote...
Me2 was slower, cluckyer, with worse rpg elements. That was the only reason why it was harder. It forces you to main a gun on every class. ME3 atleast is faster, more versile , has custumization, and a way better rpg system. And ME3 is not a mindless shotting spree you think it is.
ME2 was slower and ME1 was even more slower. Slow paced combat is the soul of ME gameplay. Deviating from that puts you in Gears of War category and no longer in the rpg shooter category. Some might consider that progress but others don't.
Not a good thing for you, see the difference.
You're stating this from your perspective, where others disagree, that's the point. You prefered the evolution of the combat and that's fine, which I prefer as well, but don't act like it's better just because you prefer it. There are pro and cons on both sides.
#131
Posté 20 novembre 2012 - 04:14
We're going by perspective now? I'm sorry.Not one person has clearly explaine why"based on there perspective"ME3's game play is worst. I'm sorry but ME2, with is rocket stun lockS,massive dependency on weapons, and limit on enemy veriaty is not better then ME3. When you can explain why ME2 combat is better, then you can use the perspective card.spirosz wrote...
dreman9999 wrote...
How is it not a good thing for me? They make the gameless cluckly and more nimble and somehow it's worse?spirosz wrote...
dreman9999 wrote...
Being forced to play slow combate is no a good thing. That'swhy it was changed.Binary_Helix 1 wrote...
dreman9999 wrote...
Me2 was slower, cluckyer, with worse rpg elements. That was the only reason why it was harder. It forces you to main a gun on every class. ME3 atleast is faster, more versile , has custumization, and a way better rpg system. And ME3 is not a mindless shotting spree you think it is.
ME2 was slower and ME1 was even more slower. Slow paced combat is the soul of ME gameplay. Deviating from that puts you in Gears of War category and no longer in the rpg shooter category. Some might consider that progress but others don't.
Not a good thing for you, see the difference.
You're stating this from your perspective, where others disagree, that's the point. You prefered the evolution of the combat and that's fine, which I prefer as well, but don't act like it's better just because you prefer it. There are pro and cons on both sides.
Modifié par dreman9999, 20 novembre 2012 - 04:32 .
#132
Posté 20 novembre 2012 - 04:15
Halo4 uses space magic in the end and you like it?Ticonderoga117 wrote...
ElSuperGecko wrote...
dasGleamer wrote...
Article should explain why plot-hole ridden pieces of garbage shouldn't even be nominated.
To be honest I haven't played Halo 4 yet, but heard the story was pretty shocking... was it really that bad?
Shocking, in a good way. Halo 4 properly shows how to do a bittersweet ending. Also, continuity for the win.
Modifié par dreman9999, 20 novembre 2012 - 04:18 .
#133
Posté 20 novembre 2012 - 04:15
Now the article did raise some interesting points about how Halo will be seen as "just another FPS" and while there is some merit to that (other than the graphics the gameplay looks and feels the same as it always has since 2001), for me Halo has always been so much more than just shooting. The universe it existed in and the characters it had were all wonderful and that is what drew me in so much. Halo 4 in particular was amazing with its very personal focus on Chief and Cortana. From start to finish, the campagin was exactly what I expected out of a Halo game and it just felt good the entire time. I firmly believe it should be nominated for GoTY as it captured a near perfect blend of exciting gameplay and emotional story telling.
Mass Effect 3 was and is a great game right up until the ending. EC or no EC, the endings are simply inappropriate for ME and do not belong in the game. Their themes and questions make for fine sci-fi and I would actually enjoy playing the game they belonged too, but that game isn't ME3. So as much as I want to, I'm not sure I can even considered ME3 for GoTY. I can still enjoy ME3 and play through the game but once the ending comes around I kinda just tune out until the catalyst is done talking. Although now with ending mods out I actually pay a little more attention.
Its a shame that a game as enjoyable and well done as Halo 4 won't even get a look for GoTY while a great, yet ultimately broken and incomplete, game like ME3 will have people raving about it.
#134
Posté 20 novembre 2012 - 04:18
This bsn, is a mature post. Take notes.sharkboy421 wrote...
First off, I absolutely adore both Mass Effect and Halo. Both series are easily right at the top of my favorite sci-fi stories.
Now the article did raise some interesting points about how Halo will be seen as "just another FPS" and while there is some merit to that (other than the graphics the gameplay looks and feels the same as it always has since 2001), for me Halo has always been so much more than just shooting. The universe it existed in and the characters it had were all wonderful and that is what drew me in so much. Halo 4 in particular was amazing with its very personal focus on Chief and Cortana. From start to finish, the campagin was exactly what I expected out of a Halo game and it just felt good the entire time. I firmly believe it should be nominated for GoTY as it captured a near perfect blend of exciting gameplay and emotional story telling.
Mass Effect 3 was and is a great game right up until the ending. EC or no EC, the endings are simply inappropriate for ME and do not belong in the game. Their themes and questions make for fine sci-fi and I would actually enjoy playing the game they belonged too, but that game isn't ME3. So as much as I want to, I'm not sure I can even considered ME3 for GoTY. I can still enjoy ME3 and play through the game but once the ending comes around I kinda just tune out until the catalyst is done talking. Although now with ending mods out I actually pay a little more attention.
Its a shame that a game as enjoyable and well done as Halo 4 won't even get a look for GoTY while a great, yet ultimately broken and incomplete, game like ME3 will have people raving about it.
#135
Posté 20 novembre 2012 - 04:19
dreman9999 wrote...
Halo4 uses space magic in the end and you like it?
Except it's not. Unlike ME3, the Halo lore shows us that Forerunner tech can do lots of awesome stuff. Slipspace portals, hardlight bridges, teleportation, incredible AI's. The hardlight and slipspace stuff was used in the ending. This is unlike the complete ass pull ME3 does when suddenly and without any nod to we are presented with things that have no basis in the games.
#136
Posté 20 novembre 2012 - 04:25
I'm sorry . What happens to MC is space magic. With him getting through with "that" point blink in his face with no clear expliantion, it only is space magic.Ticonderoga117 wrote...
dreman9999 wrote...
Halo4 uses space magic in the end and you like it?
Except it's not. Unlike ME3, the Halo lore shows us that Forerunner tech can do lots of awesome stuff. Slipspace portals, hardlight bridges, teleportation, incredible AI's. The hardlight and slipspace stuff was used in the ending. This is unlike the complete ass pull ME3 does when suddenly and without any nod to we are presented with things that have no basis in the games.
#137
Posté 20 novembre 2012 - 04:26
But whatever, ME 3 does NOT deserve GOTY by a LONG stretch
#138
Posté 20 novembre 2012 - 04:27
dreman9999 wrote...
I'm sorry . What happens to MC is space magic. With him getting through with "that" point blink in his face with no clear expliantion, it only is space magic.
No no, suddenly being able to mix organics and synthetics on a fundamental level across the entire galaxy with a single pulse of energy is space magic. Using established tech in a way to solve a problem like that isn't.
#139
Posté 20 novembre 2012 - 04:29
He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.crimzontearz wrote...
Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.
But whatever, ME 3 does NOT deserve GOTY by a LONG stretch
#140
Posté 20 novembre 2012 - 04:31
Was way more immersed in ME3 despite how it turned out.
Modifié par DirtySHISN0, 20 novembre 2012 - 04:31 .
#141
Posté 20 novembre 2012 - 04:31
1. Don't pick synthesi then.Ticonderoga117 wrote...
dreman9999 wrote...
I'm sorry . What happens to MC is space magic. With him getting through with "that" point blink in his face with no clear expliantion, it only is space magic.
No no, suddenly being able to mix organics and synthetics on a fundamental level across the entire galaxy with a single pulse of energy is space magic. Using established tech in a way to solve a problem like that isn't.
2.Using established tech can explaine destory and control.
3.Halo 4 ending has not shown that any to that "established tech " was used to save MC.
#142
Posté 20 novembre 2012 - 04:49
Cthulhu42 wrote...
Borderlands 2 deserves GOTY, this is true.
Especially because of the new DLC that came out today. I'm having a blast.
#143
Posté 20 novembre 2012 - 04:52
DirtySHISN0 wrote...
Halo4 was a snoozefest. Shoot, this, no not that, this. Do as i tell you chief, now feel sorry for me, wait don't, no wait feel sorry for me again. Now go do this! not that...are you attached to me again? no? go do this so i can talk at you some more.
Was way more immersed in ME3 despite how it turned out.
Same can be applied to ME3.
Feel bad for this kid, watch this kid die and feel more bad for him. Shoot those guys. Shoots those guys. No, don't shoot that guy he's James, some guy you know and love. Now shoot that robot chick. Feel bad for that kid again. Shoot those guys, not the turians. Shoot those guys, not the Krogan. Shoot those guys. Feel bad for that kid again. Get angry at Joker for a joke. Feel bad at Liara despite this happening everywhere else. Feel bad for that kid. Make token emotional talk to LI, have Shepard talk like a moron. Shoot those guys, shoot those guys, now feel bad for this new glowy kid, no don't talk back to him. Now pick one of 4 badly implemented endings, then feel awesome that we, BioWare, have graced you with something more than a palette swap. Buy DLC.
#144
Posté 20 novembre 2012 - 04:57
dreman9999 wrote...
He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.
I must say that I really fail to see how the gameplay being similar to the game that attracted players and fans to begin with is a bad thing. Especially when that was exactly what the developers were trying to do.
By the way, if the gameplay is similar and that somehow makes the game identical to the previous installment, then by that incredibly idiotic logic, you've been playing the same game since ME1.
#145
Posté 20 novembre 2012 - 04:57
Ticonderoga117 wrote...
DirtySHISN0 wrote...
Halo4 was a snoozefest. Shoot, this, no not that, this. Do as i tell you chief, now feel sorry for me, wait don't, no wait feel sorry for me again. Now go do this! not that...are you attached to me again? no? go do this so i can talk at you some more.
Was way more immersed in ME3 despite how it turned out.
Same can be applied to ME3.
Feel bad for this kid, watch this kid die and feel more bad for him. Shoot those guys. Shoots those guys. No, don't shoot that guy he's James, some guy you know and love. Now shoot that robot chick. Feel bad for that kid again. Shoot those guys, not the turians. Shoot those guys, not the Krogan. Shoot those guys. Feel bad for that kid again. Get angry at Joker for a joke. Feel bad at Liara despite this happening everywhere else. Feel bad for that kid. Make token emotional talk to LI, have Shepard talk like a moron. Shoot those guys, shoot those guys, now feel bad for this new glowy kid, no don't talk back to him. Now pick one of 4 badly implemented endings, then feel awesome that we, BioWare, have graced you with something more than a palette swap. Buy DLC.
So what your saying is that different people like different things? What blasphemy is that?
#146
Posté 20 novembre 2012 - 05:01
corporal doody wrote...
80's James Cameron...maybe. James Cameron 90's+? HELLZ NO
Titanic = overrated.
Avatar= nothing original....just a bunch of stuff mixed together....but mixed very well. Freakin White Messiah.
set low? no.
With the expectations for ME3...after the success of ME1 and 2...combined with the failure of DAII...WERE TOO F***** High imho. There was nothing BW could do to live up to those expectations with ME3. AND there is NOTHING BW can do to live with expectations THAT STILL EXIST FOR THE GAME EVEN AFTER IT WAS RELEASED almost 9 MONTHS AGO.
My single expectation: a Reaper solution that didn't involve a superweapon.
BOOM. Completely destroyed right out of the gate in ME3.
I guess I wanted new LIs, too. (Straight, mind you.) Pfffffffft. I guess I was expecting WAY too much.
Modifié par CDRSkyShepard, 20 novembre 2012 - 05:01 .
#147
Posté 20 novembre 2012 - 05:03
Halo 4 was a fun game with a well handled ending. ME3 was a fun game with a poorly handled ending. Thats my opinion, and I frankly could care less if anyone disagrees. The point is, they are both fun, immersive games. I play both, and enjoy both. If you can't do the same, well then that is your loss. They are games, enjoy them.
Modifié par xAmilli0n, 20 novembre 2012 - 05:04 .
#148
Posté 20 novembre 2012 - 05:03
sharkboy421 wrote...
So what your saying is that different people like different things? What blasphemy is that?
No, just saying that it can be applied to ME3. It happens.
#149
Posté 20 novembre 2012 - 05:07
.......i take it a videogame isn't too videogamey when it wins an award.
#150
Posté 20 novembre 2012 - 05:13
dreman9999 wrote...
3.Halo 4 ending has not shown that any to that "established tech " was used to save MC.
You mean, except for the fact that they've been using that technology (that is, bending light to form solid objects like a bridge or shield) since Halo: CE?
It was a hard light shield. You can see space in the background throughout that cutscene. Cortana can physically touch him, since her projection is made out of the same light.
Space magic refers to something unexplained that borders on a magical appearance. Isolating someone from an explosion using a shield based on previously established technology is hardly space magic.
Because then we can call every appearance of a shield block in Mass Effect space magic as well.
"How does that magical thing protect him from bullets?! They're so fast! BURN THE WIZARD!"
Modifié par Someone With Mass, 20 novembre 2012 - 05:14 .





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