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Article: "Why Halo 4 won't win Game of the Year." (and why games like Borderlands 2, Journey, and Mass Effect 3 will)


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#151
crimzontearz

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dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

#152
garrusfan1

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Borderlands 2 deserves it more never thought I would pick it over a mass effect game but it was well done and surprisingly had a decent story not great but better then I expected

#153
dreman9999

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Someone With Mass wrote...

dreman9999 wrote...

3.Halo 4 ending has not shown that any to that "established tech " was used to save MC.


You mean, except for the fact that they've been using that technology (that is, bending light to form solid objects like a bridge or shield) since Halo: CE?

It was a hard light shield. You can see space in the background throughout that cutscene. Cortana can physically touch him, since her projection is made out of the same light.

Space magic refers to something unexplained that borders on a magical appearance. Isolating someone from an explosion using a shield based on previously established technology is hardly space magic.

Because then we can call every appearance of a shield block in Mass Effect space magic as well.

"How does that magical thing protect him from bullets?! They're so fast! BURN THE WIZARD!"

Sorry, Where is thisplateform where this hard light coming form.There's this thing in science called cause and effect. You every hard light bridge, every bend and space time has a device and platform the activates said bend in space and time...MC just blew them all up. Every device that could teleport, protect or incase MC was blown up by a nuck...Add, you where point blank in front of a nuke and took no damage.Not even an emp effect...

Sorry,nothing in the halo lore can explain what happen in the end...With everydevice that could ofsave MC destroyed.

#154
dreman9999

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crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

1.ME1 never had deep rpg element. It was very basic. 
2. ME3 rpg element are deeper beingthat they are custimizable.
3.Your really saying the combat did not improve form the cluck mess ME1 is. I just finish replaying ME1....It's a sluggest mess.

#155
crimzontearz

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JFDL whatever Dreaman....have fun trying to white knight it for ME3 and the whole mess Bioware wrote themselves into

#156
dreman9999

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CDRSkyShepard wrote...

corporal doody wrote...

80's James Cameron...maybe. James Cameron 90's+? HELLZ NO
Titanic = overrated.
Avatar= nothing original....just a bunch of stuff mixed together....but mixed very well. Freakin White Messiah.

set low? no. 

With the expectations for ME3...after the success of ME1 and 2...combined with the failure of DAII...WERE TOO F***** High imho. There was nothing BW could do to live up to those expectations with ME3. AND there is NOTHING BW can do to live with expectations THAT STILL EXIST FOR THE GAME EVEN AFTER IT WAS RELEASED almost 9 MONTHS AGO.


My single expectation: a Reaper solution that didn't involve a superweapon.

BOOM. Completely destroyed right out of the gate in ME3.

I guess I wanted new LIs, too. (Straight, mind you.) Pfffffffft. I guess I was expecting WAY too much.

When did they say there were not going to use a super weapon? I was at more expecting a device the attack the reapers weakness for ME1.

#157
dreman9999

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crimzontearz wrote...

JFDL whatever Dreaman....have fun trying to white knight it for ME3 and the whole mess Bioware wrote themselves into

I thought we were argueing about the gameplay?You're now running behind the sheild call"call ME3's ending bad"?

#158
crimzontearz

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dreman9999 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

1.ME1 never had deep rpg element. It was very basic. 
2. ME3 rpg element are deeper beingthat they are custimizable.
3.Your really saying the combat did not improve form the cluck mess ME1 is. I just finish replaying ME1....It's a sluggest mess.

yes, it forced me to play on the strengths of my character and my Team, like DAO did

They are no more than buffs in most cases and I can play ME3 as a straight TPS with any class with no issue, that is not good RPG mechanics

Yes, I bought ME for it to be an RPG not a shooter with minimal RPG mechanics involved


 
But again, whatever, at least 343i succeeded in giving us a story driven  co op mode that is not a tackedon GAW bs

#159
SpamBot2000

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Article says 'despite the final 5 minutes'. Damn, the hacks that write these puff pieces have no respect for the stories of these 'story-based gaming' things. What next, 'Headshooter VI rules, despite the weak shooting'?

Modifié par SpamBot2000, 20 novembre 2012 - 05:29 .


#160
Ticonderoga117

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dreman9999 wrote...
Sorry, Where is thisplateform where this hard light coming form.There's this thing in science called cause and effect. You every hard light bridge, every bend and space time has a device and platform the activates said bend in space and time...MC just blew them all up. Every device that could teleport, protect or incase MC was blown up by a nuck...Add, you where point blank in front of a nuke and took no damage.Not even an emp effect...

Sorry,nothing in the halo lore can explain what happen in the end...With everydevice that could ofsave MC destroyed.


On the ship before the nuke destroyed them. It's a big ship and forerunner techy is built to LAST. Would be simple to create a hardlight shield and then use the slipspace tech or teleportation tech to move the chief to a safe distance.

Synthesis is still full of crazy and stupid and exists.

#161
Brovikk Rasputin

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ME1 never forced you to play on the strengths of your team. Immunity = God mode. Great game, but the whole power/RPG thing was broken as hell.

#162
BD Manchild

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Someone With Mass wrote...

They parked their asses outside Requiem shortly after the events of Halo 3 and had forever since tried to gain a way in. As the game explains without forcing you to find any Terminals.

They also refused to believe that their religion, which they've spent a long time following, was a lie (the religion is almost correct, since there is a Great Journey and it's only wrong about the way of starting it) and then they split away from the other Covenant which forged an alliance with the humans.

At least that makes sense and is somewhat easy to imagine without the game spilling out the expositions.


Actually, no. You're completely wrong about any of that being explained in the game. I've played the game extensively and can confirm that it DOES NOT EXPLAIN any of that. Unless you read outside material like Waypoint, then there's no explanation for it whatsoever. How the hell is anybody supposed to guess that the Covenant in this game are a splinter faction? The first thought that's much more likely to come to mind is "Oh, they're the Covenant, so the truce you formed at the end of Halo 3 accomplished ABSOLUTELY ****ING NOTHING and they're a bunch of backstabbing ****s".

So no, sorry, but that's just plain incorrect about it being explained or even alluded to within the game.

Modifié par BD Manchild, 20 novembre 2012 - 05:35 .


#163
crimzontearz

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dreman9999 wrote...

crimzontearz wrote...

JFDL whatever Dreaman....have fun trying to white knight it for ME3 and the whole mess Bioware wrote themselves into

I thought we were argueing about the gameplay?You're now running behind the sheild call"call ME3's ending bad"?


was talking about your above post

#164
someguy1231

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That original article was a bunch of BS. His entire reason for why Halo 4 doesn't deserve GOTY basically boils down to "it's just another FPS." Well, from a strictly gameplay perspective, I think that the Walking Dead game is "just another point-and-click Adventure game", and Journey's gameplay is even more simplistic as you just do a bunch of walking and jumping.

Halo 4 had one of the best stories I've ever seen in any FPS. By excluding it from GOTY consideration solely because it's an FPS, the author is betraying his anti-FPS biases.

And as for ME3 deserving nomination, in my opinion any game whose ending was so terribly-received that they release free DLC retconning/explaining/fixing it then it should automatically be disqualified.

#165
Guest_Arcian_*

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sharkboy421 wrote...

Its a shame that a game as enjoyable and well done as Halo 4 won't even get a look for GoTY while a great, yet ultimately broken and incomplete, game like ME3 will have people raving about it.

This.

#166
Someone With Mass

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Ticonderoga117 wrote...

On the ship before the nuke destroyed them. It's a big ship and forerunner techy is built to LAST. Would be simple to create a hardlight shield and then use the slipspace tech or teleportation tech to move the chief to a safe distance.

Synthesis is still full of crazy and stupid and exists.


Yeah. Say what you will about Halo 4, at least the elements are there.

With ME3, they're just pulling it out of their asses for the sake of convenience.

Refuse makes it even dumber. Why would the Catalyst just accept that someone built a weapon to destroy him and his creations and then do nothing about it?

If he wants the Crucible to be improved, then why doesn't he do it himself, but instead just lets the next cycle do it with plenty of unknown factors that could lead to them using it to destroy both him and the Reapers?

For being so determined about "saving" everyone, he's rather passive when someone opposes that plan.

BD Manchild wrote...
So no, sorry, but that's just plain incorrect about it being explained or even alluded to within the game.


Okay, then how about "What the hell would they gain on something like that? Why would they wait for more than four years while humanity rebuilds after the losses at the end of Halo 3 to a point where their tech rivals the Covenant's and then try to turn on them? Why would the Arbiter just pack up and go back home instead of finishing them off if he wanted to betray them? The ship master glassed half a continent like nothing, why wait to finish the job?"

If people are seriously so stupid that they think the Covenant would do something like that because they're apparently evil, then they deserve to remain ignorant.

Modifié par Someone With Mass, 20 novembre 2012 - 05:59 .


#167
Mcfly616

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Binary_Helix 1 wrote...

Mcfly616 wrote...


 people like me? Lol you're an ignorant troll. You know nothing about me or the games I play lol. Clown. Besides, I only ever play on insanity. But unlike you, I don't use difficulty as a primary basis for deciding if a game is GOTY material. Nor do I think any publication really does. Things like Story, Characters, gameplay....they tend to be what people look at before they start handing out awards.

Guns packed more punch? Idk what game you were playing. Every gun had little to no kickback, and pretty much were all cookie cutter. Thankfully that problem was rectified in ME3. Each weapon now feels unique.


I know exactly who are what you are. Your crap posts pollute BSN. Also you've bragged about trolling retakers on other gaming forums so spare me your high and mighty attitude. I never said gameplay should be the only measure of GOTY.

Kickback was a stupid new mechanic that runied more guns than it helped. Revenant and Vindicator don't even play like their ME2 counterparts anymore. Most of the popular guns in ME3 are DLC weapons which have ME2 type stats like inate armor piercing and damage multipliers. That's not good weapon balance and an indirect admission of a mistake in my view.

haha ignorant trollin still. I brag about trollin Retakers on other gaming forums? Lol. No all I have ever said was that pro-Ender/anti-Enders correlation is the exact opposite of what it is here on the BSN. The ending haters are outnumbered on other forums and their ******-poor attitude gets trolled, whereas here the people that have some praise for the game get trolled. By the way, I supported the Retake movement.....genius. Try harder

#168
dreman9999

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Ticonderoga117 wrote...

dreman9999 wrote...
Sorry, Where is thisplateform where this hard light coming form.There's this thing in science called cause and effect. You every hard light bridge, every bend and space time has a device and platform the activates said bend in space and time...MC just blew them all up. Every device that could teleport, protect or incase MC was blown up by a nuck...Add, you where point blank in front of a nuke and took no damage.Not even an emp effect...

Sorry,nothing in the halo lore can explain what happen in the end...With everydevice that could ofsave MC destroyed.


On the ship before the nuke destroyed them. It's a big ship and forerunner techy is built to LAST. Would be simple to create a hardlight shield and then use the slipspace tech or teleportation tech to move the chief to a safe distance.

Synthesis is still full of crazy and stupid and exists.

I'm sorry. But your saying that cortana, in a fraction of a second, was able to protect MC the moment the bomb went off with out him losing a limb?

Your missing the fact here that no tech would be fast enough to protect him in a point blank blast  of a nuke. Sorry, you can't explain it no matter how you try.

#169
Someone With Mass

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dreman9999 wrote...
I'm sorry. But your saying that cortana, in a fraction of a second, was able to protect MC the moment the bomb went off with out him losing a limb?


Wow, it's almost as if she's some kind of computer or something.

#170
dreman9999

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crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

1.ME1 never had deep rpg element. It was very basic. 
2. ME3 rpg element are deeper beingthat they are custimizable.
3.Your really saying the combat did not improve form the cluck mess ME1 is. I just finish replaying ME1....It's a sluggest mess.

yes, it forced me to play on the strengths of my character and my Team, like DAO did

They are no more than buffs in most cases and I can play ME3 as a straight TPS with any class with no issue, that is not good RPG mechanics

Yes, I bought ME for it to be an RPG not a shooter with minimal RPG mechanics involved


 
But again, whatever, at least 343i succeeded in giving us a story driven  co op mode that is not a tackedon GAW bs

"yes, it forced me to play on the strengths of my character and my Team, like DAO did"

:o.....No that is totaly false. I could use lift to get through easy with no help from my squad.Or immunity . Or Singularity. Or Sabatage. 
Sorry,ME1's rpg system is totaly broken.

#171
dreman9999

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Someone With Mass wrote...

dreman9999 wrote...
I'm sorry. But your saying that cortana, in a fraction of a second, was able to protect MC the moment the bomb went off with out him losing a limb?


Wow, it's almost as if she's some kind of computer or something.

No tech would protect him form a nuke that quicklywith out him getting injure or losing alimb...Which I stated before and convenetly cut out of my quated..Added, you taking about an AI the is losing her mind and losing her ability to think as she is dying and shown to have massive delays in her reaction time through out the game.

#172
Ticonderoga117

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Someone With Mass wrote...

dreman9999 wrote...
I'm sorry. But your saying that cortana, in a fraction of a second, was able to protect MC the moment the bomb went off with out him losing a limb?


Wow, it's almost as if she's some kind of computer or something.


Like, something that does BILLIONS of computations a second, or that has intimate knowledge of Forerunner tech. Man, it's a shame the Chief didn't have something like that on hand.

#173
Someone With Mass

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dreman9999 wrote...
No tech would protect him form a nuke that quicklywith out him getting injure or losing alimb...Which I stated before and convenetly cut out of my quated..Added, you taking about an AI the is losing her mind and losing her ability to think as she is dying and shown to have massive delays in her reaction time through out the game.

No, no, no. You got that one wrong.

She's dying because she's thinking too much. 

#174
dreman9999

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Ticonderoga117 wrote...

Someone With Mass wrote...

dreman9999 wrote...
I'm sorry. But your saying that cortana, in a fraction of a second, was able to protect MC the moment the bomb went off with out him losing a limb?


Wow, it's almost as if she's some kind of computer or something.


Like, something that does BILLIONS of computations a second, or that has intimate knowledge of Forerunner tech. Man, it's a shame the Chief didn't have something like that on hand.

As I said before...
No tech would protect him form a nuke that quicklywith out him getting injure or losing alimb...Which I stated before and convenetly cut out of my quated..Added, you taking about an AI that is losing her mind and losing her ability to think as she is dying and shown to have massive delays in her reaction time through out the game.

#175
crimzontearz

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dreman9999 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

1.ME1 never had deep rpg element. It was very basic. 
2. ME3 rpg element are deeper beingthat they are custimizable.
3.Your really saying the combat did not improve form the cluck mess ME1 is. I just finish replaying ME1....It's a sluggest mess.

yes, it forced me to play on the strengths of my character and my Team, like DAO did

They are no more than buffs in most cases and I can play ME3 as a straight TPS with any class with no issue, that is not good RPG mechanics

Yes, I bought ME for it to be an RPG not a shooter with minimal RPG mechanics involved


 
But again, whatever, at least 343i succeeded in giving us a story driven  co op mode that is not a tackedon GAW bs

"yes, it forced me to play on the strengths of my character and my Team, like DAO did"

:o.....No that is totaly false. I could use lift to get through easy with no help from my squad.Or immunity . Or Singularity. Or Sabatage. 
Sorry,ME1's rpg system is totaly broken.

but it was there, and bioware chose the dumbing down path.


 
Also you need to be blind not to realize Cortana started planning the chief's escape right as she worriedly told him their exit window was going to be slim. Also, you should read the Cortana's role thread on waypoint for the implications that that was not Cortana...or only a part of her

Modifié par crimzontearz, 20 novembre 2012 - 06:19 .