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Article: "Why Halo 4 won't win Game of the Year." (and why games like Borderlands 2, Journey, and Mass Effect 3 will)


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#176
Mcfly616

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crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

no....ME3's combat is definitely better than ME2. Whereas ME2 is clunkier than ever, ME3 is way more smooth and fluid. It's better by far. And if you're going to blame a game for turning Mass Effect into a TPS and forgetting its RPG roots, well I hate to break it to you but that all started with ME2.

ME2 is a complete disconnect from the type of game that ME1 was. ME3 just built upon the unfortunate changes that ME2 added to the series.

By the way, I know the Halo lore, and I've read the novels. Because of those things Halo 4 is a fantastic story. However, somebody who has only ever played the games (and hasn't read the books), would be completely and utterly lost when it comes to the Didact, Librarian, Forerunner/Human war, and most importantly the significance of "the Mantle".


I know this is the case, because I played through Co-Op campaign on legendary. With the same friends I've played through every Halo campaign with.....and they were completely lost 3/4's through Halo 4. Luckily for me I read the books. I loved the Halo 4 story. But I'm sure I would be left wanting and wondering, had I not read the books. I had to fill in the blanks for my friends.

ME3 fits within the series lore as well.

Modifié par Mcfly616, 20 novembre 2012 - 06:20 .


#177
BD Manchild

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If people are seriously so stupid that they think the Covenant would do something like that because they're apparently evil, then they deserve to remain ignorant.


You do realise that you have made yourself look like one of those ****s who say that no-one has any right to enjoy something unless they're a "true fan" with that statement, don' t you?

If important plot points are not adequately explained in the body of the main narrative instead of entirely optional tie-in material, then that narrative has failed to do its job of conveying all the necessary information to understand the story. If I didn't know that 343i are making a new trilogy and will in all likelihood explore this particular plot thread in sequels, then I'd be pissed as all hell that there were still unanswered questions.

Still, while that bothered me about Halo 4, its narrative construction is GODLY compared to ME3's.

Modifié par BD Manchild, 20 novembre 2012 - 06:24 .


#178
Ticonderoga117

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dreman9999 wrote...
As I said before...
No tech would protect him form a nuke that quicklywith out him getting injure or losing alimb...Which I stated before and convenetly cut out of my quated..Added, you taking about an AI that is losing her mind and losing her ability to think as she is dying and shown to have massive delays in her reaction time through out the game.


Uh, this is the same tech that produced the Halos and Shield Worlds. Also, like the above said, she's thinking TOO MUCH and she bought breathing space by cutting those portions out.

#179
GreyLycanTrope

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Brovikk Rasputin wrote...

ME1 never forced you to play on the strengths of your team. Immunity = God mode. Great game, but the whole power/RPG thing was broken as hell.

Try playing with a different class. Squadmates can save your ass.

#180
dreman9999

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Someone With Mass wrote...

dreman9999 wrote...
No tech would protect him form a nuke that quicklywith out him getting injure or losing alimb...Which I stated before and convenetly cut out of my quated..Added, you taking about an AI the is losing her mind and losing her ability to think as she is dying and shown to have massive delays in her reaction time through out the game.

No, no, no. You got that one wrong.

She's dying because she's thinking too much. 

And she still having massive delaysinher reaction time and is shown to the game. I remeber this part....

MC:Cortana, What do we do next?

Cortana: Uh...Let me think......Ah...I use to know....I use to know what to do.


Yeh, she totaly going to have a splite secod reaction time.=]

#181
crimzontearz

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Mcfly616 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

no....ME3's combat is definitely better than ME2. Whereas ME2 is clunkier than ever, ME3 is way more smooth and fluid. It's better by far. And if you're going to blame a game for turning Mass Effect into a TPS and forgetting its RPG roots, well I hate to break it to you but that all started with ME2.

ME2 is a complete disconnect from the type of game that ME1 was. ME3 just built upon the unfortunate changes that ME2 added to the series.

By the way, I know the Halo lore, and I've read the novels. Because of those things Halo 4 is a fantastic story. However, somebody who has only ever played the games (and hasn't read the books), would be completely and utterly lost when it comes to the Didact, Librarian, Forerunner/Human war, and most importantly the significance of "the Mantle".


I know this is the case, because I played through Co-Op campaign on legendary. With the same friends I've played through every Halo campaign with.....and they were completely lost 3/4's through Halo 4. Luckily for me I read the books. I loved the Halo 4 story. But I'm sure I would be left wanting and wondering, had I not read the books. I had to fill in the blanks for my friends.

ME3 fits within the series lore as well.

right....synthesys TOOOOOTALLY makes sense within the lore and the reapers motivations are just peachy. Sure Halo 4 might need digging to understand completely but by the gods ME3 was just freaking broken if put into the context of the other 2 games

Modifié par crimzontearz, 20 novembre 2012 - 06:24 .


#182
dreman9999

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Greylycantrope wrote...

Brovikk Rasputin wrote...

ME1 never forced you to play on the strengths of your team. Immunity = God mode. Great game, but the whole power/RPG thing was broken as hell.

Try playing with a different class. Squadmates can save your ass.

I lifted my waythrought the game as an Adept with no help from My Squad. I rushed throuh as a vanguard  with no help from My Squad. And I turn of my enemies weapons and Sheild and shot them and grenaded themto death as an infiltratorand Enginner with no help from My Squad.....
And thisis at the higher difficulties...

I'm doing something wrong?

Modifié par dreman9999, 20 novembre 2012 - 06:24 .


#183
Ticonderoga117

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dreman9999 wrote...

And she still having massive delaysinher reaction time and is shown to the game. I remeber this part....

MC:Cortana, What do we do next?

Cortana: Uh...Let me think......Ah...I use to know....I use to know what to do.


Yeh, she totaly going to have a splite secod reaction time.=]


That was before she split off those portions causing the problems.

#184
111987

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Halo 4 has plenty of space magic guys, come on. Just because it's been seen before doesn't mean it's okay. Like, how the hell does the Composer work? It just turns humans into Prometheans? Um, okay...

In any case, I think Mass Effect 3 gets credit over a game like Halo 4 because of the scale of the game and what it accomplished or tried to accomplish. ME3 has a vast amount more of content than most other games, including Halo 4. With so much extra content, you're bound to slip up in a few places. Sure, if you take it too far (i.e. Resident Evil 6) it can ruin the game experience, but that wasn't the case in ME3.

It's like comparing Super Mario Bros. with Skyrim. Everything in a Mario platformer can be perfectly honed (visuals, audio, controls, level design, etc...) but that's because the team can focus on those things far more. Skyrim sets out to do much more than Mario and shouldn't be unduly penalized because the experience isn't as perfect. Is it better to have 6 hours of 98% perfection or 100 hours of 90% perfection?

#185
dreman9999

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Ticonderoga117 wrote...

dreman9999 wrote...

And she still having massive delaysinher reaction time and is shown to the game. I remeber this part....

MC:Cortana, What do we do next?

Cortana: Uh...Let me think......Ah...I use to know....I use to know what to do.


Yeh, she totaly going to have a splite secod reaction time.=]


That was before she split off those portions causing the problems.

So saying that the act of making herself lesser then she normally is  going to make her think better?

#186
dreman9999

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crimzontearz wrote...

Mcfly616 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

no....ME3's combat is definitely better than ME2. Whereas ME2 is clunkier than ever, ME3 is way more smooth and fluid. It's better by far. And if you're going to blame a game for turning Mass Effect into a TPS and forgetting its RPG roots, well I hate to break it to you but that all started with ME2.

ME2 is a complete disconnect from the type of game that ME1 was. ME3 just built upon the unfortunate changes that ME2 added to the series.

By the way, I know the Halo lore, and I've read the novels. Because of those things Halo 4 is a fantastic story. However, somebody who has only ever played the games (and hasn't read the books), would be completely and utterly lost when it comes to the Didact, Librarian, Forerunner/Human war, and most importantly the significance of "the Mantle".


I know this is the case, because I played through Co-Op campaign on legendary. With the same friends I've played through every Halo campaign with.....and they were completely lost 3/4's through Halo 4. Luckily for me I read the books. I loved the Halo 4 story. But I'm sure I would be left wanting and wondering, had I not read the books. I had to fill in the blanks for my friends.

ME3 fits within the series lore as well.

right....synthesys TOOOOOTALLY makes sense within the lore and the reapers motivations are just peachy. Sure Halo 4 might need digging to understand completely but by the gods ME3 was just freaking broken if put into the context of the other 2 games

1. I never saidSynthesis wasnot space magic.
2. I never said it was better then what isin Halo4's ending.
3. Ifyou don'tlike it, don't pick it. It ruin nothing for being there.

#187
Applepie_Svk

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111987 wrote...

Halo 4 has plenty of space magic guys, come on. Just because it's been seen before doesn't mean it's okay. Like, how the hell does the Composer work?


liek magnetz .... :wizard:

Modifié par Applepie_Svk, 20 novembre 2012 - 06:27 .


#188
Mcfly616

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crimzontearz wrote...

Mcfly616 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

no....ME3's combat is definitely better than ME2. Whereas ME2 is clunkier than ever, ME3 is way more smooth and fluid. It's better by far. And if you're going to blame a game for turning Mass Effect into a TPS and forgetting its RPG roots, well I hate to break it to you but that all started with ME2.

ME2 is a complete disconnect from the type of game that ME1 was. ME3 just built upon the unfortunate changes that ME2 added to the series.

By the way, I know the Halo lore, and I've read the novels. Because of those things Halo 4 is a fantastic story. However, somebody who has only ever played the games (and hasn't read the books), would be completely and utterly lost when it comes to the Didact, Librarian, Forerunner/Human war, and most importantly the significance of "the Mantle".


I know this is the case, because I played through Co-Op campaign on legendary. With the same friends I've played through every Halo campaign with.....and they were completely lost 3/4's through Halo 4. Luckily for me I read the books. I loved the Halo 4 story. But I'm sure I would be left wanting and wondering, had I not read the books. I had to fill in the blanks for my friends.

ME3 fits within the series lore as well.

right....synthesys TOOOOOTALLY makes sense within the lore and the reapers motivations are just peachy. Sure Halo 4 might need digging to understand completely but by the gods ME3 was just freaking broken if put into the context of the other 2 games

yeah "Synthesis". You know, what Saren was referring too. The Reapers motivations seem pretty typical of an unstoppable mysterious force within the sci fi genre.

#189
futurepixels

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 Borderlands 2 has the shooting mechanics of the first Doom.  It shouldn't even be considered.

#190
Ticonderoga117

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111987 wrote...

Halo 4 has plenty of space magic guys, come on. Just because it's been seen before doesn't mean it's okay. Like, how the hell does the Composer work? It just turns humans into Prometheans? Um, okay...

In any case, I think Mass Effect 3 gets credit over a game like Halo 4 because of the scale of the game and what it accomplished or tried to accomplish. ME3 has a vast amount more of content than most other games, including Halo 4. With so much extra content, you're bound to slip up in a few places. Sure, if you take it too far (i.e. Resident Evil 6) it can ruin the game experience, but that wasn't the case in ME3.

It's like comparing Super Mario Bros. with Skyrim. Everything in a Mario platformer can be perfectly honed (visuals, audio, controls, level design, etc...) but that's because the team can focus on those things far more. Skyrim sets out to do much more than Mario and shouldn't be unduly penalized because the experience isn't as perfect. Is it better to have 6 hours of 98% perfection or 100 hours of 90% perfection?


But still, the backbone of ME3 is broken. It's disconnected from the past stuff, and it's a snarl in and of itself. Not too mention the MP content is boring.

Halo 4 delivers a solid story, fun MP, and Spartan Ops. Spartan Ops is awesome. New story content delivered every week for the first 4-5 weeks with more probably on the way after. And what's better, is that the first season is FREE. Awesome story content that isn't a fix for broken content, for FREE. Awesome.

#191
GreyLycanTrope

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dreman9999 wrote...

Greylycantrope wrote...

Brovikk Rasputin wrote...

ME1 never forced you to play on the strengths of your team. Immunity = God mode. Great game, but the whole power/RPG thing was broken as hell.

Try playing with a different class. Squadmates can save your ass.

I lifted my waythrought the game as an Adept with no help from My Squad. I rushed throuh as a vanguard  with no help from My Squad. And I turn of my enemies weapons and Sheild and shot them and grenaded themto death as an infiltratorand Enginner with no help from My Squad.....
And thisis at the higher difficulties...

I'm doing something wrong?

You ever go up against a rachni with an engineer? Powers are kinda usesless. Better yet wait till an enemy hits you with damping and see what you're powers are worth when you can't use them.

Modifié par Greylycantrope, 20 novembre 2012 - 06:33 .


#192
Ticonderoga117

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dreman9999 wrote...
So saying that the act of making herself lesser then she normally is  going to make her think better?


It's like shutting down extraneous processes when it's not needed on your computer right now. Does she need to think about all that extraneous stuff? No. Can she stop it? No, but she can split it off. Same hardware, less use, more responsive.

#193
dreman9999

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Greylycantrope wrote...

dreman9999 wrote...

Greylycantrope wrote...

Brovikk Rasputin wrote...

ME1 never forced you to play on the strengths of your team. Immunity = God mode. Great game, but the whole power/RPG thing was broken as hell.

Try playing with a different class. Squadmates can save your ass.

I lifted my waythrought the game as an Adept with no help from My Squad. I rushed throuh as a vanguard  with no help from My Squad. And I turn of my enemies weapons and Sheild and shot them and grenaded themto death as an infiltratorand Enginner with no help from My Squad.....
And thisis at the higher difficulties...

I'm doing something wrong?

You ever go up against a rachni with an engineer? Powers are kinda usesless.

Overload can take out workers with ease. ME1 teck power do damage. The worriors can be taken down with grenades.

#194
DirtySHISN0

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Ticonderoga117 wrote...

Same can be applied to ME3.

Feel bad for this kid, watch this kid die and feel more bad for him. Shoot those guys. Shoots those guys. No, don't shoot that guy he's James, some guy you know and love. Now shoot that robot chick. Feel bad for that kid again. Shoot those guys, not the turians. Shoot those guys, not the Krogan. Shoot those guys. Feel bad for that kid again. Get angry at Joker for a joke. Feel bad at Liara despite this happening everywhere else. Feel bad for that kid. Make token emotional talk to LI, have Shepard talk like a moron. Shoot those guys, shoot those guys, now feel bad for this new glowy kid, no don't talk back to him. Now pick one of 4 badly implemented endings, then feel awesome that we, BioWare, have graced you with something more than a palette swap. Buy DLC.


At least ME3 has the Illusion of choice (sometimes). I think i've grown out of FPS.

#195
dreman9999

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Ticonderoga117 wrote...

dreman9999 wrote...
So saying that the act of making herself lesser then she normally is  going to make her think better?


It's like shutting down extraneous processes when it's not needed on your computer right now. Does she need to think about all that extraneous stuff? No. Can she stop it? No, but she can split it off. Same hardware, less use, more responsive.

But doing that also reduces her processing time as well.

#196
Someone With Mass

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dreman9999 wrote...

Yeh, she totaly going to have a splite secod reaction time.=]


Yeah, because it really took MC a split second to crawl to that nuke and prime it. ^_^

#197
dreman9999

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Ticonderoga117 wrote...

111987 wrote...

Halo 4 has plenty of space magic guys, come on. Just because it's been seen before doesn't mean it's okay. Like, how the hell does the Composer work? It just turns humans into Prometheans? Um, okay...

In any case, I think Mass Effect 3 gets credit over a game like Halo 4 because of the scale of the game and what it accomplished or tried to accomplish. ME3 has a vast amount more of content than most other games, including Halo 4. With so much extra content, you're bound to slip up in a few places. Sure, if you take it too far (i.e. Resident Evil 6) it can ruin the game experience, but that wasn't the case in ME3.

It's like comparing Super Mario Bros. with Skyrim. Everything in a Mario platformer can be perfectly honed (visuals, audio, controls, level design, etc...) but that's because the team can focus on those things far more. Skyrim sets out to do much more than Mario and shouldn't be unduly penalized because the experience isn't as perfect. Is it better to have 6 hours of 98% perfection or 100 hours of 90% perfection?


But still, the backbone of ME3 is broken. It's disconnected from the past stuff, and it's a snarl in and of itself. Not too mention the MP content is boring.

Halo 4 delivers a solid story, fun MP, and Spartan Ops. Spartan Ops is awesome. New story content delivered every week for the first 4-5 weeks with more probably on the way after. And what's better, is that the first season is FREE. Awesome story content that isn't a fix for broken content, for FREE. Awesome.

ME3 is not disconnected from thepast 2games. In fact whatyou doin the past 2 games effects the results of the events in ME3.

#198
crimzontearz

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Mcfly616 wrote...

crimzontearz wrote...

Mcfly616 wrote...

crimzontearz wrote...

dreman9999 wrote...

crimzontearz wrote...

Idiotic article is idiotic. Simple game mechanics should not define a genre on their own because I am.sorry to say then that ME3 is much more of a plain TPS than it is an RPG and you can play the ENTIRETY of Skyrim in first person but that does not make it an FPS.....nor do game mechanics make B:AC a platformer with combat.

But whatever, ME 3 does NOT deserve GOTY by a LONG stretch

He never said "just because". He made a clear point. Halo 4 combat is no different then Halo 1's and offer nothing new. If you can't see that as a fault then all you'll get is thesame game over and over agein.


Right because ME's combat improved from ME2 ? Nope.


 
It just moved more toward arcade action TPS rather than deepening the RPG mechanics and class differentiation.


 
Also what happens to the chief in halo 4 cam be explained within the known lore of the universe you just could not be bothered to pay attention

no....ME3's combat is definitely better than ME2. Whereas ME2 is clunkier than ever, ME3 is way more smooth and fluid. It's better by far. And if you're going to blame a game for turning Mass Effect into a TPS and forgetting its RPG roots, well I hate to break it to you but that all started with ME2.

ME2 is a complete disconnect from the type of game that ME1 was. ME3 just built upon the unfortunate changes that ME2 added to the series.

By the way, I know the Halo lore, and I've read the novels. Because of those things Halo 4 is a fantastic story. However, somebody who has only ever played the games (and hasn't read the books), would be completely and utterly lost when it comes to the Didact, Librarian, Forerunner/Human war, and most importantly the significance of "the Mantle".


I know this is the case, because I played through Co-Op campaign on legendary. With the same friends I've played through every Halo campaign with.....and they were completely lost 3/4's through Halo 4. Luckily for me I read the books. I loved the Halo 4 story. But I'm sure I would be left wanting and wondering, had I not read the books. I had to fill in the blanks for my friends.

ME3 fits within the series lore as well.

right....synthesys TOOOOOTALLY makes sense within the lore and the reapers motivations are just peachy. Sure Halo 4 might need digging to understand completely but by the gods ME3 was just freaking broken if put into the context of the other 2 games

yeah "Synthesis". You know, what Saren was referring too. The Reapers motivations seem pretty typical of an unstoppable mysterious force within the sci fi genre.

except they are neither in ME3

#199
Ticonderoga117

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DirtySHISN0 wrote...

At least ME3 has the Illusion of choice (sometimes). I think i've grown out of FPS.


I'd say ME1 and ME2 had it better. ME3 had it here and there, but otherwise it was poorly done. At least with FPS there is nothing like that to worry about. Actually I take that back. BF3 and the new MOH's do that horribly as well.

#200
dreman9999

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Someone With Mass wrote...

dreman9999 wrote...

Yeh, she totaly going to have a splite secod reaction time.=]


Yeah, because it really took MC a split second to crawl to that nuke and prime it. ^_^

But it does not take a split second for the hard light to inclose him.:whistle: