I still can't get over how badly the ending destroyed an entire trilogy
#276
Posté 20 novembre 2012 - 08:46
#277
Posté 20 novembre 2012 - 08:47
Seival wrote...
Arcian wrote...
Seival prefers the IT.Conniving_Eagle wrote...
Grasping at straws, Yate?
Seival, I have to ask... Control... or Synthesis?
I mean which one do you prefer, it's just so hard to choose between those two.
The Insane Theory.
IT = Insane Theory... That's quite precise
...My favorite ending is Control, but I also think that Synthesis is inevitable. Controlled-Synthesis is the inevitable major step that my Catalyst-Shepard will perform eventually.
Oh man, imagine like... Control, but then Synthesis is achieved right afterward! That's like double the goodness! Double the perfection!
Modifié par Conniving_Eagle, 20 novembre 2012 - 08:47 .
#278
Posté 20 novembre 2012 - 08:48
Tootles FTW wrote...
@LeVaughnX - this is really where a lot of the fan umbrage comes from, I think. I don't think I've seen one solid answer addressing the contradiction of these statements versus the finished project since the game's release. And let's not forget Mac Walters and his "Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space" quote, and Hudson's "You won't just find some long-lost Reaper “off” button".
While I don't agree with stuff like the one fan trying to file a lawsuit against Bioware for false advertising, at best these quotes are disingenuous & misinformed.
Yeah when the pre-release comments and what not were released I knew something was going to go on that would leave me puzzled. Mac Walters was a bad choice for the lead writer (Drew is a lucky SOB for bailing), and he lied out of his ass for some weird reason about the ending. I'd have prefered a magical off switch rather than three magical rainbow switches, a screw you switch, and a troll switch (shooting the kid - which I accidentally did on my second run).
They said a ton of things before the release that turned into nothing but lies - but why? I mean I understand they could make TONS of money turning Mass Effect into a FPS / MMO (because the new generation of herpderps would love that - I would hate it), but really the only thing they could do is make a direct sequel to ME1/2/3 by continuing it in 4/5/6 as Shepard or the LI then Shepard. A prequel wouldn't matter because we know what happens in the end so the adventure has already been lived there - it wouldn't matter one bit to play that unless it was a Mulitplayer hand me down. If they turn Mass Effect into an anthology series (where each trilogy is a different setting but the over-all concept of "Mass Effect" being the theme) it could work but only if they fixed the ending to 3 - and still I'd not like it because it wouldn't feel right anymore.
#279
Posté 20 novembre 2012 - 08:49
marcustheMezz wrote...
I played ME1 again about a week after EC was announced, I was still holding out hope that Bioware had something up their sleeve, then the main menu popped up and that familiar music started playing(it was the same that was used in that "one more story" bulls***) and all I could think was "How the hell did it come to this? How could Bioware pull a stunt like that?" I quit immediately and sort of realized then that it was over, that the series was ruined, but it didn't really sink in until EC came out and crushed all hope of a competent ending. I still can't understand how someone could mess an ending up so badly.
Personally due to the "Red Trout" or whatever thing - I'm actually holding onto the theory that 4/5/6 will actually be Shepards story. It seems to be the only logical thing to do - and considering Bioware has only let us down ONCE and it was a huge let down - maybe they are building up for something amazing to just flip the "regain fan switch" while making themselves money.
Its possible, but I doubt they are that intelligent.
#280
Posté 20 novembre 2012 - 08:49
SpamBot2000 wrote...
But if you happen to accept BW's explanation of the endings, consider this: Casey Hudson stated he wanted the endings to be 'polarizing'.
Could you link to that? I've never actually seen the quote myself.
#281
Posté 20 novembre 2012 - 08:51
Conniving_Eagle wrote...
Seival wrote...
Arcian wrote...
Seival prefers the IT.Conniving_Eagle wrote...
Grasping at straws, Yate?
Seival, I have to ask... Control... or Synthesis?
I mean which one do you prefer, it's just so hard to choose between those two.
The Insane Theory.
IT = Insane Theory... That's quite precise
...My favorite ending is Control, but I also think that Synthesis is inevitable. Controlled-Synthesis is the inevitable major step that my Catalyst-Shepard will perform eventually.
Oh man, imagine like... Control, but then Synthesis is achieved right afterward! That's like double the goodness! Double the perfection!
#282
Posté 20 novembre 2012 - 08:51
#283
Guest_DirtyMouthSally_*
Posté 20 novembre 2012 - 08:51
Guest_DirtyMouthSally_*
That was the worst move. Funny thing is, hardly any members ever call them out on it, at least from what I've seen.Seboist wrote...
ME2's intro is what destroyed the trilogy. Once you start killing the protagonist within the first few minutes of a story for plot contrived idiocy the only way is down.
Modifié par DirtyMouthSally, 20 novembre 2012 - 08:52 .
#284
Posté 20 novembre 2012 - 08:52
Seival wrote...
Conniving_Eagle wrote...
Seival wrote...
Arcian wrote...
Seival prefers the IT.Conniving_Eagle wrote...
Grasping at straws, Yate?
Seival, I have to ask... Control... or Synthesis?
I mean which one do you prefer, it's just so hard to choose between those two.
The Insane Theory.
IT = Insane Theory... That's quite precise
...My favorite ending is Control, but I also think that Synthesis is inevitable. Controlled-Synthesis is the inevitable major step that my Catalyst-Shepard will perform eventually.
Oh man, imagine like... Control, but then Synthesis is achieved right afterward! That's like double the goodness! Double the perfection!
Success!
#285
Posté 20 novembre 2012 - 08:53
AlanC9 wrote...
SpamBot2000 wrote...
But if you happen to accept BW's explanation of the endings, consider this: Casey Hudson stated he wanted the endings to be 'polarizing'.
Could you link to that? I've never actually seen the quote myself.
if that statement is true - he achieved his goal.
many people were so negative after that, that they were drawn away form this board to something more positive.
porarising the fanbase can be fun, great and productive - but this time, it backfired.
#286
Posté 20 novembre 2012 - 08:53
The entire Mass Effect series is polarizing in the way it asks questions of its players, the ending is nothing new. If you are accusing him of purposefully making sure that certain players would hate ME3, then you are putting a spin on his words that's pure conjecture.SpamBot2000 wrote...
I don't believe the endings were anything but a 'screw you', inflicted on us by a sad, tired individual who just wanted to bury Mass Effect. But if you happen to accept BW's explanation of the endings, consider this: Casey Hudson stated he wanted the endings to be 'polarizing'. That would mean he very deliberately crafted an ending designed to be hated by an unspecified segment of the people who in many cases had invested not only their money but their very personal identification in this story over a number of years, all the while explicitly encouraged by BioWare to do so. And why did he do this? He says he didn't want the ending to be 'unmemorable'. Translation: Casey Hudson decided Casey Hudson being remembered as an edgy, daring kinda guy is way, way more important than the investment made by us in this franchise.
Now this may strike some of you Art Lovers as positively reactionary, but given the nature of the medium, wouldn't the decent thing to do have been to try to make an ending that would satisfy as many of the personally invested participants as possible? This is what Casey Hudson says he outright rejected, in the greater interest of the Myth of Casey Hudson.
#287
Posté 20 novembre 2012 - 08:54
LeVaughnX wrote...
Personally due to the "Red Trout" or whatever thing - I'm actually holding onto the theory that 4/5/6 will actually be Shepards story. It seems to be the only logical thing to do - and considering Bioware has only let us down ONCE and it was a huge let down - maybe they are building up for something amazing to just flip the "regain fan switch" while making themselves money.
Its possible, but I doubt they are that intelligent.
Red Trout?
I don't think there is any such "regain fan switch." You'd drive a bunch of people away with that plan too.
Modifié par AlanC9, 20 novembre 2012 - 08:58 .
#288
Posté 20 novembre 2012 - 08:55
What are your thoughts on the reaction to the game’s endings?AlanC9 wrote...
SpamBot2000 wrote...
But if you happen to accept BW's explanation of the endings, consider this: Casey Hudson stated he wanted the endings to be 'polarizing'.
Could you link to that? I've never actually seen the quote myself.
I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact.
Modifié par Greylycantrope, 20 novembre 2012 - 08:57 .
#289
Posté 20 novembre 2012 - 08:57
Nightwriter wrote...
dorktainian wrote...
me2 rocks. me3 sucks. so often the case that the middle part of a trilogy is the best.
#290
Posté 20 novembre 2012 - 08:57
AlanC9 wrote...
SpamBot2000 wrote...
But if you happen to accept BW's explanation of the endings, consider this: Casey Hudson stated he wanted the endings to be 'polarizing'.
Could you link to that? I've never actually seen the quote myself.
www.videogamer.com/xbox360/mass_effect_3/news/mass_effect_3_director_on_the_polarizing_ending_i_didnt_want_the_game_to_be_forgettable.html
This is the best I could come up with in a minute, in a kind of a hurry actually. He's pretty inarticulate there though. I have a nagging feeling there's a better quote for this somewhere.
Modifié par SpamBot2000, 20 novembre 2012 - 08:58 .
#291
Posté 20 novembre 2012 - 08:57
#292
Posté 20 novembre 2012 - 08:59
#293
Posté 20 novembre 2012 - 09:05
KingZayd wrote...
Yate wrote...
LeVaughnX wrote...
LilLino wrote...
It didn't destroy an entire trilogy. I'm sorry OP feels that way.
You also didn't play the trilogy / start at Mass Effect 1 - so you don't count.
This is actually your biggest fallacy. You want everything you assumed about the universe back in ME1 to be true. It's not. The ending doesn't conflict with anything in ME1 or ME2, I've played through the entire saga since EC and it works.
Don't try and control the story. Just relax and enjoy the ride.
Play through the series again.
Maybe then you'll find the conflicts.
What conflicts are you talking about? Because I have yet to find one.
#294
Posté 20 novembre 2012 - 09:05
I just have not been even able to start a a game of ME1, 2 or 3 since the ending. And I have no interest in ME4 now.
I realise that Bioware can make the games they want, but I only buy games I want.
#295
Posté 20 novembre 2012 - 09:06
iakus wrote...
Shatterhand1701 wrote...
I guess we're going to have to agree to disagree on your interpretation of my statements thus far, which is fine. I thought I was fairly clear in my meaning, but then again, everything is always open to interpretation.
And we're DEFINITELY on opposite sides as to the Extended Cut. I think your interpretation of it would be more appropriate had Bioware done nothing at all. The attempt may seem half-hearted to you, but it was an attempt rather than the equivalent of a dismissive handwave.
EC does assure us that, yay, we didn't kill the galaxy, which is something. but it does not address the fundamental weaknesss of the endings, namely:
1) Shepard cannot win on his own terms
2) Related to #1, the thematic shift from "finding your own path" and "strength through cooperation" becomes "coexistence cannot be created, it can only be imposed" as shown by the three "solutions:
a) Completely eliminate one side (Destruction)Impose peace through force (Control)
c) Forced alteration of everyone to fit the Catalyst's version of "perfection" (Synthesis)
d) Find your own path, die like everyone else (Refuse)
3) The all-but-railroaded death of Shepard, regardless of choice. Which completely dispels the illusion of choice.
To my mind, the best thing about EC is it provided the raw materials needed for MEHEM to be made.
Well, as often as what I'm about to say is dismissed out of hand, it still should be said: there was no "'illusion of choice", just the lack of an overwhelmingly favorable choice that allowed survival for all, including Shepard. I completely agree with the opinion that the choices Shepard was forced to make were horrible and drastic. But in situations that mean life or death, the solutions proffered often come with hefty price tags. AND, they can more often than not fly in the face of everything a person believes or has experienced in the past. The ideas of "find your own path" and "strength through cooperation" were still there right up to the very end, but they were forced to take a step back in favor of a terrible yet necessary sacrifice. Shepard was faced to select the lesser of three (4, with the EC) necessary evils, all of them involving a significant sacrifice for a perceived "greater good", for lack of a better term. I'm not going to get into the ethics of those choices and their outcomes, as that debate matches jumping into a bathtub filled with open scissors on life's list of fun things to do.
I've checked out the MEHEM, and while I'm definitely wowed and impressed by the effort put forth to create such an ending, I actually found the ending itself lacking. Crazily enough, I'm not even sure what it was lacking; all I know is that after I witnessed it, I felt surprisingly underwhelmed when I feel I should've been overjoyed. Go figure. If it satisfies others, AWESOME, and all due credit to its creators for making it happen.
#296
Posté 20 novembre 2012 - 09:10
I mean look at these choices!
1. Control
2. Merge with
3. Destroy
With such original, artistic, and intergrity filled endings why can't you just be happy?
Modifié par Jagri, 20 novembre 2012 - 09:12 .
#297
Posté 20 novembre 2012 - 09:11
what signs were there that made you think the ending would be happy?
I'm not saying the ending is fantastic, but you guys are choosing the stupidest reasons to hate it.
#298
Posté 20 novembre 2012 - 09:13
After the MEHEM Mod my sympathy with whoever feels this way has dropped to 0. MEHEM is a forced Disney ending with waifu hugging and everyone's all "THIS is what I wanted! Bioware got so oooooooowned by a modder."
Yeah, all this nonsense about logic, plot holes, deus ex machinas etc. was "corrected" by MEHEM.
Honestly? It's been 8 months. If you're still upset about this.......it's not ME3 that's got a problem. *Shrugs*
(And I hated the original endings)
#299
Posté 20 novembre 2012 - 09:16
For me it lacks an intellectual compnent/choice that surmises what that journey's been about. In ME1 we had humanity's council seat, ME2 was if we trusted Cerberus. If we could add a choice between Controling the Reapers to put humanity on top of the galaxy or destroy them and try and get the respect of the galaxy the old fashioned way I'd be completely satisfied. The story has always been about humanity's place in the galaxy for me, and how we choose to achieve it.Shatterhand1701 wrote...
I've checked out the MEHEM, and while I'm definitely wowed and impressed by the effort put forth to create such an ending, I actually found the ending itself lacking. Crazily enough, I'm not even sure what it was lacking; all I know is that after I witnessed it, I felt surprisingly underwhelmed when I feel I should've been overjoyed. Go figure. If it satisfies others, AWESOME, and all due credit to its creators for making it happen.
But you do what you can with what you have in case of mods, it's a better ending IMO but not perfect.
#300
Posté 20 novembre 2012 - 09:19





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