Gtacatalina wrote...
After Yate telling me to go kill myself because of my views on page 5 of this thread, I wouldn't take anything that nasty Yate says seriously.
Ouch, just read that comment.
Gtacatalina wrote...
After Yate telling me to go kill myself because of my views on page 5 of this thread, I wouldn't take anything that nasty Yate says seriously.
Yate wrote...
guacamayus wrote...
To me it was not the ending but most of the plot. Retcons and contradictions make it very hard to enjoy or even replay previous games, some examples;
ME1:
-why the need of a sentinel annalyzing organic life and opening the citadel relay if the "brain" of the reapers was already there, at the heart of galactic civilization?
ME2:
-the whole plot is rendered useless, according to their initial idea Harbinger was using the collectors to create a human reaper before the invasion because they've ran out of time to stop the dark energy problem. After ME3 the existance of the human reaper and the collectors makes no sense because there was no problem to fix other than AI vs Organics, which is not related in any way to the collectors or the human reaper. The human reaper plot is left as “Harbinger's side project” (Mac actually said this via twitter) and that is a real kick in the balls.
And even ME3:
-the whole charge to the conduit thing is pointess since apparently the normandy can get there without trouble. Why not pull an “Illos” again and throw a mako into the beam?
And these are just some examples, thereare many more.
So yeah, I'm a little pissed too because suddenly the writers forgot that the story has to make sense as a whole, you can't crap over the story of 2 games just like that and expect everyone to remain calm and understanding.
1. Harbinger wanted the reapers to take out the Citadel first, because it's the centre of government and contains data on the populations.
2. I'm not sure what your problem is here. The plot of each of the games is stand-alone, ME2 did far more than spend time on the collectors, it revealed part of the reaper's goal and introduced Cerberus properly.
3. That beam is for lifting humans up, not for transporting ships. Normandy's pretty big you know.
Modifié par guacamayus, 22 novembre 2012 - 03:34 .
Gtacatalina wrote...
After Yate telling me to go kill myself because of my views on page 5 of this thread, I wouldn't take anything that nasty Yate says seriously.
Modifié par Grubas, 22 novembre 2012 - 03:30 .
Destroy doesn't prevent new AI's from being built in the future, nor does it enable organics to compete and develop on the same level as an synthetic singularity.Vigilant111 wrote...
You solve their problem by blowing up all the AIs that allegedly wipe all organics out
That's not an accurate description of synthesis, vague as the description is, and Synthesis makes no claims to settling conflicts in general... just one particular one (the innate mismatch between organic limitations and a runaway technological singularity).What ideals?! That organics and synthetics must be joined in order to settle conflicts, and that perfection can ONLY be achieved this way
Easily?Have I forgot?! I think YOU forgot the last ten minutes of the game where the Catalyst tells you it does not see torturing and murdering people as despicable but actually a way to bring salvation! It is trying to save you! How can someone who is desperately trying to preserve life be a bad guy?
In this case, it's not a plot hole.Nerevar-as wrote...
Yate wrote...
And questions like "why didn't the reapers just fly in" have been present since ME1.
No, it wasn´t. Besides the obvious advantages of sucker-punching the goverment, it hinted the voyage wasn´t plausible even for Reapers. Then in the sequels it turned out it was a short stroll (from their POV), yet they waited centuries for Sovereign to open the relay.
As the evil overlord list says:
One of my proof-readers will be a 5 year old kid. Any plot holes s/he detects will be corrected.
Two of the four endings don't solve the Reaper's problem.Dean_the_Young wrote...
Because we were forced to solve the reapers' problem,
You never have to accept their motivations or rational. You bring your own justification for any of the Crucible options.accept their ideals,
The Reapers are still the bad guys even in the last ten minutes. The last ten minutes just offers you the explanation for their rational, a problem you don't even have to agree is a problem. It doesn't validate or pardon their cycle of genocide.BW should have given people a chance to join the reapers a long time ago, and not lead them to believe the reapers are the bad guys until the last ten minutes
Modifié par Vigilant111, 22 novembre 2012 - 03:46 .
The development of synthetics and tools is already considered an inevitable part of organic technological development. The societal and competitive impetuses towards advancement more than justify that view as well. Even if you created galactic legislation forbidding the development of synthetics, the potential advantage to 'cheaters' would continue the development of such. Even before memories and enforcement fade with time and other concerns, you'll still have the Cerberus and STG's and criminals of the galaxy looking to get ahead.Vigilant111 wrote...
Two of the four endings don't solve the Reaper's problem.Dean_the_Young wrote...
Because we were forced to solve the reapers' problem,
No, destroy also solves their problem, even if its only temporary, all AIs are destroyed, they could no longer pose threat to organics, that is, if organics stop building AIs in the future
So what?I do not accept refuse as a valid option, no offence, it is not in the original cut, and it is only released after the ending controversy
It is the only argument. There is no canonical argument presented by Shepard as to why he/she takes any of the Crucible options. In the absence of an espoused motivation by Shepard, the rational and justification falls upon the roleplayer.Yes, headcanon, you have no idea how much I am doing it right now... sorry, I do not see this as a valid argument
Yes.Yes, it doesn't validate, yes, I do not trust the Catalyst, yes, I despise the premise of "organics vs synthetics", but do these opinions really matter?
You are not.At the end of the day, we are still lending some credence to the Catalyst's infinite wisdom are we not?
Why the false delimma of choices?Catalyst's projections must be upheld to some degree so that the ending options can be interpreted as being logical... how silly would the reason to control be if it is "Oh, I would like to enslave the reapers and make them dance for what they did"?, No, a more sensible rationale would be "I need to keep the reapers around so I could suppress revolting AIs
Dean_the_Young wrote...
Destroy doesn't prevent new AI's from being built in the future, nor does it enable organics to compete and develop on the same level as an synthetic singularity.Vigilant111 wrote...
You solve their problem by blowing up all the AIs that allegedly wipe all organics out
That's not an accurate description of synthesis, vague as the description is, and Synthesis makes no claims to settling conflicts in general... just one particular one (the innate mismatch between organic limitations and a runaway technological singularity).What ideals?! That organics and synthetics must be joined in order to settle conflicts, and that perfection can ONLY be achieved this way
Easily?Have I forgot?! I think YOU forgot the last ten minutes of the game where the Catalyst tells you it does not see torturing and murdering people as despicable but actually a way to bring salvation! It is trying to save you! How can someone who is desperately trying to preserve life be a bad guy?
Modifié par Wayning_Star, 22 novembre 2012 - 04:42 .
Modifié par Dean_the_Young, 22 novembre 2012 - 04:50 .
Where are these 5 yeard olds located?Tonymac wrote...
Look - many MANY people hated the ending(s). I am included in that bunch. It was/is the worst writing I can think of from any professional outfit I have ever come across in my 40 years here on the planet. I'm not joking when I say that a 5 year old of average intelligence can do better.
Sucks to be you. I've little problem with it. No more than I did with the other story problems in the other games.When you end a trilogy on a terrible note like that, you ARE indeed destroying it. Don't believe me? Try replaying the game. Tell me how that works out for you - because for me it was like being duct-taped inside of a porta-john on hot summer day. Its terrible, and I cannot go through it again.
Ok. And?As far as I am concerned, the Mass Effect Universe is trashed now. Its a total diaster, and I have lost all interest in it. ME4? WhatEVER!
What does this mean?In order to move on, I want them to step up their game - go back to the basics that made them an incredible and amazing comapny. They need some good writers. Not writers that forgot to take their antidepressants. Make my decisions COUNT if you say they are going to count - and if you say its not A,B,C - then make it so. (red, green, blue does not cut it, jack) The whole premise of the Starchild is utter BS and whoever thought of it should be fired on the spot. You do not win a war by bending over for the enemy.
MP of this sort isn't something they've done before, but now you're affirming it as a success. That's a bit contrary to your earlier point of going back to the old ways.Seriously, Bioware did destroy the series with ME3. The only reason I stick around at all is for the MP.
Dean_the_Young wrote...
Given how many stars had to align just-so for the Sovereign-Saren gambit to fail (had Shepard been half an hour later to any of the objectives outside of plot-flex-timing, the crucial clues would have been destroyed), why shouldn't the Reapers have tried the safer route later?
Dean_the_Young wrote...
Besides wars that have been ended on better terms by surrendering, at no point in ME3 do you have to submit to the Catalyst and Reapers.
I've heard that, and can understand even if I don't agree. For a half-dead man (or woman), Shepard's 'meh' and looking a bit tired is more than contextually explained.AlanC9 wrote...
Dean_the_Young wrote...
Besides wars that have been ended on better terms by surrendering, at no point in ME3 do you have to submit to the Catalyst and Reapers.
I saw an interesting argument about this a week or so back.... well, "argument" isn't quite right, so let's say "perspective" instead. Apparently some players read Shepard's body language and speech patterns in the Catalyst sequence as "submissive," and this governs their interpretation of what's happening. Apparently there should have been a lot more shouting and arguing, or something like that.
Add to that how Benezia fought off indoctrination, how the Thorian wasn't killed in time, how Liara successfully locked herself in a Prothean ruin and escaped right before it erupted, and then how Joker made a thought-to-be-impossible Mako drop...AlanC9 wrote...
Dean_the_Young wrote...
Given how many stars had to align just-so for the Sovereign-Saren gambit to fail (had Shepard been half an hour later to any of the objectives outside of plot-flex-timing, the crucial clues would have been destroyed), why shouldn't the Reapers have tried the safer route later?
Not to mention that magic voice recording Tali picked up. I sometimes give Sovereign grief for having Saren anywhere near the Eden Prime operation (meaning the writers who came up with his plan, of course) , but that really was a horrible bit of bad luck.
I'm ashamed to admit it, but I've been offline so much in the last month that you have me at a disadvantage. I knew of the Petraeus affair, but not how it was discovered.(It also looks like Saren went to the Petraeus School of Data Security, but everyone derps from time to time).
Modifié par Dean_the_Young, 22 novembre 2012 - 06:03 .
Dean_the_Young wrote...
I've heard that, and can understand even if I don't agree. For a half-dead man (or woman), Shepard's 'meh' and looking a bit tired is more than contextually explained.AlanC9 wrote...
Dean_the_Young wrote...
Besides wars that have been ended on better terms by surrendering, at no point in ME3 do you have to submit to the Catalyst and Reapers.
I saw an interesting argument about this a week or so back.... well, "argument" isn't quite right, so let's say "perspective" instead. Apparently some players read Shepard's body language and speech patterns in the Catalyst sequence as "submissive," and this governs their interpretation of what's happening. Apparently there should have been a lot more shouting and arguing, or something like that.
Dean_the_Young wrote...
I'm ashamed to admit it, but I've been offline so much in the last month that you have me at a disadvantage. I knew of the Petraeus affair, but not how it was discovered.
Every villain has good intentions. Every bad guy thinks he's doing the right thing.Have I forgot?! I think YOU forgot the last ten minutes of the game where the Catalyst tells you it does not see torturing and murdering people as despicable but actually a way to bring salvation! It is trying to save you! How can someone who is desperately trying to preserve life be a bad guy?
You can't. That's like Draco Malfoy loving Spock. Doesn't any sense.Yate wrote...
Dean_The_Young, I think I love you.
Modifié par Nightwriter, 22 novembre 2012 - 08:21 .
Nightwriter wrote...
You can't. That's like Draco Malfoy loving Spock. Doesn't many sense.Yate wrote...
Dean_The_Young, I think I love you.
Yate wrote...
Every villain has good intentions. Every bad guy thinks he's doing the right thing.Have I forgot?! I think YOU forgot the last ten minutes of the game where the Catalyst tells you it does not see torturing and murdering people as despicable but actually a way to bring salvation! It is trying to save you! How can someone who is desperately trying to preserve life be a bad guy?
lol Yate with his sweeping generalizations and blanket satements, never gets old. People only understand anything if they don't completely disagreee with you.Yate wrote...
Nightwriter wrote...
You can't. That's like Draco Malfoy loving Spock. Doesn't many sense.Yate wrote...
Dean_The_Young, I think I love you.
I don't care. He is the only person I've seen who actually GETS synthesis.