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Collector SMG mechanics


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#1
corlist

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The heat sink is bugged on the CSMG does nothing. It's not bugged to cause increased ammo usage. (it's an innate property of the CSMG)
The first 10-11 shots (depending on whether you have an ext mag) uses 2 ammo per shot. If you have RoF bonuses, more shots will use double ammo. This happens at unknown non-regular (i.e. not 1 per 4 shots) intervals.
All subsequent shots use 1 ammo.
Has a 1.5x defence multiplier vs armour.

Other (untested?) info based on Cyonan's weapon sheets.
Regenerates 30% of its max ammo per second. (Extended magazine is an absolute must)
Regenerates instantly when not overheated.
There's a 3 second reload animation when it is overheated.


All tests done by shooting the entire clip of the CSMG without break.

sink
30 ammo
19 hits

sink
31 ammo
20 hits

sink
33 ammo
22 hits

mag
54 ammo
44 hits

mag + sink
54 ammo
44 hits

destroyer (25% RoF)
36 ammo
23 hits

destroyer (10% RoF) + mag
66 ammo
54 hits

TSo (50% RoF)
54 ammo
37 hits

TSo (50% RoF)
30 ammo
18 hits

With help from tyhw/tthw.

Modifié par corlist, 01 février 2013 - 12:54 .


#2
Drayce333

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With they would fix it so it would be worth using below lv5.

#3
Guest_Lord_Sirian_*

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Nice work guys.

Horribly designed gun is extremely horrible. It's completely backwards.

Also, this needed a Sirian approved inflammatory title. Something along the lines of:

'CSMG IS RUBBISH AND BIOWARE DESIGNED IT TOTALLY BACKWARDS'.

#4
koschwarz74

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i like it. and i have a lvl1...
and you are doing it wrong.

#5
Knockingbr4in

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koschwarz74 wrote...

i like it. and i have a lvl1...
and you are doing it wrong.


Played anything above Silver? I don't think so.

#6
Thucar

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Thanks for the tests. I had heard the sink is bugged but never knew in what way.

I have my CSMG at level III, at which it's supposedly crap, but using it on my Batarian Soldier spamming BB's I absolutely adore it.

EDIT: On gold that is. Haven't taken it to platinum

Modifié par Thucar, 20 novembre 2012 - 07:16 .


#7
Feneckus

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It seems people either hate it or love it. There's very few who think it's just decent.

#8
HeroicMass

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I love the headshot ability of it, but it is definitely no hurricane. Good to know the mehanics behind it. Thanks PC guys.

#9
Edalborez

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ULM + Extended Magazine. Decent emergency secondary If you don't like/have Hurricane to do the same.

#10
himegoto

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Thanks.
I heard about it using more ammo in the first 10 shots.

The "depending if you have full magazine" part, do you mean it only cost 2 ammo per shot in a full magazine?

#11
Guest_Lord_Sirian_*

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Feneckus wrote...

It seems people either hate it or love it. There's very few who think it's just decent.

 

The fact that it uses 2 rounds per shot in the first part of the burst is incredibly poor design IMO. Given that it's supposed to be used in short bursts, for example:

power ---> shoot ---> power etc.

It's just completely backwards design. You would expect it to function the OPPOSITE way.

#12
udinbak4

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I think Collector SMG is supposed to be a mix of Acolyte and Hurricane.
Tried using it on flamer classes (strip down shields)->flame, works sort of ok.
But then again, I have it at II. I don't know how good this gun is when completely maxed out.
Still, I like that it's the only UR SMG gun.

#13
Knockingbr4in

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Feneckus wrote...

It seems people either hate it or love it. There's very few who think it's just decent.


It's decent for sure (at least at X; I didn't try it at I since I maxed it when the DLC came) but it's not worth the UR status. Rare would hsve been appropriate. IMO, of course.

#14
himegoto

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udinbak4 wrote...

I think Collector SMG is supposed to be a mix of Acolyte and Hurricane.
Tried using it on flamer classes (strip down shields)->flame, works sort of ok.
But then again, I have it at II. I don't know how good this gun is when completely maxed out.
Still, I like that it's the only UR SMG gun.

I am wielding only a Hurricane IV on my Vorcha flamer soldier.
Full stabilization gears and mods, scope and AR barrel for the gun mods. Find it to work even better than an Acolyte + Hurricane combo. Needless to say, the Csmg.

#15
TCGwasHERE

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can we agree that at level X with an SMG Amp III it is a perfectly fine weapon? almost got a 75 submachine gun/ 50 biotic kill game earlier with it. felt fine with level 1 warp rounds

#16
Xaijin

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TCGwasHERE wrote...

can we agree that at level X with an SMG Amp III it is a perfectly fine weapon? almost got a 75 submachine gun/ 50 biotic kill game earlier with it. felt fine with level 1 warp rounds


For silver? Sure. Pretty much like every other UR that isn't the PPR, Harrier or Scorpion or Talon.

#17
Guest_Lord_Sirian_*

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At level X with an amp 3 any weapon is 'perfectly fine' on the right class.

#18
Knockingbr4in

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TCGwasHERE wrote...

can we agree that at level X with an SMG Amp III it is a perfectly fine weapon? almost got a 75 submachine gun/ 50 biotic kill game earlier with it. felt fine with level 1 warp rounds


That's the thing: it's "fine." Is the Harrier only just "fine" to you?

#19
peddroelm

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Actually it appears the N7 Destroyer with + mag size and SMG mag add-on is the best user of this gun and not casters.

Because ammo regeneration is % of mag_size this means it will regen more ammo per second than on any other class .. (same goes for all energy based weapons - PPR, CSR) ... (this also explains the recent Destroyer mag size nerf)

That is also why it gets so much better with upgrades level - not only it does more damage per shot - it will regenerate more ammo per second ..

Modifié par peddroelmz, 20 novembre 2012 - 07:48 .


#20
cowwy

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TCGwasHERE wrote...

can we agree that at level X with an SMG Amp III it is a perfectly fine weapon? almost got a 75 submachine gun/ 50 biotic kill game earlier with it. felt fine with level 1 warp rounds


But if it's an UR why shouldn't it be good at lower levels? Almost all the other URs are good even at level I. A gun shouldn't be justified by having it at level X. And I don't mean to be rude but anecdotal evidence is almost the same as no evidence in my opinion.

#21
Kenadian

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peddroelmz wrote...

Actually it appears the N7 Destroyer with + mag size and SMG mag add-on is the best user of this gun and not casters.

Because ammo regeneration is % of mag_size this means it will regen more ammo per second than on any other class .. (same goes for all energy based weapons - PPR, CSR) ...

That is also why it gets so much better with upgrades level - not only it does more damage - it will regenerate more ammo per second ..


The gun itself will get better synergy, sure. But I would argue it's more useful on casters due to its ease of use, burst fire nature and high ammo priming rate (or atleast, it seems to prime often and easily). Slapping it on a character with, say, Overload while pairing it with Incendiary Ammo produces rather good results.

#22
TCGwasHERE

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Knockingbr4in wrote...

TCGwasHERE wrote...

can we agree that at level X with an SMG Amp III it is a perfectly fine weapon? almost got a 75 submachine gun/ 50 biotic kill game earlier with it. felt fine with level 1 warp rounds


That's the thing: it's "fine." Is the Harrier only just "fine" to you?


The Harrier is one of if not the best gun in the game, why even bring it up?  obviously the collector smg is not as good as the harrier, talon, or ppr or even hurricane.  But I would say it is better than every other smg, the paladin and most assault rifles including the revenant.  

Xaijin wrote...


For silver? Sure. Pretty much like every other UR that isn't the PPR, Harrier or Scorpion or Talon.


good try, this was on gold with a level 19 character.

#23
IllusiveManJr

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X weapon is great using Y consumables along with Z weapon mods on *insert character here*.

I do like it, I'd just like it more if I had it at level ten.

#24
Knockingbr4in

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TCGwasHERE wrote...

Knockingbr4in wrote...

TCGwasHERE wrote...

can we agree that at level X with an SMG Amp III it is a perfectly fine weapon? almost got a 75 submachine gun/ 50 biotic kill game earlier with it. felt fine with level 1 warp rounds


That's the thing: it's "fine." Is the Harrier only just "fine" to you?


The Harrier is one of if not the best gun in the game, why even bring it up?  obviously the collector smg is not as good as the harrier, talon, or ppr or even hurricane.  But I would say it is better than every other smg, the paladin and most assault rifles including the revenant.  


The Harrier comparison was to point out that for an UR, it isn't all that impressive. Sure, some other URs aren't all that impressive as well (Indra, Saber), but the point still stands.

#25
TCGwasHERE

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cowwy wrote...

But if it's an UR why shouldn't it be good at lower levels? Almost all the other URs are good even at level I. A gun shouldn't be justified by having it at level X. And I don't mean to be rude but anecdotal evidence is almost the same as no evidence in my opinion.


Almost all of the URs at launch had problems at level. The Wraith was a joke compared to the claymore. The Javelin was heavy and unusable on non GI's. The BW quickly fell behind and needed several buffs. The scorpion was oddly heavy and now has the same weight as the talon. The PPR did little to no damage at first. Only the Harrier, Paladin, and Typhoon have gotten nerfed. The Saber has had little change. i think I stand corrected.