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How come Asari Valkyrie + Reegar isn't popular ?


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#51
TheKillerAngel

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Xaijin wrote...
incendiary



Is there data available for a comparison between the two?

#52
Kogia

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koschwarz74 wrote...

personally, i don't want to use the same "overpowered" weapons on every character (claymore, reegar, harrier, talon, etc.) It's boring. i try to distribute the weapons i have, and i try to be as "lore-friendly" as i can, so i give asari weapons to asari, krogan weapons to krogan, etc. BSN says discipline sucks...i like it on my asari sentinel with a HVB + whatever mod. she goes bio-boom-boom anyway. if i want to use weapon, i play other classes.


I'm the same, I actually have different weapons for every character that I play, I have almost no overlap, so each character plays and feels totally differently. Not so much for lore though, I do it for variety and because I don't want to use the same few weapons over and over.

They don't have to have race specific weapons because I don't think that is more lore friendly. You don't actually think that in the huge mixed up ME universe that all Asari only fight with Asari weapons, or Humans only use Human guns? I'm not saying this to put down your choices, but you could give an Asari a Krogan weapon because your 'lore-story' for your character has her as an Asari who has taken a Krogan mate. If Asari can mate with a Krogan they would certainly be up for shooting one of there guns.

#53
peddroelm

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Feneckus wrote...

And not the most OP ? Are you kidding ? That video makes a Claymore GI look like a Batarian Sentinel with an Eagle ... While being A LOT easier to play.


Most BSN users will comment/reply based on thread title .. 
Some might even read/browse the OP .. 

Watching the linked Video doesn't happen very often .. Bet you got less views on the video than thread replys .. And way less than thread views ... 

Modifié par peddroelmz, 20 novembre 2012 - 09:07 .


#54
koschwarz74

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tivesz wrote...

koschwarz74 wrote...

personally, i don't want to use the same "overpowered" weapons on every character (claymore, reegar, harrier, talon, etc.) It's boring. i try to distribute the weapons i have, and i try to be as "lore-friendly" as i can, so i give asari weapons to asari, krogan weapons to krogan, etc. BSN says discipline sucks...i like it on my asari sentinel with a HVB + whatever mod. she goes bio-boom-boom anyway. if i want to use weapon, i play other classes.


You're lore friendliness might pay off for your Asari Sentinel tomorrow(?). 



:wizard::D

#55
Cake Tasty

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I've seen one of my friends using it. That's about it.

#56
Grotaiche

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Feneckus wrote...

Is it elitism to think that most PUGs are bad at this game ? I think that's just a fact.

And not the most OP ? Are you kidding ? That video makes a Claymore GI look like a Batarian Sentinel with an Eagle ... While being A LOT easier to play.

I think the problem is that your original post was worded in a way that makes it look like you despise the build already. You know, like "this is a build for n00bs that can't play the game". Should you have written only "I am surprised I don't see this build more often (link to vid)", there wouldn't be half the posts this thread has stating that people "are playing for fun and not for OP builds".

On-topic : thanks for the build idea, I am currently looking for an Asari Valkyrie build since I unlocked her last night :) However, the Reegar's weight + Tech Armor + your passive tree's choices put Warp's cooldown to 4.21s which is kinda big. Don't know if a better CD is required for this character as I've never played her but on paper it's definitely weird.

#57
Xaijin

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Feneckus wrote...

Xaijin wrote...

Ah, your passive aggressive elitism is almost on Gamemako's level. A for effort.

She's also not the most OP in terms of bleed plus detonation.


Is it elitism to think that most PUGs are bad at this game ? I think that's just a fact.

And not the most OP ? Are you kidding ? That video makes a Claymore GI look like a Batarian Sentinel with an Eagle ... While being A LOT easier to play.


Yeah, it's elitism. Whether you choose to see that as positive or negative doesn't really matter to me, nor is it actually subject germane. It's your diction, not mine. *shrug*

She's still not the king of bleed damage with bonus awesome half health detonation on platinum. There's a character that can do it on Platinum with about 3/4 of a mag with detonation minus the atlas.

Modifié par Xaijin, 20 novembre 2012 - 09:13 .


#58
TheKillerAngel

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By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.

#59
Xaijin

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TheKillerAngel wrote...

By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.


Yes, it's necessary.

There's also no such thing as 100% armor negation, unless the Fagnan was wrong.

#60
megabeast37215

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Grotaiche wrote...

Feneckus wrote...

Is it elitism to think that most PUGs are bad at this game ? I think that's just a fact.

And not the most OP ? Are you kidding ? That video makes a Claymore GI look like a Batarian Sentinel with an Eagle ... While being A LOT easier to play.

I think the problem is that your original post was worded in a way that makes it look like you despise the build already. You know, like "this is a build for n00bs that can't play the game". Should you have written only "I am surprised I don't see this build more often (link to vid)", there wouldn't be half the posts this thread has stating that people "are playing for fun and not for OP builds".

On-topic : thanks for the build idea, I am currently looking for an Asari Valkyrie build since I unlocked her last night :) However, the Reegar's weight + Tech Armor + your passive tree's choices put Warp's cooldown to 4.21s which is kinda big. Don't know if a better CD is required for this character as I've never played her but on paper it's definitely weird.


Here is all you need to know:

She is NOT the Fury.
She is NOT all about making a ton of Biotic Explosions.
She is all about Destroying things with her weapon, which is easy because Warp and AF can be specced for debuff. She also suppliments said weapon damage, with a biotic explosion here or there.
By the time you hit something with Warp and dump a full clip in their face, then reload... Warp will be ready again.

#61
Feneckus

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Grotaiche wrote...

However, the Reegar's weight + Tech Armor + your passive tree's choices put Warp's cooldown to 4.21s which is kinda big. Don't know if a better CD is required for this character as I've never played her but on paper it's definitely weird.


If you want a fast cooldown so you can detonate stuff you'd be better off with a Fury.

The Valkyrie might be the best boss killer in the game, so carry a high-DPS gun (Reegar, Raider, Piranha, Hurricane, Harrier ...) + incendiary/warp ammo and make bosses your priority.

#62
koschwarz74

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Kogia wrote...

koschwarz74 wrote...

personally, i don't want to use the same "overpowered" weapons on every character (claymore, reegar, harrier, talon, etc.) It's boring. i try to distribute the weapons i have, and i try to be as "lore-friendly" as i can, so i give asari weapons to asari, krogan weapons to krogan, etc. BSN says discipline sucks...i like it on my asari sentinel with a HVB + whatever mod. she goes bio-boom-boom anyway. if i want to use weapon, i play other classes.


I'm the same, I actually have different weapons for every character that I play, I have almost no overlap, so each character plays and feels totally differently. Not so much for lore though, I do it for variety and because I don't want to use the same few weapons over and over.

They don't have to have race specific weapons because I don't think that is more lore friendly. You don't actually think that in the huge mixed up ME universe that all Asari only fight with Asari weapons, or Humans only use Human guns? I'm not saying this to put down your choices, but you could give an Asari a Krogan weapon because your 'lore-story' for your character has her as an Asari who has taken a Krogan mate. If Asari can mate with a Krogan they would certainly be up for shooting one of there guns.


yeah, as i said i'm not always lore friendly. sometimes i'm "class friendly". i was glad when a batarian shotgun came out, but for example, on the batarian sentinel the electricity-stream reegar seems to me fine because of the similar-effect electric net.

#63
himegoto

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peddroelmz wrote...

TheKillerAngel wrote...

peddroelmz wrote...

gold banshee 1 reegar clip
gold atlas 1 reegar clip
gold scion 1 reegar clip
...
The Dark powers of Warp + incendiary ...


You need to use max consumables though, and many people are unwilling to do that in PUGs.


Incendiary ammo III or IV is all that is mandatory .. Rest of them are optional//flavor ...

Doesn't Warp rounds give you the most bonus against armors?
Also a Warp cast has the additional bonus with Warp ammo.

#64
Tybo

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TheKillerAngel wrote...

By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.


Pierce is necessary if you're using Incendiary ammo. Warp+Incendiary lets Incendiary ammo use warp's multipliers for defense- so it will drastically increase damage to barrier and armor.

Also, answering the previous question, Incendiary is always superior for boss killing with warp.  Warp ammo is better on small targets, as the damage is upfront, but there is no question that Incendiary is better.

#65
Xaijin

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Grotaiche wrote...

Feneckus wrote...

Is it elitism to think that most PUGs are bad at this game ? I think that's just a fact.

And not the most OP ? Are you kidding ? That video makes a Claymore GI look like a Batarian Sentinel with an Eagle ... While being A LOT easier to play.

I think the problem is that your original post was worded in a way that makes it look like you despise the build already. You know, like "this is a build for n00bs that can't play the game". Should you have written only "I am surprised I don't see this build more often (link to vid)", there wouldn't be half the posts this thread has stating that people "are playing for fun and not for OP builds".

On-topic : thanks for the build idea, I am currently looking for an Asari Valkyrie build since I unlocked her last night :) However, the Reegar's weight + Tech Armor + your passive tree's choices put Warp's cooldown to 4.21s which is kinda big. Don't know if a better CD is required for this character as I've never played her but on paper it's definitely weird.


It is a while, but the thing is the damage is occuring the entire time, and if you have 6 in both, if you decide to detonate, it will be hella damage; damage that scales, no less. Good times.

#66
sonofabumdooda

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Kenadian wrote...

Eh, to be honest I haven't used her much. Probably should.

chipsandwich wrote...

On that note, why don't we see more
Harrier GI or Raider GI? The only people I've seen playing those classes
are ISHYGDDT and Lord_Sirian, respectively.

I'm quite fond of using the GI with a Raider and Drill Ammo 3.


sweet jesus never thought of drill ammo on anything other than sniper/ass rifle

shotguning through walls is right up my ally.

ta

#67
Xaijin

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himegoto wrote...

peddroelmz wrote...

TheKillerAngel wrote...

peddroelmz wrote...

gold banshee 1 reegar clip
gold atlas 1 reegar clip
gold scion 1 reegar clip
...
The Dark powers of Warp + incendiary ...


You need to use max consumables though, and many people are unwilling to do that in PUGs.


Incendiary ammo III or IV is all that is mandatory .. Rest of them are optional//flavor ...

Doesn't Warp rounds give you the most bonus against armors?
Also a Warp cast has the additional bonus with Warp ammo.


Nope.

Fire is king.

A pinch of purple, a dash of red, all that's left thereafter is "HAW, THEY'RE DEAD."

Also helps to further highlight how crap Incin is, to boot.

Modifié par Xaijin, 20 novembre 2012 - 09:19 .


#68
HolyAvenger

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Will they fix the incendiary ammo + warp glitch? I hope so. Abusing the game mechanics is always so cheap.

#69
TheKillerAngel

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Xaijin wrote...

TheKillerAngel wrote...

By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.


Yes, it's necessary.

There's also no such thing as 100% armor negation, unless the Fagnan was wrong.


http://social.biowar...822648#10321708
http://social.biowar...7611/1#14127611
http://social.biowar...ndex/14495031/1

I don't think that's right. Can you link me to where Eric wrote about this? All I've seen from Eric and other posters would indicate that once you get 100% armor shredding you are negating the full 50 damage reduction offered by armor on Gold.

#70
peddroelm

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Xaijin wrote...

TheKillerAngel wrote...

By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.


Yes, it's necessary.

There's also no such thing as 100% armor negation, unless the Fagnan was wrong.


100% armor DR negation is real/possible ...tested multiple times ...Selling point on Pierce is the multiplicator vs armor//warp that the buggy warp+incendiary combined effect will use (to great effect)...
 
 

#71
Grotaiche

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megabeast37215 wrote...

Here is all you need to know:

She is NOT the Fury.
She is NOT all about making a ton of Biotic Explosions.
She is all about Destroying things with her weapon, which is easy because Warp and AF can be specced for debuff. She also suppliments said weapon damage, with a biotic explosion here or there.
By the time you hit something with Warp and dump a full clip in their face, then reload... Warp will be ready again.

Thanks for the tips and clarifications ! I already use Warp for debuff on my Turian Sentinel but I always found a good cooldown was interesting in combination to other's effects (biotics, ammo effects, etc...).

Feneckus wrote...

If you want a fast cooldown so you can detonate stuff you'd be better off with a Fury.

The
Valkyrie might be the best boss killer in the game, so carry a high-DPS
gun (Reegar, Raider, Piranha, Hurricane, Harrier ...) + incendiary/warp
ammo and make bosses your priority.

OK, good to know, thanks :)

#72
Xaijin

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TheKillerAngel wrote...

Xaijin wrote...

TheKillerAngel wrote...

By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.


Yes, it's necessary.

There's also no such thing as 100% armor negation, unless the Fagnan was wrong.


http://social.biowar...822648#10321708
http://social.biowar...7611/1#14127611
http://social.biowar...ndex/14495031/1

I don't think that's right. Can you link me to where Eric wrote about this? All I've seen from Eric and other posters would indicate that once you get 100% armor shredding you are negating the full 50 damage reduction offered by armor on Gold.


It'd be hard to dig through, but he pretty clearly stated both power/passive DR and Armor reduction should not ->intentionally<- exceed 90% on either side.

#73
Road Wulf

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I honestly will try out the supposed God Mode set ups occassionally for ****s and giggles, but for the most part I'd rather use something that was fun and original even if its not the most 100% super effective combo out there.

#74
Ashen One

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Because people are still trying to play her like the Fury.

I've only seen Asari Valkyries with the high DPS weapons (Piranha, Harrier, Hurricane, Reegar Carbine) twice in PUGs, (excluding myself) and one of them was using my build. It's more common to see them using only an Acolyte.

Modifié par Ashen Earth, 20 novembre 2012 - 09:43 .


#75
peddroelm

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Xaijin wrote...

TheKillerAngel wrote...

Xaijin wrote...

TheKillerAngel wrote...

By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.


Yes, it's necessary.

There's also no such thing as 100% armor negation, unless the Fagnan was wrong.


http://social.biowar...822648#10321708
http://social.biowar...7611/1#14127611
http://social.biowar...ndex/14495031/1

I don't think that's right. Can you link me to where Eric wrote about this? All I've seen from Eric and other posters would indicate that once you get 100% armor shredding you are negating the full 50 damage reduction offered by armor on Gold.


It'd be hard to dig through, but he pretty clearly stated both power/passive DR and Armor reduction should not ->intentionally<- exceed 90% on either side.


In that case it is a bug .. But armor DR can be reduced to 0 ... (100% pierce or weakening )