peddroelmz wrote...
Xaijin wrote...
TheKillerAngel wrote...
Xaijin wrote...
TheKillerAngel wrote...
By the way, is the Pierce rank 6 evolution on Warp really necessary? If you're stacking 2 armor piercing mods on a weapon you'll already reach 100% armor negation, making the 25% armor weakening redundant.
Yes, it's necessary.
There's also no such thing as 100% armor negation, unless the Fagnan was wrong.
http://social.biowar...822648#10321708
http://social.biowar...7611/1#14127611
http://social.biowar...ndex/14495031/1
I don't think that's right. Can you link me to where Eric wrote about this? All I've seen from Eric and other posters would indicate that once you get 100% armor shredding you are negating the full 50 damage reduction offered by armor on Gold.
It'd be hard to dig through, but he pretty clearly stated both power/passive DR and Armor reduction should not ->intentionally<- exceed 90% on either side.
In that case it is a bug .. But armor DR can be reduced to 0 ... (100% pierce or weakening )
Oh, so I didn't completely make up that armor DR reduction cannot exceed 90%... Good to know I'm not that kind of retarded yet

On topic, Feneckus. I played for around one full day with the Valkyrie as soon as she was released, constantly topping the scoreboard by at least 50k or so even not in pug games, almost never going down and stuff. And I wasn't even using incendiary because I don't like to abuse game mechanics which are clearly wrong.
Oh, by the way, I agree you should prioritize bosses because you melt them like no tomorrow, but you still can be extremely affective detonating BEs against mooks. Almost as effective as a fury. You know, those early waves.
Anyway, the point is: I got bored. It didn't take much, wasn't a challenge, you know? So maybe PUGs can think after all and they got bored too!

Edit:
Feneckus wrote...
TheKillerAngel wrote...
Warp, Dark Channel, and cloak. Assuming the incendiary ammo glitch sticks around by the time she gets released, tactical cloak + warp + incendiary will do insane damage.
Maybe she'll be able to kill every single boss unit with one reegar clip.
Oh wait [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]
Besides, I'm not sure she'll end up doing more damage. Tactical Cloak's damage bonus only lasts for 2.5s IIRC, so only the reegar will get its damage boosted. The damage coming from Warp+Incendiary ammo, which is significant, will be unaffected.
I got so bored of the reegar Valkyrie that when the huntress comes out, I'll slap a frakin Javelin on her and play her like an infiltrator should play...
Modifié par Deerber, 20 novembre 2012 - 11:33 .