simfamSP wrote...
Since when was Gothic first person?
That troubles me too, as someone finished the game numerous times and evem with comminty patches i havent seen such a thing.
In any Gothic game!
simfamSP wrote...
Since when was Gothic first person?
Eurypterid wrote...
I've seen this stated a number of times in discussion about FP games.
I find it has the exact opposite effect for me. Nothing throws me out of a game faster than FP perspective since I find it disorienting, extremely difficult to judge distance/depth, and it's like looking through a small window. Not at all life-like, IMO. I hate FP perspective bad enough that I'll bypass almost any game if it doesn't also offer a TP viewpoint.
Modifié par sympathy4sarenreturns, 21 novembre 2012 - 02:57 .
Legatus Arianus wrote...
The point is in reality you have to handle things and decide in first person (not much different to reality). So it enhances your ability to observe, deal with and be cautious. 3rd Person is like you're controlling a robot/creature from above (too easy).
Fantasy RPGs are better to be 3rd Person, but Sci-fi RPGs better be 1st person.
Modifié par bmwcrazy, 21 novembre 2012 - 04:00 .
As far as I can tell, it doesn't. If it did, options like glowing quest items(i.e. BioShock) would not exist. However, I'll always prefer first-person for a number of reasons. When I play, say, a more Narrative-Based Video game, I'd prefer to see it as if I were really there. You mentioned first-person feels like looking through a small-window, and I'd say quite the same about third-person. I don't feel attached to said character(s), I'm just watching them and manipulating them from a distance. I can still greatly enjoy a game from that perspective, but isn't my favorite by default.How does it 'enhance' your ability to be cautious or to observe?
Objectively, it isn't. Just a set of different tastes from different sides of an audience.I see no reason a sci-fi RPG is 'better' as a FP perspective.
Modifié par DominusVita, 21 novembre 2012 - 04:15 .
How does it 'enhance' your ability to be cautious or to observe?
Modifié par Legatus Arianus, 21 novembre 2012 - 04:48 .
Modifié par Selene Moonsong, 21 novembre 2012 - 09:58 .
Modifié par DominusVita, 21 novembre 2012 - 05:14 .
Guest_Rubios_*
Modifié par Rubios, 21 novembre 2012 - 05:19 .
Guest_simfamUP_*
Cyberarmy wrote...
simfamSP wrote...
Since when was Gothic first person?
That troubles me too, as someone finished the game numerous times and evem with comminty patches i havent seen such a thing.
In any Gothic game!
Legatus Arianus wrote...
IT DOES. Comparing NWN to Skyrim at FP ... I see enemies coming from everywhere in 3rd person view, I'm not surprised, I don't panic, I might even yawn! ... But if I play Skyrim, when I'm in a hall or on a hill I have to be always cautious or I might get backstabbed. This is too much to bear, so 3rd person is favorable.
In Sci-fi games things aren't much better but you have badass guns and lots of shield and stuff. If you play first person you do enhance your abilities (still sometimes get surprised) ... If you play 3rd person, the experience is easy and boring.. in some games lame.
It's a psychological matter about causing you watch your back, observe here and there, the possible danger and excitement. It's important for martial arts, hunting and survival skills. But indeed you can say now lolSUBJECTIVElol
Not convincing? ... whatever.
The ME fans would buy ME 4 even if EA substituted a leaf of cabbage for the game CD.DominusVita wrote...
I'm personally not opposed to the idea, but I get the feeling that the fanbase will be too skewed in
voting for that possibility to get a majority in favor of First-Person.
Maria Caliban wrote...
Other than the viewpoint making them ill, I classify most reasons given as being post hoc justifications.
Guest_PurebredCorn_*
Yes.Eurypterid wrote...
Maria Caliban wrote...
Other than the viewpoint making them ill, I classify most reasons given as being post hoc justifications.
Kind of like most reasons for why FP is better?
I disagree.Selene Moonsong wrote...
^ Third person allows for one thing that FPV does not: peripheral vision.
Modifié par Maria Caliban, 22 novembre 2012 - 05:25 .
Sable Rhapsody wrote...
Arcian wrote...
But the point is to have FP and TP perspectives you can switch between at any point in the game. As a result, people can play in the perspective they prefer best.
Or do you guys hate optional choices?
I am 100% down with toggles if they're well done. But that's the criteria. If they're well done, and that's a resource cost. FP and TP perspectives affect FOV and camera at least. I'd rather have one well-done perspective than two half-assed ones for the sake of variety.
Modifié par naughty99, 22 novembre 2012 - 06:27 .
Fidget6 wrote...
I don't play too many FPS's because they literally make me dizzy and nauseous for some reason. If I REALLY like the game I'll play as long as my body will allow me to before I feel like I have to puke. Pretty much the only first person game I play regularly is Mirror's Edge.
Eurypterid wrote...
Grubas wrote...
First Person Perspective is more immersive, since puts you at eye level with the characters you interact.
I've seen this stated a number of times in discussion about FP games.
I find it has the exact opposite effect for me. Nothing throws me out of a game faster than FP perspective since I find it disorienting, extremely difficult to judge distance/depth, and it's like looking through a small window. Not at all life-like, IMO. I hate FP perspective bad enough that I'll bypass almost any game if it doesn't also offer a TP viewpoint.
Modifié par masleslie, 22 novembre 2012 - 09:52 .