I understand your aversion to first person games...
#76
Posté 22 novembre 2012 - 10:56
#77
Guest_Arcian_*
Posté 22 novembre 2012 - 11:53
Guest_Arcian_*
So everyone but Zaeed will die?Dannybare wrote...
I want a squad-based FPS where you are Zaeed.
#78
Posté 22 novembre 2012 - 01:33
Arcian wrote...
So everyone but Zaeed will die?Dannybare wrote...
I want a squad-based FPS where you are Zaeed.
Its generally what happens to me when I play a squad based game.
#79
Posté 22 novembre 2012 - 01:55
You may want to look above at Maria's image.No first person game has allowed you to change your view by turning your head naturally without changing your direction of movement.
John Romero once said...As it is generally accepted that the audience will always know they are playing themselves in the game.
So I suppose there's some truth to that at least some of said gaming audience does that."There was never a name for the DOOM marine because it's supposed to be YOU."
And now you've lost me.There is simply no benefit to first person view over third person except for the fact that some people like it!
#80
Posté 22 novembre 2012 - 10:20
DominusVita wrote...
You may want to look above at Maria's image.
I did. Very few actually bother with (or otherwise may not be able to afford) three monitors and the additional hardware to support them.
#81
Posté 23 novembre 2012 - 01:44
Modifié par DominusVita, 23 novembre 2012 - 01:58 .
#82
Posté 23 novembre 2012 - 01:26
Modifié par Karlone123, 23 novembre 2012 - 01:26 .
#83
Guest_Arcian_*
Posté 23 novembre 2012 - 03:42
Guest_Arcian_*
Neat battlestation.Maria Caliban wrote...
Yes.Eurypterid wrote...
Maria Caliban wrote...
Other than the viewpoint making them ill, I classify most reasons given as being post hoc justifications.
Kind of like most reasons for why FP is better?I disagree.Selene Moonsong wrote...
^ Third person allows for one thing that FPV does not: peripheral vision.
http://forums.forzam...9/original.aspx
#84
Posté 23 novembre 2012 - 03:44
Modifié par slimgrin, 23 novembre 2012 - 03:46 .
#85
Posté 26 novembre 2012 - 05:37
sympathy4sarenreturns wrote...
What some people REALLY want is for Mass Effect to be like Halo. If it does not apply to you, simply ignore. But that's a fact.
OK there may be financial incentives for Bioware with this line of thought, but the last time I looked Halo was Halo & Mass Effect was Mass Effect. If you want to play Halo you know where the video game store is, don't expect Mass Effect to loose it's own identity to become a cheap cash in/rip off/copy/pastiche >delete from list to suit yourself<
Like the old saying goes... If it aint broke don't fix it!
#86
Posté 26 novembre 2012 - 06:19
That is one of the reasons why multiplayer shooters are usually in first person.
#87
Posté 01 décembre 2012 - 07:34
1) the perspective is limited, lacking peripheral vision, a clear grasp of stance, footing, or a clear awareness of proximity of surroundings
2) I never consider myself to be the protagonist in games (I am a pacifist, sitting on the couch in my living room) -attempts by the developers to make me think I am the protagonist are just an irritation to me,
3) controls - I generally find first person perspective games too fiddly on my consoles...tried Half life on my PS2 and kept falling off a ladder ...it's much easier to climb ladders in real life!
FPS/RPG hybrids annoy me as I love some due to their RPG content (Fallout 3) and hate others because they are just FPSes with minimal RPG(Borderlands) and it's hard to tell from reviews which are which
Modifié par Get Magna Carter, 01 décembre 2012 - 07:35 .
#88
Guest_The Mad Hanar_*
Posté 01 décembre 2012 - 07:42
Guest_The Mad Hanar_*
/endrantwithoutareallyclearmessage.





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