Tor.com: While we’re on the topic of future projects... you were extensively involved in the development of Neverwinter Nights. Is the NWN franchise on Overhaul’s radar at all?
Oster: We’ve talked a bit about NWN. The idea of an overhauled NWN sounds interesting, but again, our partners want to take a wait and see approach to the success of BG:EE.
Trent also mentions how their original intent with BGEE was to "to ninja in, fix a couple things and ninja back out.” That plan didn't work so well for BGEE and they wound up fixing more than they anticipated but would a "ninja" approach work for NWN?
To be clear, the kinds of ideas I'm looking for aren't in the "more monsters, more prestige classes" category but engine fixes or adjustments: Things that would help out the custom content community. And if Overhaul were going to be doing work on NWN, is there anything you think they should leave alone- and why?





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