OMEGAlomaniac wrote...
Genuine curiosity: What makes you think this would be a good idea? Do you even value the fact that player choice is a huge part of why this series is so (mostly) amazing?
If it happens Bioware would most likely have to canonize an overall outcome
Stop right there cause that's not true.
If that's your thesis statement, than this whole argument is based on a faulty premise and is faulty by proxy.
What's exactly to stop them from just having the impacts of your choices mentioned and shown without making them completely and overwhealmingly present like a looming fog?
For example.
Destroy: Memorial of shepard is errected, shepard is alive or dead depending on previous version of ending. Casualties listed on memorials wall. Codex is changed to refelct shepard's life or death. Reapers not mentioned, geth have sidequest removed and replaced with a different one.
Control: Memorial of shepard is errected, shepard AI resides in the heart of the citadel and is considered top level acess. Reapers are in dark space once more, people distrustful but not living under fear. Shepard AI is in either dormant state or will have a pacisifstic nature, not interfering in organic on organic political fights. Geth side quest plays out. Codex changed to reflect politics of catalyst shepard and on the galaxies attutuide towards reapers and their subsiquant retreat to darksapce.
Synthesis: Memeorial of shepard is errected. Synthesis glow wears off after a number of time passes, leaving no physical traces. Reapers retreated to darkspace, catalyst now considered top level acess. Geth side quest avaliabe with different factors, reflecting geth's new outlook. Effects of synthesis and story of how some cultures have changed reflected in codex changes.
All the others can be done similarly, with mentions of the geth, krogan, quarians, etc, all being present dependant on choices. It will be similar to how ME2 handled importing choices, and how they change the subtlety of the games. Or they might change more but not make the choices completly overbearing to the game so that you are constantly bombarded with endless examples of "HEY REMEMEBER WHEN YOU DID THIS!? HUH? DO YA? DO YAAA!?" all the time.
Modifié par xsdob, 21 novembre 2012 - 08:48 .