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A question, for people who want to see a "sequel"


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#26
SNascimento

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corporal doody wrote...

SNascimento wrote...

Not really what I was thinking. I meant far, like, 100.000 years in the future far.
.
Of course, with this comes the question of what galaxy will be there. We still want Mass Effect, we want things that are familiar to us. So Bioware would have to find a balance between the new and the old.
.
I support this because I think it can work like a reboot.



too far....too far..

even with refuse....50k would be reasonable...but even that is too far.

anywhere from 200-1000 years makes sense to me.

.
One big problem with that is that you will have to create a cannon for the trilogy. 

#27
DeinonSlayer

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SNascimento wrote...

Just set it very far in the future.

Extinction is forever. Unless they plan to pull a "rachni breeder" retcon for up to four species (five including the Reapers), or never ever mention any of them again (awkward).

#28
corporal doody

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SNascimento wrote...

corporal doody wrote...

SNascimento wrote...

Not really what I was thinking. I meant far, like, 100.000 years in the future far.
.
Of course, with this comes the question of what galaxy will be there. We still want Mass Effect, we want things that are familiar to us. So Bioware would have to find a balance between the new and the old.
.
I support this because I think it can work like a reboot.



too far....too far..

even with refuse....50k would be reasonable...but even that is too far.

anywhere from 200-1000 years makes sense to me.

.
One big problem with that is that you will have to create a cannon for the trilogy. 


all three endings have 2 things in common....1) everything can be rebuilt 2) Shepard and the Reapers are gone.

everything else...pudding.

#29
Vic-TIM of Circumstance

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SNascimento wrote...

Not really what I was thinking. I meant far, like, 100.000 years in the future far.
.
Of course, with this comes the question of what galaxy will be there. We still want Mass Effect, we want things that are familiar to us. So Bioware would have to find a balance between the new and the old.
.
I support this because I think it can work like a reboot.


I don't know... Even looking back on our own history just 5000 years seems to be very unfamiliar.  Multiply that by 20 and add in advanced alien technology into the mix and I think whatever it is we are that far in the future would be COMPLETELY unrecognizable.

#30
SNascimento

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DeinonSlayer wrote...

SNascimento wrote...

Just set it very far in the future.

Extinction is forever. Unless they plan to pull a "rachni breeder" retcon for up to four species (five including the Reapers), or never ever mention any of them again (awkward).

.
What extinction? 

#31
devSin

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Nightwriter wrote...

The ME team has demonstrated it kind of sucks at continuity. Whether that's due to a flaw in their approach or just immovable development/marketing limitations, the conclusion is the same: I'm safer if they don't attempt any ME3 to ME4 continuity, or else, that it's there but very light. I'm also probably safer if they stop doing trilogy pieces and stick to self-contained games.

But the ME team isn't making the next game.

So the danger in this case is completely unknown. You can't be sure how safe you are, regardless what they choose to do.

Quick! Look behind you!

#32
Mcfly616

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corporal doody wrote...

SNascimento wrote...

corporal doody wrote...

SNascimento wrote...

Not really what I was thinking. I meant far, like, 100.000 years in the future far.
.
Of course, with this comes the question of what galaxy will be there. We still want Mass Effect, we want things that are familiar to us. So Bioware would have to find a balance between the new and the old.
.
I support this because I think it can work like a reboot.



too far....too far..

even with refuse....50k would be reasonable...but even that is too far.

anywhere from 200-1000 years makes sense to me.

.
One big problem with that is that you will have to create a cannon for the trilogy. 


all three endings have 2 things in common....1) everything can be rebuilt 2) Shepard and the Reapers are gone.

everything else...pudding.

ummm....


Hate to break it to you, but the Reapers are still around in 2 of 3 endings.....and Shepard survives one, so.....

#33
SNascimento

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corporal doody wrote...

SNascimento wrote...

corporal doody wrote...

SNascimento wrote...

Not really what I was thinking. I meant far, like, 100.000 years in the future far.
.
Of course, with this comes the question of what galaxy will be there. We still want Mass Effect, we want things that are familiar to us. So Bioware would have to find a balance between the new and the old.
.
I support this because I think it can work like a reboot.



too far....too far..

even with refuse....50k would be reasonable...but even that is too far.

anywhere from 200-1000 years makes sense to me.

.
One big problem with that is that you will have to create a cannon for the trilogy. 


all three endings have 2 things in common....1) everything can be rebuilt 2) Shepard and the Reapers are gone.

everything else...pudding.

.
1) ok, that can be accepted... although one thing I like about ME3's (originals) ending is that the galaxy will probably be rebuilt very differently , not only across endings, but in relation to what it was before.
.
2) No. Only in destroy the are gone... the EC (sigh) shows that the reapers are still around in both synthesis and control. 

#34
Dav3VsTh3World

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Think the easiest option would be to set ME4 in another Galaxy on a Normandy class ship filled with different species from the Milky Way

By using this you can make Destroy, Control, Synthesis and even Refuse work as they'd be like the Spacer/Colonist/Earthborn options

#35
T-Raks

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It's not really that hard to go forward and keep the player choices intact. They just have to make sure, that the differences don't play a role. So no matter if you destroyed the Geth or not, make sure they don't play a big role in ME 4 (though the Geth are the one decision that's the easiest to overcome, because they can be rebuilt).

You decided against curing the genophage? That's fine, but do you really think the Krogan will stop to pursue that and there will be no other scientist out there that will be able to cure it? So you can bet that the genophage will be cured at one point.

With every other race it will be a numbers case, but not a hard one to overcome: quarians won't play a big role for the next story and we are fine.

Reapers? Have to be gone: destroyed or parked in dark space by either Shepbrat or the Catalyst because they aren't needed anymore.

The only difficult question is the synthesis BS. That is the tricky one. Do they really wanna go into the "synthesis is the final step of evolution" nightmare? Or do they wanna keep the impact smaller than thought (just green eyes)? I actually hope they throw this ending out of the way, because it doesn't make any sense. Just my opinion though, so I wouldn't surprised if they have other things planned.

#36
T-Raks

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DeinonSlayer wrote...

SNascimento wrote...

Just set it very far in the future.

Extinction is forever. Unless they plan to pull a "rachni breeder" retcon for up to four species (five including the Reapers), or never ever mention any of them again (awkward).

But there is no extinction in ME3. Reapers and Geth could be rebuilt and none of the other races got wiped out to the last person.

As I said in the earlier post, you just have to make sure, the ones that could be decimated the most, don't play a big role in the storyline. And why shouldn't that be possible? The quarians if not decimated will be just fine to be on their homeworld again, so they don't have to play a big role and everyone else (besides races that didn't play as big a role in the first place) should be around in high enough numbers. So no problem going forward with a story revolving around the relationships between Asari, Krogan, Turian, Salarians and humans.

You might ask about the Rachni, but they have to speak through dead people, so it can't surprise anyone that they shouldn't play a big role going forward.

So basically the three opponents you went up against as a whole - Reapers, Rachni and Geth - shouldn't play a big role which makes sense, because going forward there should be other, new challenges the ME galaxy faces. Whether it is conflict between the known races or something else. So some of your choices can be incorporated easily being mentioned at the start.

#37
Vic-TIM of Circumstance

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T-Raks wrote...

It's not really that hard to go forward and keep the player choices intact. They just have to make sure, that the differences don't play a role. So no matter if you destroyed the Geth or not, make sure they don't play a big role in ME 4 (though the Geth are the one decision that's the easiest to overcome, because they can be rebuilt).

You decided against curing the genophage? That's fine, but do you really think the Krogan will stop to pursue that and there will be no other scientist out there that will be able to cure it? So you can bet that the genophage will be cured at one point.

With every other race it will be a numbers case, but not a hard one to overcome: quarians won't play a big role for the next story and we are fine.

Reapers? Have to be gone: destroyed or parked in dark space by either Shepbrat or the Catalyst because they aren't needed anymore.

The only difficult question is the synthesis BS. That is the tricky one. Do they really wanna go into the "synthesis is the final step of evolution" nightmare? Or do they wanna keep the impact smaller than thought (just green eyes)? I actually hope they throw this ending out of the way, because it doesn't make any sense. Just my opinion though, so I wouldn't surprised if they have other things planned.

I'm with you on this.  You could even insulate the next game from some of the more polarizing decisions by placing it within the time period between the relays being deactivated to the relays being rebuilt (the stargazer scene seems to hint that at least a generation has passed before the rebuild project is fully complete).  

Krogan? The Krogan left on this world were never exposed to the genophage cure and maybe somehow invented one themselves or finally learned to cope with it.  Geth? there are no Geth outside of Geth space and the Sol system (if they even still exist).  Reapers? we have dismissed that claim  they are either destroyed, involved with the rebuilding project or have been left to rot in dark space as they would serve only to impede on the free will of the species.  Quarians could also be present in this game as stragglers that were unable to return from their pilgrimage due to being caught up in the Reaper war.

really, like you said, the only truly difficult part would be to somehow minimize the effects of the synthesis ending on the story.   

#38
xsdob

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OMEGAlomaniac wrote...

Genuine curiosity: What makes you think this would be a good idea? Do you even value the fact that player choice is a huge part of why this series is so (mostly) amazing?

If it happens Bioware would most likely have to canonize an overall outcome


Stop right there cause that's not true.

If that's your thesis statement, than this whole argument is based on a faulty premise and is faulty by proxy.

What's exactly to stop them from just having the impacts of your choices mentioned and shown without making them completely and overwhealmingly present like a looming fog?

For example.

Destroy: Memorial of shepard is errected, shepard is alive or dead depending on previous version of ending. Casualties listed on memorials wall. Codex is changed to refelct shepard's life or death. Reapers not mentioned, geth have sidequest removed and replaced with a different one.

Control: Memorial of shepard is errected, shepard AI resides in the heart of the citadel and is considered top level acess. Reapers are in dark space once more, people distrustful but not living under fear. Shepard AI is in either dormant state or will have a pacisifstic nature, not interfering in organic on organic political fights. Geth side quest plays out. Codex changed to reflect politics of catalyst shepard and on the galaxies attutuide towards reapers and their subsiquant retreat to darksapce.

Synthesis: Memeorial of shepard is errected. Synthesis glow wears off after a number of time passes, leaving no physical traces. Reapers retreated to darkspace, catalyst now considered top level acess. Geth side quest avaliabe with different factors, reflecting geth's new outlook. Effects of synthesis and story of how some cultures have changed reflected in codex changes.

All the others can be done similarly, with mentions of the geth, krogan, quarians, etc, all being present dependant on choices. It will be similar to how ME2 handled importing choices, and how they change the subtlety of the games. Or they might change more but not make the choices completly overbearing to the game so that you are constantly bombarded with endless examples of "HEY REMEMEBER WHEN YOU DID THIS!? HUH? DO YA? DO YAAA!?" all the time.

Modifié par xsdob, 21 novembre 2012 - 08:48 .


#39
Guest_Sion1138_*

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So it doesn't matter that barely any choices came to bear on the conclusion of the first trilogy but now it matters that this one choice is carried over to the next one?

That is tying the developer's hands. I don't care which ending they use or if they do but a prequel simply will not be of any interest to most. We know the conclusion and we know far too much about historical events from the codex. It would be severely limited in scope and a huge waste of time.

#40
RainbowDazed

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I want a sequal because I want the story of the universe to go on. I hope Bioware chooces a canon-ending. Any of the endings would make a great new start.

#41
Liamv2

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They will proberly use a genasis comic

#42
corporal doody

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SNascimento wrote...

corporal doody wrote...

SNascimento wrote...

corporal doody wrote...

SNascimento wrote...

Not really what I was thinking. I meant far, like, 100.000 years in the future far.
.
Of course, with this comes the question of what galaxy will be there. We still want Mass Effect, we want things that are familiar to us. So Bioware would have to find a balance between the new and the old.
.
I support this because I think it can work like a reboot.



too far....too far..

even with refuse....50k would be reasonable...but even that is too far.

anywhere from 200-1000 years makes sense to me.

.
One big problem with that is that you will have to create a cannon for the trilogy. 


all three endings have 2 things in common....1) everything can be rebuilt 2) Shepard and the Reapers are gone.

everything else...pudding.

.
1) ok, that can be accepted... although one thing I like about ME3's (originals) ending is that the galaxy will probably be rebuilt very differently , not only across endings, but in relation to what it was before.
.
2) No. Only in destroy the are gone... the EC (sigh) shows that the reapers are still around in both synthesis and control. 



in destroy...destroyed

in control Shepard and the reapers help repair...then they do the silent watcher thing...gone

in synthesis....okay..yeah...but.....why wouldnt they continue to do the go lie dorment thing. I understand they dont have any enemies...but what about their need to consume for energy..without consumption they aint gonna last long without going dorment. Unless that is no longer a problem


Besides....Shepard's story IS the Reaper's Story. Without either one the other should not exist in a ME story imho. Reapers in another form...but then they wouldnt be reapers...but something else...perhaps in Synthesis they discover their present forms obsolete...and were get a bipedal Harby.




and why should they feel compelled to make JUST ONE ENDING for the start of ME4?  so long as Shepard and the reapers are gone...everything else can be a minor tweek...THUS APPEALLING TO THOSE WHO ARGUE ABOUT CHOICES not mattering with the end.

thus making the ENDING choice of ME3....the GREATEST of choices

Modifié par corporal doody, 21 novembre 2012 - 09:59 .


#43
Ultranovae

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A prequel could work if it's a "prequel" only in the broadest sense of the word, as in it happened before the the 1st mass effect.
You could set it up to happen at the beginning of the cycles. You are not told much, your appearance is humanoid, but you're obviously not human, you live in an intergalactic community that is in constant conflict. A war between one species and the other ends under mysterious circumstances, rumors that the so called elder Gods ended that conflict spread. You somehow end up involved in all this.Eventually it is revealed that the elder gods are the leviathans, and they are ending conflicts between organics and synthetics in order to use the thrall species as tools to defeat the "intelligence".
Something like that, I don't know just pulled it out of my ass and it still hurts a little (man I'm so glad my gf will never read this).

#44
111987

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Just choose as an ending and go with it. Bioware can just say that the choices you made in ME3 are still what happened in your ME universe. ME4 will just follow the path of a certain Shepard that lends itself to the most interesting storyline.

Then just choose an ending where every species is still alive (because that's more interesting and it would suck to lose say, the Krogan or the Geth), and build a storyline around something new, preferably not involving the Reapers.

#45
Vic-TIM of Circumstance

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Ultranovae wrote...

A prequel could work if it's a "prequel" only in the broadest sense of the word, as in it happened before the the 1st mass effect.
You could set it up to happen at the beginning of the cycles. You are not told much, your appearance is humanoid, but you're obviously not human, you live in an intergalactic community that is in constant conflict. A war between one species and the other ends under mysterious circumstances, rumors that the so called elder Gods ended that conflict spread. You somehow end up involved in all this.Eventually it is revealed that the elder gods are the leviathans, and they are ending conflicts between organics and synthetics in order to use the thrall species as tools to defeat the "intelligence".
Something like that, I don't know just pulled it out of my ass and it still hurts a little (man I'm so glad my gf will never read this).

I don't think it would work.  Usually the protagonist is someone we can relate to, someone we can wear the shoes of and feel like we understand them.  Making a non-human character, with all of their strange cultural quirks relatable is already difficult in itself (without making them a complete human 'copy'), but placing the time period so far in the past would seem to muddy this up even more.  Plus, we all know what happens at the end of the previous cycles anyways, so the plot would be irrelevant.

#46
Kusy

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Battlefield type of game. Bam.

#47
_TheIllusiveMan_

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Han Shot First wrote...


Genuine curiosity: What makes you think this would be a good idea? Do you even value the fact that player choice is a huge part of why this series is so (mostly) amazing?



That is a large part of why I woudn't want to see a prequel.

The problem with a prequel is that it ships with a canon outcome that anyone who isn't new to the series is already aware of. Since a canon chain of events has already been established in the codex, a prequel setting would limit a player's ability to impact the game world far more than a sequel ever would.

Prequels are also unappealing in that they leave no room for the writers to pull off twists or suprises, or to keep the players in suspense. They'd also suffer from being set in a smaller universe where some factions are either completely divorced from the main plot, or haven't even made first contact yet.

For those reasons I think it makes for more sense to move the timeline forward. A sequel is the way to go.


^ this.

#48
SmokePants

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The choices made within the trilogy will always matter WITHIN the trilogy. There is nothing short of time travel that BioWare can employ to alter your enjoyment (or lack of enjoyment) of a past game. I don't know what it is about the BSN that people need to adopt the most cynical, negative, unproductive perspective possible on every situation, but you guys need to get it under control for your own sake. You are too far up in your own rotten heads.

#49
GiarcYekrub

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I want a sequel, I hate prequels the events are fixed. I reject the idea that a sequel requires canonization

#50
Nykara

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I want to give BIoware one last chance to fix the mess that they made of the ME3 endings. Although I wont be pre-ordering I will be waiting on player reviews before I even touch it.

I want to give them a chance to fix up the mess they made of Shepard too, Of course that'd only happen IF it was another Shepard story continued in ME4, but that is what I have been asking for all along. No  matter what anyone else thinks thats my opinion and that of a lot of people it seems ( a lot not too so I guess it comes down to which one has the most popular demand and what Bioware are willing to do.). I am sticking to my opinions of what I think Mass Effect needs to be redeemed before the masses who have already abandoned it would even consider coming back to it.