It will be obviously be a prequel though regardless, my moneys on an FPS, EA's plan to rival Halo or cash in on the CoD market (now that Medal of Honor is a complete failure).
Modifié par Rosstoration, 29 novembre 2012 - 02:02 .
Modifié par Rosstoration, 29 novembre 2012 - 02:02 .
Modifié par Snypy, 29 novembre 2012 - 03:29 .
Dueling Shadows wrote...
Like many here, I am resolutely against a prequel for all the reasons previously mentioned. That said, moving forward with the franchise will be tremendously difficult from a writing standpoint. We've already unified once-antagonistic species. We've already grown from a soldier to a symbol of galactic hope. We've already defeated the greatest threat life has ever known. So what haven't we done?
To maintain a compelling narrative, Bioware needs to somehow commit itself to a plot that neither reduces its scale, nor resorts to introducing some sort of greater evil. Unfortunately, that leaves very little to work with. To be honest, I'm not particularly interested in a character whose decisions do not bear on intragalactic politics--playing through Mass Effect 4 as a bounty hunter or pirate (as many have suggested) would feel trivial and anticlimactic, particularly after taking the role of arguably the galaxy's greatest hero. Clearly, I have an opinion to add to the ever increasing pile of rejected ideas and poorly conceived head fiction...
Does anyone remember Haestrom and the sun that died too quickly (ME2: the mission where Tali joins the squad)? What if the galaxy was 'dying'? As in, for some ambiguous reason, suns are burning out and the universe is generally decaying. That would be a pretty enormous problem--certainly of the Reaper scale--yet it would be a faceless enemy that wouldn't act as some sort of stand-in for the tangible enemies of previous instalments. This would inject the mystery and awe of the original Mass Effect back into the franchise, particularly if intergalactic exploration were involved.
Then again, I fully anticipate "Idea: Rejected" response posts because, let's be honest--we all think BioWare should hire us to staff their writing team.
That said, I would like to hear opinions. Does anyone agree a faceless threat would be more intriguing than a mercenary story or a Leviathan conquest?
enigmagtx wrote...
Sequal but if you don't know how to pull it off then set it in another galazy. you can easily combine all the ending plots for this one.
Snypy wrote...
Unless the ending of the trilogy is
changed, which I don't suppose will happen, I don't see a way for
BioWare to come up with a story good enough for a direct sequel to ME3.
In other words, it's a disaster waiting to happen.
Guest_Rubios_*
Modifié par Rubios, 10 décembre 2012 - 02:16 .
Modifié par Guanxii, 10 décembre 2012 - 12:19 .
Lizzarder wrote...
A sequel that is set thousands of years after ME3.
Guanxii wrote...
Lizzarder wrote...
A sequel that is set thousands of years after ME3.
With friendly-neighborhood reapers, glowing green eyes or without the Geth? You can't get past the problems associated with the endings no matter how far you set the game in the future.
Guanxii wrote...
I don't want a sequel or a prequel... but I certainly don't want anything after harbinger's beam so I guess you can put me down in the 'prequel' camp.
Still why people still get so hung up on even the idea of 'prequels' direct or indirect ever since George Lucas completely destroyed humanity's faith in the entire concept I will never get and still it lingers on. Seriously people, you have to move past this... not every prequel is a disaster.
.
Pedrak wrote...
Guanxii wrote...
I don't want a sequel or a prequel... but I certainly don't want anything after harbinger's beam so I guess you can put me down in the 'prequel' camp.
Still why people still get so hung up on even the idea of 'prequels' direct or indirect ever since George Lucas completely destroyed humanity's faith in the entire concept I will never get and still it lingers on. Seriously people, you have to move past this... not every prequel is a disaster.
.
Hopefully in a few weeks the Hobbit will change people's minds on this.
Pedrak wrote...
Guanxii wrote...
I don't want a sequel or a prequel... but I certainly don't want anything after harbinger's beam so I guess you can put me down in the 'prequel' camp.
Still why people still get so hung up on even the idea of 'prequels' direct or indirect ever since George Lucas completely destroyed humanity's faith in the entire concept I will never get and still it lingers on. Seriously people, you have to move past this... not every prequel is a disaster.
.
Hopefully in a few weeks the Hobbit will change people's minds on this.
Modifié par Guanxii, 10 décembre 2012 - 12:31 .
Guanxii wrote...
I don't want a sequel or a prequel... but I certainly don't want anything after harbinger's beam so I guess you can put me down in the 'prequel' camp.
Still why people still get so hung up on even the idea of 'prequels' direct or indirect ever since George Lucas completely destroyed humanity's faith in the entire concept I will never get and still it lingers on. Seriously people, you have to move past this... not every prequel is a disaster.
Speaking of which... for most people the ending of ME3 is still hated to extent that Mass Effect 4 should make absolutely no reference to it AT ALL. I don't want to relive it... I don't want to think about it and I certainly don't want to see glowing green eyes or friendly-neigborhood reapers in the next game(s)... why on earth would you?
I'm done with the Reapers and with "the Shepard". Don't care... moving on... you really can not do that in the post-reaper/cycle future without cannonizing one of the endings which would be a distaster on top of a disaster:
Think about it logically post-ME3 ending the galaxy is either in a state of ruin/chaos in the near term or utopia in the not too distant future... it's hardly in any fit state no matter what the time to tell the kind of stories/create games we would actually enjoy/want to play or even the kinds of Mass Effect experiences we are even remotely familar with. I want to explore the Mass Effect universe at it's best: with fully-functioning relays, planets which aren't all buried under 10 feet of rubble, preferably with the Geth, Quarians, Krogans and Batarians all still alive and without any retarded space-magic, thank you very much.
Just side step the entire issue completely. Problems? None!
And why are we even taking about prequels here? Prequels are only prequels in reality if they are in any way related to the original plot and that's clearly not not going to happen... so why get hung up on chronology if it's completely irrelevant? Over 20+ years is a long enough time period between when humans arrived to ME3 to tell an almost infinite number of self-contained stories completely detached from the original story... and that's obviously what we all want without any of the headaches or potential fan disinfranchisement/alienation associated with post ME3 games.