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NEW POLL: Which Boss Unit is the Easiest to Handle?


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76 réponses à ce sujet

#26
Vlark

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Prime's the worst. Atlas maybe the easiest after the Brutes. But i hate these missles that can turn around 180 degree...

#27
tatski

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Depends on the kit I'm using, really... When I use highburst damage kits like Jav, BW, Widow Infils I like fighting Primes, they're slow and not as tough as the Atlas, you can drop them quickly with consistent headshot. Atlas may not be as dangerous but they sometimes feel like a chore to put down. When I'm using kits like Acolyte Vanguards or Adepts, Phantoms are easiest Stasis or Shoot>Charge/Singularity/Pull = dead Phantom.

Edit: I don't consider brute as a boss unit. IMO, he is at the same level as pyro and dragoons..

Modifié par tatski, 21 novembre 2012 - 02:59 .


#28
Rodia Driftwood

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The Brute, the Ravager and, to me, the Phantom.

#29
cgj

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if these are the boss units : Banshee, Praetorian, Scion, Phantom, Atlas, Geth Prime

then the banshee gets my vote, only threat is the sync-kill, and if you're not host, the banshee ball

#30
Eriseley

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Nobody for non-possessed Scions and Praetorians? I think the Brute probably still wins, but I find Atlas, Phantoms, Banshees and Primes more annoying. Once possessed though...yeah.

#31
Daxamite

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BurningLiquor wrote...

Blitzkrieg_33 wrote...

I cast my vote for Brute. Easily dodged, melee only.


Hmm. I don't consider the Brute a true boss unit, too easy to handle. It is more like a mini-boss or something.

I consider these enemies bosses: Banshee, Praetorian, Scion, Phantom, Atlas, Geth Prime.

Of those enemies, I find the Atlas easiest to handle.

ditto. Brutes go with phantoms as mini bosses, I think. And i also think atlas is easiest boss by far. Banshees are ok, depending on how ridiculous their warp is for curving corners. I just wish people would not try to kill them as soon as they arrive - another banshee will replace it. Kill the mooks to deplete the spawn budget first!! (on a non objective wave). 

#32
TheWarofArt

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Blind2Society wrote...

It completely depends on what other enemies are around.


Definitely this. If any of these bosses are by itself, a half decent player shouldn't have problems killing them.
It's always the marauder, centurion, or collector trooper that kills players because they get anxious and focus solely on the boss and not what's behind them. A banshee as the last enemy left on any difficulty is literally harmless if you have space to kite it and take cover when it throws warp. 

#33
PreGy

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By its own, Brute. But if you get swarmed, they can block your path and stun easily several players, so I think they are fairly balance.

#34
Nitther

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Agreed with brutes

#35
ISHYGDDT

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Blitzkrieg_33 wrote...

I cast my vote for Brute. Easily dodged, melee only.


Brutes are boss units?


They're effectively just giant husks.

Modifié par ISHYGDDT, 21 novembre 2012 - 03:14 .


#36
BridgeBurner

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I voted atlas, because "boss" refers to atlas, praetorians, banshees and primes.

I would definitely not call a brute a boss level enemy.

#37
ElSuperGecko

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If we're talking about all on their own... Brute or Prime.

Brute has no ranged attack and is easily kited up close. Prime has no Sync kill, and can be outmanuevered fairly easily.

#38
VaultingFrog

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Swarmer...

#39
privytoecho

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Yeah, got to be Brutes. You know it's bad when you squeal with glee every time you see one.

I think it kind of balances itself out though. When you spend all your time backtracking away from sync-killing Banshees or hiding from Ravager cannon fire it can be hard to notice the one or two Brutes 'sneaking' up behind you. Of course, you could probably say that about any enemy.

#40
Horacio Zhao

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brutes, slow move, only melee, not so durable, almost no sync kill, they are only dangerous when you are harassed by other bosses and haven´t noticed them

#41
iOnlySignIn

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Phantom and Brute are not boss units.

If you count them as boss units, you need to add Dragoons, Ravagers, Hunters, Bombers, and Collector Captains to this list as well.

#42
Derpatina

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I don't really consider Brutes boss enemies, so much as elite mooks (like the Hunter and dragoon.) So I say Atlas.

Modifié par Derpatina, 21 novembre 2012 - 03:32 .


#43
FatalionPanic

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characters that can't dodge are easy targets for a dry-hump-brute-fest
I say Atlas, they're just too easy to soft-cover.

also

Derpatina wrote...

I don't really consider Brutes boss enemies, so much as elite mooks (like the Hunter and dragoon.) So I say Atlas.

+1

Modifié par FatalionPanic, 21 novembre 2012 - 03:35 .


#44
spudspot

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GallowsPole wrote...

I think the Brute is a no brainer choice for this poll.


That's why I wouldn't throw Brutes/Scions/etc. in there. I do get the sync-kill criterion though, but Prime vs. Atlas vs. Banshee vs. Praetorian would be a more interesting poll imho.

#45
iOnlySignIn

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The Dragoon is the single most dangerous enemy in the game because he moves the fastest, makes no distinct sound, can short range teleport, has a power with high damage + stun + no cooldown, and can kill you within 3 seconds at range.

And yet the Dragoon is not on this list. The Brute is. Why? Does OP want people to vote for the Brute?

Modifié par iOnlySignIn, 21 novembre 2012 - 03:37 .


#46
BioticArm

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GETH PRIME.

#47
FatalionPanic

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spudspot wrote...
[...]
That's why I wouldn't throw Brutes/Scions/etc. in there. I do get the sync-kill criterion though, but Prime vs. Atlas vs. Banshee vs. Praetorian would be a more interesting poll imho.


While Scions might be excluded Posessed Scions must not.
But that's kinda specific.

iOnlySignIn wrote...
[...]
And yet the Dragoon is not on this list. The Brute is. Why? Does OP want people to vote for the Brute?


I consider Dragoons a tad worse then Bombers and yet those are not on the list either.
Really depends on the character choice.

EDIT: not saying Bombers are Boss type, just saying Dragoons are not.

Modifié par FatalionPanic, 21 novembre 2012 - 03:40 .


#48
Horacio Zhao

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not counting brutes...... then Banshee. Warp, powerful, but easy to dodge, other than that, the AoE? stay clear, and she´s just a not moving target. sync kill?stay away, especially after the fix. what´s left, she just aaaaaaaah aaaaaaaaaaaah aaaaaaaaaaaah, following you around doing nothing

#49
Alijah Green

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Scion slow ass and that floating blimp

#50
spudspot

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FatalionPanic wrote...

While Scions might be excluded Posessed Scions must not.
But that's kinda specific.


Hm, didn't consider that, but you're right.