NEW POLL: Which Boss Unit is the Easiest to Handle?
#51
Posté 21 novembre 2012 - 03:43
#52
Posté 21 novembre 2012 - 03:45
+ he can't be staggered once he has started his power animationiOnlySignIn wrote...
The Dragoon is the single most dangerous enemy in the game because he moves the fastest, makes no distinct sound, can short range teleport, has a power with high damage + stun + no cooldown, and can kill you within 3 seconds at range.
#53
Posté 21 novembre 2012 - 03:48
(Brutes and Scions are "sub-bosses"
of the true boss units Atlases are the easiest
#54
Posté 21 novembre 2012 - 03:54
With enough shield you get it no matter what. The simplest, the easiest.
He has my vote.
#55
Posté 21 novembre 2012 - 03:56
Millafan4526 wrote...
Going based on the classifications bosses are Banshees,Praetorians,Primes and Atlases..
(Brutes and Scions are "sub-bosses"
of the true boss units Atlases are the easiest
Yeah, but you must admit that (Possessed) Scions are "bossier" than a Brute for example.
#56
Posté 21 novembre 2012 - 03:57
#57
Posté 21 novembre 2012 - 03:58
#58
Posté 21 novembre 2012 - 04:00
Primes are slow but they spawn a ton of helper killers that can be trouble. Paetorians cover a lot of ground and can flush you out of positions into fire. Same with the Banshees.
#59
Posté 21 novembre 2012 - 04:14
#60
Posté 21 novembre 2012 - 04:22
#61
Posté 21 novembre 2012 - 04:25
#62
Posté 21 novembre 2012 - 04:25
Nissun wrote...
Take out Brute and put Dragoon instead
Dragoons aren't bosses, you say? Well: they have amazing stun resistance, lots of hit points, can melee twice almost instantaneously, have long range firepower, speed, numbers and stealth. They have every single thing every other Cerberus unit has, all in one elusive, agile and sexy package.
I hate them.
Like Brutes, Dragoons are only really a problem when they catch you unaware*.
They don't have great stun/stagger resistance on Gold and below. Regularly stunlocked duos of them between headshots, using either frags/multifrag/scorpion/overload/Biotic and Fire Explosions.
Pyros have better stun resistance than them, thanks to their shields.
They're really less dangerous than Phantoms*, in my opinion.
*They are a nightmare when swarming the extraction, but that only happens when people are stupid enough to try and camp in the extraction zone and let everything come at them there.
Modifié par Fyurian2, 21 novembre 2012 - 04:26 .
#63
Posté 21 novembre 2012 - 04:34
#64
Posté 21 novembre 2012 - 04:37
If "Boss Unit" means enemy with most armor and shield/barrier in its faction...
If any unit without health consider as boss unit as well... guess my choice will go to dragoon.
Modifié par iyFale, 21 novembre 2012 - 04:40 .
#65
Posté 21 novembre 2012 - 04:42
#66
Posté 21 novembre 2012 - 04:51
#67
Posté 21 novembre 2012 - 04:58
#68
Posté 21 novembre 2012 - 05:01
The Banshee should be a very powerful biotic, also should be something more of a glass cannon but a very dangerous one. More damage, much quicker attacks, weaker bubble - yes.
The Atlas is a wandering tank, but still they go down easier.
The Brute, is a joke. He goes down so fast it's not even funny anymore.
The Phantom is a lot more of a boss than a brute, many times more dangerous also.
#69
Posté 21 novembre 2012 - 05:06
It is like shake and bake, but prison style
#70
Posté 21 novembre 2012 - 05:11
#71
Posté 21 novembre 2012 - 05:12
#72
Posté 21 novembre 2012 - 05:13
#73
Posté 21 novembre 2012 - 05:17
#74
Posté 21 novembre 2012 - 05:32
He's basically a giant trooper that slam dances at you fiercely in the vain hope you'll run away like the quarians did. There's a reason three of them spawn.
#75
Posté 21 novembre 2012 - 05:37
I would say Atlas, just flank it's left side and you'll be away from it's gun.





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