Brood Mother
#1
Posté 04 janvier 2010 - 03:27
#2
Posté 04 janvier 2010 - 03:45
Lots of people on these forums are willing to help and offer advice to those who ask in a sensible manner. 'Nuff said, I hope.
#4
Posté 04 janvier 2010 - 03:48
As for the broodmother--I'm definitely NOT looking forward to that one--lots of healing potions and from what I've heard, missile weapons, sticking to the rocks, and AoE's are your friends in that fight. Thankfully, Morrigan has Blizzard and she's going to pick up Waking Nightmare next.
ETA: Oh yeah, I forgot--the revenant. THAT was a toughie--went through healing potions like you know what through a goose in that fight!
Modifié par David Falkayn, 04 janvier 2010 - 03:52 .
#5
Posté 04 janvier 2010 - 03:51
If you've got a problem ask, but don't just complain about how crappy the game was and the money you wasted...
#6
Posté 04 janvier 2010 - 03:52
You didn't find the spider queen tough either? And here I thought it was just me. I just went fight by fight on the right and I mopped her up.
#7
Posté 04 janvier 2010 - 04:00
#8
Posté 04 janvier 2010 - 04:10
#9
Posté 04 janvier 2010 - 04:18
Jallard wrote...
I will be 63 next month. I can no longer think and react that fast any more. I am sorry I have upset some people. I too like the game --at least the storyline. Now my team is so wounded that I cannot even get out to go to camp. I never thought to stock up on healing agents. it wont let me. Tactics is another thorn in my side. Morrigan dies so quickly as does Lelianna. My tank being my duelist character ticks me off sometimes. And, if people are willing to help, how can I get back to camp, get healthy and get back to where I am currently at without spending hours retracing my steps? Because I really get turned around in the tunnels and caves. I lose all sense of direction. Not only that where to go.
I know what you mean, I'm not exactly the youngest person here either. A few hints from someone else who doesn't really have that great a reaction time anymore:
1. Switch your party control button to where the hand shows--that knocks out most of the AI functions of your characters and keeps them from hallooing off into trouble. But, when you do this, make sure you follow item 2 very carefully.
2. Make frequent use of the space bar to pause the game. Take your time and scope out the situation and assign your party members their targets. You'll have to do this very frequently and be very careful to keep an eye on their displays to make sure they're not standing idle.
3. Morrigan's default AI has her sticking her bony rear end right into the thick of things. The first thing you have to do with her is switch her to "ranged" and again, keep an eye out for her.
4. As for Leli--her AI can get her into trouble as well. Depending on your party composition and how you've built her, you might want to switch her to "ranged" as well and make sure she sticks to her bow unless absolutely necessary.
5. If your main character is a duelist, that means he/she is a rogue and has absolutely no business being a tank. Your character is a damage specialist meant to strike from behind and from the flanks. Don't put him/her in the middle of traffic. Alistair is an excellent tank and Shale can also do a good job tanking. I've even found that Sten, if you outfit him properly and keep a good eye on him, can do an adequate job tanking.
6. To navigate your way out, make frequent use of the "M" key and just take your time. I haven't noticed any bad guys respawning after you clear an area, so you're good to go as far as that's concerned. Just backtrack to get back to Orzammar and then go to camp to heal up. If you're lacking in elfroot, you might want to make a sidetrip to the Brecilan Forest to see the elves. Go through the initial meet and greets and then see Varathorn, the craftsman. He'll sell you all the elfroot you need. The dwarf back at the camp will take of your flask, distillation agent, and concentration agent needs, and then let Morrigan and/or Wynne do her crafting thing.
7. The most important thing to remember is to not get flustered. If you feel that's happening to you, walk away for a bit, or run a different character for a little bit until you're ready for round 2. Remember, there's no time limits involved here, so no rush.
Modifié par David Falkayn, 04 janvier 2010 - 04:19 .
#10
Posté 04 janvier 2010 - 04:42
David Falkayn wrote...
Jallard wrote...
I will be 63 next month. I can no longer think and react that fast any more. I am sorry I have upset some people. I too like the game --at least the storyline. Now my team is so wounded that I cannot even get out to go to camp. I never thought to stock up on healing agents. it wont let me. Tactics is another thorn in my side. Morrigan dies so quickly as does Lelianna. My tank being my duelist character ticks me off sometimes. And, if people are willing to help, how can I get back to camp, get healthy and get back to where I am currently at without spending hours retracing my steps? Because I really get turned around in the tunnels and caves. I lose all sense of direction. Not only that where to go.
I know what you mean, I'm not exactly the youngest person here either. A few hints from someone else who doesn't really have that great a reaction time anymore:
1. Switch your party control button to where the hand shows--that knocks out most of the AI functions of your characters and keeps them from hallooing off into trouble. But, when you do this, make sure you follow item 2 very carefully.
2. Make frequent use of the space bar to pause the game. Take your time and scope out the situation and assign your party members their targets. You'll have to do this very frequently and be very careful to keep an eye on their displays to make sure they're not standing idle.
3. Morrigan's default AI has her sticking her bony rear end right into the thick of things. The first thing you have to do with her is switch her to "ranged" and again, keep an eye out for her.
4. As for Leli--her AI can get her into trouble as well. Depending on your party composition and how you've built her, you might want to switch her to "ranged" as well and make sure she sticks to her bow unless absolutely necessary.
5. If your main character is a duelist, that means he/she is a rogue and has absolutely no business being a tank. Your character is a damage specialist meant to strike from behind and from the flanks. Don't put him/her in the middle of traffic. Alistair is an excellent tank and Shale can also do a good job tanking. I've even found that Sten, if you outfit him properly and keep a good eye on him, can do an adequate job tanking.
6. To navigate your way out, make frequent use of the "M" key and just take your time. I haven't noticed any bad guys respawning after you clear an area, so you're good to go as far as that's concerned. Just backtrack to get back to Orzammar and then go to camp to heal up. If you're lacking in elfroot, you might want to make a sidetrip to the Brecilan Forest to see the elves. Go through the initial meet and greets and then see Varathorn, the craftsman. He'll sell you all the elfroot you need. The dwarf back at the camp will take of your flask, distillation agent, and concentration agent needs, and then let Morrigan and/or Wynne do her crafting thing.
7. The most important thing to remember is to not get flustered. If you feel that's happening to you, walk away for a bit, or run a different character for a little bit until you're ready for round 2. Remember, there's no time limits involved here, so no rush.
I have already established the space bar trick. In fact I use it very frequently. When I get flustered is when I have to redo the scenerio 6 or 7 times. I really don't like having to do things over and over and over again. Learning how to play this game on the fly sucks. I really which there was a detailed manual. But then, I guess the games would cost $100 or more then. As for my main character being a duelist. I was told to do that in another thread. Alister as a sword and shield fighter dies too often. That's why I didn't take him along. The thing of it is you only get a minisule amout of points at each level up. Like having the blood armor that I can't use until you get to level 38. That's what I paid for, to use it at the end of the game? You see my point? I paid for and add-on I can't use yet.
#11
Posté 04 janvier 2010 - 04:52
As for the Blood Dragon Armor, it's really meant for warrior types (especially 2H warriors who will be getting their strength to 38 anyway to wield tier 7 2H weapons) or arcane warriors (who will undoubtedly have their magic at 38 or higher). For anyone else, unless you plan on bequeathing it to a companion, think of it as a 7 gold cash infusion available from the start of the game.
#12
Posté 04 janvier 2010 - 04:58

1. Use your people to your advantage, do not neglect their capabilities and skills.
2. Don't insist going to a fight without enough poultices and lyrium sachets. Use Wynne in conjunction with Morrigan, this duo rocks!
3. Pause and analyze your placements and priorities.
#13
Posté 04 janvier 2010 - 05:03
dragonage.wikia.com/wiki/Broodmother
That page also mentions an exploit :
Exploit: Arcane Bolt (Wynne, possibly others) can shoot through the rocks and wear down the Broodmother. Takes time and mana, but very safe.
I have not tried this but if the fight is pissing you off then it might be worth giving it a go so you can get further ahead in the story line.
Modifié par Stuffy38, 04 janvier 2010 - 05:04 .
#14
Posté 04 janvier 2010 - 05:08
#15
Posté 04 janvier 2010 - 05:14
Jallard wrote...
:devil:I swear I started out liking this game a lot for the storyline, but fighting these bosses are a pain in the arse.
The best spell of the game is the cone of cold. It can freeze several low level monsters for several seconds and lower the odds against you. Most important of all, extremely few boss monsters can successfully resist it. For the brood mother, having Morrigan and Wynne tag team her with the cold of cone meant that she spent most of the battle frozen stiff. This also works quite nicely against revanants.
Harold
#16
Posté 04 janvier 2010 - 05:15
If you're having trouble then perhaps you should rethink your strategy or just stop playing if it's not fun for you. Feel free to make liberal use of the pause feature and think things out.
The way I do this fight is I keep my entire group stacked up along the wall directly opposite of Broodmother. Adds come from either side of the wall through the paths that are blocked off by tentacles. The adds themselves are really weak and should cause no trouble. Her tentacles will come up on top of you and you should just focus fire them as they come up. You don't have to do a lot of damage before they go back underground.
When all the tentacles are dealt with she'll be vulnerable and you can run your people in and whittle her health down. She'll bring the tentacles back out and just rinse and repeat the process.
#17
Posté 04 janvier 2010 - 05:19
It's really important to learn what skills and talents work, what are useful and what aren't, and if you don't want to micromanage (I don't, I hate it) how to set up your tactics to best advantage.
Firstly, when you pick your class, find what attributes and skills and equipement will help you do three things - survive, damage the enemy, and access skill/talents/dialogue options or whatever. Having decided that, and thought about what equipment you'll need eventually, think about your ideal party for that character. There is no one formula that works. Everyone has their own opinion. But, most often, a party of one rogue (for stealth, lockpicking, backstabbing, etc), one mage (for healing, hexing, crowd control, AoE etc), one tank (to hold aggro, soak up damage without dying if possible, and do some damage) works well. Note that all of these can do damage to the enemy, but also have utility skills or abilities that help your party in other ways. The final slot is then open, another rogue who is an archer/ranger, or another mage for more healing/crowd control/etc, or another warrior for more melee dps.
Rogues are not designed to tank. It can be done, or some say it can, but that's not what they're for. Rogues (dual wielders anyway) are 'glass cannons' - they hit hard but are fragile. Tank = warrior with the right skills or a mage who is an Arcane Warrior.
For your warrior tank, don't use taunt and threaten at first, they're too squishy until they get Shield Wall. That should be your first priority, and keep it up. Make sure your mage heals the tank first. Make sure your tank heals himself before he does anything else. If his health drops too low - have your mage forcefield him (he's safe then, and will still hold aggro) until he can be healed.
There are some good threads on this forum that talk about how to 'build' different classes. Read them and try copying what others do - or at least using some of it. I'm not saying copy and never deviate, because you'll have a different playing style, but it will give you a starting point with something that works for someone. Then go - well, I like this, but that doesn't work. Or I'd prefer if it did the other.
Tactics is dodgy, but can be done. If you're on the pc there are two mods that can help. One gives you 25 tactics slots straight up for your character and companions (and you don't need to put points into the tactics skill line to get them). The other fixes some of the game's faulty AI, it's called Advanced Tactics, and it also has some new options to choose from for commands. The main things to remember - put healing and self defence stuff first, damage later. Put important skills first, others later. The reason is that when your companions are using the tactics they go down the list until they meet one whose requirements they meet - and then they use it (unless its on cooldown). Then they go back to the top of the list and go down again. Each and every time.
I hope that helps. If you have more specific questions about builds, tactics, and so on. Read first, particularly in the builds forum, and then ask questions about how to do things.
Edit: as someone else said, it's no biggie to change your setting to Easy for tough fights, or for the whole game until you learn how things work. My entire first run was on easy. Later ones are on Normal except for some places. I'm not up to Hard or Nightmare, I'm afraid, especially since I hate micromanaging. And I don't want to solo, half the fun is in the companion interactions.
Modifié par SusanStoHelit, 04 janvier 2010 - 05:28 .
#18
Posté 04 janvier 2010 - 05:21
#19
Posté 04 janvier 2010 - 05:23
#20
Posté 04 janvier 2010 - 05:25
All you need to do for that fight is station your characters on solid rock (it's about 5 o' clock or so when you face her) and have your ranged characters attack her. When her minions come out, just shoot them down, or have your melee characters engage them and run back. Turn off tactics if need be, and use that pause button.
It just looks like an incredibly intimidating fight, but rest assured, as long as you have a single character capable of ranged attack, you'll do just fine.
#21
Posté 04 janvier 2010 - 05:36
Kill them and the rest of the fight is easy.
I used Cone of cold, forcefield, and crushing prison to keep the danged things from jumping as often as they like to, and when I saw signs they were jumping I always hit a stun if it was up.
I took 1 tentacle down in the first 10 seconds, then the 2nd at about 40 seconds, from there the fight was easy, she never even spawned extras!
#22
Posté 04 janvier 2010 - 05:40
#23
Posté 04 janvier 2010 - 05:44
#24
Posté 04 janvier 2010 - 06:24
Morrigan's magic is a 41. Wynne's magic is 42. My human warrior, wielding dual weapons, has a 34 strength, a dexterity of 34 and a constitution of 28.
The moment that the cut scene cuts away and my characters start to scramble I am fumbling on the keyboard and mouse trying to micro manage. Looking for the rock, which I have yet to find. Trying to keep everyone on the stone and not on the mucky crap. By this time the broodmother has spewed out her spit on to my characters and by then they are half dead. Then by the time the minions appear, who are not weak, I am scrambling to switch to melee weapons. I cannot get the tactics menu to do that for me. None of it makes sense to me.
Whats more, I can't quit playing the game, because it is a download version and I can't sell it to try and recoup any loss.
Modifié par Jallard, 04 janvier 2010 - 06:28 .
#25
Posté 04 janvier 2010 - 06:27





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