I was playing nwn2, and I chosed to do the City Watch quest. At a certain point, I need to talk to Brelaina, after the City Watch building was burn. So, when I walk into the building where she is, no animation starts. I try to talk to her, and she says that she has no business whith me. And then, when I go out of the building an animation starts and shows people I don't meeted yet, like the king or something like that. Searching trough the topics I undestood that I need to talk to her and Cormick, and then start another part of the quest. Because of that bug, I can´t go on in the game.
City Watch quest opens another animation.
Débuté par
fdinizf
, nov. 21 2012 07:45
#1
Posté 21 novembre 2012 - 07:45
#2
Posté 22 novembre 2012 - 12:44
I started a new game, and now I can talk to Brelaina. Don't know what I did wrong the other time. I tried to enter DebugMode, and type a command that I saw in other topic, didn't worked. She just doesn't talk to me.
The scene I was watching happens right after Brelaina promoted me.
The scene I was watching happens right after Brelaina promoted me.
#3
Posté 22 novembre 2012 - 01:15
Ive done playthroughs that worked perfectly and one in particular that went totally south. They were all done on different installations of the game. My personal bias now is to try and get a optimal installation, registry checking and defragging first, playing each expansion for a bit before defragging and installing the next, then updating & patching & modding afterward. All i can say is: it doesn't hurt to keep the computer tip-top.
But beyond that, my 'verdict' is that the OC scripts were never very well written and apparently have holes when interacting with the engine. MotB / SoZ scripts result in a better experience ( esp. MotB )
/imo
But beyond that, my 'verdict' is that the OC scripts were never very well written and apparently have holes when interacting with the engine. MotB / SoZ scripts result in a better experience ( esp. MotB )
/imo





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