Allan Schumacher wrote...
Well, the protheans were very important to ME and ME2's plots. They made us care about the protheans, why sideline it if not for more money?
So we shouldn't release DLC for stuff that people find interesting and care armor? Think clearly about the message you're sending with this current post, because what I interpret you saying is: "If it's something I want and care about, I don't want it to be a part of DLC."
If it's simply a perspective of "This is content I really want," it's not much of an argument against it being DLC. It makes sense for you to want as much as you can get for as little cost as possible, so I understand your perspective. How do you quantify whether or not something is "essential" to the game. I disagree that Javik is essential. I do agree that he's interesting. I'd prefer to make DLC people find interesting instead of uninteresting. So how do we reconcile this?
(And to everyone else, suggest a forum for this to move to. This isn't a DA3 thread, but I don't want to stop the discussion).
In this specific case, I find it was in bad taste to include a friggin Prothean as day 1 paid DLC. It was bad taste because this is the big mystery other than the Reapers, we've seen their machines, spoken with their ai remnants, fought battles among their ruins, been to archaological digs, heard about them for 2 full games, dreamed of meeting one since we saw the huge chambers of life pods that ran out of power. Always wondered if there might be a way to meet a live one someday. To me, such a long standing part of the ME lore was essential, essential can mean more than "the game can be completed without him".
I really do understand the situation you are in. If you create something really interesting and closely tied to the game, it can easily be seen as essential. Where if you create something less interesting or more removed from the main story, it might not sell well. A damned if you do, damned if you don't deal. I just found this one too much on the side of a must have that felt cheesy to shove out as day 1 dlc.
I admit it, I'd have rathered Javik had been free with a new game purchase code, and the mplay had been the paid dlc:)





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