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Making DAO Better


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#1
cerulianknight 2

cerulianknight 2
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Give an audible voice to the main PC. Allow party members to make Lyrium and health potions while they are in camp.  Give the party members a stronghold where they can sleep,eat,make love.  Give them servants and guards.  The warden's keep DLC at soldiers peak, I thought that was going to serve as a hqts for the party members but was a disappointment.  Do something about the long loading times. Enuff said.

#2
TagImIt

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Well, if you know herbalisam(sp?), you can make health poultices, though not sure if you can at camp unless your PC does.

They do have a stronghold, which is camp, and (Spoiler) you get one later on in the game, kind of. I was also a little dissappointed the Soldier's Peak did not serve as a HQ after it was reclaimed, but the story and items makes it still my second favorite part of the game. You (spoiler) kind of get guards, RP wise, but, you're a kick ass Grey Warden, so you're not supposed to need guards. Grey Wardens are kind of like peasant knights. Noble warriors who fend for themselves.

#3
RangerSG

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Audible voice to the main PC? You mean every line of dialogue voiced? No.



Ahem...actually you CAN make potions in camp. Just assemble a party with your potion makers. Then switch it after you're done to your traveling party.



The developers said there would not be a stronghold years ago. But honestly, given the storyline, I don't think you COULD have a permanent base.



I agree on the loading times. Some optimization would be nice.


#4
DomerPyle

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cerulianknight 2 wrote...

Give an audible voice to the main PC. Allow party members to make Lyrium and health potions while they are in camp.  Give the party members a stronghold where they can sleep,eat,make love.  Give them servants and guards.  The warden's keep DLC at soldiers peak, I thought that was going to serve as a hqts for the party members but was a disappointment.  Do something about the long loading times. Enuff said.



./sign

don't think they need servants or guards, though. they're awesome enough :P

#5
Yozaro

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Even if giving the player character a voice would require making all dialogue with different voices (Wise, cocky, Violent...), it would still be better than a speechless player.

That's one thing I have always hated about some games. Would make listening conversations a lot better when there's a voice asking the question that the NPC answers to. Now it sounds like the NPCs are all having monologues.