Villains are tough to write. Much as I know you have to be willing to send the protagonist to hell and back (and maybe even not back), often times a good villain has to have suffered even more than the hero. The best villains have motives that not only are easily understood, but also unnervingly sympathetic. On top of that the villain must also do things that are so unforgivable, that even if you do sympathize with their cause, you'd stand against them anyway; not because it's moral but just because you truly hate or fear them.
To me, the Joker is the perfect villain. Say what you will about his sanity or lack thereof, but his core belief is that society is insane and he often convincingly demonstrates the validity of his perspective. But he's a monster. He does unforgivable things to prove his point. But he didn't start out that way. He was a comedian, and a husband, and a father to be, and struggling to make ends meet like a lot of normal schmucks. In trying to make his life better, he made some bad decisions that put him marginally on the wrong side of the law; and worse, deeply on the wrong side of the criminal element. Then corruption and justice each came swooping in and collapsed his mundane little existence. Just trying to live cost him his job, his family, his health, and ultimately his sanity. And he's been understandably making both sides of the law pay ever since.
I say all this because I am really hoping Hawke will become the supreme big bad in Dragon Age. It's plausible and wonderfully poetic. Whether you played Hawke as diplomatic, sarcastic, or aggressive, the fact of the matter is that YOU, the player, were the guiding hand in making a Villain that makes the Blight look like a cake walk. Same as Batman and the mob wound up making the Joker.
Modifié par Fortlowe, 22 novembre 2012 - 07:42 .