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what do people want when it comes a main antagonist/final boss


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#76
EmperorShepard

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I want the DA3 main antagonist to be Morrigan's god baby. Not quite The Maker but not a human being. The God Baby grown up and trying to rip the world away from the Maker would be an interesting reason why there is war and evil. Plus it ties 3 to origins very well.

#77
fdgvdddvdfdfbdfb

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Probably not a good idea. Having to defeat something as impossible as a god would just cause another reaper-gate

#78
Reidbynature

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I thought the Arishok was a decent villain, but a bit lacking in character in some aspects and the fight against him was more irritating that it was challenging/engaging. Plus he ended up not being the main villain, instead he took a back seat to the templar/mage argument and Meredith's madness.

Personally I think Sarevok and Irenicus are both great examples of how to do a great villain. Both are very personal to the main character, but only one sets out to be, the other (Irenicus) only crosses your path because you become useful to him, a means to an end. Stick with more human (or elf etc) antagonists with clear motivations that the player can engage with rather than some abstract bogeyman that simply threatens to eat your soul or some mad old biddy with a shiny bauble.

#79
Genshie

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frostajulie wrote...

In a main antagonist I would actually love to see them grow from a companion maybe even a LI that as the game progresses becomes more convinced that your path is wrong and theirs is right and then toward the end they leave the party to join your enemy for the greater good and you end up having a final showdown with them and they die in your arms paragon I always loved you or in your spit and their blood renegade I hate you and you deserved this death or neutral I never wanted it to come to this.

I also like the Loghain Howe setup. I love to hate Howe and I often am uncomfortable killing Loghain and thats because Howe operated from pure ambition and greed, the epitome of all that is wrong in a feudal society. Loghain however is a hero who hates being a hero and everything he does is motivated by his love for his people he is a true patriot. I still kill him everytime but my 1st playthru but I don't enjoy it.

When I read this the first thing that popped in my mind was Berserk's character Griffith. You grow to respect his character, worship him, follow him, and almost become a brother to him. Until he cracks and your views begin to clash. The character goes to some pretty dark places, becomes broken, and thus eventually leading to his ultimate betrayal.
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#80
Vulkor

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If DA 3 has the whole Mage v Chantry, I would love to fight through a horde of templars then kill the divine or join the templars and fight through a horde of mages and demons and kill whoever will lead the mages.

#81
Orian Tabris

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KiddDaBeauty wrote...

Orian Tabris wrote...

Morrigan's breasts!

Before I realised that was a humorous suggestion for DA3's villain, I thought it was a swear. And I laughed way more from its inappropriateness than is... appropriate?
:?

Oh, pish posh!

It's appropriate to laugh inappropriately at an inappropriate joke, thus your laugh is automatically appropriated.

What's the point in being mature, if you can't let yourself be immature sometimes? :innocent:

#82
Inprea

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I would prefer a final villain that after the final battle is over and you've obtained your victory you look upon the fallen and there is a simple truth. You haven't killed some horrible monster. You've killed a good person who tried to do the right thing but your goals just disagreed and couldn't be reconciled.

#83
xsdob

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Honestly i just want an antagonist who makes sense. No turning into a giant monster, no getting super powers from red lyrium, just a simple boss fight if need be.

Personally, I want something like the landsmeet meets the arishock battle. Where it's a duel to the death with the main badguy, or a massive brawl if you can't convince everyone he's the evil one.

Give him magic if he's a mage, just don't make him op if it's just for stories sake.

#84
Imp of the Perverse

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Presumably the protagonist's goal is going to be resolving the mage situation. Since it's a fantasy setting a political compromise would be a bit dull (back the templars for a return to the old circle system and have to fight some angry supermage, back the mages for their freedom and have to fight off a templar, or look for some middle ground and fight both.)

I'd rather see a big fight against some high demon, possibly in the fade, to somehow end the issue of mage possession entirely, sacrificing the ability to do blood magic in the process. Maybe it could be finishing off the rest of the forbidden ones, those hidden boss fights in DAO and DA2 - Gaxkang and Xebenkeck are dead, leaving Imshael and The Formless One.

"The first of the magus cast themselves deep in the Fade in search of answers and power, always power. They found the forbidden ones- Xebenkeck, Imshael, Gaxkang the Unbound, and The Formless One. Many conversations were had and much of the fabric of the world revealed. And thus the magic of blood was born."

#85
Josielyn

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I want to fight one of the dark elven gods, in big evil smoking tree form. If not this, then I want to fight Eruptor from Skylanders!

#86
H. Birdman

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I hope the "fight the Maker" suggestions aren't serious.

One of the great things about the DA universe is that--while magic and demons clearly exist--the writers have deliberately left an open question about the existence of a true creator-god. There is absolutely no intervention by the Maker anywhere in the first two games. Morrigan is a straight-up atheist even though she regularly deals with demons, and even Leliana admits occasional doubts. This opens the way to vastly more realistic storytelling: characters can have true faith, crises of faith, staunch skepticism, differing interpretations of what the Maker wants, etc. Answering the ultimate question throws all of that away.

It's hard to believe anyone played through the first two games and failed to see this. Asking for a boss fight with the Maker is like asking for Godot to show up and do a showstopping musical number at the end of Waiting for Godot.

It would make Space Kid look like freaking Citizen Kane.

#87
corporal doody

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Liamv2 wrote...

Flemeth



#88
thesnake777

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Genshie wrote...
When I read this the first thing that popped in my mind was Berserk's character Griffith. You grow to respect his character, worship him, follow him, and almost become a brother to him. Until he cracks and your views begin to clash. The character goes to some pretty dark places, becomes broken, and thus eventually leading to his ultimate betrayal.
*snip*


I do have to say that doing a villain like griffith would really, really be fantastic. I am not sure how that would translate into DA3. A companion who ends up secretly blaming you for some event or misfortune? Or like the other guy said, a LI who turns on you, though.. The LI would be very hard to pull off. depending on how the relationship is formed..I guess im saying striking the balance were it is still plausible that the LI would turn on you and it would impact you would be very difficult. 

But +1 for a villain like Griffith.....

#89
ultimatekotorfan

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I'm partial to a Qunari antagonist, such as the Arigena or the Ariqun, as long as they are at least equally as bad**** as the Arishok. Or perhaps even the next Arishok, maybe Sten???

Qunari aside it would be interesting if everyone wasn't limited to the same endboss or if there was some variation to the personality or reason of this (hopefully sane) boss, depending on your past choices.

Modifié par ultimatekotorfan, 24 novembre 2012 - 08:54 .


#90
esper

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H. Birdman wrote...

I hope the "fight the Maker" suggestions aren't serious.

One of the great things about the DA universe is that--while magic and demons clearly exist--the writers have deliberately left an open question about the existence of a true creator-god. There is absolutely no intervention by the Maker anywhere in the first two games. Morrigan is a straight-up atheist even though she regularly deals with demons, and even Leliana admits occasional doubts. This opens the way to vastly more realistic storytelling: characters can have true faith, crises of faith, staunch skepticism, differing interpretations of what the Maker wants, etc. Answering the ultimate question throws all of that away.

It's hard to believe anyone played through the first two games and failed to see this. Asking for a boss fight with the Maker is like asking for Godot to show up and do a showstopping musical number at the end of Waiting for Godot.

It would make Space Kid look like freaking Citizen Kane.


+ 1 for you accurrate Godot example, it would be exactly like that.

I am tired of fantasy worlds defaulting to god exist, it takes the 'faith' aspect out of faith and makes the universe a lot less interesting in my opinion.

Or perhaps I am just saying this because I have played a lot of JRPG, beating a god /god like creature is really not that impressive.

#91
Sacred_Fantasy

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H. Birdman wrote...

I hope the "fight the Maker" suggestions aren't serious.

It isn't. It's just an anology for "struggle against the impossible odds and win the day". The Maker was there since there is nothing else deem impossible for a high level demigod-the chosen one-PC. Unless we're stuck as the average joe with no super power whatsover, there is no such thing as "impossible" for PC. 


H. Birdman wrote...

One of the great things about the DA universe is that--while magic and demons clearly exist--the writers have deliberately left an open question about the existence of a true creator-god.

"A true creator-god"? As far as I can see there is only a fake creator-god who is acting like a human by marrying a human female and for what exactly? For reproduction or sex?    


H. Birdman wrote...


There is absolutely no intervention by the Maker anywhere in the first two games. Morrigan is a straight-up atheist even though she regularly deals with demons, and even Leliana admits occasional doubts. This opens the way to vastly more realistic storytelling: characters can have true faith, crises of faith, staunch skepticism, differing interpretations of what the Maker wants, etc.

The because the Maker is a laughing concept created by the Andrastian cults. 


H. Birdman wrote...



Answering the ultimate question throws all of that away.

Answering what ultimate question? That the Maker is truly a fake and puny god?


H. Birdman wrote...

It's hard to believe anyone played through the first two games and failed to see this. Asking for a boss fight with the Maker is like asking for Godot to show up and do a showstopping musical number at the end of Waiting for Godot.

The Archdemon IS the corrupted OLD GOD, called Uthermiel, the god of beauty. It is a god. We already had a boss fight with a god in DAO. We already had  "Godot to show up and do a showstopping musical number at the end of Waiting for Godot". So what?  The Maker isn't a true-god anyway. :whistle: