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I'm not flirting. I'm just being extra nice to someone


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#1
Aynien

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This is one of the things that irked me most when playing DA2, sometimes, being nice with someone on your party, would result in flagging it on a romance, but it wasn't my intention when doing it. Sometimes it even started multiples romances, wich usually resulted me being locked out of the one I wanted. This is a pain for those who want to rp a "kind person" that try to help/confort everyone. I don't want to sleep everyone dammit, I just wanna chat.

I hope that, in DA3 you can be, you know, just nice without pursuing a romance.

#2
Allan Schumacher

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In the Anders situation he shouldn't react so badly if he just meets Hawke a little while ago and gets turned down. Sure he would be dissapointed but not outright angry with you.


This is the problem with numerical abstractions. Correct me if I'm wrong but isn't Anders' line "I'm sorry, I misunderstood. It won't happen again?" That doesn't strike me as angry.

He gets 10 rivalry. Is 10 rivalry "angry?" It's certainly not permanent though.

#3
Allan Schumacher

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Babaganoosh013 wrote...

Allan Schumacher wrote...

In the Anders situation he shouldn't react so badly if he just meets Hawke a little while ago and gets turned down. Sure he would be dissapointed but not outright angry with you.


This is the problem with numerical abstractions. Correct me if I'm wrong but isn't Anders' line "I'm sorry, I misunderstood. It won't happen again?" That doesn't strike me as angry.

He gets 10 rivalry. Is 10 rivalry "angry?" It's certainly not permanent though.


I don't get why there would be a "rivalry" for that, or for any s/s (or opposite for homosexual pc's) flirting initiation by any NPC. A non-rivalry "I don't roll that way" should suffice without hurting the NPC's feelings towards you.


You get the rivalry regardless of whether or not the PC is male or female.  It has nothing to do with homosexual or heterosexual behaviour.


Maybe give an option to hurt their feelings as well, but I would hope
that a NPC would be emotionally stable enough to handle someone
rejecting based on what their happy bits are, instead of something about
them personally.


It's nice to hope that an NPC is emotionally stable enough to not be offended, but why must that be the case?  This IS Anders we're talking about here.  And I think he is able to get over it pretty quickly.  He made a play, you said no.  He feels sheepish and embarrassed and it stings a bit.

#4
Allan Schumacher

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I believe Fenris had the same rivalry score if you rejected him as well as a straight male Hawke. (I assume the same thing happens for Merrill and Isabella for straight female Hawkes - My 3rd playthrough that I didn't finish was a female mage) Obviously none of our companions are the bastions of self-actualization, but even still no matter how accpted s/s relationships are or seem to be in Thedas, I assume that a good solid majority of the people of Thedas are straight, so I am assuming that one shouldn't just expect someone to be bi or homosexual. Therefore, no matter how emotionally mature or immature they might be, it shouldn't sting as bad, if at all if the one that they are attracted to is attracted to those of a different sex than the one with the potential crush.


I don't remember all of the conversations, but you're right, they do. Whether or not the NPCs get rivalry is entirely dependent on the NPC.

I am skeptical that spending the extra time to properly go and hook up those lines so that the rivalry allocations also take into account the player's gender is really worth the time.

This is an unpleasant line in the sand to draw, because you're actively stating that we should spend extra resources to make sure those playing heterosexual characters don't suffer the same penalty in those characters. Especially when, as far as I'm concerned, it's trivial to rationalize "he misread you, he feels frustrated and embarrassed by it." Homosexual characters, however, will still be penalized by any rejections towards opposite gender PCs. Distilled down: penalize the homosexual characters, but not the heterosexual characters.

It gets to the point where I start to feel a disconnect because I cannot understand why this is such a bother for people.

Modifié par Allan Schumacher, 24 novembre 2012 - 12:13 .


#5
Allan Schumacher

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Maybe there should be a bar for rivarly, and disaprovel? Might add some more depth to character interaction.


There is.

#6
Allan Schumacher

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I think this person means two bars: one for rivalry, one for disapproval, leading to "more depth to character interaction" because the game is tracking more than one thing.


Whoops! I totally misread that. Yeah they are asking for two progress bars. So no, I'm not confirming anything for DA3. I misread the "rivalry and disapproval" as "rivalry and friendship" because... bananas? (I'm playing King Arthur II and reading forums during loading screens...)

From what David has indicated there's going to be a new type of system though. I think an evolution of the Friendship-Rivalry or something. He's mentioned it on the boards but I don't remember the details.

Also, there is the player camp that would prefer to not see bars at all, just like real life where you have to actually interact with a person and receive feedback during interaction in the form of words, gestures, and facial expression.


Hehe I'm actually one of these people :)