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I'm not flirting. I'm just being extra nice to someone


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#26
JediMB

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In DA3, I want flirts that have the opposite effect of what is intended.

That is, flirts that are not to the receiver's taste. Because picking dialogue without thinking shouldn't be rewarded. :P

#27
Guest_RainbowPuppy_*

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Plaintiff wrote...

I find it interesting that people think Hawke's rejection of Anders was "too mean". Considering that being rejected inherently sucks, I think Hawkes of both genders handle it pretty tactfully.

But I've seen straight men IRL say that they would get violent if a gay man expressed an interest in them, so maybe my perspective is skewed.


Well, maybe I'm just sensitive, but I felt like Hawke looked - and sounded - more than a little repulsed when she turned him down.

And I'm really sorry to hear that, by the way - a "friend" of mine once told me that if he found out one of his fellow marines was gay, he would beat him up. Suffice to say, we're not friends anymore.

#28
xAmilli0n

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Hmmm, I did think Hawke rejecting Anders was a bit harsh, but both parties quickly got over it.

However, while Leliana's ninjamance did catch me by surprise, I loved her reaction when you mention you are just friends. I gotta say in general, I like the idea of a character falling for the protagonist even if the protagonist is not interested and was just being nice...just as long as its not every character.

In general, the mechanics for romances in games need work to achieve their potential. Hopefully DA3 takes a step in the right direction/

#29
Plaintiff

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JediMB wrote...

In DA3, I want flirts that have the opposite effect of what is intended.

That is, flirts that are not to the receiver's taste. Because picking dialogue without thinking shouldn't be rewarded. :P

Those already exist. Flirting with Aveline gets you nowhere. As the writers have said many times over, the heart icon only refers to intent and is not a guarantee of success.

The only dialogues that can rightfully be considered an auto-win are the 'star' dialogues, and they in themselves are in fact rewards for meeting previous requirements.

#30
Wolfspawn

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RainbowPuppy wrote...

A "friend" of mine once told me that if he found out one of his fellow marines was gay, he would beat him up. Suffice to say, we're not friends anymore.


And your former "friend" does not really deserve to live. Especially if he actually did that. (I'm assuming he didn't.)

Also:
Faith in Humanity = Lost

Modifié par bob_20000, 22 novembre 2012 - 05:19 .


#31
Guest_RainbowPuppy_*

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bob_20000 wrote...

And your former "friend" does not really deserve to live. Especially if he actually did that. (I'm assuming he didn't.)

Also:
Faith in Humanity = Lost


I seriously doubt he could actually do that. It was machismo talking. He admitted himself that his homophobia was a problem, so who knows? Maybe some of the things I said had an impact on him. I didn't stick around long enough to find out.

Modifié par RainbowPuppy, 22 novembre 2012 - 05:37 .


#32
BouncyFrag

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DA2 companions were a bit overeager to jump your bones and did feel a bit shallow.

#33
Mummy22kids

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I had that problem with Merril on my first playthrough of DA2. I said "You're so sweet" at the very beginning but thought of it in a nice way not a flirty way. Then I didn't flirt with her ever again through the whole game. Suddenly in Act 3, when I was already cemented in a romance with Fenris she shows up at my house telling me how beautiful I am! And I had no option to tell her that she had the wrong idea- just to tell her I didn't want her to hurt anyone with blood magic. Though I was tempted to take her to bed just to see how Fenris would react, but I didn't.

#34
Mummy22kids

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I do like what happened with Anders though. If you flirt with him at first and then tell him no, later on you can flirt with him again and he just says "Don't tease me you made it clear we're just friends". I know a lot of people who flirt in a friendly totally non-romantic way with people they know IRL and everyone knows it's not serious, just fun.

#35
thats1evildude

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If you just want to be nice, then pick the diplomatic options.

Jesus, why do people have a problem with this? Was the large heart icon not glaringly obvious? Should it be changed to an icon of two stick figures humping to remove any ambiguity?

Modifié par thats1evildude, 22 novembre 2012 - 06:25 .


#36
Dabrikishaw

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Ser Bard wrote...

Never had that problem with DA2 but DAO was terrible for ninja romances. Leliana in particular, you think your having a girly chat about shoes, hair and her ex and suddenly she's accusing you of cheating on her with Zevran.



#37
PsychoBlonde

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BouncyFrag wrote...

DA2 companions were a bit overeager to jump your bones and did feel a bit shallow.


I found it to be a lot less goofy-feeling if you don't pick ANY of the flirt options before Act II.

#38
Truffle

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Anders and Leliana were the only ones I had problems with when I didn't want to romance them for that particular playthrough.

#39
Arthur Cousland

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I didn't have any problem in DA2, because there were the heart options, and even one or two didn't instantly lead to sex. I'll pick the option to teach Fenris to read and even play along with Anders when he flirts with Hawke after "Tranquility", and that never kept him from being able to "officially" romance Isabela in the end.  Fenris and Anders never confronted Hawke about cheating and there was never any sex scenes with them.  I'm sure it's important to not pick more than one or two flirt options to avoid an actual romance, though you are at least granted that while still being able to remain "just friends".

The "ninja-romance" issue only happened with me during Origins. I'd have to follow the dialogue guides on the wiki site to avoid starting a romance with Leliana, and even then, I'd still have her accusing my Warden of cheating on her, even though he never wanted to be more than friends. With Leliana, and sometimes Zevran, anything close to flirting or being "extra nice" instantly flagged a romance.

Modifié par Arthur Cousland, 22 novembre 2012 - 08:51 .


#40
Maria Caliban

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BouncyFrag wrote...

DA2 companions were a bit overeager to jump your bones...

What? Isabela is the most 'overeager' one and it takes two years before she attempts to jump your bones.

#41
wright1978

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Mummy22kids wrote...

I had that problem with Merril on my first playthrough of DA2. I said "You're so sweet" at the very beginning but thought of it in a nice way not a flirty way. Then I didn't flirt with her ever again through the whole game. Suddenly in Act 3, when I was already cemented in a romance with Fenris she shows up at my house telling me how beautiful I am! And I had no option to tell her that she had the wrong idea- just to tell her I didn't want her to hurt anyone with blood magic. Though I was tempted to take her to bed just to see how Fenris would react, but I didn't.


That must be where i went wrong in my 1st playthrough. I'm in serious relationship with Isabela and then her supposed friend Merrill turned up on my doorstep out of the blue and chucked herself at me. Annoyed me at the time as i couldn't just tell her i'm in love with Isabela. Never got it again in subsequent playthroughs.

#42
Beerfish

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Maria Caliban wrote...

BouncyFrag wrote...

DA2 companions were a bit overeager to jump your bones...

What? Isabela is the most 'overeager' one and it takes two years before she attempts to jump your bones.


Player on 1st meeting: Hi Anders!  I hear you are a healer!
Anders:  I think there is something between us!
Player:  Heart symbol
              ' I hate your guts! '
              ' Bugger off you soon to be terrorist!'

#43
Annie_Dear

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thats1evildude wrote...

If you just want to be nice, then pick the diplomatic options.

Jesus, why do people have a problem with this? Was the large heart icon not glaringly obvious? Should it be changed to an icon of two stick figures humping to remove any ambiguity?


I did pick the diplomatic options.

This lead Anders to flirt with me and Bioware didn't give me an option to turn him down gently. Just two glowing hearts and a broken heart.

#44
Guest_RainbowPuppy_*

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Beerfish wrote...


Player on 1st meeting: Hi Anders!  I hear you are a healer!
Anders:  I think there is something between us!
Player:  Heart symbol
              ' I hate your guts! '
              ' Bugger off you soon to be terrorist!'




It's the second meeting, and really, you have to be exceptionally sweet and forgiving to him for him to make a move on you. Having revealed himself as an "abomination", he's probably shocked enough as it is that you don't outright kill him, and then you pat him on the shoulder and say "aw, don't worry about it, I'm sure your heart was in the right place"? That's exactly what he needed to hear at that moment. It isn't all that strange that he might misinterpret that kindness for interest, though I do think that an option for a gentler rejection would be nice.

Modifié par RainbowPuppy, 22 novembre 2012 - 09:59 .


#45
Plaintiff

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RainbowPuppy wrote...

Beerfish wrote...


Player on 1st meeting: Hi Anders!  I hear you are a healer!
Anders:  I think there is something between us!
Player:  Heart symbol
              ' I hate your guts! '
              ' Bugger off you soon to be terrorist!'




It's the second meeting, and really, you have to be exceptionally sweet and forgiving to him for him to make a move on you. Having revealed himself as an "abomination", he's probably shocked enough as it is that you don't outright kill him, and then you pat him on the shoulder and say "aw, don't worry about it, I'm sure your heart was in the right place"? That's exactly what he needed to hear at that moment. It isn't all that strange that he might misinterpret that kindness for interest.


Misinterpret nothing. I'll jump him like a trampoline. Image IPB

But seriously, the turn-downs are not that bad. They're firm, yes, but polite and direct. At no point does Hawke insult Anders.

Modifié par Plaintiff, 22 novembre 2012 - 10:02 .


#46
Plaintiff

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Annie_Dear wrote...

thats1evildude wrote...

If you just want to be nice, then pick the diplomatic options.

Jesus, why do people have a problem with this? Was the large heart icon not glaringly obvious? Should it be changed to an icon of two stick figures humping to remove any ambiguity?


I did pick the diplomatic options.

This lead Anders to flirt with me and Bioware didn't give me an option to turn him down gently. Just two glowing hearts and a broken heart.

The broken heart is turning him down gently. All Hawke says is something like "Let's keep it professional", or "I don't want you thinking about me that way". To which Anders replies "Strictly business, fair enough", or something along those lines.

Both parties walk away with their dignity intact, there is no problem.

I think people are misinterpreting the icons here. The "heart" icon means "click here to flirt", not "MAKE ANDERS FALL IN WUV!!!", and the broken heart simply means "click here to say you're not interested", not "MAKE ANDERS SLIT HIS WRISTS!!!".

#47
BouncyFrag

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Beerfish wrote...

Maria Caliban wrote...

BouncyFrag wrote...

DA2 companions were a bit overeager to jump your bones...

What? Isabela is the most 'overeager' one and it takes two years before she attempts to jump your bones.


Player on 1st meeting: Hi Anders!  I hear you are a healer!
Anders:  I think there is something between us!
Player:  Heart symbol
              ' I hate your guts! '
              ' Bugger off you soon to be terrorist!'



At this point I started to wonder what the hell had Bioware done to the first incarnation of Anders met in Awakenings. It didn't help that they used a different voice actor. I guess he did have a cat named Ser Pounce A Lot, but thats about all that was similar.

#48
Guest_RainbowPuppy_*

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Plaintiff wrote...

Misinterpret nothing. I'll jump him like a trampoline. Image IPB

But seriously, the turn-downs are not that bad. They're firm, yes, but polite and direct. At no point does Hawke insult Anders.


Ha! Judging by the size of his character thread, you're not the only  one! :D

The rejections might not have been that bad, but they didn't feel easy enough for my Hawkes at least. Personal taste and all. Though most of my Hawkes responded favourably to his advances anyway, so it wasn't a problem.

#49
Plaintiff

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RainbowPuppy wrote...

Plaintiff wrote...

Misinterpret nothing. I'll jump him like a trampoline. Image IPB

But seriously, the turn-downs are not that bad. They're firm, yes, but polite and direct. At no point does Hawke insult Anders.


Ha! Judging by the size of his character thread, you're not the only  one! :D

The rejections might not have been that bad, but they didn't feel easy enough for my Hawkes at least. Personal taste and all. Though most of my Hawkes responded favourably to his advances anyway, so it wasn't a problem.

Well, you know what they say about the length of a man's fanthread...

#50
Firky

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wright1978 wrote...

Mummy22kids wrote...

I had that problem with Merril on my first playthrough of DA2. I said "You're so sweet" at the very beginning but thought of it in a nice way not a flirty way. Then I didn't flirt with her ever again through the whole game. Suddenly in Act 3, when I was already cemented in a romance with Fenris she shows up at my house telling me how beautiful I am! And I had no option to tell her that she had the wrong idea- just to tell her I didn't want her to hurt anyone with blood magic. Though I was tempted to take her to bed just to see how Fenris would react, but I didn't.


That must be where i went wrong in my 1st playthrough. I'm in serious relationship with Isabela and then her supposed friend Merrill turned up on my doorstep out of the blue and chucked herself at me. Annoyed me at the time as i couldn't just tell her i'm in love with Isabela. Never got it again in subsequent playthroughs.


I've been wondering if this is was a bug, or if I was crazy. (I got it on my first playthrough, but I haven't seen it again, or anyone else mention it.)

I was in a romance with Fenris, and I'm 95% sure I never flirted with Merrill; never picked a heart. Then, she turned up in my bedroom and I was rushing through the dialogue and picked top right (usually the olive branch) but I realised it was a heart after I'd clicked it and ... well, I quite like the elf underwear redesign.

At the end of the game; epilogue, she and Fenris were clearly still both flagged in a romance with the Champion, even though I'd broken up with Merrill and Fenris was ... spoiler. That Champion totally deserved to be alone forever, but managed to bag both angry Merrill and spoiler Fenris, somehow.

Hee hee.

As for flirting vs being nice. I think the heart has some advantages, but it removes subtext. What is conversation between humans without ambiguous underlying tension? In a game, though, I think that's really hard to pull off well, because it may have to lead somewhere, set flags etc. I don't know.

Although, lots of Alistair's sweety-pants pseudo-romancey subtext in Origins was there for the male protag without flagging romance. (Or, at least, leading to the actual romance dialogue. Maybe that was female conditional, though, I guess. Actually, that may explain the difference between Zevran and Alistair, structurally, if you think about it.) Maybe the dialogue choices that actually set flags need to be quite clear, whereas general conversation can be more ambiguous.