As a Soldier, I tend to stick with the pistol at earlier levels, relying heavily upon squad powers. I'll switch to assault rifles a little later in the game, once I can get sufficient points into the appropriate weapons skill. I concentrate heavily upon fitness, armor, and any armor upgrades that boost shields. Shields are God! The more shields I have, the happier I am. It's also wise to use and abuse Immunity as often as possible.
Your weapons will overheat very rapidly at early stages of the game, until you get them properly modded/upgraded, so it's important to fire in short, sharp bursts. Nothing is worse than having a weapon overheat in the middle of a firefight.
Later in the game, I find that soldier Shepard, armed with the Spectre assault rifle, cryo ammo, and a heat sink mod, accompanied by Liara and Tali can (almost) effortlessly handle pretty much any situation in the game, I'll occasionally sub Tali for Garrus, but Shep, Tali, Liara are my A-Team. Team members are always outfitted with medical mods for armor, so as to replenish their health without me having to rely on medigel, along with anything that boosts shields.
I personally find that the ME2/3 method of frequent camping and using cover for fire from can be counterproductive in ME1. I usually find it best to keep mobile and strafe from side to side in order to avoid fire.
Those cramped little rooms in the side missions tend to offer the hardest combat early in the game, as enemies tend to rush you. My usual trick at very early stages is to park my squad mates right by the door, move in, grab the attention of the bad guys, and then run back, allowing them to follow me back to the entrance. Do it right, and you'll end up having ony one or two coming at you at any one time. If ambushed out in the open, I keep on moving backward leading them into a kill zone.
Modifié par AshenSugar, 03 décembre 2012 - 08:53 .