Statulos wrote...
Taint Master wrote...
This isn't a very realistic request. Real life is full of dualities.
Look at the last presidential election. You had to go Democrat or Republican. There is no middle ground.
You could technically vote independent, but that's an obvious waste. I like the fact that Bioware doesn't always allow for fence sitting.
You didn´t HAVE TO vote. Just like Hawke could have said ok, I´m leaving.
Well that's boring. Also, there is the concept of picking the "lesser of two evils." You will want to help the lesser one, so the most evil does not win and completely destroy everything.
An example of a "lesser of two evils" thought process:
* Side with mages - blood magic and demons are really bad, but not ALL of the mages in this circle are responsible for the goings on, there are children there who are innocents, and Meredith is too bat-sht crazy to side with.
* Side with templars - Meredith may be totally bat-sht crazy, but we can't let these mages live so that more harm will come from their unrestrained use of blood magic, and Anders's actions show to what extreme lengths mages will go to be "free."
So, you analyze each side for their pros and cons and PICK ONE. Or even if you eliminate the pros completely, which con is the worst, and so should be avoided? Life is full of tough choices, and most entertainment would be boring if it didn't have some major conflict.
The final choice at the end never bothered me. They prepared the player well in advance that you will have to eventually pick a side. Anders states this directly, and the opening scene of Act 3 foretold as much. I would have preferred a
neutral path that led to the final ending choice, which was never an option. I was left with deciding each on a case-by-case basis, helping some mages while turning in others.