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Will Frostbite make cloaks/soft hair more workable?


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45 réponses à ce sujet

#26
Fredward

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What is with the infatuation with cloaks? Tis something I've never understood. They're to keep rain off yes? So why not give everyone an umbrella? xp

#27
Massakkolia

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Foopydoopydoo wrote...

What is with the infatuation with cloaks? Tis something I've never understood. They're to keep rain off yes? So why not give everyone an umbrella? xp


They are? I thought they were designed to keep you warm, appropriately incognito and furtively sexy. I mean, the whole rain coat thing doesn't really work if your wool or velvet cloak is drenched in tons of water. Just look at that poor Batman in Maria's post. 

#28
Helena Tylena

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Cloaks are designed to keep travelers warm and comfortable as they brave the elements. Most traveling folk wore them in ye olden tymes and, unlike the umbrella, they have the added advantage of looking ****in'.

#29
PsychoBlonde

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frag971 wrote...

Hair is very easy to drop into the Uncanny Valley. I say keep it stylized like Borderlands 2 and give it some basic PhysX animation. Don't try to simulate real hair because we can't.

In terms of cloaks im all for it, SWTOR does cloaks very well, especially robes: It's not perfect and i suspect Frostbite can do it better.


Yeah, I prefer stylization to attempts at realism, myself.  But SW:TOR is pretty decent on that front.  Except with the hair.  The hair still looks like it was molded out of plastic.

#30
Insomniak

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A real challenge with long hair in a lot of games is the clipping. If the Frostbite engine is capable of addressing this issue, I'm all for it.

#31
The Teyrn of Whatever

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I will be perfectly content if BioWare chooses to spend resources on things they deem more important than minor aesthetics like flowing fabric animations and dynamic, soft hair, such as spell animations, environments, character designs, armor and clothing, weather effects, day/nights cycle.

Blaming console users and the limitations of their systems for not letting you have pretty, frivolous little details is silly.

#32
Sanunes

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The Teryn of Whatever wrote...

I will be perfectly content if BioWare chooses to spend resources on things they deem more important than minor aesthetics like flowing fabric animations and dynamic, soft hair, such as spell animations, environments, character designs, armor and clothing, weather effects, day/nights cycle.

Blaming console users and the limitations of their systems for not letting you have pretty, frivolous little details is silly.


If this is to my comments, I won't blame the console users for that is something they can't control and really I don't even blame BioWare for making the games for the consoles.  Its just something that has to be considered when making the game for the lowest common dominator and right now that seems to be the console hardware.

#33
Chaos Lord Malek

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#34
The Teyrn of Whatever

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Sanunes wrote...

The Teryn of Whatever wrote...

I will be perfectly content if BioWare chooses to spend resources on things they deem more important than minor aesthetics like flowing fabric animations and dynamic, soft hair, such as spell animations, environments, character designs, armor and clothing, weather effects, day/nights cycle.

Blaming console users and the limitations of their systems for not letting you have pretty, frivolous little details is silly.


If this is to my comments, I won't blame the console users for that is something they can't control and really I don't even blame BioWare for making the games for the consoles.  Its just something that has to be considered when making the game for the lowest common dominator and right now that seems to be the console hardware.


Can't swap out graphics cards in consoles. Can't really modify them in too many other ways. It is what it is, but I'd like to see that change one day.

#35
Liamv2

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Chaos Lord Malek wrote...


This

#36
Guest_PurebredCorn_*

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I don't care so much about the flowing hair, but I would love to see cloaks make an appearance. Velvety cloaks, satin-y cloaks, leathery cloaks... hooded, not hooded, I loves me some cloaks.

Modifié par PurebredCorn, 26 novembre 2012 - 03:55 .


#37
Guest_PurebredCorn_*

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Oops

Modifié par PurebredCorn, 26 novembre 2012 - 03:55 .


#38
Insomniak

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Chaos Lord Malek wrote...



That's incredible :o

I doubt that kind of quality is coming to DA3 though. Because, as mentioned earlier, the majority of the fanbase is made of console users, and current-gen consoles simply don't have the hardware capable of rendering this. It's nobody's fault - it just is what it is.

#39
eggs on leggs

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I'd like better hair, hands and also ears...cloaks would be great too!

#40
Shevy

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Bowstrings and non-skeleton hands first please. But yeah, cloaks are cool and the hair shouldn't look like polished wood.

#41
Nattfare

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Edna: "No capes!"

Still cloaks looks nice and this isn't going to be a realistic medieval combat simulator anyway. ;)

Modifié par Nattfare, 26 novembre 2012 - 09:44 .


#42
Heimdall

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Whenever I hear cloak on this forum I keep thinking of the Sacred Ashes DA:O trailer, the beginning where they're trekking up the peak with cloaks shrouding them.

Then I picture the Inquisitor approaching his/her mountaintop fortress in a blizzard wrapped up in a dark cloak :wizard:

#43
Dutchess

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The hair texture has priority for me. I've always thought that Aveline's hair was pretty bad, and the facial hair did not look like something that resembled hair at all.

The Witcher is older than DA2, and yet this game has at least gone through the trouble of creating textures that look like it's hair.

This:

Image IPB

vs this:

Image IPB

#44
EpicBoot2daFace

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Shevy_001 wrote...

Bowstrings and non-skeleton hands first please.

These are things we shouldn't have to ask for in 2012.

Modifié par EpicBoot2daFace, 26 novembre 2012 - 10:16 .


#45
xen0saur

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Yes! I want to watch my PC trudge up a tall mountain, lightning streaking down the sky, rain pelting against his ye olde standard issue inquisitorial coat, long wet black hair flowing in the harsh winds.

Ahhh, probably won't happen... but a man can dream.

Modifié par xen0saur, 26 novembre 2012 - 11:22 .


#46
Sol Downer

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If at all possible...do it. I'm begging you here, Bioware!