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Few questions about custom content


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#1
vampirnata

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 Hey all.

After reading the forums and not getting answers, where are we on custom content support? I know DATool allows us to view (and export?) existing DA models for use in modelling packages, but:

Are we able to create custom meshes, animations, textures in our modelling packages and import them for use in the toolset?

And if not, any ideas if Bioware are working on getting this functionality for us? Or do we have to wait for someone in the community to release this?

Thanks in advance. 

:alien:

#2
vampirnata

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So after some more searching and reading I have some of the answers I seek.



DATool apparently can retexture and scale existing models, not animated meshes though. Looks like this is in the works.



By the looks of things, Bioware are not working on any functionality to get custom models into the toolset.




#3
Adinos

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Actually, DATool version 0.5 can scale animated models, so you can make miniature demons or whatever - get it here: http://social.bioware.com/project/41/

As for exporting the models for use in Blender/3DS Max or other programs, there are at least three projects that handle that to some degree, but none of them offer a 100% complete solution - I don't think export of cloth meshes is available at all, and export of skinned/animated models is still somewhat problematic.

The same applies to importing into the toolset.

For the record, the projects in question are:

Tazpn's tools http://social.bioware.com/project/218/
ChewyGumball's scripts http://social.bioware.com/project/563/
NewByPower's Blender scripts http://social.bioware.com/project/899/

I have not added export/import features to DATool, as I figured others would develop those tools anyhow, but I might add something to meet my own needs.

Modifié par Adinos, 04 janvier 2010 - 12:58 .


#4
vampirnata

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Thanks Adinos. I am already subscribed to all the projects you mentioned. As you said, it seems that there is no 100% solution as yet.



Also great work on DATool. You are a true patron saint of the community :)