nice damage and fire rate. love it for my rushing Geth Engenieer => Overload to stagger and then kill the enemy
Best Long Range Shotgun?
#51
Posté 24 novembre 2012 - 04:46
nice damage and fire rate. love it for my rushing Geth Engenieer => Overload to stagger and then kill the enemy
#52
Posté 24 novembre 2012 - 04:47
#53
Posté 24 novembre 2012 - 04:47
#54
Posté 24 novembre 2012 - 04:49
Lazengan wrote...
Herbn wrote...
The Crusader is the most accurate at range, but it weighs a ton and is annoying to hit moving targets with the delay.
The tracking on the GPS is really nice, but I always prefer the Wraith if I'm looking for a ranged shotgun. The Wraith is just such an amazing weapon.
that is a L2p issue
If you can consistently land headshots, it does insane damage
you just need the feel of the gun's mechanics. If mastered, the crusader is an amazing weapon
now there is an arguement as to why use the crusader when you can use a sniper rifle. Faster reload times, and because a using a single slug shotgun feels kewl as hell
Yes, just like the Kishock and the graal the delay makes it require a little practise. Nothing much though imo.
#55
Posté 24 novembre 2012 - 05:07
#56
Posté 24 novembre 2012 - 05:13
#57
Posté 24 novembre 2012 - 05:14
#58
Posté 24 novembre 2012 - 07:01
#59
Posté 24 novembre 2012 - 07:05
#60
Posté 24 novembre 2012 - 07:08
Crusader if you're the host and want to try it out.
#61
Posté 24 novembre 2012 - 07:19
#62
Posté 24 novembre 2012 - 07:19
2. Gps on host, it has limited tracking ability so you can shoot at longer range and still hit
3. Grall on host, it has little spread even at long range, but it does not track enemies, on bigger maps like hydra or condor you might face problems on fast moving targets
4. Wraith is great with choke (but mine is not at X level
5. Personal preference is Choked Claymore, it's damage is huge so even if all of the palettes don't hit at the longest range, it still does considerable damage. Reload cancel is a must.
Modifié par darthxaher, 24 novembre 2012 - 07:24 .
#63
Posté 24 novembre 2012 - 07:29
#64
Guest_The Mad Hanar_*
Posté 24 novembre 2012 - 07:39
Guest_The Mad Hanar_*
#65
Posté 24 novembre 2012 - 07:40
Graal - fantastic power, seems great hipfired up close, but I do find it slow after getting used to the Crusader.
GPS - I loved this gun all through ME2 on my Infi Shep, but I just can't get it to hit a thing in mp. It frustrates me because I thought I'd know how to use it straight away. Definitely need more practice, but it's trying my patience.
Wraith - I used this for a while on my FQI, great gun, but feels so much more of close combat gun, how do you make it work better at range?
#66
Posté 24 novembre 2012 - 07:56
Claymore + smartchoke - good at range, at least on snipers, and the new HVB helps. But also heavy, and less straight accuracy than...
Graal - probably the "best" long range shotgun for me, as it's weight is so much more comfy. I used to love it: would stand next to snipers on Dagger or Giant and out snipe them, but enemy buffs and other adjustments have weakened it slightly.
Still I'd call it for best on balance still.
Modifié par Stinja, 24 novembre 2012 - 08:01 .
#67
Posté 24 novembre 2012 - 08:03
#68
Posté 24 novembre 2012 - 08:09
Kogia wrote...
Being an Infiltrator I'm not bothered about weight cooldowns.
The Shadow is the only Infiltrator that does worry about cooldowns. That is, unless you don't want 2 shadow strikes per cloak cycle.
#69
Posté 24 novembre 2012 - 08:13
Lazengan wrote...
Herbn wrote...
The Crusader is the most accurate at range, but it weighs a ton and is annoying to hit moving targets with the delay.
The tracking on the GPS is really nice, but I always prefer the Wraith if I'm looking for a ranged shotgun. The Wraith is just such an amazing weapon.
that is a L2p issue
If you can consistently land headshots, it does insane damage
you just need the feel of the gun's mechanics. If mastered, the crusader is an amazing weapon
now there is an arguement as to why use the crusader when you can use a sniper rifle. Faster reload times, and because a using a single slug shotgun feels kewl as hell
Never said I couldn't hit moving targets with it, just that it's annoying (and keep in mind that I'm saying this as a proficient Javelin user, so I know how to compensate for the delay).
It's not a bad weapon, but if they reduced the weight of that gun significantly, it might give more players a reason to use it. However, as it stands now, there are so many other shotguns that are better options. Hell, I'd actually prefer using the Eviscerator (a very underrated weapon, although not a weapon I'd ever use outside of the challenge since I have a high level Wraith) over the Crusader.
#70
Posté 24 novembre 2012 - 08:15
Jay_Hoxtatron wrote...
Arppis wrote...
Mozts wrote...
Crusader if you get the hang of the delay.
That and it doesn't suffer from lag as much as Graal does.
True, it lags on its own!
Psh, dunno what you talk about!
#71
Posté 24 novembre 2012 - 08:23
#72
Posté 25 novembre 2012 - 08:37
Loscakes wrote...
Kogia wrote...
Being an Infiltrator I'm not bothered about weight cooldowns.
The Shadow is the only Infiltrator that does worry about cooldowns. That is, unless you don't want 2 shadow strikes per cloak cycle.
For some reason I never feel like I want to. I'll SS then either heavy melee another if breaking cloak there won't open me up to trouble, or move out of group range and shoot the next target if it is unsafe.
#73
Posté 25 novembre 2012 - 08:38
wraith is close but it does.
#74
Posté 25 novembre 2012 - 08:46
#75
Posté 25 novembre 2012 - 08:50
KING JAMI wrote...
InTheZone wrote...
Werbal wrote...
Claymore with choke.





Retour en haut






