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Is The Game Too Easy?


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#1
andyx1205

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 Now...I've heard everything about the game being hard...

Are there those however who think the game is easy? I'm level 17 and in Orzammar (just found Branka and I'll finish the quest tomorrow) so I'll be done gathering allies tomorrow (then I'll do the side premium content before going further in main storyline).

I play on Hard.

Main Character is Warrior Tank
Wynne for healing (also has petrify line, death hex, virulent walking bomb)
Morrigan for dps (contributes most dps... has blizzard + death cloud line, amazing spells). Also has nightmare/sleep line.
Leliana for bard archer and picking locks/pickpocketing/etc (contributes more damage to group than wynne but less than morrigan and the tank)

Perhaps its because I have 2 mages, since having 2 mages really makes the game easier (amazing crowd control). 

I think I'll try another playthrough, this time on nightmare and with only 1 Mage to make things harder.

In most fights, I just toss sleep to stun many enemies, then nightmare, and then throw earthquake/blizzard/death cloud with my tank running in (sometimes ill use force field).

Again orange mobs, just toss death cloud/death hex/affliction hex and dps away (if things get tough, start throwing cone of cold and petrify). Only time it gets dangerous is when the mob resists my spells and stuns my tank/uses curse of mortality on him.

#2
OneSkipFromEden

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Nightmare could've been ALLOT harder.

So far I got 1 out of 4 Main quests done; the Circle of Magi.



1. The Ogre at the top of that Tower in Ostagar was easier than the encounter I had right before the first encounter with Morrigan in the Korcari Wilds.

2. My Mage in Golem Form [In the Fade] just one shotted EVERYTHING, and I mean, EVERYTHING with Hurl.. Suck on that boulder.



And I'm not expecting it to get worse.

#3
stillnotking

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The biggest challenge available in the game is soloing on Nightmare with a rogue or warrior. That is definitely not easy (although it is possible).

In a 4-person group, IMO the biggest challenge is doing the Orzammar quests first. The Deep Roads are quite difficult if you do them starting at level 7 or so.

#4
OneSkipFromEden

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I think I'll do a Human Noble Warrior next, so I get the Warrior Specific Achievements..

But the earlier you do it, the easier.. if your build is good/to your preferences.

#5
SusanStoHelit

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They can make the nightmare level as hard as the elite players like. But most people just don't play at that level. I suspect there are quite a few people who use easy, most use normal or hard, and a few use nightmare. Relatively speaking, I mean. If they want the game to sell and stay popular, they've got to scale it to please as many people as possible. You'll always have some who say "too easy" and some who say "too hard". But most people seem happy with the difficulty level as it is.

#6
Jack-Nader

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I agree... default nightmare is too easy. In fact i've been running through as a solo mage in the hope of making it more difficult, however what I find is that it is actually easier than with a full party.

There are several reasons for this but I will list the obvious 2.
#1) you are selling all gear you find and converting it into gold which can be used to purchase mid to end game gear/tomes right off the bat.

#2) As a mage you are free to bombard all your heavy duty AOE spells like fireball continuously without having to babysit your party first.

There are also spells that break the game such as mana clash. Mana clash demolishes fire demons, desire demons, mages, wraiths, shades, abominations, wisps and arcane horrors. I have instantly killed gaxkang with this spell hitting him for roughly 2300 damage. Most of the offensive spells are also crowd control spells. Fireball, cone of cold, rock fist, winters grasp, crushing prison and blood wound.  Once you get glyph of repulsion you don't even have to move anymore.  You can stand in the middle of your glyph and bombard everything.  If anything actually gets past your glyph you can use rock fist to boot them outside your glyph zone.  Misdirection completely nullifies revenants badass melee attacks and trivializes the encounter.

Modifié par Jack-Nader, 04 janvier 2010 - 10:34 .


#7
shrinked

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when i started on normal, i found it too hard for me so i set it to easy,

after that i did it on normal and hard difficulty,

now iam doing nightmare run with one mage group and i think its too easy most of the time,

next run iam gonna try solo run, hopefully that will be harder

Modifié par shrinked, 04 janvier 2010 - 01:41 .


#8
ervanol

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As it looks to me the enemy uses AoE without consideration. Let's say you are against a fire mage with helpers and you can protect yourself against the incoming fire damage, the most harm will go to the mage's allies.

I am not saying that hard and nightmare are easy, but the A.I can help you.

#9
Cybercat999

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I am trying to play no pause nightmare now and its not *that* easy. Maybe I am just unlucky but I see really a lot of resists and some fights are next to impossible (18 thugs in open space back alley, I counted the bodies).

I do have 2 mages party though, because I like that, but when almost all your spells get resisted like 5 times in row you start to wonder if good old bashing on the head would be much better option than such magic.

#10
OPlatypusPrime

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I play on easy, cause it's fun. I don't even know how to use the tatics

#11
RobotXYZ

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This thread should be merged with the thread complaining about enemy 'i win' buttons.  Then the survivor should be mated with some other thread to produce a super thread.

#12
Vaeliorin

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Yes

#13
Wardka

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RobotXYZ wrote...

This thread should be merged with the thread complaining about enemy 'i win' buttons.  Then the survivor should be mated with some other thread to produce a super thread.



Can you then use said thread to ride across the ocean and find previously unreachable caverns containing strange and powerful new materia to make the rest of the game truly trivial?

#14
Rahelron

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When you can solo a game designed do be done with a 4 characters party it means that it is too easy. And many people have done this in nightmare mode.



But I have to say something:

1- In my first playthrough I didn't look at any wiki or forum about this game, I just started playing with the knowlege I had from the manual. Not knowing where to find the best gear and how to specialize my characters I found the game pretty hard. Sometimes I had to switch to easy mode (brood mother, dragon, gaxkang). With more experience now i find the nightmare mode too easy.

2- If you play the game without the DLC equipment everything is more balanced.

3- Remember that most of the people who say that they soloed the game tried the same fights 10 or 12 times, just waiting to be lucky and resist to a particular spell and stuff like that. Look at this: http://www.youtube.c...?v=Dc7uu7FMbys. I also read a report from a guy who beated the game with a solo archer rogue who said that in the first steps he had to do the same travels a lot of times just waiting to avoid random encounters.



So: I think that the game is well balanced, but has two issues: first and foremost with DLC gear, then the fact that every player can decide where to put his stat points when he levels up. This enables exploits like the "full dex build" for rogues that make them almost invincible.

#15
DJ0000

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I think it is surprisingly easy. The odd battle can be difficult but usually doesn't take much figuring out.



Having never played a BioWare game before I read reviews and expected it to be really hard but once you get used to the tactics system everything is doable



Personally, I found the jump in difficulty from normal to hard barely noticeable, the only battle that became that much harder was the Revenants in the Brecilian Forest. In fact I'm not at all intimidated about playing on Nightmare and am planning to do this when I start my next playthrough tommorrow.

#16
Javanaut

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Rahelron brings up a valid point about the DLC equipment. If what I've read is true - that there is going to be numerous DLC's planned for the next couple of years... well, I'm thinking if they keep adding equipment with each new DLC , but don't add difficulty to the game it's going to take player self-restraint in order to keep balance. Either that or players are going to have to keep rolling out difficulty mods to make things harder.

#17
Ronin 3000

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the game scales difficulty pretty well, imo. once you get a feel for the game (i.e. on your second playthrough) it becomes largely easy no matter what difficulty you play on.



if the game were too easy, people would be able to beat NM on their first playthrough with ease.

#18
knownastherat

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The game is/can be as hard/easy as those who play it make it.

#19
keesio74

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All I know is that when i first played on hard, the game was kicking my ass. I was progressing so slow because combat was so tough for me because I was not using my characters (and their items) to the best of their abilities. It all changed when I came to this forum and got tips. Now on my second playthough on hard with the same character, I am breezing along. Because I now know which skills to get first and where to go for optimal gear and combat strategies, it is a lot easier.



Knowledge is power. It is easy to say the game is too easy when you know all the tips and tricks. The only fair way to assess a game's true difficulty is during your first blind playthrough (no wikis, no walkthroughs, no forums). Since you are already posting in this forum, obviously you are not going "blind".

#20
Vaeliorin

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keesio74 wrote...
Knowledge is power. It is easy to say the game is too easy when you know all the tips and tricks. The only fair way to assess a game's true difficulty is during your first blind playthrough (no wikis, no walkthroughs, no forums). Since you are already posting in this forum, obviously you are not going "blind".

To be fair, my first playthrough was with a rogue archer main character (before any patches/hotfixes), without help from the forums, on hard, and I thought it was too easy.  There were only a few places I had to reload more than once.  I did, admittedly, have 2 mages, but they had basically no offensive magic, and mostly just healed (Alistair and I did something like 80% of party damage.)

I have, however, had a lot of experience with this type of game, so I suppose that makes a difference.  But I still think hard should be hard for people like me, while easy can be for people who don't have experience with this type of game.

#21
RobotXYZ

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Wardka,,, only when you bread enough chocobos er threads to yield a 'golden' thread

#22
frostajulie

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I play on the Xbox 360 and it is far different than how the gameplay is on the pc for one it is nearly impossible to micro manage aall characters in a battle and there are times when tactics fail you. I have tried normal but am unable to get very far without dying an awful lot. So I always play on casual while I feel it is too easy, normal is too hard so I play on casual. Luckily I play for the story.

#23
Demonic Spoon

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There were only a few places I had to reload more than once.


Erm...is this really your definition of "Too easy"?

Reloading over and over is annoying and breaks the flow of this story-driven game.


Also, I suspect a lot of these "too easy" complaints come from people who really exploit the AI. For example, most fights can be made significantly easier by "pulling" enemies from their groups piecemeal instead of actually
engaging them. The guide on soloing NM with a DW rogue stated that to beat the first ogre (in the tower), you simply run away, turn, dual-weapon sweep, and repeat.

You can also min/max pretty well to create some very powerful characters. Many players use the respec mod to create the "Optimal" party.

It's really a story-driven game. My guess is that Bioware balanced the game assuming that the person WASN'T trying to exploit the AI, and wasn't mulling over the 'best' party compositions/equipment/skills/stats/etc, and wasn't using mods to recreate everything from scratch. If you really want the game harder...there's a mod out there that increases the difficulty on Hard and Nightmare. Go grab that.

Modifié par Demonic Spoon, 05 janvier 2010 - 01:00 .


#24
maxernst

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Amen to your comments, Demonic Spoon. If you approach the game as a real-time strategy game and focus on exploiting the AI as much as possible and carefully min-maxing equipment and skills, no doubt the game becomes easy. On the other hand, if you approach it as a roleplaying game and making choices based on the personality and goals of your chosen character, it might be more difficult.



Personally, I doubt that the majority of people buying the game have the inclination (or the time) to devise ideal strategies, test the A.I. through multiple play-throughs and perfect their character development. I know I don't. Frankly, I've been known to abandon some quite interesting games because I got frustrated with all the saving and reloading (System Shock 2 and Wizardry 8 come to mind). I gave up Baldur's Gate because I got so annoyed with failing to protect the two nobles from the Doppelgangers, although that was in part because every time you reloaded you had to go through this ten-minute long dialogue over again.



If you want a challenge, I'm sure you can think of ways to make things more difficult for yourself.

#25
Twainer

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Demonic Spoon wrote...
If you really want the game harder...there's a mod out there that increases the difficulty on Hard and Nightmare. Go grab that.


Here's  link to the Nightmare Plus Mod
http://social.biowar...ct/667/#details

It changes alot of things including mage balance, enemy AI (no more bow pulling 1 mob) and potion cooldowns.
So if you want a really tough challenge it might be worth a try.