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I sucks at video games, so you can make the game very easy on easy?


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#151
Vitlen

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Maria Caliban wrote...

How can you have skill at chess? You just pick up a piece and move it.
How can you have skill at writing? You just tap on a keyboard or move a pen across paper.


Yes you`re 100% right there`s no such a thing as skill. It`s just a fairytaleImage IPB.

#152
CENIC

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I'd like a difficulty system like ME3's for DA3.

Narrative - Same as in ME3; character is invulnerable and enemies go down much more quickly.

RPG - Ideally this mode would include features from DAO that enhanced tatical combat, such as a top-down isometric camera view. This mode would be further divided into Normal, Hard, and Nightmare.

Action - Dialogue choices are auto-picked for you, your character and companions are auto-leveled, companions use the default AI, etc.

Modifié par CENIC, 26 novembre 2012 - 01:09 .


#153
Wulfram

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Bioware should try to make sure the party members tactics work better by default. And stop having the autolevel up waste points on things like magic and cunning for a warrior.

#154
ImperatorMortis

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CENIC wrote...

I'd like a difficulty system like ME3's for DA3.

Narrative - Same as in ME3; character is invulnerable and enemies go down much more quickly.

RPG - Ideally this mode would include features from DAO that enhanced tatical combat, such as a top-down isometric camera view. This mode would be further divided into Normal, Hard, and Nightmare.

Action - Dialogue choices are auto-picked for you.


Inb4 Narrative is too difficult. 

Modifié par ImperatorMortis, 26 novembre 2012 - 12:56 .


#155
sickpixie

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Allan Schumacher wrote...

I'm starting to understand why so many people look down on casuals.


I don't. If you do based on this thread, you're coming to a bizarre conclusion. Why someone would judge another human being simply for liking something different is beyond me.


Game combat difficulty is a relatively flexible thing to adjust.

There are many that love the stories, but often struggle (or do not care for) the combat aspects.

It's possible to skip the conversation and story elements of the game if one wants to. Would you really be against the game if we still provided a challenging combat for yourself, but a game mode that made it so that those that love the stories could experience what they want?

If so, why?

Not all challenge is fun. Creating a simple battle and increasing the health, damage, resistances, and immunities of your opponents will make it more challenging but it's still not interesting. I think the concern is that instead of coming up with intricate battles and giving people a disproportionate advantage on the easiest difficulty, you'll approach it the other way around. Given the two previous games, it's a fair assumption to make.

#156
Wolfspawn

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Goddamn... Let me just say this to all you guys who look down on "Casual" gamers. How the hell would you feel if somebody said that all Hardcore gamers are insecure douchebags who live in the basement with their mothers, spouting swears at anyone who makes you angry? Don't judge people based on what they enjoy as opposed to you. Also, what the hell is with this labeling gamers? I just play games because they're fun, and at the same time investing time and loving the journey. I do not like labeling myself as a "Casual" OR a "Hardcore". I'm just a "gamer". What the hell is with everybody!?

Okay... rage over...

#157
Wolfspawn

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wesam987 wrote...

Is he trolling?


No.

#158
jackygates

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playing on easy is mostly for me is to play the game to know the storyline and yes I do play games on that mode 1st to learn story and after if the game has good replay vaule which every Bio game does I move up to normal and so forth I rearly play on harder than hard =) Keep at it if you aren't doing well on easy mode practice makes better

#159
Guest_Jebbediah Javvers_*

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Fable 2 and 3 should be perfect for you then.

#160
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Jebbediah Javvers wrote...

Fable 2 and 3 should be perfect for you then.



#161
The Six Path of Pain

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The Mad Hanar wrote...

The Six Path of Pain wrote...

The Mad Hanar wrote...

lol at people making fun of this guys "skill." How can you have skill at a video game? All you do is press a button or click a mouse.I normally play on Normal or Hard but I can understand your frustration. It's been torture trying to introduce my casual gaming friends to RPGs. The learning curve is a lot steeper. As for your troubles, an easy way to play this game to play as a mage. You'll eventually unlock powers, such as cone of cold, that makes this game child's play. The first and last hours of an RPG are always the hardest, you just have to muscle through those portions.

If you don't think you need skills for video games then pick yourself up a copy of Tekken and Street Fighter.Then sign yourself up for a tournament.Don't even bother practicing buddy after all it's just pushing a bunch of buttons.Do that then call me in the morning and let me know how that turned out for you ;)


I remember playing Tekken 6 online for the first time on the first day that I bought the game. Oh. My. God.

Those cheap bastards. :pinched:


On topic, some people simply do not have the time or the patience to learn the specifics of a game. That doesn't make them lesser of a person. YouTube can save lives, as can game forums. For the longest time I was getting creamed on DA:O because I didn't know two basic rules: take out the mage first and use equipment such as belts, necklaces and rings. Is that skill? I don't necessairly think so. That's just learning the game, which I have the time and patience to do so. For all we know this guy could be a high schooler who takes AP classes and only has an hour to play every day. Maybe he goes to school all day and works grave yards. Anything can really hamper the time that you have to play and learn video games. Not learning them doesn't make you a blight on the universe and wanting to enjoy them without this knowledge doesn't make you a fool. Just know that not learning a game can make life fairly difficult for you. DA:O is still a little challenging, even on Casual. Scum bag mages.

Tekken 6 online just plain sucks(Tekken Tag 2 on the other hand has really good online)but yeah there are always gonna be cheap players online,but it is all so sweet when you know how to counter their cheap tactics.Anyway I doubt even the really good online player would stand a chance against a descent offline players.Check out the tournament level players for games like Tekken,Street Fighter,and Mortal Kombat and tell me that doesn't require skill...Also you might want to try Mana Clash if you decide to play Origins again it one shots almost every mage in the game,or use Dog to quickly close in on a mage then use Overwhelm.There I just made the game 5X easier for you.

#162
Sable Rhapsody

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Wulfram wrote...

Bioware should try to make sure the party members tactics work better by default. And stop having the autolevel up waste points on things like magic and cunning for a warrior.


This would help for playing on easier difficulties.  The game's "default" auto-level and tactics don't get any smarter at lower difficulties, and TBH they can be pretty terrible sometimes.  Presumably if folks want to play primarily for the story/narrative rather than combat, they don't want to monkey around with the tactics or trawl forum threads on which powers to pick.

Modifié par Sable Rhapsody, 26 novembre 2012 - 04:19 .


#163
Fredward

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Vitlen wrote...

Maria Caliban wrote...

How can you have skill at chess? You just pick up a piece and move it.
How can you have skill at writing? You just tap on a keyboard or move a pen across paper.


Yes you`re 100% right there`s no such a thing as skill. It`s just a fairytaleImage IPB.


That sounds suspiciously like how things work in the Sims. I'm level 10 at wasting my life on the internet! XD

Modifié par Foopydoopydoo, 26 novembre 2012 - 06:41 .


#164
Ulathar

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I haven't read the whole thread, so it has probably been mentioned before, but a story-mode setting (like the one in ME3) could/should solve this problem while the higher settings could still provide a challenge for those who want that.

#165
Jadebaby

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ImperatorMortis wrote...

CENIC wrote...

I'd like a difficulty system like ME3's for DA3.

Narrative - Same as in ME3; character is invulnerable and enemies go down much more quickly.

RPG - Ideally this mode would include features from DAO that enhanced tatical combat, such as a top-down isometric camera view. This mode would be further divided into Normal, Hard, and Nightmare.

Action - Dialogue choices are auto-picked for you.


Inb4 Narrative is too difficult. 


My GOD, please no action mode! It's a total waste of resources!

#166
sH0tgUn jUliA

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Just say "no" to action mode.

#167
HiroVoid

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I don't see why we can't have action mode. If we can accomodate the people who can't stand the combat, surely we can accomodate those who don't like the story and would rather get on with the combat.

#168
nightscrawl

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bob_20000 wrote...

Also, what the hell is with this labeling gamers? I just play games because they're fun, and at the same time investing time and loving the journey. I do not like labeling myself as a "Casual" OR a "Hardcore". I'm just a "gamer". What the hell is with everybody!?

This is veering off topic a bit, but I feel this merits a response.

Unfortunately, the term "casual" has developed a negative connotation when it should not have one. As you can see from some posts in this thread, people have varrying reasons why they might be considered a "casual" gamer. These include being honest with yourself about your skill level (as the OP is) or desire for improvement, your goal in playing a particular game (to experience the story versus challenging yourself or competing against other players), any physical disabilities or infirmities that might hamper game play, real life responsibilities such as work and family that force you to have severe time restrictions, and so forth.

To me, the label "casual" connotes the amount of time and energy a player is willing to put into the game, as well as a player's gaming goals. I consider myself a casual gamer. While I have a lot of time put into several different games, I play them merely for entertainment, and don't really have a desire to push myself in any way. My exception is the raiding I do in WoW, but as that's a guild activity, I look at it completely differently.

#169
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Yeah I am a competitive gamer who has gone to tournaments to compete for big golf checks. I love gaming and I love being good at the games I want to play. With that said, I don't like party-based crpg gameplay. It is very dull and slow, and I play almost all crpgs on the lowest difficulty setting so I can skip the parts I don't enjoy.

As far as I'm concerned, anything that does a better job of entertaining me is a good thing. And any time the devs put in additional options or toggles to give the players more variety, that is also a good thing.

#170
Guest_GlaberN7_*

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runscript killallhostiles :ph34r:

#171
Guest_GlaberN7_*

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Edit: Double post.

Modifié par GlaberN7, 26 novembre 2012 - 03:23 .


#172
Guest_Iveforgotmypassword_*

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I sympathise with the OP as I'm rubbish at games too and just want a story. Dragon Age 1 was the game I cheated in the most ever as it ruined it for me having to reload all the time and go through the same seemingly impossible battles to advance the story that I was more interested in. Until I discovered there were console commands as mentioned above and I became the god of war with every single spell available, loads of potions, weapons and armour !

#173
Guest_RainbowPuppy_*

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GlaberN7 wrote...

runscript killallhostiles :ph34r:


No such luxuries for the console players, sadly.

#174
hexaligned

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nightscrawl wrote...

bob_20000 wrote...

Also, what the hell is with this labeling gamers? I just play games because they're fun, and at the same time investing time and loving the journey. I do not like labeling myself as a "Casual" OR a "Hardcore". I'm just a "gamer". What the hell is with everybody!?

This is veering off topic a bit, but I feel this merits a response.

Unfortunately, the term "casual" has developed a negative connotation when it should not have one. As you can see from some posts in this thread, people have varrying reasons why they might be considered a "casual" gamer. These include being honest with yourself about your skill level (as the OP is) or desire for improvement, your goal in playing a particular game (to experience the story versus challenging yourself or competing against other players), any physical disabilities or infirmities that might hamper game play, real life responsibilities such as work and family that force you to have severe time restrictions, and so forth.

To me, the label "casual" connotes the amount of time and energy a player is willing to put into the game, as well as a player's gaming goals. I consider myself a casual gamer. While I have a lot of time put into several different games, I play them merely for entertainment, and don't really have a desire to push myself in any way. My exception is the raiding I do in WoW, but as that's a guild activity, I look at it completely differently.


Faulty assumptions.  Given the same amount of time and effort, some people will just be better than you (or I) will be.  The goal is always the same, to have fun.  Some people just do not find simplicity or ease to be enjoyable, even in their relaxing time/hobbies.

#175
Rpgfantasyplayer

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I can understand what the OP is saying. I usually start the game the first time on casual to play for the story. Yes, it was challanging the first time through on some parts. After the first time I play at different difficulties. I have gotten my mom playing RPG's and to say the least, she is not that good but she enjoys them. Every time she starts playing a game that I have gotten her, she calls me asking me how to do this or that and sometimes I even have to go to her house to get past a certain part for her. There are some people that enjoy the games but just are not that coordinated to play even at the easiest of levels on some of the fights.