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I think I found the best Asari Adept build


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#1
KainD

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This build doesn't involve the incediary ammo + warp glitch. All aspects are in synergy and this build tops the score boards on platinum vs any faction. 

So this build goes like this:
Link


+ The incediary ammo IV.

How this works is:
1) Vs any regular troopers - Acolyte shot + Throw. Any shields are gone with the first shot, any health is gone to a throw that detonates the fiery explosion. Massive AoE damage, can take out multiple regular mobs at a time. 
2) Vs any armored targets and bosses - Shoot acolyte until their shields are depleted, then detonate the fiery explosion with Warp and detonate warp with throw right after that, proceed to finish of the target with more warp+throw combos, wcich after the initial burst takes almost no time. 

On a side note, I found that Asari actually also has one of the best, most responsive, most useful dodges in the game.

So best? B)

Modifié par KainD, 24 novembre 2012 - 04:24 .


#2
DAFerelden91

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Your idea is rather unique, though personally I would not recommend omitting Stasis for its great crowd control potential. This is just my opinion, no offense.

#3
KainD

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DAFerelden91 wrote...

Your idea is rather unique, though personally I would not recommend omitting Stasis for its great crowd control potential. This is just my opinion, no offense.


I'm just not really sure in which situation I would rather use stasis. Acolyte provides an initial stagger on all the mobs that are not immune to stasis, and the following biotic power just kills the target doing AoE damage. 

And stasis also has the longest cooldown out of all the powers asari adept has. 

#4
N7 Whiskey

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I do this with the Human Sentinel. Works great with Cryo Rounds too. Works even better when you have a Krogan Soldier teammate priming entire groups of enemies with Inferno Grenades!

Also, as the poster above stated, don't forgo Stasis. I always do a 6/6/6/0/6 build with the AA and you don't lose anything since your damage output comes from combo explosions. I converted the great INVADERONE to this build and he loved it for soloing Platinum.

#5
Original Twigman

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....no

This build can get out-DPS'ed by an AA using a harrier - Mooks and bosses go down quicker.

#6
llandwynwyn

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A stasisless AA, huh...The human sentinel can do the same.

#7
Matthias King

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That's the same build I use, except I go with Expose on Warp instead of Lasting Damage, and Force on Throw instead of Radius.

#8
DeadeyeCYclops

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If its the best for your playstyle, then use it, and ignore what anyone else says..... that is all

#9
Barneyk

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What is the warp and incendiary glitch?

#10
KainD

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BuckshotSamurai wrote...

I do this with the Human Sentinel. Works great with Cryo Rounds too. Works even better when you have a Krogan Soldier teammate priming entire groups of enemies with Inferno Grenades!

Also, as the poster above stated, don't forgo Stasis. I always do a 6/6/6/0/6 build with the AA and you don't lose anything since your damage output comes from combo explosions. I converted the great INVADERONE to this build and he loved it for soloing Platinum.


The human sentinel is basically the same thing yeah. The only reason I like asari adept more is because of her awesome dodge. 

But I would argue with the power damage. It adds up to quite some serious damage if you look at the table provided in the link. 45% bonus power damage from the passive, +50% from the amp. That's almost 100% more dmg from regular biotic attacks. It can really be felt during the game. 

#11
KainD

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Original Stikman wrote...

....no

This build can get out-DPS'ed by an AA using a harrier - Mooks and bosses go down quicker.


How does a mook go down faster than 1 second? And how does harrier kill multiple mooks at a time? And how does harrier do better vs shields on bosses? 

#12
Original Twigman

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KainD wrote...

Original Stikman wrote...

....no

This build can get out-DPS'ed by an AA using a harrier - Mooks and bosses go down quicker.


How does a mook go down faster than 1 second? And how does harrier kill multiple mooks at a time? And how does harrier do better vs shields on bosses? 


1) headshot

2) headshots/BEs - ??? don't understand the revelance

3) you can always use an acolyte for shield stripping then switch to the harrier or another high dps weapon to take them down even faster.

Modifié par Original Stikman, 24 novembre 2012 - 04:49 .


#13
KainD

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Original Stikman wrote...

1) headshot

2) headshots/BEs - ??? don't understand the revelance

3) you can always use an acolyte for shield stripping then switch to the harrier or another high dps weapon to take them down even faster.


Harrier doesn't kill with a single bullet. Acolyte shot followed by a trow kills the target instantly. And you don't even have to wait for acolyte shot to land on the target to cast a throw  you can shoot both almost at once.

My build has a power recharge speed of +190%, bringing the harrier criples that seriously and makes my throw have a cooldown twice as large, and I can't chain combo, not even talking about warp which will be even longer. 

#14
Jay_Hoxtatron

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KainD wrote...

Original Stikman wrote...

1) headshot

2) headshots/BEs - ??? don't understand the revelance

3) you can always use an acolyte for shield stripping then switch to the harrier or another high dps weapon to take them down even faster.


Harrier doesn't kill with a single bullet. Acolyte shot followed by a trow kills the target instantly. And you don't even have to wait for acolyte shot to land on the target to cast a throw  you can shoot both almost at once.

My build has a power recharge speed of +190%, bringing the harrier criples that seriously and makes my throw have a cooldown twice as large, and I can't chain combo, not even talking about warp which will be even longer. 



You're on PC right? If I bring a Harrier AA and you an Acolyte AA, we could test what build is the best.

#15
KainD

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Jay_Hoxtatron wrote...

You're on PC right? If I bring a Harrier AA and you an Acolyte AA, we could test what build is the best.


Sure, no problem. Only question will be what is your time zone? If it's near then we can do it without lags, because I tried playing with a person from over the sea and it sucked for one of us. I am currently in the UK. 

#16
Jay_Hoxtatron

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KainD wrote...

Jay_Hoxtatron wrote...

You're on PC right? If I bring a Harrier AA and you an Acolyte AA, we could test what build is the best.


Sure, no problem. Only question will be what is your time zone? If it's near then we can do it without lags, because I tried playing with a person from over the sea and it sucked for one of us. I am currently in the UK. 


I'm in France. So I shouldn't get much lag if you host, unless your upload is terrible.

#17
Lajkos

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turn it upside down and you may be on to something (6/6/6/6/0)

#18
KainD

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Jay_Hoxtatron wrote...

I'm in France. So I shouldn't get much lag if you host, unless your upload is terrible.


Alrighty then, I sent you an invite, my nick is Igorexacan.

#19
KainD

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Lajkos wrote...

turn it upside down and you may be on to something (6/6/6/6/0)


But how is stopping the enemy in place is better than killing them? 

See this build is VERY relliant on consumables and a specific weapon. If I don't use acolyte, the build is not useful, if I don't have incediary ammo available, the build is not useful too. But if you have both, it't godlike. 

Modifié par KainD, 24 novembre 2012 - 05:04 .


#20
BridgeBurner

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KainD wrote...

Sure, no problem. Only question will be what is your time zone? If it's near then we can do it without lags, because I tried playing with a person from over the sea and it sucked for one of us. I am currently in the UK. 


Spoiler alert, but Jay's build is better.

:lol:

#21
KainD

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Annomander wrote...

Spoiler alert, but Jay's build is better.

:lol:


Well, I know that Jay is a very good shot, so he can turn any class into cool with awesome gunplay. Though need to see if numbers>skill. =)

#22
JaKaSa

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might try this out when I get my acolyte to higher level.. even though I love stasis.

#23
KainD

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JaKaSa wrote...

might try this out when I get my acolyte to higher level.. even though I love stasis.


Yeah as I said stasis in redundant here and this build works on the human sentinel all the same, just that I love asari dodge. 

#24
BridgeBurner

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KainD wrote...

Annomander wrote...

Spoiler alert, but Jay's build is better.

:lol:


Well, I know that Jay is a very good shot, so he can turn any class into cool with awesome gunplay. Though need to see if numbers>skill. =)


Well, all I'm saying is, when we got a host migration wave 3, he already had 20 headshots. 2 waves later due to host migration he earned his 2nd 20 headshots medal.

So he finished the game with under 75 kills over 40 of which were headshot kills, according to the screen cap i have.

:wizard:

#25
NYG1991

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I've used the same technique. I put 6 pts into stasis just to stop the occasional phantom or curb stomp