Aller au contenu

Photo

I think I found the best Asari Adept build


  • Veuillez vous connecter pour répondre
203 réponses à ce sujet

#26
setrus86

setrus86
  • Members
  • 476 messages
...huh, I might try this, actually. I always feel my 6/6/6/5/3 Asari is a bit too squishy, and I don't use stasis THAT often...cheers, mate.

#27
KainD

KainD
  • Members
  • 8 624 messages

Annomander wrote...


Well, all I'm saying is, when we got a host migration wave 3, he already had 20 headshots. 2 waves later due to host migration he earned his 2nd 20 headshots medal.

So he finished the game with under 75 kills over 40 of which were headshot kills, according to the screen cap i have.

:wizard:


Yes see, at this point, it has nothing to do with a build, it has to do with skill of gunplay. And I'm sure there are classes that synergize better with gunplay than Asari Adept. 

#28
KainD

KainD
  • Members
  • 8 624 messages

setrus86 wrote...

...huh, I might try this, actually. I always feel my 6/6/6/5/3 Asari is a bit too squishy, and I don't use stasis THAT often...cheers, mate.


BTW guys if you try the build, some feedback would be appreciated, would be cool to hear more opinions of people who played the build first hand. ^_^

Modifié par KainD, 24 novembre 2012 - 05:21 .


#29
Lajkos

Lajkos
  • Members
  • 845 messages

KainD wrote...

Lajkos wrote...

turn it upside down and you may be on to something (6/6/6/6/0)


But how is stopping the enemy in place is better than killing them? 

See this build is VERY relliant on consumables and a specific weapon. If I don't use acolyte, the build is not useful, if I don't have incediary ammo available, the build is not useful too. But if you have both, it't godlike. 


How is killing one enemy better than stopping half an army of them?

And if you need consumables and specific weapons for the build to work it's far, far, FAR from beeing the best AA build

#30
KainD

KainD
  • Members
  • 8 624 messages

Lajkos wrote...

How is killing one enemy better than stopping half an army of them?

And if you need consumables and specific weapons for the build to work it's far, far, FAR from beeing the best AA build


Stasis doesn't have THAT huge of an AoE. If enemies are clumped like that I will kill them all insead of stopping them, not just one of them. Acolyte strips the shields in AoE, my throw is AoE, the fiery explosion is AoE, I can kill a crowd of people. 

I see it differently. The build is optimized with every small detail for the ultimate performance. 

Modifié par KainD, 24 novembre 2012 - 05:26 .


#31
KalilKareem

KalilKareem
  • Members
  • 1 294 messages
Isnt jay renowned to be the best player on PC atm? We what is OP getting half his score supposed to prove?

#32
Lajkos

Lajkos
  • Members
  • 845 messages

KainD wrote...

Lajkos wrote...

How is killing one enemy better than stopping half an army of them?

And if you need consumables and specific weapons for the build to work it's far, far, FAR from beeing the best AA build


Stasis doesn't have THAT huge of an AoE.
If enemies are clumped like that I will kill them all insead of stopping them, not just one of them. Acolyte strips the shields in AoE, my throw is AoE, the fiery explosion is AoE, I can kill a crowd of people. 

I see it differently. The build is optimized with every small detail for the ultimate performance. 

Learn to use it

#33
KainD

KainD
  • Members
  • 8 624 messages

Lajkos wrote...
Learn to use it


What, Stasis AoE changes depending on your skill? That comment really doesn't make sense. If we go by NUMBERS, I have the same or greater AoE using my explosions, that kill enemies instead of stopping them.

Modifié par KainD, 24 novembre 2012 - 05:32 .


#34
Deerber

Deerber
  • Members
  • 16 854 messages

KainD wrote...

This build doesn't involve the incediary ammo + warp glitch. All aspects are in synergy and this build tops the score boards on platinum vs any faction
...


/Opens the link.
/Looks at the weapon.
/See acolyte only.

->conclusion regarding the bold part:

Who the hell have you been playing with, Mickey Mouse?

#35
capn233

capn233
  • Members
  • 17 397 messages
When I saw the thread title I wondered if it had 0 in Stasis.

Stasis is hokey unless you for some unbeknown reason want to set a bubble up as a trap. For the occasional Phantom you don't need more than 1 pt in it. Especially in light of various gimmick guns that are available now that were not available in the demo.

In any event regarding the guns, I don't see how a Harrier ruins your cooldown. Throw is 1.67s on your build with Acolyte X and Harrier X if you forgo the heavy barrel on the Acolyte.

As far as scoring potential, which is largely irrelevant, Valkyrie with any number of guns will score higher. AF stacks twice per second, so you get to override anyone else's biotic primers, and you have higher debuff.

#36
KainD

KainD
  • Members
  • 8 624 messages

Deerber wrote...

KainD wrote...

This build doesn't involve the incediary ammo + warp glitch. All aspects are in synergy and this build tops the score boards on platinum vs any faction
...


/Opens the link.
/Looks at the weapon.
/See acolyte only.

->conclusion regarding the bold part:

Who the hell have you been playing with, Mickey Mouse?


No, just regular people that play platinum and can hold their own on it. I have a 190% Cooldown bonus, this build is about using powers, not gunplay.

#37
Deerber

Deerber
  • Members
  • 16 854 messages

KainD wrote...

Deerber wrote...

KainD wrote...

This build doesn't involve the incediary ammo + warp glitch. All aspects are in synergy and this build tops the score boards on platinum vs any faction
...


/Opens the link.
/Looks at the weapon.
/See acolyte only.

->conclusion regarding the bold part:

Who the hell have you been playing with, Mickey Mouse?


No, just regular people that play platinum and can hold their own on it. I have a 190% Cooldown bonus, this build is about using powers, not gunplay.


And that is exactly why you're never going to top - score in a game with people who really know what they are doing.

#38
tfoltz

tfoltz
  • Members
  • 666 messages

KainD wrote...

setrus86 wrote...

...huh, I might try this, actually. I always feel my 6/6/6/5/3 Asari is a bit too squishy, and I don't use stasis THAT often...cheers, mate.


BTW guys if you try the build, some feedback would be appreciated, would be cool to hear more opinions of people who played the build first hand. ^_^


It works great because stasis is awful. Though I prefer expose in warp and all force in throw.

#39
Komrade Kaos

Komrade Kaos
  • Members
  • 131 messages
It's a radical build to say the least; I've always used stasis like a recon or proximity mine; but on gold or platinum sets the mob are quicker. Doing away with stasis entirely for the sake of enhanced fitness and combo damage might yield better results especially against collectors...I'm going to give it a try soon thanks!

#40
KainD

KainD
  • Members
  • 8 624 messages

tfoltz wrote...

It works great because stasis is awful. Though I prefer expose in warp and all force in throw.


Here is my reasoning for this specific build:

Acolyte doesn't do much weapon damage once the shields are gone, so it's only function is to prime incediary explosions, so the weapon damage 15% is pretty useless from expose. But if you use your warp in does 40% more damage instead of 15%.
As for the throw. I use AoE because it is 1) a lot easier to land. 2) This build has problem with guardians, since nothing on the arsenal pierces their shield, BUT area throw easily hits guardians from behind, which eliminates the guardian problem. 

#41
MagicThoughts

MagicThoughts
  • Members
  • 374 messages
I'd put 3 pity points in stasis just for phantoms and such.

#42
KainD

KainD
  • Members
  • 8 624 messages

MagicThoughts wrote...

I'd put 3 pity points in stasis just for phantoms and such.


1 Acolyte shot - phantoms barrier depleted => Throw, boom phantom is dead. When it's platinum it sometimes requires just 1 more Acolyte shot to kill the phantom for sure, usually when phantom makes a power block stance. 

#43
Feneckus

Feneckus
  • Members
  • 3 076 messages
Acolyte + power is actually terribly innefficient in most cases. It takes way too long.

#44
megabeast37215

megabeast37215
  • Members
  • 13 626 messages

MagicThoughts wrote...

I'd put 3 pity points in stasis just for phantoms and such.


This... and sacrifice the last rank of passive or fitness. It's a great ohh **** button...

#45
KainD

KainD
  • Members
  • 8 624 messages

Feneckus wrote...

Acolyte + power is actually terribly innefficient in most cases. It takes way too long.


How? Acolyte shots don't share cooldowns with power use. 

Edit: Or are you trying to snipe things with powers across huge maps like giant?

Modifié par KainD, 24 novembre 2012 - 05:47 .


#46
HolyAvenger

HolyAvenger
  • Members
  • 13 848 messages
I run 36665 and do OK with it. Not on Plat though, its bad for boss killing.

#47
capn233

capn233
  • Members
  • 17 397 messages

KainD wrote...

Acolyte doesn't do much weapon damage once the shields are gone, so it's only function is to prime incediary explosions, so the weapon damage 15% is pretty useless from expose. But if you use your warp in does 40% more damage instead of 15%.

This is ignoring the fact that your teammates probably are running decent guns though.

#48
KainD

KainD
  • Members
  • 8 624 messages

HolyAvenger wrote...

I run 36665 and do OK with it. Not on Plat though, its bad for boss killing.


Oh that is totally true. If you are more about teamplay then Expose is the way to go. I just usually like to rely on myself.

#49
XTR3M3

XTR3M3
  • Members
  • 1 066 messages
I don't use stasis much....mostly on phantoms and the occasional nemesis so might be worth a try. I will probably leave at least 3 in stasis and sacrifice the last fitness though. phantoms are a pain to squishy characters especially with their bubble and ridiculous levels of DR while cartwheeling. I tend to favor the 6/6/6/5/3 build though and roll with a paladin only to HS the phantoms when in stasis.

Modifié par XTR3M3, 24 novembre 2012 - 06:09 .


#50
mmarkus

mmarkus
  • Members
  • 9 messages
Hmm... interesting build.

Have to try it. It's been a long time since I played Asari Adept.

Please share your experiences with it.