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Sympathetic / Snarky / Agressive - Not enough!


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#26
Blackrising

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Mr Mxyzptlk wrote...

The Six Path of Pain wrote...

I'd prefer they get rid of the tones altogether,but I doubt that is going to happen.If so then I would love if they added a stoic tone on the wheel :D


There totally needs to be a stoic tone, also my character needs to walk around with a perma pissed off look on his face that never changes, I dont want to see ANY emotion on my character's face other than pissed off.



#27
Mr Mxyzptlk

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Blackrising wrote...

Mr Mxyzptlk wrote...

The Six Path of Pain wrote...

I'd prefer they get rid of the tones altogether,but I doubt that is going to happen.If so then I would love if they added a stoic tone on the wheel :D


There totally needs to be a stoic tone, also my character needs to walk around with a perma pissed off look on his face that never changes, I dont want to see ANY emotion on my character's face other than pissed off.


Oh god I just thought about how glorious this would be in the sex scenes, make it so Bioware.

#28
Blackrising

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Mr Mxyzptlk wrote...

Blackrising wrote...

Mr Mxyzptlk wrote...

The Six Path of Pain wrote...

I'd prefer they get rid of the tones altogether,but I doubt that is going to happen.If so then I would love if they added a stoic tone on the wheel :D


There totally needs to be a stoic tone, also my character needs to walk around with a perma pissed off look on his face that never changes, I dont want to see ANY emotion on my character's face other than pissed off.


Oh god I just thought about how glorious this would be in the sex scenes, make it so Bioware.


xD

"Oh yeah...that's good...Image IPB"
"I love you.Image IPB"
"I am so happy.Image IPB"

#29
Kajagoogoo3

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The Six Path of Pain wrote...

I'd prefer they get rid of the tones altogether,but I doubt that is going to happen.If so then I would love if they added a stoic tone on the wheel :D

That would be awesome.

#30
Spedfrom

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labargegrrrl wrote...

have said it before and will say it again...

there should have been two options for each personality type.

agro had a nasty predisposition to automatically be anti-mage (think agrohawke with grace in act i) most of the time, which didn't fly with all my hawkes...except on one quest i can think of where you pretty much had to sound anti-templar if you were into fisting (that whole mess with anders/justice in dissent) and that didn't work well with pro-circle/anti-mage agros.

diplo options often were given to agreeing with everyone in situations where you wanted them to disagree in a peaceable manner (remembering merril's little blood mage sequence in particular, or any convo with anders when using pro-circle diplohawke)

and with purple people, i never knew if i'd end up with a joke or a charm, and sometimes one or the other didn't seem appropriate (think viscount dumar/seamus? aveline was right! snarky responses just make you sound like an @ss!)

of course, you could always respond out of character, and that's fine. but even with that, sometimes i wanted to, say, chew someone out with my diplo, or make a joke with my agro, but doing so would have put me in agreement with people i would disagree with.

right side/left side options for each personality type would have resolved this pretty well, i think.

as for a poker face...meh. there was an entire game where i had one of those. a very bland, lifeless, empty-gazed one. people misunderstood it all the time, it seemed...


You raise very good points and I suppose two options per personality would also go along way towards providing more options in conversation tones while still maintaining the structure of the DA2 dialogue wheel. Great input, thanks!

#31
SeptimusMagistos

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Aggression should really be refined. Sometimes Hawke ended up being aggressive towards the person he was having a conversation with, sometimes it was a third person both of them were mad at. Sometimes it meant accepting the quest in a really angry way, other times you were rejecting it. Someone needs to sit down and figure this out.

#32
Guest_Cthulhu42_*

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I thought the 3-personality system worked great in Alpha Protocol.

#33
labargegrrrl

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Spedfrom wrote...

labargegrrrl wrote...

have said it before and will say it again...

there should have been two options for each personality type.

agro had a nasty predisposition to automatically be anti-mage (think agrohawke with grace in act i) most of the time, which didn't fly with all my hawkes...except on one quest i can think of where you pretty much had to sound anti-templar if you were into fisting (that whole mess with anders/justice in dissent) and that didn't work well with pro-circle/anti-mage agros.

diplo options often were given to agreeing with everyone in situations where you wanted them to disagree in a peaceable manner (remembering merril's little blood mage sequence in particular, or any convo with anders when using pro-circle diplohawke)

and with purple people, i never knew if i'd end up with a joke or a charm, and sometimes one or the other didn't seem appropriate (think viscount dumar/seamus? aveline was right! snarky responses just make you sound like an @ss!)

of course, you could always respond out of character, and that's fine. but even with that, sometimes i wanted to, say, chew someone out with my diplo, or make a joke with my agro, but doing so would have put me in agreement with people i would disagree with.

right side/left side options for each personality type would have resolved this pretty well, i think.

as for a poker face...meh. there was an entire game where i had one of those. a very bland, lifeless, empty-gazed one. people misunderstood it all the time, it seemed...


You raise very good points and I suppose two options per personality would also go along way towards providing more options in conversation tones while still maintaining the structure of the DA2 dialogue wheel. Great input, thanks!


wow.  thank you.  i think that's the first time anyone's ever noticed i said anything, thought it was constructive, and actually said as much.  i totally appreciate that.  :)

#34
Riverdaleswhiteflash

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I'd like more options, but I wouldn't need them. Honestly, if I ever get DA2 probably most of my characters will be snarky personality.

#35
Pelle6666

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Just copy the system from ME2 already! Very hard to improve something that close to perfect.

#36
The Six Path of Pain

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Mr Mxyzptlk wrote...

The Six Path of Pain wrote...

I'd prefer they get rid of the tones altogether,but I doubt that is going to happen.If so then I would love if they added a stoic tone on the wheel :D


There totally needs to be a stoic tone, also my character needs to walk around with a perma pissed off look on his face that never changes, I dont want to see ANY emotion on my character's face other than pissed off.

Don't know if you watch anime,but the character Sesshomaru from the series Inuyasha is pretty much the perfect Stoic character...And yes he is always pissed off XD

#37
Mr Mxyzptlk

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The Six Path of Pain wrote...

Mr Mxyzptlk wrote...

The Six Path of Pain wrote...

I'd prefer they get rid of the tones altogether,but I doubt that is going to happen.If so then I would love if they added a stoic tone on the wheel :D


There totally needs to be a stoic tone, also my character needs to walk around with a perma pissed off look on his face that never changes, I dont want to see ANY emotion on my character's face other than pissed off.

Don't know if you watch anime,but the character Sesshomaru from the series Inuyasha is pretty much the perfect Stoic character...And yes he is always pissed off XD


I was thinking more of the horseman War

Image IPB

#38
vortex216

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I think the problem is there isn't enough personality types. Diplomatic, snarky, aggro (fart noise). I like snarky, it's not being nuetral that gets be, its not sounding like an extreme huigsf (i cant find the right word) with blue hawke or an extreme hothead with red hawke I agree to the how hawke says the red type makes him sound like a dick. If you play girl hawke with "red" dialouge, it comes of less dicky and more cold or angry.

#39
Todd23

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Charming should be it's own tone.

#40
Rpgfantasyplayer

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With my Hawke she tends to go between snarky and nice. I just can't do the aggressive since it sounds like she is just being a ****.