BjornDaDwarf wrote...
Simbacca wrote...
Still I must say I've found no better C.S. Raider than this blasphemous Turian Soldier build (0/6/6/6/6). Especially constant staggering from both powers, and P.M. debuff makes C.S. wreck organics. Don't even get stagger by non-Prime Geth when playing it because C.S. is so quick it can stunlocked them first.
I've actually been thinking about making a build like that. While Marksman is obviously great, I did spend one whole Silver not using it, just spamming PM to get the challenge for it. It was quite a bit of fun not relying on MM all the time.
I dare say... it's the optimal build for Shotgun Turian Soldiers. Marksman is better suited to assault rifles and snipers; constant Concussive Shots compensate for this low mobility Turian by keeping everything else staggered first while one of the best skills in the game, Proximity Mine, needs no explanation, with the added bonus of not locking you out of CS for forever like the alternative.
Also linking this back to O.P.'s build, imagine the damage increase PM can add to his cryo ammo and CS combo.
Modifié par Simbacca, 26 novembre 2012 - 10:56 .





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