The time to balance the Harrier has come...
#26
Posté 25 novembre 2012 - 11:36
#27
Posté 25 novembre 2012 - 11:37
theillusiveman11 wrote...
What do you guys think about this idea?
Blasto is NOT Happy with this one logic.
I just got my Harrier X dont even try
#28
Posté 25 novembre 2012 - 11:38
#29
Posté 25 novembre 2012 - 11:39
Vlark wrote...
I dont know how you play but im a rather moving player - staying at one side and farming the **** out of platinum isn't my type of play. And if you do that you never have problems with Ammo. Never.
And yes i see that this AR is Good. BUT other AR are good too.
The PPR , Saber and Argus for Example are pretty nice weapons. BUT the fact that the Harrier is just absolutly overpowered in his Damage makes no room for others.
Every Time i play with the Harrier or play with friends using the Harrier i ask myself:
Why should i play Human Engineer? Why Adept? Why Paladin? Harrier is safer , easier to use and does more damage.
You've never seen what a ppr x does to gold and platinum atlases have you?
#30
Posté 25 novembre 2012 - 11:40
joker_jack
You've never seen what a ppr x does to gold and platinum atlases have you?[smilie]http://social.bioware.com/images/forum/emoticons/whistling.png[/smilie]
It is a beast yeah. But not competitive to a Harrier X. Nearly every Weapon has it nieche. But my complain is that the Harrier does not have a real downside. Nice Cooldown , hilarious amount of damage, awesome RoF , acceptable amount of ammo.
Yeah its sparse, but not annoyingly sparse. If you just empty your clips mindlessly into the horde yeah...you will run out of ammo. But thats not the Gun's fault - its your's.
Modifié par Vlark, 25 novembre 2012 - 11:42 .
#31
Posté 25 novembre 2012 - 11:40
Vlark wrote...
joker_jack wrote...
And no you can't one shot a ravager with a harrier.
By "One-Shot" i meant emptying a full Magazine in it. With the Harrier this does not take much time so i consider it "One-Shotting". Especially while you are at any class of your choosing. Even a VOLUS-Mercanery without skilled Weapon Damage can score easy 100-120k on Gold+ with a Harrier with a normal Group of Players. Thats hilarious overpowered.
And you really think that the Ammo-Downside is that big of a deal? I nearly never have any problems with the Harrier to gain ammo - unless you are playing with 4x harrier or something like Javelins in the Team.
Unloading a full clip =/= one shot. Unloading a full clip of the Harrier =/= the same time as a single shot kill. Unloading a full clip of the Harrier is the equivalent of taking one shot with a Javelin ammo wise. The Javelin has what, 5 spare shots at I and it increases with each level. So it has 6 total shots at I and add however many shots it adds with each level to that. The Harrier has like 80 spare ammo with a 20 shot clip. So that's 5 total clips. At X it has 100 spare ammo so that's 6 total clips. So a full clip of the Harrier should, in theory, do as much as one shot from a Javelin just based on this.
Add this with the fact that almost every other non-UR AR is useless and you realize that if you nerf the Harrier, you ruin an entire class of guns because there would literally no longer be any great weapons in it. The problem isn't the Harrier, the problem is the rest of the ARs and Bioware needs to realize this.
Modifié par DeathIsHere, 25 novembre 2012 - 11:41 .
#32
Posté 25 novembre 2012 - 11:42
Vlark wrote...
I dont know how you play but im a rather moving player - staying at one side and farming the **** out of platinum isn't my type of play. And if you do that you never have problems with Ammo. Never.
And yes i see that this AR is Good. BUT other AR are good too.
The PPR , Saber and Argus for Example are pretty nice weapons. BUT the fact that the Harrier is just absolutly overpowered in his Damage makes no room for others.
Every Time i play with the Harrier or play with friends using the Harrier i ask myself:
Why should i play Human Engineer? Why Adept? Why Paladin? Harrier is safer , easier to use and does more damage.
PPR and Saber are UR and pretty good weapons, but equally hard to level up. Argus has ridiculous recoil which almost requires turians to use it and the refire time is long as balls, but it kills pretty quickly if you can hit the head.
#33
Posté 25 novembre 2012 - 11:44
#34
Posté 25 novembre 2012 - 11:45
himohillo wrote...
Vlark wrote...
I dont know how you play but im a rather moving player - staying at one side and farming the **** out of platinum isn't my type of play. And if you do that you never have problems with Ammo. Never.
And yes i see that this AR is Good. BUT other AR are good too.
The PPR , Saber and Argus for Example are pretty nice weapons. BUT the fact that the Harrier is just absolutly overpowered in his Damage makes no room for others.
Every Time i play with the Harrier or play with friends using the Harrier i ask myself:
Why should i play Human Engineer? Why Adept? Why Paladin? Harrier is safer , easier to use and does more damage.
PPR and Saber are UR and pretty good weapons, but equally hard to level up. Argus has ridiculous recoil which almost requires turians to use it and the refire time is long as balls, but it kills pretty quickly if you can hit the head.
If you have a valkyrie, argus becomes pointless. Valkyrie is what the argus aspires to be but fails.
Modifié par joker_jack, 25 novembre 2012 - 11:47 .
#35
Posté 25 novembre 2012 - 11:50
#36
Posté 25 novembre 2012 - 11:52
Modifié par Vlark, 25 novembre 2012 - 11:53 .
#37
Posté 25 novembre 2012 - 11:53
I really want to see how many "I quit" threads occur if this weapon gets "nerfed".
#38
Posté 25 novembre 2012 - 11:54
Modifié par secretsandlies, 25 novembre 2012 - 11:56 .
#39
Posté 25 novembre 2012 - 11:54
Modifié par St3v3H, 25 novembre 2012 - 11:56 .
#40
Posté 25 novembre 2012 - 11:55
Atheosis wrote...
It's so funny watching all the BSNers pretend the Harrier isn't overpowered...
Others are obsolete.
#41
Posté 25 novembre 2012 - 11:55
Well the PPR works great but even that could do with a buff so as to make it a better choice on more classes.
IMO the Harrier is the most popular AR not just because of its reliable DPS, but because its the only one that feels like a true AR.
ARs should be the logical choice for any weapon based class; Medium range, Medium DPS.
I'm not saying they should all be monsters, far from it. But they should compete with other weapons in terms of DPS vs Weight. As it stands, most of them are just poor choices.
TL:DR
ARs need to be the "Everyman Gun" that they should be.
#42
Posté 25 novembre 2012 - 11:55
Seriously: SRs need a light buff. Especially those with just one shot per clip ...
Modifié par CptData, 25 novembre 2012 - 11:58 .
#43
Posté 25 novembre 2012 - 12:04
Vlark wrote...
Wow finally someone is on my side. Keep up the good fight Atheosis!
I think your nerf suggestion is a bit much, but yeah the gun is ridiculous right now. The claims that its limited spare ammo keep it balanced always make me roll my eyes. When I stop using a weapon because it makes the game laughably easy I know that weapon is overpowered. Others seem to be drawn to such weapons as a crutch and become emotionally invested in keeping said crutch.
On a side note I do believe the following AR's need buffs of one type or another:
Revenant
Phaeston
Vindicator
Argus
Valkyrie
Typhoon
Collector Rifle
Modifié par Atheosis, 25 novembre 2012 - 12:06 .
#44
Posté 25 novembre 2012 - 12:04
So its fne
& I only use the Harrier on N7 Demolisher. For other characters I give them the Saber...
Modifié par The Sin, 25 novembre 2012 - 12:05 .
#45
Posté 25 novembre 2012 - 12:05
St3v3H wrote...
The Harrier doesn't need balancing, its perfectly fine as it is. Buff other assault rifles, alot of them are not good enough.
Err... That's exactly what I said in my OP.
#46
Posté 25 novembre 2012 - 12:07
The only AR that needs buffing is the Typhoon, but only because they nerfed it to hell.
But even for the Typhoon, all they need to do is bring back the 1m penetration and let it ignore Armor damage resistance (like GPS & Graal).
Modifié par iOnlySignIn, 25 novembre 2012 - 12:09 .
#47
Posté 25 novembre 2012 - 12:08
CptData wrote...
Well, if you want to buff ARs, make sure SRs gets a buff too. With exception of the Black Widow and the N7 Valiant, most SRs are less useful than the Carnifex - which is my favorite substitute SR in most situations: Scope + Armor Penetration Mod - done. And it comes with six instead of three or just one shot per clip.
Seriously: SRs need a light buff. Especially those with just one shot per clip ...
While this is true, alot of them have been buff recently. Maybe not enough, but their problems have begun to be addressed.
ARs have been in need of "Balancing" since day 1. With the release of the Harrier, they finally had a great option.
Saber feels more like a SR and PPR requires players to be out of cover alot more, its not bad just needs a different play style. It has Sustained DPS, but burst DPS is lacking.
Not saying you're wrong, just that ARs need buffing more.
#48
Posté 25 novembre 2012 - 12:09
iOnlySignIn wrote...
Not a chance.
The only AR that needs buffing is the Typhoon, but only because they nerfed it like a flipping maniac.
Right, because the Phaeston should be outright weaker and heavier than the Tempest and a Revenant X should be outright weaker and heavier than a Hurricane I. It's totally balanced right now. /sarcasm
#49
Posté 25 novembre 2012 - 12:10
The recoil of some does not even make sense when you think about it, AR got the mass to make the recoil more controllable in bursts compared to pistols, we even suffer longer cooldowns for it yet pistols seem to suffer less or the same from recoil doing similar damage.
#50
Posté 25 novembre 2012 - 12:18
"ZOMG it does so much damage! Nerf it, nerf it!"
Fkn Nerfducks. Gtfo.





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