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The time to balance the Harrier has come...


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#126
RoundedPlanet88

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I won`t say no to a phaeston buff, or a GPR buff, or a Saber buff, or an Argus buff, or a Vindicator buff.or...........The list goes on, but I think you get my point.

#127
capn233

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If you think the Harrier is overpowered, what is your standard for power?

There are a couple guns that are more of a problem than Harrier right now anyway.

#128
RoundedPlanet88

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capn233 wrote...

If you think the Harrier is overpowered, what is your standard for power?

There are a couple guns that are more of a problem than Harrier right now anyway.

Now youv`e got me curious, what do you think is more overpowered than the harrier?

Edit:typos

Modifié par RoundedPlanet88, 25 novembre 2012 - 04:21 .


#129
Tallgeese_VII

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RoundedPlanet88 wrote...

capn233 wrote...

If you think the Harrier is overpowered, what is your standard for power?

There are a couple guns that are more of a problem than Harrier right now anyway.

now youv`e got me curios, what do you think is more overpowered than the harrier?


I am curious too. Probably BWD, HRC, ACL....?

#130
Jay_Hoxtatron

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justgimmedudedammit wrote...

Jay_Hoxtatron wrote...

IMO the Kishock is fairly easy to use too (harder than the Harrier, I'll admit as much), but whatever. This is a case where we'll have to agree to disagree.


Sure if you're host. Harrier doesn't care about that.


If I use the Kishock off host, I use it on a char that has a stunning power, like Energy Drain, Overload, Sabotage, SubNet, or even Cryo blast. Even if you're laggy you can definitely put those nasty harpoons in the enemies' heads.

#131
Sir_Alan_

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I think the title of the post is a little misleading but if that was your intention in order to gain attention, then i guess it works pretty well...

I very much agree that most of the assault rifles need to be buffed (in fact most of the weapon do too) but if i'm being quite honest i don't think they will be. A much more likely scenario and simpler one for the devs will be that the Harrier gets nerfed, unfortunately.

The Harrier is the Hurricane of it's catagory, once you've obtained it and properly raped enemy units, you'll find it very very very hard to even contemplate using any other in their respective catagories. And when you do swap out, you'll constantly be thinking "why the f**k am i using this again?"

If it weren't for sheer monotony and to some extent the challenges, i'm sure a lot of players (myself included) would simply stick to a select number of weapons because they do the business.

#132
ZLurps

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Just wondering because I don't play Platinum myself.

Which AR's are good on Platinum?

Modifié par ZLurps, 25 novembre 2012 - 04:27 .


#133
ISHYGDDT

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RoundedPlanet88 wrote...

capn233 wrote...

If you think the Harrier is overpowered, what is your standard for power?

There are a couple guns that are more of a problem than Harrier right now anyway.

Now youv`e got me curious, what do you think is more overpowered than the harrier?

Edit:typos


Reegar, Raider (off-host), that's all I can think of at the moment, but I don't think the Harrier is actually overpowered.

Modifié par ISHYGDDT, 25 novembre 2012 - 04:28 .


#134
ThatGuyThatPlaysThisGame

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I honestly feel the Harrier is underwhelming and very underpowered. I also feel that the typhoon with its vastly larger amount of ammo runs out just as fast as the Harrier.

#135
RoundedPlanet88

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ISHYGDDT wrote...

RoundedPlanet88 wrote...

capn233 wrote...

If you think the Harrier is overpowered, what is your standard for power?

There are a couple guns that are more of a problem than Harrier right now anyway.

Now youv`e got me curious, what do you think is more overpowered than the harrier?

Edit:typos


R-E-E-G-A-R


The reegar has a range shorter than my flamer, AND deals less damage, thats not overpowered, until you stick it on a kroguard with incendiary ammo anyway, and even then, My flamer/snap freeze/ Collector SMG/harrier still easily out DPS it, and has the added advantage of being capable of shooting further than my characters nose. Image IPB

#136
capn233

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ISHYGDDT wrote...

R-E-E-G-A-R

Gee, why would anyone ever think the Reegar is overpowered?

It weighs 1.25, which is so heavy; it has a 0.5 multiplier to armor, which can't be overcome with mods or ammo powers; and you have to get close to enemies to use it, which we all know is terribly difficult and will probably mean your character will be killed.

#137
taplonaplo

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Jay_Hoxtatron wrote...

PPR : prefire around corners.

Typhoon : Recoil? What is this recoil you speak of? Since they fixed the recoil glitch it had at higher levels, it doesn't have a lot of recoil.

Talon's accuracy : use accuracy boosting classes. Or use something more accurate as a backup weapon for long distance engagements.

Javelin : Was never meant to be a caster's weapon. And you can use it on casters for the lulz anyway without too much trouble if you have a  half decent aim.

With the exception of the talon, those weapons will seriousy impact your power usage if you are not on a weapon specialist. Altghough the case can be made that they are so strong that you don't need powers with them anyway, you can't say that a harrier will prove to be a significant hurdle in power spamming all the things while still having (one of) the best/most consistent weapon DPS in the game at the same time.

For the record, i do think talon is another "1. slap it on anything. 2. ??? 3. profit" weapon, but you'll still have a hard time churning as much damage out of it as a harrier, and the utility of the acolyte/scorpion will not make it the no brainer's choice in its category for any class.

#138
Frraksurred

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As a player who feels like he is "finally" ready to move from Gold to Platinum, I'd say if you're going to buff anything, it would be to bring the other AR's up to the level of the Harrier...

Or simply release a "Spectre" series of weapons that are head and shoulders above the rest, and automatically set the difficulty to Platinum.

#139
RoundedPlanet88

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taplonaplo wrote...

Jay_Hoxtatron wrote...

PPR : prefire around corners.

Typhoon : Recoil? What is this recoil you speak of? Since they fixed the recoil glitch it had at higher levels, it doesn't have a lot of recoil.

Talon's accuracy : use accuracy boosting classes. Or use something more accurate as a backup weapon for long distance engagements.

Javelin : Was never meant to be a caster's weapon. And you can use it on casters for the lulz anyway without too much trouble if you have a  half decent aim.

With the exception of the talon, those weapons will seriousy impact your power usage if you are not on a weapon specialist. Altghough the case can be made that they are so strong that you don't need powers with them anyway, you can't say that a harrier will prove to be a significant hurdle in power spamming all the things while still having (one of) the best/most consistent weapon DPS in the game at the same time.

For the record, i do think talon is another "1. slap it on anything. 2. ??? 3. profit" weapon, but you'll still have a hard time churning as much damage out of it as a harrier, and the utility of the acolyte/scorpion will not make it the no brainer's choice in its category for any class.



Got a point here, both of you. But consider this, most weapons have some shortcoming, usually more than one (ppr -charge, weight Typhoon-acurracy, wieght, Talon-accuracy,clipsize Scorpion-damage delay, clip size)ect. The ONLY drawback to the harrier is it`s ammo dependency, and I have NEVER (since I first got it anyway) had problems keeping my harrier with suffiecent ammo. Combine that with the fact that it has NO OTHER SHORTCOMINGS and it does seem overpowered. My suggestion, increase it`s weight a bit, its not supposed to be a caster weapon, and yet it really almost is.

#140
mrcanada

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I wouldn't even say it's one of, to me it's undoubtedly the best weapon in the game level for level. You stick it on anything and they're instantly better off.

#141
Whatislove?

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I never liked this gun anyways lol although I have it at X. The low ammo makes up for it if you ask me. It has a 100 clip ammo capacity and that's with the thermal clip weapon mod. The Cerberus Harrier runs out of ammo very quickly now, trips to ammo cache is essential if your relying on the gun itself.

#142
Kaitus

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TrollBerzerker01 wrote...

Harrier is overpowered. All other assault rifles are underpowered.

People need to get through their thick heads that Ultra Rare does not give a gun an excuse to be just flat-out more powerful than everything else in its class. It would defeat the purpose of the unlock system and the customizable loadout and the several dozen gold-level guns in the game.


Um, isn't that actually the point of ultra-rares? Oh no wait, I spend a few hundred thousand credits to get a rank of a mediocre rare weapon clone. 

Also, hey guys, remember yesterday in that ME3 PVP match when that guy with the Harrier had like 20 kills and no deaths? OMG that was insane! Should totally nerf it.

Oh except this isn't a PVP game and I don't get why people get so rabid in calling for nerfs. Last I checked this was still a co-op game.  Following the OP's intent for this thread, I do think the rare and uncommon ARs could use a bit of a buff. For their weight and the fact that they require you be out of cover for longer, there should be some kind of return. Putting 600- 700 rounds into an atlas with the geth plasma rifle just isn't that much fun (assuming it's focusing on someone else and you have that luxury).

#143
Gamescook

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 I like the Harrier, but I'd definitely like incentive to try out other assault rifles. Like the OP said, buffing the other assault rifles is a good idea, and I think it would be an ideal way to keep -almost everyone- happy, compared to any kind of nerf. Multiplayer can be damn hard even on Gold, especially with the Collectors, and any edge is appreciated.

Modifié par Gamescook, 25 novembre 2012 - 05:47 .


#144
SeanThen1

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How to balance the harrier: Give it the climb it has when you fire it from cover. Then when in cover, give it back its normal accuracy.

Done.

#145
APEX KING19

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im bored of hearing people asking for nerfs. get a life instead of trying to spoil everyone elses games by wanting something changed because you dont like it. only 24 carat losers ask for nerfs

#146
HolyAvenger

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People who don't think the ammo thing doesn't add balance to the Harrier...well its the reason I don't like using it.

I honestly don't see it that much in lobbies. The Acolyte is far more in need of balancing imo.

#147
taplonaplo

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Kaitus wrote...
Oh except this isn't a PVP game and I don't get why people get so rabid in calling for nerfs. Last I checked this was still a co-op game.  Following the OP's intent for this thread, I do think the rare and uncommon ARs could use a bit of a buff. For their weight and the fact that they require you be out of cover for longer, there should be some kind of return. Putting 600- 700 rounds into an atlas with the geth plasma rifle just isn't that much fun (assuming it's focusing on someone else and you have that luxury).

It's not a PvP game, so we should let missile glitchers have their way, and enjoy their "hard earned" rewards. After all, it's a coop game, what's it to you that they can clear plat faster than a  well coordianted group with their magical boom sticks since you get the credits/XP too! Also them having better weapons is beneficial to you anyway since it'll make the game smoother when they decide to play normally.

No? Thought so...

#148
Seventh89

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I don't think the Harrier is overpowered really. It's just that only four AR's in the entire game are worth taking at higher levels. The Harrier is immensely strong yeah but it has low ammo to counter that. It's a great damage dealer but you'll be chained to an ammo box for a while.

#149
MassStorm

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Nope i really like Harrier the way it is. It has very few ammo so this balance the great power. All other AR are pretty useless to me. Maybe other AR need some buffs

#150
ToLazy4Name

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I think the vast majority of weapons need a buff. GPSMG, Revenant, Disciple, ETC. When you look at some of the Rare weapons, like the Piranha, and compare it to other Rare weapons, like the Disciple, it just doesn't make sense that both of the guns are part of the same category.