laecraft wrote...
This video lacks Liara telling Shepard "I shall wait for you in Death's Halls, my love."
That would mean Shepard has two Asari love interests
laecraft wrote...
This video lacks Liara telling Shepard "I shall wait for you in Death's Halls, my love."
Twinzam.V wrote...
Eludajae wrote...
They said as much in several interview, even before ME 1 was released that this will be a series of 3 games. They knew the plot ahead of time.
But the plot was modified in the course of making those games.
It was so modified that was enough to remove Drew Karpyshyn from the lead writer team and put in on SWTOR.
Modifié par Seival, 03 décembre 2012 - 07:50 .
. Then why are parts I the game so inconsistent in quality? Thessia can't hold a candle to the Tuchunka story line.Seival wrote...
...And don't forget that lead writer is not the one who invents and writes the entire story. Lead writer is writers team manager. This profession is more about organizing the team and less about writing itself. ME Story is product of cooperative work, not one man's creation.
Steelcan wrote...
. Then why are parts I the game so inconsistent in quality? Thessia can't hold a candle to the Tuchunka story line.Seival wrote...
...And don't forget that lead writer is not the one who invents and writes the entire story. Lead writer is writers team manager. This profession is more about organizing the team and less about writing itself. ME Story is product of cooperative work, not one man's creation.
Give it up dude. The hypocrisy in seival's post are unrivaled. You'll just get a headache trying to discuss this further<_<Steelcan wrote...
. Then why are parts I the game so inconsistent in quality? Thessia can't hold a candle to the Tuchunka story line.Seival wrote...
...And don't forget that lead writer is not the one who invents and writes the entire story. Lead writer is writers team manager. This profession is more about organizing the team and less about writing itself. ME Story is product of cooperative work, not one man's creation.
Modifié par KwangtungTiger, 03 décembre 2012 - 08:22 .
Modifié par Fixers0, 03 décembre 2012 - 08:51 .
NEVERKwangtungTiger wrote...
Give it up dude. The hypocrisy in seival's post are unrivaled. You'll just get a headache trying to discuss this further<_<Steelcan wrote...
. Then why are parts I the game so inconsistent in quality? Thessia can't hold a candle to the Tuchunka story line.Seival wrote...
...And don't forget that lead writer is not the one who invents and writes the entire story. Lead writer is writers team manager. This profession is more about organizing the team and less about writing itself. ME Story is product of cooperative work, not one man's creation.
Steelcan wrote...
NEVERKwangtungTiger wrote...
Give it up dude. The hypocrisy in seival's post are unrivaled. You'll just get a headache trying to discuss this further<_<Steelcan wrote...
. Then why are parts I the game so inconsistent in quality? Thessia can't hold a candle to the Tuchunka story line.Seival wrote...
...And don't forget that lead writer is not the one who invents and writes the entire story. Lead writer is writers team manager. This profession is more about organizing the team and less about writing itself. ME Story is product of cooperative work, not one man's creation.
Fixers0 wrote...
The Crucible was clearly not planned ahead of time seeining as how the mars prothean artefact was retconned and Drew Karpyshyn outright confirmed that they had different ideas about the ending before he left.
Besides, optional content from an optional side mission is hardly compelling proof.
. I still think the Dark Energy plot line is bad it was the original ending, but I vastly prefer the Catalyst to that.Seival wrote...
Fixers0 wrote...
The Crucible was clearly not planned ahead of time seeining as how the mars prothean artefact was retconned and Drew Karpyshyn outright confirmed that they had different ideas about the ending before he left.
Besides, optional content from an optional side mission is hardly compelling proof.
There could be different plan from the beginning, yes. But what if there were several plans? A pool of possible story flows reserved for the future games...
...They used plan "A" (Crucible/Catalyst), and reserved plan "B" (Dark Energy plot) for the new ME game. That is quite possible.
Modifié par blueumi, 04 décembre 2012 - 08:49 .
Steelcan wrote...
Well lets be honest, IT doesn't make a whole lot of sense in the first place.
Massa FX wrote...
I think it was planned during ME2 production. So much forshadowing in the second game its crazy.
Steelcan wrote...
. I still think the Dark Energy plot line is bad it was the original ending, but I vastly prefer the Catalyst to that.Seival wrote...
Fixers0 wrote...
The Crucible was clearly not planned ahead of time seeining as how the mars prothean artefact was retconned and Drew Karpyshyn outright confirmed that they had different ideas about the ending before he left.
Besides, optional content from an optional side mission is hardly compelling proof.
There could be different plan from the beginning, yes. But what if there were several plans? A pool of possible story flows reserved for the future games...
...They used plan "A" (Crucible/Catalyst), and reserved plan "B" (Dark Energy plot) for the new ME game. That is quite possible.
Sorry Halo 4 already came out.Seival wrote...
Steelcan wrote...
. I still think the Dark Energy plot line is bad it was the original ending, but I vastly prefer the Catalyst to that.Seival wrote...
Fixers0 wrote...
The Crucible was clearly not planned ahead of time seeining as how the mars prothean artefact was retconned and Drew Karpyshyn outright confirmed that they had different ideas about the ending before he left.
Besides, optional content from an optional side mission is hardly compelling proof.
There could be different plan from the beginning, yes. But what if there were several plans? A pool of possible story flows reserved for the future games...
...They used plan "A" (Crucible/Catalyst), and reserved plan "B" (Dark Energy plot) for the new ME game. That is quite possible.
They can easily modify/revamp Dark Energy plot for the new ME game. I think that BioWare is planning to make something really amazing... Something game industry has never seen before... The new best game of all times
Modifié par Lizardviking, 05 décembre 2012 - 12:43 .
Steelcan wrote...
I think it is very interesting how OP hates IT, but the two ideas both say that the final conversation is mental, and that the ending is glorious perfection.
Lizardviking wrote...
What I do not get is why Seival is so devoted to this idea of the last conversation being mental. What does this fact change? It does not make the scene make any more sense, it is just as poorly written as before. It makes things worse in fact, since not only would we still have ****ty writing, we would also now have poor editing and cinematic design.
. I would have gone for Control if it had been Cerberus' method, use the control signal on the reapers. But seeing as how that method was not included. I will destroy the reapers every time, but I'm not going to try and convert people. Everyone can have their interpretations of the endings.Seival wrote...
Steelcan wrote...
I think it is very interesting how OP hates IT, but the two ideas both say that the final conversation is mental, and that the ending is glorious perfection.
Like I said, IT is not about mental conversations or indoctrination. IT is about supporting primitive Destroy-only ending. This support is based on game bugs and misguided interpretations...
...ITers prefer Destroy, and that is tolerable. What is not tolerable, is that they want everyone to prefer Destroy. I have zero toleration to IT mostly because IT has zero toleration to Control and Synthesis endings. I don't have to tolerate the ones who can't tolerate me, it's as simple as that
. A mental conversation would be logical, but it doesn't seem to me that that is what happened.Seival wrote...
Lizardviking wrote...
What I do not get is why Seival is so devoted to this idea of the last conversation being mental. What does this fact change? It does not make the scene make any more sense, it is just as poorly written as before. It makes things worse in fact, since not only would we still have ****ty writing, we would also now have poor editing and cinematic design.
Mental conversation makes the scene logical, and also keeps it symbolical enough. While real-life nature of the scene would make it symbolical-only...
...But no matter which variant was actually conceived by the authors - the scene is well-written. Mental conversation is just more logical and so more preferable.
Lizardviking wrote...
Bioware's plan for ME as a trilogy can be summed up as...
- Shepard finds out about the Reapers
- Shepard stops the Reapers.
As for your video. Whats up with making Sha'ira sound like a creepy old witch? Where did you get these lines from anyway?
Seival wrote...
...ITers prefer Destroy, and that is tolerable. What is not tolerable, is that they want everyone to prefer Destroy. I have zero toleration to IT mostly because IT has zero toleration to Control and Synthesis endings. I don't have to tolerate the ones who can't tolerate me, it's as simple as that
Modifié par Applepie_Svk, 05 décembre 2012 - 02:27 .