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Was ME3 ending planned from the beginning? [Sha'ira's Prophecy]


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#301
The Night Mammoth

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Seival wrote...

The Night Mammoth wrote...

You have no idea whether it would be interesting or not.


Sha'ira always has something interesting to say. But usually you have to wait for months to arrive at the long-awaited meeting.


You literally have no idea whether it would be interesting or not. Sha'ira does not have enough of a defined character to predict, you have no context except that which you invent. 

#302
TurianRebel212

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No. The disaster of the ending(s) is a Mac and Casey creation. Karpyshyn, the guy who wrote ME1 and most of ME2 had originally planed the Dark Energy endings. It was a lot better than what we got, and actually makes since in the lore of the game. Not the Deus ex machina we got.

#303
Seival

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The Night Mammoth wrote...

Seival wrote...

The Night Mammoth wrote...

You have no idea whether it would be interesting or not.


Sha'ira always has something interesting to say. But usually you have to wait for months to arrive at the long-awaited meeting.


You literally have no idea whether it would be interesting or not. Sha'ira does not have enough of a defined character to predict, you have no context except that which you invent. 


Yes, a lot of interesting things to think about. Characters like Sha'ira always inspire my imagination...

...Sometimes I wonder why my Shepard chosen Liara instead of Sha'ira.

#304
The Night Mammoth

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Seival wrote...

The Night Mammoth wrote...

Seival wrote...

The Night Mammoth wrote...

You have no idea whether it would be interesting or not.


Sha'ira always has something interesting to say. But usually you have to wait for months to arrive at the long-awaited meeting.


You literally have no idea whether it would be interesting or not. Sha'ira does not have enough of a defined character to predict, you have no context except that which you invent. 


Yes, a lot of interesting things to think about. Characters like Sha'ira always inspire my imagination...

...Sometimes I wonder why my Shepard chosen Liara instead of Sha'ira.


Because Sha'ira has almost no character and isn't a romance option. 

#305
humes spork

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TurianRebel212 wrote...

No. The disaster of the ending(s) is a Mac and Casey creation. Karpyshyn, the guy who wrote ME1 and most of ME2 had originally planed the Dark Energy endings. It was a lot better than what we got, and actually makes since in the lore of the game. Not the Deus ex machina we got.

Categorically ncorrect. This is a rumor that was started on the Something Awful forums by someone claiming to be a BW employee, and has been personally debunked by Karpyshyn.

http://social.biowar...5695/5#10796793

Modifié par humes spork, 08 février 2013 - 10:49 .


#306
sH0tgUn jUliA

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Seival! You outdid yourself with that video. OMFG! ROTFLMAO!!!!! It was great!!!!

13 pages so far. Troll thread of the month! Fantastic! I bow to you!

Seriously.... they did not develop the consort enough!

Modifié par sH0tgUn jUliA, 08 février 2013 - 10:53 .


#307
dreamgazer

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The Night Mammoth wrote...

Seival wrote...

The Night Mammoth wrote...

You have no idea whether it would be interesting or not.


Sha'ira always has something interesting to say. But usually you have to wait for months to arrive at the long-awaited meeting.


You literally have no idea whether it would be interesting or not. Sha'ira does not have enough of a defined character to predict, you have no context except that which you invent. 


:(

I think it would be interesting.

#308
Seival

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humes spork wrote...

TurianRebel212 wrote...

No. The disaster of the ending(s) is a Mac and Casey creation. Karpyshyn, the guy who wrote ME1 and most of ME2 had originally planed the Dark Energy endings. It was a lot better than what we got, and actually makes since in the lore of the game. Not the Deus ex machina we got.

Categorically ncorrect. This is a rumor that was started on the Something Awful forums by someone claiming to be a BW employee, and has been personally debunked by Karpyshyn.

http://social.biowar...5695/5#10796793


Hmm...

...Interesting.

#309
GethPrimeMKII

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I think it was planned in great detail, though not in the same way you think it was.

#310
mvaning

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The ending was an exact duplicate of the Deus Ex ending. I would hope that in six years they could come up with something original. But since they did not, I'm going to give them the benefit of the doubt and say that they did not plan on the ending from the beginning.  Because of this, I really don't have any sympathy for them maintaining their artistic integrity when it wasn't an original idea in the first place.

My words seem a little harsh so I'm going to follow this up by saying that I really enjoy the trilogy (except for the end).   I still hope they can find a better solution for the ending than what they currently have.    I also hope that there is more peer review and investment in the ending of the next mass effect game so that this sort of controversy won't happen again. 

Modifié par mvaning, 09 février 2013 - 03:25 .


#311
sH0tgUn jUliA

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mvaning wrote...

The ending was an exact duplicate of the Deus Ex ending. I would hope that in six years they could come up with something original. But since they did not, I'm going to give them the benefit of the doubt and say that they did not plan on the ending from the beginning.  Because of this, I really don't have any sympathy for them maintaining their artistic integrity when it wasn't an original idea in the first place.

My words seem a little harsh so I'm going to follow this up by saying that I really enjoy the trilogy (except for the end).   I still hope they can find a better solution for the ending than what they currently have.    I also hope that there is more peer review and investment in the ending of the next mass effect game so that this sort of controversy won't happen again.



Well I want to say something I posted on another forum... The Montreal team has delivered. They delivered a drastically improved skill tree, combat system, and progression system. They have made constant tweaks to the game. I daresay despite my limited experience with the ME3 campaign, I spent a lot of hours with the multiplayer and matchmaking. They have been very responsive. Kudos to the Montreal team. The maps are well balanced. The constant nerfs while they can be annoying do get done so that one build doesn't get boring.

Since I've heard they got the lead for the next Mass Effect game, I'm sure they're going to bring in the best writers from Edmonton, and Montreal is a big city. I'm sure they can find some talent there and attract talent to go there to do some quality writing. The only drawback to Montreal are the winters. I've lived in upstate NY. I know. Otherwise they've got everything there. It could turn out that the next Mass Effect game turns out to be, ahem, good.

[/hijack comment]

#312
Auld Wulf

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Ticonderoga117 wrote...

No, because if they did Sovereign wouldn't have needed Saren to open the Citadel and the Citadel relay would've been opened because there's a freakin' AI in the Citadel's systems!

How many times have I said these words? How many times will I say them?

Catalyst/Harbinger power struggle.

Throw damn near anything at it and it explains it. I've always said that the catalyst and harbinger (and the rest of the reapers) were at loggerheads. See, the catalyst was created to come up with a solution, but it's the reapers that slavishlly follow that solution. If the catalyst changes its mind? Well, too bloody bad, that's not how the reapers were designed; thanks to the arrogance of the leviathans.

So, why did sovereign need aid? The catalyst was resisting.

#313
Auld Wulf

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With that said, that was an absolutely brilliant video. And it's nice to see that someone shares my opinion regarding the geth and quarian military.

#314
Ticonderoga117

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Auld Wulf wrote...
How many times have I said these words? How many times will I say them?

Catalyst/Harbinger power struggle.

Throw damn near anything at it and it explains it. I've always said that the catalyst and harbinger (and the rest of the reapers) were at loggerheads. See, the catalyst was created to come up with a solution, but it's the reapers that slavishlly follow that solution. If the catalyst changes its mind? Well, too bloody bad, that's not how the reapers were designed; thanks to the arrogance of the leviathans.

So, why did sovereign need aid? The catalyst was resisting.


What? The Catalyst freaking controls the Reapers like a puppet master. The Reapers are tools, and he is the crazy AI hand controlling them. There is no power struggle because it would last for a second.

Edit: Nevermind the fact that the Catalyst NOT opening the relay places his imperative in jeoperdy.

Modifié par Ticonderoga117, 09 février 2013 - 04:35 .


#315
GethPrimeMKII

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Often times when planning something large, people use a backward approach where they start with the end state and plan the rest of the project around reaching that end state. A lot of people who suggest the ending was half-assed and planned at the last second are talking out of their asses.

The endings connect to the themes present within the trilogy on many levels. I believe the devs when they say every detail of the endings were planned down to the last seconds. There's way too much intentionally placed symbolism present in the endings to ignore in favor of a simplified face value interpretation. 

Modifié par GethPrimeMKII, 09 février 2013 - 11:09 .


#316
Giga Drill BREAKER

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Except it has been stated by Bioware that the end wasn't written until ME3, the plot changed from what it was planned to be in ME1, and you can tell it was changed, the overarching plot to the Mass Effect trilogy shows that very little forethought went into it.

Modifié par DinoSteve, 09 février 2013 - 11:08 .


#317
GethPrimeMKII

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The ending may not have been written and finalized until ME3, but the basic ideas for the ending would have existed long before work began on ME3. The endings actually connect quite well to the overarching plot of the trilogy.

As I've stated before there is too much intentionally placed symbolism to ignore in favor of a simplified face value interpretation. I could go into more detail and provide more evidence to prove my point if you wish, but we have to tip-toe lightly on that or risk getting this thread shut down.

#318
Giga Drill BREAKER

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How is that possible when the writer for ME1 and ME2 was planning on writing an ending with Dark Energy in mind? They made the plot up to the trilogy as they went along and it shows, its like it was just slapped together at the last minute. It was not written as a trilogy should be, I think there is even a quote from Casey Hudson that roughly says he came up with the ending after playing Deus EX.

#319
CynicalShep

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This was actually pretty good, Seival

Seival wrote...

humes spork wrote...

TurianRebel212 wrote...

No. The disaster of the ending(s) is a Mac and Casey creation. Karpyshyn, the guy who wrote ME1 and most of ME2 had originally planed the Dark Energy endings. It was a lot better than what we got, and actually makes since in the lore of the game. Not the Deus ex machina we got.

Categorically ncorrect. This is a rumor that was started on the Something Awful forums by someone claiming to be a BW employee, and has been personally debunked by Karpyshyn.

http://social.biowar...5695/5#10796793


Hmm...

...Interesting.


Brace yourselves for another theory :D

#320
GethPrimeMKII

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Dark Energy ending is just a rumor. Even if its true it doesn't matter. The dark energy ending shares many similarities to the current endings.

Both involve Shepard being approached by the leader of the Reapers. Both involve the reaper leader convincing Shepard that their actions are not evil, but meant to solve a greater problem (dark energy will kill us all or synthetics vs. organics).

Both involve Shepard potentially choosing to abandon his mission to destroy the reapers, in favor of helping them save the galaxy from a greater danger.

The dark energy idea is stupid because its a problem affecting the entire universe. There's no evidence to suggest the reapers have a presence in every galaxy, so they cannot hope to solve this problem by interfering with the milky way alone. Knowing this, the reaper leader would have to be lying to us.

The synthetic vs. organic idea is even more idiotic because the reapers cause the very problem they were supposedly created to stop. With the exception of the Morning War (The quarians picked that fight, not the geth), all cases of synthetics attacking organics have been caused by the reapers.

The catalyst is counting on players believing that synthetics vs organics is an actual problem when it is not, and allowing the reapers to integrate synthetic tech into all organics ( ie: harvest them). The reaper leader in the dark energy ending is counting on players being dumb enough to believe dark energy is an imminent threat, and the only chance we have of stopping it is to stand back and let the reapers create the human reaper.



TL;DR version: 'Dark energy' is the same "The reapers just want to save us" twist as 'Synthetics VS Organics'.

Modifié par GethPrimeMKII, 09 février 2013 - 12:14 .


#321
Seival

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GethPrimeMKII wrote...

Dark Energy ending is just a rumor. Even if its true it doesn't matter. The dark energy ending shares many similarities to the current endings.

Both involve Shepard being approached by the leader of the Reapers. Both involve the reaper leader convincing Shepard that their actions are not evil, but meant to solve a greater problem (dark energy will kill us all or synthetics vs. organics).

Both involve Shepard potentially choosing to abandon his mission to destroy the reapers, in favor of helping them save the galaxy from a greater danger.

The dark energy idea is stupid because its a problem affecting the entire universe. There's no evidence to suggest the reapers have a presence in every galaxy, so they cannot hope to solve this problem by interfering with the milky way alone. Knowing this, the reaper leader would have to be lying to us.

The synthetic vs. organic idea is even more idiotic because the reapers cause the very problem they were supposedly created to stop. With the exception of the Morning War (The quarians picked that fight, not the geth), all cases of synthetics attacking organics have been caused by the reapers.

The catalyst is counting on players believing that synthetics vs organics is an actual problem when it is not, and allowing the reapers to integrate synthetic tech into all organics ( ie: harvest them). The reaper leader in the dark energy ending is counting on players being dumb enough to believe dark energy is an imminent threat, and the only chance we have of stopping it is to stand back and let the reapers create the human reaper.



TL;DR version: 'Dark energy' is the same "The reapers just want to save us" twist as 'Synthetics VS Organics'.


You don't like "in fact, villain never was a villain, but you knew nothing about that" concept?

Or you just don't like unpredictable endings in general?

Personally I like both - the mentioned concept and unpredictable endings.

Modifié par Seival, 09 février 2013 - 03:57 .


#322
TSA_383

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Seival wrote...

GethPrimeMKII wrote...

Dark Energy ending is just a rumor. Even if its true it doesn't matter. The dark energy ending shares many similarities to the current endings.

Both involve Shepard being approached by the leader of the Reapers. Both involve the reaper leader convincing Shepard that their actions are not evil, but meant to solve a greater problem (dark energy will kill us all or synthetics vs. organics).

Both involve Shepard potentially choosing to abandon his mission to destroy the reapers, in favor of helping them save the galaxy from a greater danger.

The dark energy idea is stupid because its a problem affecting the entire universe. There's no evidence to suggest the reapers have a presence in every galaxy, so they cannot hope to solve this problem by interfering with the milky way alone. Knowing this, the reaper leader would have to be lying to us.

The synthetic vs. organic idea is even more idiotic because the reapers cause the very problem they were supposedly created to stop. With the exception of the Morning War (The quarians picked that fight, not the geth), all cases of synthetics attacking organics have been caused by the reapers.

The catalyst is counting on players believing that synthetics vs organics is an actual problem when it is not, and allowing the reapers to integrate synthetic tech into all organics ( ie: harvest them). The reaper leader in the dark energy ending is counting on players being dumb enough to believe dark energy is an imminent threat, and the only chance we have of stopping it is to stand back and let the reapers create the human reaper.



TL;DR version: 'Dark energy' is the same "The reapers just want to save us" twist as 'Synthetics VS Organics'.


You don't like "in fact, villain never was a villain, but you knew nothing about that" concept?

Or you just don't like unpredictable endings in general?

Personally I like both - the mentioned concept and unpredictable endings.


Image IPB

#323
Seival

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DinoSteve wrote...

How is that possible when the writer for ME1 and ME2 was planning on writing an ending with Dark Energy in mind? They made the plot up to the trilogy as they went along and it shows, its like it was just slapped together at the last minute. It was not written as a trilogy should be, I think there is even a quote from Casey Hudson that roughly says he came up with the ending after playing Deus EX.


Slapped together at the last minute? Nothing indicates that. The ending is shocking, but not out of place. It fits the narrative just perfectly.

Modifié par Seival, 09 février 2013 - 04:20 .


#324
Auld Wulf

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Seival wrote...

Slapped together at the last minute? Nothing indicates that. The ending is shocking, but not out of place. It fits the narrative just perfectly.

That's one of the things that irritates me the most: How unobservant people are.

I mean, Mass Effect 1 was about synthetics versus organics, and the introduction of the reapers.
Mass Effect 2 was about the preparation for the cycle where organics would be turned into reapers.
Mass Effect 3 was the reapers turning up for that harvest.

It followed through pretty fluidly.

#325
GethPrimeMKII

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Seival wrote...

GethPrimeMKII wrote...

-snip-


You don't like "in fact, villain never was a villain, but you knew nothing about that" concept?

Or you just don't like unpredictable endings in general?

Personally I like both - the mentioned concept and unpredictable endings.


The reapers are cunning in their deception. Tricking you into believing that they are not your enemies and that they are here to protect you.