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Are Darkspawn Still Relevant?


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#426
upsettingshorts

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FreshIstay wrote...

Oh...so youre saying you were red, blue, or purple....sometimes. Posted Image   No, wether or not you picked the same color each time, the game still decided  which one you were depending upon which one you picked the most. Posted Image


If your issue is with the personality tracking which did little more than add flavor to combat banter and auto-dialogues just say so.

I had the same amount of dialogue options to choose from in any given conversation in DAO, that they didn't have colors didn't increase their number.  

Except to DA2's advantage when I picked the "angry color" I witnessed my character express anger as well as the NPC's response to it.

In DAO when I picked "angry response" my character did nothing.  This difference is crucial to me.

FreshIstay wrote...

Very true. but that was inevitable, Who rule's Fereldan is not 50/50..in fact...there's about 7 different ways that could go. Posted Image


And yet the Civil War ended 100% of the time, and there was still a monarch 100% of the time.

Where people who appreciate DA2 will dispute you, is that in that game the reasons why things took place is what is up to us, and that's what we find fun about it.  Getting into a fight over what happened in each game misses the point of what we, or at least I, found enjoyable about the sequel in the first place.  As I described in my earlier link.

(Also the number of ways are 5, assuming Cousland Warden.  3 if not:  Alistair King, Anora Queen, Alistair/Anora rule together, Anora/Warden, Alistair/Warden)

Modifié par Upsettingshorts, 04 décembre 2012 - 08:45 .


#427
Tigerman123

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I don't get fetishization of the darkspawn, they're essentially Orcs, the battle of Ostagar could've been taken straight from one of the LOTR movies, further elaboration of their interesting characteristics can come from a side quest or a Grey Warden henchman

#428
AlexanderCousland

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Upsettingshorts wrote...


If your issue is with the personality tracking which did little more than add flavor to combat banter and auto-dialogues just say so.

I had the same amount of dialogue options to choose from in any given conversation in DAO, that they didn't have colors didn't increase their number.  

Except to DA2's advantage when I picked the "angry color" I witnessed my character express anger as well as the NPC's response to it.

In DAO when I picked "angry response" my character did nothing.  This difference is crucial to me.


If that was my issue i would have said it. I would have said "I dont like the dialouge system"....I didnt say that.

My "issue" is that Hawke's story sucks and his/her companions are the ones who make the descions that effect his/her story. Hawke is a follower protrayed as a leader.

My "issue" is that no matter how you slice it, I know that hawke was Red, Blue, or Purple. I can tell you that your Hawke  had a dominant personality of 1,2, or 3. Go ahead and try to tell me what my warden's personality was. 

Note: Im not trying to tell you how YOU felt about the events.  

And yet the Civil War ended 100% of the time, and there was still a monarch 100% of the time.

Where people who appreciate DA2 will dispute you, is that in that game the reasons why things took place is what is up to us, and that's what we find fun about it.  Getting into a fight over what happened in each game misses the point of what we, or at least I, found enjoyable about the sequel in the first place.  As I described in my earlier link.

(Also the number of ways are 5, assuming Cousland Warden.  3 if not:  Alistair King, Anora Queen, Alistair/Anora rule together, Anora/Warden, Alistair/Warden)


Yes. The civil war ended. and there is a Monarch. How it ended, and Who that Monarch is varies many different ways. In DA2 there is a 50% chance you chose the same side as me.

In Origins you got to decide why things took place. You got to decide who you choose for a certain situation and why you choose is up to you. (see lohgain arguement) 

In DA2 everything that you played through already happend, so the WHY is pretty much irrelavant, the games is essentially saying "This happend, How do you feel about it?" Pick a side, Choose One. 

In Origins your deciding the WHY. In DA2 you deciding how you feel about the WHY. 
case and point.

 

#429
upsettingshorts

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FreshIstay wrote...

My "issue" is that no matter how you slice it, I know that hawke was Red, Blue, or Purple. I can tell you that your Hawke  had a dominant personality of 1,2, or 3. Go ahead and try to tell me what my warden's personality was.


I can answer you very easily by applying the same standard you've applied to Hawke.

Your Warden's personality was null. 

Don't feel too bad though, it's not your fault, that was every Warden's personality. 

But the fact you'e asserting that any Hawke that has a dominant "blue" personality is the same as any other means you're not engaging in this discussion honestly to begin with.

FreshIstay wrote...

In DA2 everything that you played through already happend, so the WHY is pretty much irrelavant, the games is essentially saying "This happend, How do you feel about it?" Pick a side, Choose One. 


That you're claiming this means we will never reach common ground.

Modifié par Upsettingshorts, 04 décembre 2012 - 09:53 .


#430
AlexanderCousland

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Upsettingshorts wrote...

I can answer you very easily by applying the same standard you've applied to Hawke.

Your Warden's personality was null. 

Don't feel too bad though, it's not your fault, that was every Warden's personality. 

But the fact you'e asserting that any Hawke that has a dominant "blue" personality is the same as any other means you're not engaging in this discussion honestly to begin with.


NullPosted Image Okay. Im kool with Null.. at least the game's mechanic's didnt tell me that, there was no NULL dialouge choice either...if there was..tell me where please? 

Also, Im going to have to ask you STOP SHOVING WORDS IN MY MOUTH...or typing letters and assinging them to my profile.Posted Image 

Where, in any of my statement's, did i say "YOUR HAWKE BLUE HAWKE IS THE SAME AS HIS BLUE HAWKE"?

What I was saying is. Hawke has the option of 3 personalities. Red, Blue, or Purple. regardless of which color you choose in dialouge the game will assign you a personality based upon which of three colors you choose the most. So...essentially, everyone who has a Hawke has either  Red, Blue, or Purple Hawke.  

FreshIstay wrote...

In DA2 everything that you played through already happend, so the WHY is pretty much irrelavant, the games is essentially saying "This happend, How do you feel about it?" Pick a side, Choose One. 


 

That you're claiming this means we will never reach common ground.


Oh we can reach common ground. You will just have to explain what you feel is relevant about the WHY.  Then I will agree or disagree. If I agree then we will have reached common ground. If I disagree then that statement will have proven to be true.

#431
upsettingshorts

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FreshIstay wrote...

Oh we can reach common ground. You will just have to explain what you feel is relevant about the WHY.  


That's quite simple:  Its what roleplaying is about.  Not setting plot flags across the continent.

#432
Cutlasskiwi

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FreshIstay wrote...

In DA2 everything that you played through already happend, so the WHY is pretty much irrelavant, the games is essentially saying "This happend, How do you feel about it?" Pick a side, Choose One. 

In Origins your deciding the WHY. In DA2 you deciding how you feel about the WHY. 
case and point.


I get to decide what my Hawke cares about, hates, how events shape him/her through the years. The WHY is still very important and it doesn't matter that I'm playing though events that has already happened since Hawke hasn't been defined.

I can't change things on a larger scale but I never felt like that's what DA2 was about, nor did I miss the ability to do so. For the first time ever (that I can think off) my protagonist failed and it was utterly satisfying. It was Hawke's personal story and IMO the why is what it's all about. But then again, I never felt like the decisions in DAO were very important or had much of an impact.

#433
upsettingshorts

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Cutlasskiwi wrote...

FreshIstay wrote...

In DA2 everything that you played through already happend, so the WHY is pretty much irrelavant, the games is essentially saying "This happend, How do you feel about it?" Pick a side, Choose One. 

In Origins your deciding the WHY. In DA2 you deciding how you feel about the WHY. 
case and point.


I get to decide what my Hawke cares about, hates, how events shape him/her through the years. The WHY is still very important and it doesn't matter that I'm playing though events that has already happened since Hawke hasn't been defined.

I can't change things on a larger scale but I never felt like that's what DA2 was about, nor did I miss the ability to do so. For the first time ever (that I can think off) my protagonist failed and it was utterly satisfying. It was Hawke's personal story and IMO the why is what it's all about. But then again, I never felt like the decisions in DAO were very important or had much of an impact.


Well put, I agree completely.

#434
hoorayforicecream

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FreshIstay wrote...

What I was saying is. Hawke has the option of 3 personalities. Red, Blue, or Purple. regardless of which color you choose in dialouge the game will assign you a personality based upon which of three colors you choose the most. So...essentially, everyone who has a Hawke has either  Red, Blue, or Purple Hawke.  


Not everyone shares the view that the dominant personality determines who that character is. To some, like me, that character is determined by the choices she makes and the reasons for which she makes those choices. Her personality has an effect on that, but is far from the sole deciding factor. To reduce it to simply red, blue, or purple is to dismiss the personality and nuance I have built for her through the specific choices and responses she's made over the course of the game.

#435
addiction21

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FreshIstay wrote...

Where, in any of my statement's, did i say "YOUR HAWKE BLUE HAWKE IS THE SAME AS HIS BLUE HAWKE"?

What I was saying is. Hawke has the option of 3 personalities. Red, Blue, or Purple. regardless of which color you choose in dialouge the game will assign you a personality based upon which of three colors you choose the most. So...essentially, everyone who has a Hawke has either  Red, Blue, or Purple Hawke.  


That bolded part is where you say it. You also said it at least once before.

Either they are red, blue, or purple. Or they are not and can be more nuanced charcters... just read hooray's  post.

Also suspect this will get locked down since its gone from darkspawn to what people prefer in their roleplay.

#436
Giga Drill BREAKER

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tbh if there is no warden there should be no dark spawn.

#437
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Other than the fact that it would be incredibly boring to have three games about the same plot, but from what we know about how the archdemons are "created", Blights happen centuries distant from each other. And the darkspawn have more problems in finding the Old Gods.
I mean, four centuries have passed from the Fourth and the Fifth Blight, and if it wasn't for the Architect, it should've been passed more times.
Other than boring, it'd be ridicolous to have 2 or 3 Blights in a century.

#438
AlexanderCousland

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Cutlasskiwi wrote...


I get to decide what my Hawke cares about, hates, how events shape him/her through the years. The WHY is still very important and it doesn't matter that I'm playing though events that has already happened since Hawke hasn't been defined.

I can't change things on a larger scale but I never felt like that's what DA2 was about, nor did I miss the ability to do so. For the first time ever (that I can think off) my protagonist failed and it was utterly satisfying. It was Hawke's personal story and IMO the why is what it's all about. But then again, I never felt like the decisions in DAO were very important or had much of an impact.


You can decide who you hate, love in Origins. Only in Origins your emotions arent the sole purpose to playing the game. I hard pressed to find a reason to play DA2, besides choosing mages or templars.  hmm...maybe im not emotional enough to apreaciate the game.Posted Image 

Choosing the ruler (and by extension the fate) of 4 different settlements is unimportant and has no impact.?  Okay. To each his own.

#439
jack253

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In my opinion the darkspawn are still an important part of the DA storyline and always will be. But the thing is that the blight is over and they are not an immediate threat to the general population of Thedas.
So it makes sense that they don't play an important part in DA2 and DA3 (probably) as in the original. this lets the creators do a bit of foreshadowing into what might happen in future games (like with the architect and Corypheus) while they show us other important events in the dragon age.

#440
AlexanderCousland

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FreshIstay wrote...

Where, in any of my statement's, did i say "YOUR HAWKE BLUE HAWKE IS THE SAME AS HIS BLUE HAWKE"?

What I was saying is. Hawke has the option of 3 personalities. Red, Blue, or Purple. regardless of which color you choose in dialouge the game will assign you a personality based upon which of three colors you choose the most. So...essentially, everyone who has a Hawke has either  Red, Blue, or Purple Hawke.  



addiction21 wrote...

That bolded part is where you say it. You also said it at least once before.

Either they are red, blue, or purple. Or they are not and can be more nuanced charcters... just read hooray's  post.

Also suspect this will get locked down since its gone from darkspawn to what people prefer in their roleplay.


Putting your own context and meaning into the words that were actually typed does not mean that I said "everyone's hawke is the same" .

Again. Hawke has 3 dominant personality options. YOUR Hawke has one of them. That cannot be denied.
Im not saying whatever you PERSONALLY feel Hawke's personality may be is wrong.

#441
AlexanderCousland

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hoorayforicecream wrote...


Not everyone shares the view that the dominant personality determines who that character is. To some, like me, that character is determined by the choices she makes and the reasons for which she makes those choices. Her personality has an effect on that, but is far from the sole deciding factor. To reduce it to simply red, blue, or purple is to dismiss the personality and nuance I have built for her through the specific choices and responses she's made over the course of the game.


Posted Image Who the character is, Is up to you to decide. So..I dont share that view either.

Whatever you imagined the nuance of your Hawke to be lies outside the dominant personality the game establishes for you based upon whichever color you choose the most. <fact. 

I cant tell you who YOUR Hawke is.  but what I can tell you is that she has a Blue, Red, Purple dominated personality.  

#442
AlexanderCousland

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jack253 wrote...

In my opinion the darkspawn are still an important part of the DA storyline and always will be. But the thing is that the blight is over and they are not an immediate threat to the general population of Thedas.
So it makes sense that they don't play an important part in DA2 and DA3 (probably) as in the original. this lets the creators do a bit of foreshadowing into what might happen in future games (like with the architect and Corypheus) while they show us other important events in the dragon age.


Exactly. They are the greatest threat to Thedas as a whole. Doesnt mean We need to see them as the Main Plot everygame. I agree. 

Id still like to see them return with force, somehow, Let's not forget that the lore establishes that Disciple's are capable of commanding small hordes.

#443
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Cutlasskiwi wrote...

Nizaris1 wrote...

The main character must be a Grey Warden, no matter if he/she an old character or default character, he/she must be a Grey Warden. The enemy must always be Darkspawn and Archdemon. The main goal is always must be destroying darkspawn utterly and vanishing the taint or join the darkside become the agent of evil.

Along the way main character investigating, discovering, involve in politic, solving issue or make problem, become a bad ass

That is the recipe of success


Sounds like the games would be very repetitive and boring.


lets compare with DA2...

- Hawke and family run away from the Blight, meet a Templar and his wife, the Templar dead, Hawke and his/her family and the Templar wife saved by flemeth who just happen to be passing by, they all going to Kirkwal
- in Kirkwal, Hawke have to be rich because he/she thought it will soleve all the problem in his/her life, the way to get rich is by going into an expedition into the Deep Road (in which have no guarantee there will be anything in there)
- to join the expedition Hawke must have 50 gold, so he/she doing a lot of works to get 50 gold. he /she can get a lot more than 50 gold along the way in which he/she already "rich". he/she also own half of a mine, imagine that...HALF OF A MINE...
- Hawke also meet some friends, an Elf who have problem with her clan because of a cursed mirror, an Elf who is running away from his master, a Grey Warden mage who make him/her fight with the Templar and a woman who have problem in which i don't know what is her problem exactly. Hawke involve in their problems
- Then Hawke meet with Ketojan who will himslef or get killed no matter what, Hawke involve in things he/she should not get involve with such as Templar and Mage problem, Hawke meet with crazy mages, fighting with Qunari rebels, and all the things he/she should not get involve with
- then he/she goes into the Deep Road,out of everyone only his/her sister/brother who got tainted by Darkspawn (everybody else are immune to the taint), he/she got trapped betrayed by his/her partner the narator brother because of funny looking idol, somehow he/she manage to get out, and have a lot of treasure that is not included in the inventory, going back to Kirkwal, got a mansion...suddenly he/she become a noble after reinstore his/her family status

Up to this point, what is the objective of the game? What the hell i am playing?

In DA:O, no matter what Origin i play, i am going to Ostagar, recruited become a Grey Warden, there is a Battle, i have a mission to light the beacon then got betrayed, then got saved by flemeth, then i have a mission to be fulfiled, i have to unite the land, gathering allies, involve in politic, solving issues, discovering things, solving mystery, restore order in the land...

Which is boring?

Modifié par Nizaris1, 05 décembre 2012 - 03:54 .


#444
Maria Caliban

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Neither?

#445
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Neither?


I say DA2 is boring as hell

Have no purpose, it is totally out of place...DA:O i play as Grey Warden who do lots of things battling Darkspawns and end the Blight, then DA2 i play as a person who get into trouble because he/she got it him/her self? And the problem is not his/her problem at all to begin with? And he/she should not be in Kirkwal in the frist place?

Modifié par Nizaris1, 05 décembre 2012 - 04:01 .


#446
Heimdall

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Nizaris1 wrote...

Neither?


I say DA2 is boring as hell

Have no purpose, it is totally out of place...DA:O i play as Grey Warden who do lots of things battling Darkspawns and end the Blight, then DA2 i play as a person who get into trouble because he/she got it him/her self? And the problem is not his/her problem at all to begin with? And he/she should not be in Kirkwal in the frist place?

Uh huh, we get it.  You don't like non-black-and-white non-Orc-fighting-storylines.

Modifié par Lord Aesir, 05 décembre 2012 - 04:05 .


#447
EmperorSahlertz

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DA2 serves the purpose of showing you the origins of the current mage vs. templar conflict.

#448
Wifflebottom

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OP, you're not making sense. You are insisting that based off of only one game that the entire Dragon Age series IS about only Darkspawn, Grey Wardens, and the Blight. That's not true, the devs have said that the series isn't about that it's about Thedas and the smaller stories happening within the world, the Blight is only one of those stories. You're projecting your opinion as fact and saying that to be successful the entire franchise must be about darkspawn and well that's just not true, just stop you are wrong.

Edit: nvm I just read your other post. You only like generic fantasy (that's quite an ironic term) storylines about old group heroes vs an ancient evil. I wouldn't expect you to appreciate anything else

Modifié par Wifflebottom, 05 décembre 2012 - 04:10 .


#449
AlexanderCousland

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Hold up. Hold up.

Look, Origins was far from a generic storyline. The 3 main quests were far from Generic.

Just say the Darkspawn are a Generic enemy if thats what you mean.

#450
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Being a grey Warden give main character an authority, what he/she said or act carry weight. Everything he/she get involve with, he/she get involve as a grey warden, no matter if he/she abuse that title or not, he/she is a Grey Warden

Being Hawke is what? a busy body? If Hawke is a Mage, okay he/she is a Mage but doesn't make any different with common people or common Mage. Hawke only become a Champion at the end of Act 2,before that he/she already busy body with someone else business, in anyway a "Champion" is nothing

It is not a title that carry authority, just because you are a Champion doesn't mean you can do everything defying the law, challenging someone authority, making decision for any party. A Champion is just someone who beat so called unbeatable foe. Anyone can beat that "unbeatable" foe. Only a Grey Warden can kill an Archdemon, and that is something.

Maybe you guys say Hawke is a noble in Kirkwall, how noble Hawke is? There are a lot of nobles in Kirkwal, how superior Hawke is than any noble anyway? Amell is not strong noble since their blood line is mage blood. hawke is not from Kirkwall to begin with. hawke have no authority over anything. everything he/she done don't carry weight. He/she is considered a TROUBLEMAKER

That is why the main character must be a Grey Warden forever and ever in all DA series

Modifié par Nizaris1, 05 décembre 2012 - 07:26 .