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Are Darkspawn Still Relevant?


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#26
Alexander1136

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Taint Master wrote...

As the DA series moves forward, these guys seem less and less important in the grand scheme of things.  Granted, there's only so much you can do with "mindless" zombie-mutants as antagonists, but with DA:A and the Architect I thought there were more interesting developments ahead for these guys.

Are Darkspawn, and accordingly Grey Wardens, going to be left as background characters from here on out?


This is an excellent topic and I'm eager to get some clarification on it. Personally I thought the awakening story was dope and that the idea in the warden's fall series(not sure if official) of darkspawn worshipers was very interesting too. I would certainly like to find out more. It seems mages are the center now and that's ight i guess but i don't particulary  care one way or  the other. 

#27
Aolbain

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Taint Master wrote...

deuce985 wrote...

They should be near irrelevant. We had an entire game devoted to them. They have more going on in Thedas than just Darkspawn. In a perfect world the Mage/Templar conflict would be over and DA3 would move to something entirely different. It's not.

I disagree.  This franchise was built on the Grey Warden/Darkspawn mythos.  That would be like Star Wars abandoning the Jedi vs Sith conflict after 1 movie and focusing on politics on Coruscant.


The same could be said about moving the games outside of Ferelden.

#28
The Serge777

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I think a lot of people are missing a critical aspect of the darkspawns' existence. While the degree to which the Chantry's dogma regarding darkspawn origins is debatable, Corypheus made it clear that mages' forays into the Fade and the Golden/Black City (which was apparently already dark when he and his fellows arrived) is what created the taint and the darkspawn. The creation of the darkspawn is one of the reasons why mages are reviled and feared, why the dwarves no longer have an empire, why the Chantry came into being, and why there's such animosity between Templars and mages. In short, their existence is the reason for much of Thedas's contemporary sitaution.

While there are certainly aspects of the Dragon Age cosmology that is not obviously tied to the darkspawn (e.g. the kossith and the Qunari), many things have at least an indirect link to what started the taint. The Tevinter Imperium's power and the original might of the elves was related to the Fade, through which the darkspawn taint was forged. There's most certainly a tie between the Old Gods/Archdemons and Tevinter, and -- if the origins of Tevinter magic (which is steeped in blood magic) are true -- these mages were inticed by the Old Gods to seek the Golden City.

So, let's not be myopic in how we view the importance of the darkspawn. While they might not be directly significant in the grand scheme of things (which I think was adequately reflected in DA II), their existence and origins point directly to larger cosmological issues in the Dragon Age universe.

#29
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Darkspawn are still relevant.

Why else would there be Grey Wardens running around Kirkwall in the middle of a Qunari riot saying, "Sorry. Can't help. Something big on the horizon. Gotta look in to it."

There is more darkspawn to come and their origins are likely tied into the overall DA story arc.

#30
Karlone123

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I think Darkspawn will be more relevant again when the Grey Wardens become the main focus in the series sometiime after DA3.

#31
Sith Grey Warden

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In DA3, no. In DA4, who knows?

Given the recent issues about "limited resources" I think that in DA3, the effort spent on creating Darkspawn models might be better spent on female dwarves, female floating cheese wheels, and maybe even a Fex.

Modifié par Sith Grey Warden, 26 novembre 2012 - 10:30 .


#32
Foolsfolly

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Taint Master wrote...

As the DA series moves forward, these guys seem less and less important in the grand scheme of things.  Granted, there's only so much you can do with "mindless" zombie-mutants as antagonists, but with DA:A and the Architect I thought there were more interesting developments ahead for these guys.

Are Darkspawn, and accordingly Grey Wardens, going to be left as background characters from here on out?


The opening with Origins stated that mages blackened the Golden City and created the darkspawn. With that sentence we have, so far, all the major conflicts of the series (except qunari). I don't think it was a coincidence that the Legacy DLC also touched on both themes a lot.

They'll always be important. They're a force so strong that pior to the last Blight it took all of the world to halt their progress. As long as such a threat exists the darkspawn can never be regulated to irrelevant.

#33
JimboGee

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Personally, I think the Darkspawn are/should be still relevant. Just because they appear in one game, desn't mean they shouldn't apear in another. The writers are trying to tell us thedarkspawn threat is ubiquitous. That you cant just move 10 miles up the road and problem solved. I'd personally like to see more than one story per game.

#34
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Karlone123 wrote...

I think Darkspawn will be more relevant again when the Grey Wardens become the main focus in the series sometiime after DA3.


Well, no.

See, at the last conference the development team showed us all that a Grey Warden will be one of your party members.  It was the video where everyone is all cos played up and he explains that this is why they want to keep the unique look of each party member like in DA2, but allow for gearing like DAO.  He goes on to show what happens if you put a certain piece of armor on your Grey Warden Companion as opposed to your Inquisitor Companion.

Therefore, there is going to be a Grey Warden in the party.

If there is a Grey Warden in the party, you can bet the house there is going to be some darkspawn involvement.

It may only be a companion quest (I suspect more), but the darkspawn will play a role in DA3.

#35
Serillen

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I can see them becoming the focus in a later game, but there are a lot of other things to focus on in Thedas other than the wardens/darkspawn. Right now its the Mage rebellion, after that I'm hoping for a deeper look into the Qunari and their ongoing conflict with Tevinter.

#36
upsettingshorts

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Taint Master wrote...

I disagree.  This franchise was built on the Grey Warden/Darkspawn mythos.  That would be like Star Wars abandoning the Jedi vs Sith conflict after 1 movie and focusing on politics on Coruscant.


Sounds like a bad case of "Taking the MacGuffin too seriously."

Modifié par Upsettingshorts, 27 novembre 2012 - 07:54 .


#37
Genshie

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I believe if you play Awakening and have Nathaniel become a warden you meet him again in DA2 Act 2 and he mentions something along the lines of Wardens being busy and something about some new interesting friends/allies of the Grey Wardens. (I believe he is referring to the Awakened Darkspawn)

#38
Bobad

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From this point forward the darkspawn are now irreverent.

#39
TK514

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I think the Qunari have a serious Darkspawn problem they aren't telling anyone about. Given that ogres showed up in Thedas well before the Qunari themselves did, I doubt the Arishok sent Sten and his squad to find out more about the Blight due to simple curiosity.

I would not be at all surprised to discover that most of the silence out of Par Vollen is a smokescreen intentionally put in place to prevent the rest of the world from discovering that the Qunari are fighting the same unwinnable war as the dwarves.

I suspect that should we ever manage to get to Par Vollen, we'll find either a facade of strength to hide the weakness of a country bled white, or a massive force on the cusp of a renewed invasion of the mainland to buy themselves time and space to regroup before the Darkspawn come pouring out after them.

It's even possible that one of the remaining Old Gods is buried beneath the island, just waiting to be tainted.

In any case, I think the next time we really deal with the Darkspawn as a serious threat, it will tie in with the Qunari. Perhaps the first Qunari Grey Wardens, and an attempt to find the next Old God before the Darkspawn do.

#40
Allan Schumacher

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This franchise was built on the Grey Warden/Darkspawn mythos.


The thing is, I suspect that there'd be people that say that the franchise is built on the Mage-Templar War if it happened to be in the first game.

I like the idea of touching on other aspects of the setting, since so much time was put into developing it.

#41
devSin

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Allan Schumacher wrote...

The thing is, I suspect that there'd be people that say that the franchise is built on the Mage-Templar War if it happened to be in the first game.

It kind of is, if we believe the Chantry's teachings about the darkspawn.

This is just one aspect of something larger, after all, which has been present in the series since the beginning.

But there are a number of other threads remaining to be dealt with (the Qunari confrontation is going to be bad times, and something has to give with the elves, and the dwarves currently seemed doomed to subsistence) before I think it's really time to focus on the Wardens or darkspawn again (though Mike said we'll find out what the Wardens were up to, running back and forth across DA2 as they were).

If things get too dicey, though, David can write in Shale to just punch all their heads off, and we can get down to business.

#42
SpunkyMonkey

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The Serge777 wrote...

I think a lot of people are missing a critical aspect of the darkspawns' existence. While the degree to which the Chantry's dogma regarding darkspawn origins is debatable, Corypheus made it clear that mages' forays into the Fade and the Golden/Black City (which was apparently already dark when he and his fellows arrived) is what created the taint and the darkspawn. The creation of the darkspawn is one of the reasons why mages are reviled and feared, why the dwarves no longer have an empire, why the Chantry came into being, and why there's such animosity between Templars and mages. In short, their existence is the reason for much of Thedas's contemporary sitaution.

While there are certainly aspects of the Dragon Age cosmology that is not obviously tied to the darkspawn (e.g. the kossith and the Qunari), many things have at least an indirect link to what started the taint. The Tevinter Imperium's power and the original might of the elves was related to the Fade, through which the darkspawn taint was forged. There's most certainly a tie between the Old Gods/Archdemons and Tevinter, and -- if the origins of Tevinter magic (which is steeped in blood magic) are true -- these mages were inticed by the Old Gods to seek the Golden City.

So, let's not be myopic in how we view the importance of the darkspawn. While they might not be directly significant in the grand scheme of things (which I think was adequately reflected in DA II), their existence and origins point directly to larger cosmological issues in the Dragon Age universe.


This!^

Branding Darkspawn as nothing but an alternate to your generic goblin type enemy devalues a lot of the work Bioware put into their backstory.

Seriously, if DA:3 all becomes about the world tearing itself apart and the Darkspawn are forgotten then that would be silly, as whatever conflict gets resolved it's very likely that the surface dwellers will be weakened and the Darkspawn would just emerge to take over anyway. So in some way, shape or form the Darkspawn have to be subdued too, certainly they shouldn't be ignored.

Modifié par SpunkyMonkey, 27 novembre 2012 - 11:06 .


#43
Urzon

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Genshie wrote...

I believe if you play Awakening and have Nathaniel become a warden you meet him again in DA2 Act 2 and he mentions something along the lines of Wardens being busy and something about some new interesting friends/allies of the Grey Wardens. (I believe he is referring to the Awakened Darkspawn)


I'll have to disagree on that one. He is very secretive around the "new friends/allies", and he never mentions who or what they are. You can ask him about the Architect though, if he is alive anyway. That kinda rules out the awakened darkspawn as allies.

If I had to put a prediction about who the new allies are, I would have to guess the Qunari. Sten was sent to Ferelden to find an answer to what the Blight is. After he makes it back to give his report, I can see the Qunari, being the practical people they are, seeing the Blight/Taint being a major threat to Thedas as a whole. Then, they did the sensible thing by creating ties with the only group of people actually trying to stop it, the Grey Wardens.

#44
Welsh Inferno

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Urzon wrote...

If I had to put a prediction about who the new allies are, I would have to guess the Qunari. Sten was sent to Ferelden to find an answer to what the Blight is. After he makes it back to give his report, I can see the Qunari, being the practical people they are, seeing the Blight/Taint being a major threat to Thedas as a whole. Then, they did the sensible thing by creating ties with the only group of people actually trying to stop it, the Grey Wardens.


That actually sounds really interesting. The Wardens accept all allies they can get and it fits with the Qunari's practical thought process as you say. I'd love to meet a Qunari Grey Warden.


Allan Schumacher wrote...

I like the idea of touching on other aspects of the setting, since so much time was put into developing it.


If thats true shouldnt the series be moving on to another aspect now? Or perhaps after DA3.

#45
ledod

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Allan Schumacher wrote...


This franchise was built on the Grey Warden/Darkspawn mythos.


The thing is, I suspect that there'd be people that say that the franchise is built on the Mage-Templar War if it happened to be in the first game.

I like the idea of touching on other aspects of the setting, since so much time was put into developing it.



*Cough* Dwarven Thaig-reclaimation story *Cough*

#46
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for me DA is about Grey Warden, Darkspawn, Archdemon and the Blight. Other than this is just spices in the core story. Too bad DA2 is not about it anymore, and DA3 will lost what is the main ingredient of the recipe.

Being a Grey Warden is not the same like being a Mage, Templar, Inquisitor or nobody. You maybe a Mage, Templar, warrior, rogue, whatever but are a Grey Warden. that make DA:O unique because the main character can be of any background but also a Grey Warden. Even if the character is a Mage, when facing Templars he/she is a Grey Warden

Truly i say DA will not reach the same epic

#47
henkez3

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Allan Schumacher wrote...

This franchise was built on the Grey Warden/Darkspawn mythos.


The thing is, I suspect that there'd be people that say that the franchise is built on the Mage-Templar War if it happened to be in the first game.

I like the idea of touching on other aspects of the setting, since so much time was put into developing it.


The great thing about Dragon Age is just that, it's a huge setting. The Darkspawn and the blights are just part of it, something that happens between a few hundred years, the world isn't defined by them. We have so many interesting countries, settings and people in Thedas, just focusing on the darkspawn would get old, fast.

#48
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I cannot say Darkspawn and the Blight is "just a part of it", it is the whole part in DA:O, the rest are just a part of it.

Bioware can make Templar vs Mage war, Tevinter vs Qunari and so on, but just a part of it, the main theme on each DA game must be Grey Warden and the Blight

Star Wars is succesful because it is always Jedi vs Sith on every episode, games, comic and story books. There is a movie about Ewoks but "just a part of it" and not have the same weight as Star Wars

The talking darkspawn in Awakening is a good start, but they end it there....why not making Darkspawn no longer mindless, and they have their own empire, culture, social and religion...giving a new breath of a mortal enemy of Grey Warden and mankind. making Archdemon a half dragon half human like Flemeth and so on

Modifié par Nizaris1, 27 novembre 2012 - 12:04 .


#49
TEWR

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I recall Fernando Melo saying that they'll always be important to the world and will always be involved seriously on some level, but not to the level of DAO where it was the primary focus.

Urzon wrote...

If I had to put a prediction about who the new allies are, I would have to guess the Qunari. Sten was sent to Ferelden to find an answer to what the Blight is. After he makes it back to give his report, I can see the Qunari, being the practical people they are, seeing the Blight/Taint being a major threat to Thedas as a whole. Then, they did the sensible thing by creating ties with the only group of people actually trying to stop it, the Grey Wardens


That's something I've mused on myself, though I wouldn't discount the Awakened Darkspawn thing either despite the fact that if the Architect's alive Nathaniel will talk freely about that while remaining secretive about the Darkspawn.

Because really, all Nathaniel says on the Architect is that he was one of the first thinking Darkspawn and that he was spared/very dangerous -- and let's ignore how in Awakening he says allying with the Architect is a good thing.

Saying "He/she spared X" doesn't really carry the same weight as "The Wardens are allied with the Darkspawn". The former is easier to swallow then the latter, because there are a lot of explanations one could give for the former to make it seem better for the populus, if need be.

Whereas if you recall, in DAO slanderous lies were spreading around saying the Wardens were working with the Darkspawn. So going around saying that the Disciples are the Wardens' allies would only prove that lie to have turned true.

Not good for the Wardens' status amongst Thedosians.

Modifié par The Ethereal Writer Redux, 27 novembre 2012 - 12:11 .


#50
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Why not making Darkspawn become intelligent and organized, they secretly gain allies from human, dwarves and elves, corrupting people. races become pawns of Archdemon willingly sacrifice women of their race becoming Broodmothers and they gain power in politic, magic or something, or they are ensure of safety from Archdemon when the Blight happen

The story arc about Darkspawn can be evolved into more interesting than just to end it and making other conflict as the main story