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Are Darkspawn Still Relevant?


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#76
Herr Uhl

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Nizaris1 wrote...

Or make the story in DA2 about Grey Warden manage to find a cure for the taint, using Sacred Ashes in the Joining, making them totally immune to the taint but still manage to sense darkspawn, making Grey Warden an important organization like the Jedi or something.


Wouldn't that just mean that they're more fertile and live longer? And the whole point in being a GW the taint, so you can kill Archies, isn't it?

Darkspawn and Archdemon must remain a mortal enemy and a threat no matter what conflict happen in Thedas, The hero must always be a Grey warden no matter what, because DA:O is about Grey Warden in the beginning to the end. So the hero of the game must always be a Grey warden even there is no Blight

Do this, Dragon Age will be epic like Star wars


I strongly disagree.

Modifié par Herr Uhl, 27 novembre 2012 - 09:08 .


#77
Knight of Dane

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Nah the spawn are a part of the world just like bandits and wolves.
We're still going to kill plenty of them.

#78
JoltDealer

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Darkspawn are a constant threat in the Deep Roads. I think they are comparable to Geth in Mass Effect sans any redeeming qualities. Yes, they were the major enemy in the first game, but there are bigger fish to fry in the Dragon Age universe. I'm sure if enough time passes another blight shall occur.

#79
Pzykozis

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Nizaris1 wrote...

Or make the story in DA2 about Grey Warden manage to find a cure for the taint, using Sacred Ashes in the Joining, making them totally immune to the taint but still manage to sense darkspawn, making Grey Warden an important organization like the Jedi or something.

Darkspawn and Archdemon must remain a mortal enemy and a threat no matter what conflict happen in Thedas, The hero must always be a Grey warden no matter what, because DA:O is about Grey Warden in the beginning to the end. So the hero of the game must always be a Grey warden even there is no Blight

Do this, Dragon Age will be epic like Star wars


Strangely though the most interesting stuff in the Star wars universe is the other people, space wizards are hilariously boring.

#80
zenrockoutkast

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Pzykozis wrote...

SpunkyMonkey wrote...

Plaintiff wrote...

The Darkspawn are a one-trick pony, and the less focus on them the better. Unless more moral ambiguity can be introduced to make the interesting, I'd be happy to see them disappear from the narrative forever.


I think there was quite a lot which could be done with talking Darkspawn and the Architect, and the Darkspawn could in fact be the route needed to allow players into the Black City.

"One Trick Pony" just shows a lack of imagination for me, there's still plenty of milage left in there with them IMO.


Bit hard for talking darkspawn to come about when both The Mother and The Architect are dead. I do remember stabbing him repeatedly, though I guess that's never stopped someone coming back later on.

I'd say they're relevant in as much as they're a race that is inherent to the world and they live in the subterrane. Darkspawn are one of the least interesting aspects of the DA universe to me, them being snowflake versions of Orcs and Goblins.


I thought it was a bit hard for Leliana to show up in Kirkwall after I stabbed her multiple times, yet there she was.

#81
henkez3

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Nizaris1 wrote...

No matter what conflict in DA world, it must be related to grey warden, Darkspawn, Archdemon and the Blight. That what make Dragon Age is Dragon Age.

There may be other conflicts such as Mage vs Templar, Qunari vs Tevinter, orlais vs ferelden and so whatever, but in each game there must be grey Warden as main character and Darkspawn/Archdemon involvement in the big picture, or else DA franchise will lost...

Even DA2 carry over something in DA:O, DA2 is totally different game that i have no feeling related to DA:O at all. But funnily DA3 will have so much relation with DA2...

DA2 suppose to have relation with (or suppose to be about) "mages tainting the Black City", but you (Bioware) put that in DLC. And from there somehow Hawke joining Grey Warden then fightng a lot of darkspawns, new types of darkspawn, or new types of Broodmother or even Broodfather.. The game should not end with fighting Meredith, but something related with Archdemon awaken but not a Blight or something like that. After fighting Meredith, no matter who side Hawke with, Kirkwal is in ruin, Mages or Templar is preparing for something, Mage-templar war, but Hawke disappear....because hearing a call in his/her head...show that in cut scene

DA3 should be about, a Grey Warden investigating the Mage-Templar conflict that sparked by Anders, a former Grey Warden, and investigating Hawke involvement, then the mysterious Archdemon call...


No offence, but I'm glad BioWare won't go with your wishes for the direction of the Dragon Age series.

#82
Maria Caliban

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Pzykozis wrote...

Strangely though the most interesting stuff in the Star wars universe is the other people, space wizards are hilariously boring.

George Lucas would like you to know that the most interesting stuff in Star Wars are the set pieces. Characters exist only to walk around in them. Story exists only so he can show you different ones.

#83
Beerfish

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Posted Image

#84
DarthVillnius

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Taint Master wrote...
...
This franchise was built on the Grey Warden/Darkspawn mythos.  That would be like Star Wars abandoning the Jedi vs Sith conflict after 1 movie and focusing on politics on Coruscant.


I admit that would be a crappy movie as evidenced by the Episode 1 B plot.   However, I wouldn't mind it a bit if the Jedi took a background role and they focused on the "wretched hive of scum and villainy" side of the SW universe.   A crass way of looking at it might be "Pirates of the Carribean IN SPACE" or in their case, I guess it's "Monkey Island IN SPACE."

Bioware doesn't have to, nor should they, just pretend that the spawn and the wardens don't exist or that they have no impact on the world.   However, there are a lot more interesting things going on in Thedas than just them, and quite a lot more room for epic story telling before you're left with just baking bread (see how many people still get that reference).

#85
Bernhardtbr

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Honestly I think Bioware shot themselves in the foot by killing the Archdemon on the FIRST game. THAT WAS STUPID! (and no I hate caps but that one deserves it).

The Blight should have been a trilogy from the start. Why? Because Blights are supposed to be HUGE events. The first one lasted two centuries. What the last Blight accomplished? Destroy Lothering. OMG how succesful. Even my grandma would have done better...

Too late to cry over spilled milk (and bad plots). Let Darkspawn rest.

Modifié par Bernhardtbr, 27 novembre 2012 - 10:40 .


#86
Heimdall

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Pzykozis wrote...

SpunkyMonkey wrote...

Plaintiff wrote...

The Darkspawn are a one-trick pony, and the less focus on them the better. Unless more moral ambiguity can be introduced to make the interesting, I'd be happy to see them disappear from the narrative forever.


I think there was quite a lot which could be done with talking Darkspawn and the Architect, and the Darkspawn could in fact be the route needed to allow players into the Black City.

"One Trick Pony" just shows a lack of imagination for me, there's still plenty of milage left in there with them IMO.


Bit hard for talking darkspawn to come about when both The Mother and The Architect are dead. I do remember stabbing him repeatedly, though I guess that's never stopped someone coming back later on.

Actually bringing talking Darkspawn is pretty easy.  They just have to have a surviving disciple of the Architect that knows the ritual.

#87
Sejborg

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Allan Schumacher wrote...

This franchise was built on the Grey Warden/Darkspawn mythos.


The thing is, I suspect that there'd be people that say that the franchise is built on the Mage-Templar War if it happened to be in the first game.

I like the idea of touching on other aspects of the setting, since so much time was put into developing it.


I'm pretty sure one of your superiors once said something to likes of the Darkspawn being iconic to the Dragon Age universe so we shouldn't expect any DA games without them. 

Edit:
But I do agree with you. You should explore other parts of the universe. DA2 was just about mages vs. templars, and know DA3 looks to be about that again. Sad thing is, that I'm beyond bored with that storyline. -_-

Modifié par Sejborg, 27 novembre 2012 - 11:15 .


#88
Herr Uhl

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Sejborg wrote...

Allan Schumacher wrote...

This franchise was built on the Grey Warden/Darkspawn mythos.


The thing is, I suspect that there'd be people that say that the franchise is built on the Mage-Templar War if it happened to be in the first game.

I like the idea of touching on other aspects of the setting, since so much time was put into developing it.


I'm pretty sure one of your superiors once said something to likes of the Darkspawn being iconic to the Dragon Age universe so we shouldn't expect any DA games without them. 


Iconic ≠ Built on

I'm sure mages and templars will be in DA games too.

#89
Guest_Nizaris1_*

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Bernhardtbr wrote...

Honestly I think Bioware shot themselves in the foot by killing the Archdemon on the FIRST game. THAT WAS STUPID! (and no I hate caps but that one deserves it).

The Blight should have been a trilogy from the start. Why? Because Blights are supposed to be HUGE events. The first one lasted two centuries. What the last Blight accomplished? Destroy Lothering. OMG how succesful. Even my grandma would have done better...

Too late to cry over spilled milk (and bad plots). Let Darkspawn rest.


Killing Archdemon in the first game is okay, darkspawn destroy little is okay too, because it is not really a Blight, it is stopped before the real Blight happen.

But the problem is DA2 is not it all, totally new thing, Bioware set up the game totally in different issue.

It is okay for Mage-Templar conflict, but it is not stressed about "mages who cause darkspawn", more about blood magic, magic is dangerous and hatred from templar zealot. The issue about "mages tainting the Black City" is in DLC! And that is a mistake, because that is THE CORE of the story. In DA:O, the begining we hear Duncan voice telling the Chantry version about darkspawn, there we got the idea what behind Templar-chantry-Mages in the game.

Sadly, Mage-Templar conflict in DA2 is not related, that make DA2 is just the battle of two nuts

Why not like i mention before, making Hawke a Grey Warden, then he/she INVESTIGATE the truth about Chantry version regarding Darkspawn while everything heat up?

#90
Bernhardtbr

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Even then, if it was no real Blight there WAS an awoke Archdemon, which still is supposed to be the most dangerous thing in DA setting. Maybe it was simply noob then, since he was killed so fast Posted Image

It´s a problem with Mass Effect as well. Sure, the Reapers CAN be replaced by another enemy - but it will feel silly, because Reapers are supposed to be the ultimate threat. At least it took 3 games to finish them.

Modifié par Bernhardtbr, 28 novembre 2012 - 12:59 .


#91
Sibu

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EpicBoot2daFace wrote...

Dragon Age 2 happened. I find it difficult to care about anything in the Dragon Age universe anymore after that terrible experience. The writers set up Hawke and his story so that it could go right on into DA3. So, I doubt they'll be going back to story of the Darkspawn.


Oh, stop being such a drama queen

#92
Reznore57

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My guess is a lot of lore things are related , gods , magic , fade , taints etc...
Darkspawn are just a piece of the big mystery like all the rest.
They are still relevant , since people of Thedas are a bit clueless about it all.
It seems there's 2 more blight to go at least.
And the dwarves are still fighting with darkspawn everyday.

Besides I'm really not sure the blight are the biggest threat now , Blights are dealt with pretty quickly , not worse than a qunari invasion ...
I think the big threat will reveal itself later , you know while people are busy killing each other and are not prepare to face it...That's just more fun.

#93
ScotGaymer

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I don't mean to be insulting here but I am struggling here. The whole insistance here that DA isn't about the universe makes me want to epically facepalm at the sheer bullheadedness of some folk in this thread.

God seriously guys.

Since before Dragon Age was even released the Devs and writers have insisted that the DA series was going to be about the Universe and not the Darkspawn. It has been said over and over and over. And just because some of you would have it otherwise does NOT make it fact.
Sorry folks but what the Devs say trumps your headcanon.

The whole "DA is about the darkspawn and wardens" and that plot forms the central theme arguement is patently wrong, and not just because the Devs said so. It is wrong because the darkspawn and wardens form part of plot and storylines related to the universe; they do not a theme make peeps.
There is a big differences between plot/storyline and theme, and if people don't know the difference well nothing I, the devs, or anyone else could say would have any impact on your "opinions".

Modifié par FitScotGaymer, 28 novembre 2012 - 01:20 .


#94
Bernhardtbr

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Agree 100% with that, however the problem is that killing the ultimate enemy/hero usually makes series either very silly or very dull after. It´s something Games Workshop does very well with its Warhammer 40K setting - the Emperor/Abaddon/C´tan/Hivemind never dies, you can´t really tell who is winning, and so forth. Same with Forgotten Realms, important characters in the universe don´t die (Lady of Pain, Asmodeus etc etc).

Let´s face it, Dragon Age universe simply isn´t THAT deep to allow original stories. Persecuted mages is hardly an original theme, Frerelden is hardly an orginal realm, and so forth. Prolonging the Blight AND making the mages rebel meanwhile would make for a much more interesting setting for DA 2 and 3. But too late to cry over spilled milk, etc etc.

Modifié par Bernhardtbr, 28 novembre 2012 - 01:36 .


#95
Artemis_Entrari

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While the darkspawn themselves (the grunts, anyway) might not be relevant in the grand scheme of things moving forward, I do think that the cause for how they came to be should still play a major starring role in the series.

I'm much more interested in any lore/stories about the Black City, Tevinter mages, etc. than I am simply about a conflict between Mages and Templars.

#96
Guest_Nizaris1_*

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Since before Dragon Age was even released the Devs and writers have insisted that the DA series was going to be about the Universe and not the Darkspawn. It has been said over and over and over. And just because some of you would have it otherwise does NOT make it fact.
Sorry folks but what the Devs say trumps your headcanon.


Devs say Dragon Age is not about Grey Warden and Darkspawn but about the universe is like Gorge Lucas saying to the fans of Star Wars that Star Wars is not about Jedi and the Sith but the universe, the Jedis and the Sith are just 'a part of it", the fans for the whole world will sent death threat letters and emails to Gorge Lucas

The beginning of DA story arc is about Grey Warden and the Blight, Duncan intro "The Chantry teach us that the hubris of men...bla bla bla...Tevinter mages tainting the Black City  bla bla bla...they become THE FIRST DARKSPAWN....bla bla bla then THE GREY WARDEN SAVE THE DAY...bla bla bla...but EVERYONE FORGOT US"....then suddenly "it is not about them, they are just a part of it", what is that? Or they already run out of ideas to expand the theme and thus creating new stories?

And then DA promotion..."JOIN US!"...based on Alistair quote "Join us in the shadow where we stand vigilant bla bla bla", everywhere in DA promotion...on trailers "bla bla bla...that is what it meant to be a GREY WARDEN!".....then suddenly "it is not about them, they are just a part of it"

Modifié par Nizaris1, 28 novembre 2012 - 02:47 .


#97
surfgirlusa_2006

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Reznore57 wrote...

My guess is a lot of lore things are related , gods , magic , fade , taints etc...
Darkspawn are just a piece of the big mystery like all the rest.
They are still relevant , since people of Thedas are a bit clueless about it all.
It seems there's 2 more blight to go at least.
And the dwarves are still fighting with darkspawn everyday.

Besides I'm really not sure the blight are the biggest threat now , Blights are dealt with pretty quickly , not worse than a qunari invasion ...
I think the big threat will reveal itself later , you know while people are busy killing each other and are not prepare to face it...That's just more fun.




This.  I agree that while the Mage vs Templar conflict is important, it's distracting people from the bigger threat.  I don't exactly know what this bigger threat is, but I'd love for it to be resolved by storming the Black City.  Now THAT could be epic.



#98
DaHeadVampire

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I don't think darkspawn are a real problem anymore since the blight was ended in origins , even in dragon age 2 there wasn't that many darkspawn. The new problem is templar and mages and everyone is blaming the champion and anders

#99
DaHeadVampire

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Nizaris1 wrote...

Since before Dragon Age was even released the Devs and writers have insisted that the DA series was going to be about the Universe and not the Darkspawn. It has been said over and over and over. And just because some of you would have it otherwise does NOT make it fact.
Sorry folks but what the Devs say trumps your headcanon.


Devs say Dragon Age is not about Grey Warden and Darkspawn but about the universe is like Gorge Lucas saying to the fans of Star Wars that Star Wars is not about Jedi and the Sith but the universe, the Jedis and the Sith are just 'a part of it", the fans for the whole world will sent death threat letters and emails to Gorge Lucas

The beginning of DA story arc is about Grey Warden and the Blight, Duncan intro "The Chantry teach us that the hubris of men...bla bla bla...Tevinter mages tainting the Black City  bla bla bla...they become THE FIRST DARKSPAWN....bla bla bla then THE GREY WARDEN SAVE THE DAY...bla bla bla...but EVERYONE FORGOT US"....then suddenly "it is not about them, they are just a part of it", what is that? Or they already run out of ideas to expand the theme and thus creating new stories?

And then DA promotion..."JOIN US!"...based on Alistair quote "Join us in the shadow where we stand vigilant bla bla bla", everywhere in DA promotion...on trailers "bla bla bla...that is what it meant to be a GREY WARDEN!".....then suddenly "it is not about them, they are just a part of it"

The way they did dragon age was that each game was based around a different person that changed the dragon age universe in some way , in origins the main character was the warden  he/she ended the blight that changed the universe in some way , dragon age 2 hawke not only stopped the qunari from attacking kirkwall but he/she also helped incite war between templars and mages by killing meredith. Each story overlaps another character's story but also tells their own , get what I'm saying ? I also kinda like that type of  storyline Posted Image the games that overlap each others stories

#100
Heimdall

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Nizaris1 wrote...

Since before Dragon Age was even released the Devs and writers have insisted that the DA series was going to be about the Universe and not the Darkspawn. It has been said over and over and over. And just because some of you would have it otherwise does NOT make it fact.
Sorry folks but what the Devs say trumps your headcanon.


Devs say Dragon Age is not about Grey Warden and Darkspawn but about the universe is like Gorge Lucas saying to the fans of Star Wars that Star Wars is not about Jedi and the Sith but the universe, the Jedis and the Sith are just 'a part of it", the fans for the whole world will sent death threat letters and emails to Gorge Lucas

The beginning of DA story arc is about Grey Warden and the Blight, Duncan intro "The Chantry teach us that the hubris of men...bla bla bla...Tevinter mages tainting the Black City  bla bla bla...they become THE FIRST DARKSPAWN....bla bla bla then THE GREY WARDEN SAVE THE DAY...bla bla bla...but EVERYONE FORGOT US"....then suddenly "it is not about them, they are just a part of it", what is that? Or they already run out of ideas to expand the theme and thus creating new stories?

And then DA promotion..."JOIN US!"...based on Alistair quote "Join us in the shadow where we stand vigilant bla bla bla", everywhere in DA promotion...on trailers "bla bla bla...that is what it meant to be a GREY WARDEN!".....then suddenly "it is not about them, they are just a part of it"

That comparison isn't valid at all, which is probably why George has never said anything like that.  Dragon Age has much more to offer than Grey Wardens and Darkspawn, which are certainly integral to the setting, but far from the primary focus of it.

The beginning of the DA story arc is about the Fifth Blight, a major and potentially cataclysmic event in the world of Thedas.  I find it amusing that you take the intro to one game as defining moment for the entire series and find it perplexing when the following game moves on to something different now that immediate the threat of the first game is over.  Further, do you honestly believe the Black City won't feature somehow in the game's future?  You don't need to be grey wardens for that.

Promotion for one game =/= promotion for all succeeding games.