What is the point of playing with the Saber when you have a Paladin?
#26
Posté 26 novembre 2012 - 01:33
#27
Posté 26 novembre 2012 - 01:35
pierre0300 wrote...
Yeah but Paladin's DPS is still better than Saber's one. I saw that form the weapons stats sheet.
Theorycrafting DPS is not really comparable to in-game DPS. I think I kill things faster with my Saber imo.
joker_jack wrote...
HolyAvenger wrote...
Basically two on par ultra-rares, will come down to what you prefer with your play style. I hate humping ammo boxes (almost never rock the Harrier) so will always go with the Saber.
One side note. That right there is why I love my ppr x. Just cut the middle man out all together.
Need me some more PPR upgrades. Sometimes I prefer headshot burst damage to the wind up of the PPR though.
Modifié par HolyAvenger, 26 novembre 2012 - 01:36 .
#28
Posté 26 novembre 2012 - 01:37
#29
Posté 26 novembre 2012 - 01:39
#30
Posté 26 novembre 2012 - 01:45
#31
Posté 26 novembre 2012 - 01:47
#32
Posté 26 novembre 2012 - 01:59
HolyAvenger wrote...
So I don't have to keep running to ammo boxes. Dat sound. Damage boost from TGI cloak.
It truly does sound like intercourse for my ears.
#33
Posté 26 novembre 2012 - 02:01
And the saber is great on the Turians
#34
Posté 26 novembre 2012 - 03:11
#35
Posté 26 novembre 2012 - 04:22
The Paladin shoots faster, but the Saber has more shots in the clip. This makes these guns pretty much even in terms of DPS overall.
The Paladin also weighs a heck of a lot less.
The Paladin, though, has access to the Pistol Heavy Barrel, allowing it to get higher damage and DPS than the Saber. It also has access to ULM, so it equippable on a hell of a lot more classes than Saber. (Note: these two mods shouldn't be used together on this gun though!)
So unless you're on a TGI with the AR specific damage boost, or you're on a class with a temporary boost like Adrenaline Rush or Marksman to take advantage of the Saber's higher clip, there isn't really any reason to take Saber over a similar level Paladin except aesthetics.
Hell if your Saber is low level, you might be better off with Carnifex X + HB + Clip
Modifié par OniGanon, 26 novembre 2012 - 04:25 .
#36
Posté 26 novembre 2012 - 04:25
Oh I forgot one thing: Variety
Modifié par Mendelevosa, 26 novembre 2012 - 04:29 .
#37
Posté 26 novembre 2012 - 04:27
pierre0300 wrote...
Storm-Reaver wrote...
90% AP
Ok so the only advantage of the Saber kills my cooldowns.
Heavy pistols have their barrel with 40% damage, isn't it better? and cooldowns are not too bad with it on paladin.
No.
Modifié par DJ Airsurfer, 26 novembre 2012 - 04:27 .
#38
Posté 26 novembre 2012 - 04:27
#39
Posté 26 novembre 2012 - 04:29
pierre0300 wrote...
IndigoVitare wrote...
Because I find the Paladin completely unusable.
I don't know why, I just can't stand it.
Another reason would probably be sustained fire. The Paladin has to be reloaded constantly, but the Saber just keeps on going.
Yeah but Paladin's DPS is still better than Saber's one. I saw that form the weapons stats sheet.
Don't focus too much on stats, try out weapons and use the one that feels better.
#40
Posté 26 novembre 2012 - 04:30
#41
Posté 26 novembre 2012 - 04:36
#42
Posté 26 novembre 2012 - 04:39
Modifié par OniGanon, 26 novembre 2012 - 04:41 .
#43
Posté 26 novembre 2012 - 04:42
#44
Posté 26 novembre 2012 - 04:48
- The sound
- Higher ammo capacity. Less leaving the action to find a crate.
- The sound
- AR damage bonus on TGI. Still works great on any other class.
- The sound
- Stuns mooks
- The sound
Seriously, slap on a damage and ammo mod and the Saber chars that aren't too dependent on cooldown.
#45
Posté 26 novembre 2012 - 04:52
There is always that chance you will get Cerberus and that is why I bring the Acolyte as a sidearm. Unfortunately, the Paladin can't handle Phantoms the way the Acolyte can.
#46
Posté 26 novembre 2012 - 04:53
#47
Posté 26 novembre 2012 - 05:01
Battlepope190 wrote...
Paladin is an inaccurate piece of crap.
#48
Posté 26 novembre 2012 - 05:01
On weapon classes it's Saber > Paladin
On anything else it's Paladin > Saber
The difference isn't really big, though.
#49
Posté 26 novembre 2012 - 05:01
#50
Posté 26 novembre 2012 - 05:13
OniGanon wrote...
You should not be taking AP mods on these guns...
I sure will if I wanna shoot through cover or do double damage to Atlases. Either the mod or AP/Drill ammo (or both for lulzy cover penetration).
Modifié par Zjarcal, 26 novembre 2012 - 05:15 .





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