Shepard's Tech Amour is a disaster, the damage reduction is terrible and simply not noticeable on any difficulty. 35 - 40% depending on how it's evolved.
It has a massive power recharge pentaly of 80% and when the evoluion is picked it is still a large 50%. Other shield powers start at 50% and can be lowered to 20%.
The pulse no longer knocks enemies over where barrier now makes enemies float meaning tech armour's detonation is unhelpful. Furthermore the radius is only 4.50m if evolved for it and 3.60m if not. Barrier can be upgraded to 5.40m.
In regards to the DR....edit: Thank you capn233 - 200% DR was in fact immunity, not sure why I though it wasn't. I have done another test (as in 5 minutes ago) and set the DR to 75%, I was playing on normal and still took a good amount of damage from enemies. I would suggest DR bet set to 75% or 60%.
The real kick in the teeth is that Shepard is stuck with the power as it is the Sentinel's unique power. It's probably the worst unique power in the game.
I propose that all sheild powers have there DR buffed as well as making the power penalty of TA the same as the others, if not lower since it is the unique power, say 40% at base and 10% - 0% when upgraded.
Also reintroduce the knockdown effect of the pulse.
( It also does not look as visually appealing as it did in ME2 8/ )
To be honest all of these can be done on PC by coalesced editing..accept the knockdown I think....but seriously they do need a buff, especially Tech Armour.
Modifié par SovereignSRV, 26 novembre 2012 - 05:33 .





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