I'm calling it: the darkness will be breached (OP updated with examples!)
#301
Guest_SwobyJ_*
Posté 30 novembre 2012 - 04:27
Guest_SwobyJ_*
Javik: I once commanded a ship like this one. A loyal crew with many friends. It was captured. Only I escaped.
Shepard: What happened to them?
Javik: Indoctrinated. The Reapers sent them against me. Year after year, battle after battle, I was hunted by my own people.
You know what he thinks about the Reapers? That they're evil. And that's it. Kill Reapers.
#302
Posté 30 novembre 2012 - 04:29
Was just an ironic remark. OP sees meaning in a lot of dialogues. And there are some bible references in Mass Effect. I just want to give him some ideas.SwobyJ wrote...
Kamiloni wrote...
I am kind of torn here. I hope that you're right, because I like the indoctrination theory, but I don't believe that they invested that much thought into it. However if they did, I will be really happy and congratulate them on this successful fourth wall breaking. Hell, I would even appreciate them taking this idea from the community and sell it as their own... if it wasn't planned all along...
Edit: Isn't 'Omega' the last ME3 DLC. You know, it would fit all this theories to call the last DLC 'Omega', right?
Huh? No, there's at minimum one more left, and it's involving all the writers, and will very likely be on the Citadel.
Revelation 22,13:
I am the Alpha and the Omega, the First and the Last, the Beginning and the End.
Omega = Last / End -> Final DLC
Not that complicated. And I am not really serious. Therefore the smiley.
It is also an example of what the OP has done, some quotes and their meaning as per OP sound a bit far-fetched. But I like the idea... don't get me wrong...
Modifié par Kamiloni, 30 novembre 2012 - 04:34 .
#303
Guest_SwobyJ_*
Posté 30 novembre 2012 - 04:29
Guest_SwobyJ_*
Jamie9 wrote...
SwobyJ wrote...
The one thing I find disturbing is how many are willing to take the 'I control the Reapers, they are my solution' being at its word.
"Well does it have any reason to lie?" Heh, at minimum, it really doesn't want you to pick Destroy, yet still offers the option. To kill all Reapers. Yep. Just built into some pipes on the outside of the Crucible.
The catalyst doesn't have a choice, the Crucible overrides it's systems.
And it's hinted in Leviathan that the Leviathans themselves may have built, or at least heavily influenced the Crucible's design.
The Catalyst that always resided on the Citadel somehow?
That couldn't open the thing himself, for the Reapers to arrive?
Wow, they're horrible planners. "Let's have our ruler unable to do ANYTHING because the Keepers were hacked!"
#304
Posté 30 novembre 2012 - 04:31
SimonTheFrog wrote...
SwobyJ wrote...
I'm telling you an exact example of an illusion for the ending.
BTW why did you think it chose the form of a child?
The child that Shepard saw burning in his arms with shadows surrounding them,
My personal assumption about what BioWare is trying to do here is the following:
The catalyst is surprised by the resourcefulness and vigor of this cycles organics in general and by the actions of Shep specifically. He then decides that is is time to end his role as guardian of the organics because the organics appearantly learned to rely on themselves and use their unity as strength to overcome threats caused by AI's.
(he warns that they will have to pick up the weapons later again if destroy is picked and at the same time says that only synthesis ends the conflict for good).
And because he decided to step away from his role as guardian and because he needs Shep to set his new plan in motion he needs to talk to Shep in a non-hostile way. Therefore he assumes this form of a child (out of Sheps brain) to have a conversation with Shepard whilst not to alianate him/her by his appearance.
The child is a symbol for the peace that the catalyst is offering.
(Please note: i hate the ending with a veangance but that is what i think Bioware tries to tell us).
But after all the things you've learned about the Reapers, why would you assume it is this benign being who just wants to solve a problem? It is entirely inconsistent with what we know about the Reapers.
Isn't that a huge and grossly naive underestimation of an ancient and savagely intelligent enemy that has been harvesting organics for millions of years?
#305
Guest_SwobyJ_*
Posté 30 novembre 2012 - 04:32
Guest_SwobyJ_*
I see Omega as more of the Beginning of the End. It's the start of the race forward towards the 'real ending' (or at least enough explanation for players to have a good idea), not the ending itself.
"So it begins" and all that.
In the IT sense, its where the real fight begins (symbolically).
Original ending --> Dream
EC ending --> Elaborate Dream
Leviathan --> Haze (see how Shepard acts on mining facility and with Leviathan)
Omega --> Shaken awake
Citadel (?) --> Eyes opened
???? --> "Wake up" "Um kid, I am awake. And you're Harbinger."
#306
Posté 30 novembre 2012 - 04:37
SwobyJ wrote...
Ah ok Kam.
I see Omega as more of the Beginning of the End. It's the start of the race forward towards the 'real ending' (or at least enough explanation for players to have a good idea), not the ending itself.
"So it begins" and all that.
In the IT sense, its where the real fight begins (symbolically).
Original ending --> Dream
EC ending --> Elaborate Dream
Leviathan --> Haze (see how Shepard acts on mining facility and with Leviathan)
Omega --> Shaken awake
Citadel (?) --> Eyes opened
???? --> "Wake up" "Um kid, I am awake. And you're Harbinger."
Wow... haven't seen it that way, yet... Omega as the beginning of the end of Shepard's dream... seems really far-fetched to me. But I like it.
#307
Guest_SwobyJ_*
Posté 30 novembre 2012 - 04:42
Guest_SwobyJ_*
Kamiloni wrote...
SwobyJ wrote...
Ah ok Kam.
I see Omega as more of the Beginning of the End. It's the start of the race forward towards the 'real ending' (or at least enough explanation for players to have a good idea), not the ending itself.
"So it begins" and all that.
In the IT sense, its where the real fight begins (symbolically).
Original ending --> Dream
EC ending --> Elaborate Dream
Leviathan --> Haze (see how Shepard acts on mining facility and with Leviathan)
Omega --> Shaken awake
Citadel (?) --> Eyes opened
???? --> "Wake up" "Um kid, I am awake. And you're Harbinger."
Wow... haven't seen it that way, yet... Omega as the beginning of the end of Shepard's dream... seems really far-fetched to me. But I like it.
Just metaphorically.. Of course this DLC happens during the game, so its not like its chronologically.
Just watch the trailer again, get the sense from it: youtu.be/J7mHMcklArc ("Ready to put that gun to good use?" ha...)
Omega is a microcosm of the 'chaos' of organic life in the galaxy. Reapers/Cerberus are the order. Taking Omega Back is Taking Earth Back.
For further inspiration, check out this fan trailer made with the same track, and with a few of the same cues imo, enough for me to think that MAYBE Bioware watched it themselves (kidding...kinda): youtu.be/By2-txdv3eQ
#308
Posté 30 novembre 2012 - 04:43
I sure hope so because the last thing we need is a new development team that likes this abomination of an ending...SwobyJ wrote...
And he said he loves the ending, like loads - but then again that could just be his employee side talking?
Another two basic things:SwobyJ wrote...
1)The story ends, with the only time in the series that a Reaper-connected entity offering you assistance and choice. Again, first ever. Even TIM didn't really offer you a choice, but said in more words than this: "Go do this. Go get Collectors."
2)The image of the child has to come from somewhere. If its from your mind, you just allowed the Reaper controller to take memories and form them in front of you.
Again, you let a Reaper control the scenario you're in, as a result.
1. It's been eight months and an ending DLC since ME3. If there is a big reveal now via DLC, most players won't give a crap and BioWare wouldn't waste that amount of development costs just for a prank.
2. BioWare has stressed numerous times that ME4 is not even loosely related to the trilogy. Different time, different story, different team. It's one thing to be a little sneaky, but outright lying on that magnitude?
#309
Posté 30 novembre 2012 - 04:45
no it hasn't. why make up rubbish just to justify rubbish? in fact casey is still asking fans what they want. hardley telling us they are going to set it elsewhere is he? garbage.count_4 wrote...
I sure hope so because the last thing we need is a new development team that likes this abomination of an ending...SwobyJ wrote...
And he said he loves the ending, like loads - but then again that could just be his employee side talking?Another two basic things:SwobyJ wrote...
1)The story ends, with the only time in the series that a Reaper-connected entity offering you assistance and choice. Again, first ever. Even TIM didn't really offer you a choice, but said in more words than this: "Go do this. Go get Collectors."
2)The image of the child has to come from somewhere. If its from your mind, you just allowed the Reaper controller to take memories and form them in front of you.
Again, you let a Reaper control the scenario you're in, as a result.
1. It's been eight months and an ending DLC since ME3. If there is a big reveal now via DLC, most players won't give a crap and BioWare wouldn't waste that amount of development costs just for a prank.
2. BioWare has stressed numerous times that ME4 is not even loosely related to the trilogy. Different time, different story, different team. It's one thing to be a little sneaky, but outright lying on that magnitude?
#310
Guest_SwobyJ_*
Posté 30 novembre 2012 - 04:48
Guest_SwobyJ_*
DLC won't be paid attention to in itself, and ME4 DOES look like it'll be an entirely new story, even if in the Mass Effect galaxy/universe.
My cutoff time for IT is March-April 2013, basically.
And while OP has said that they see the little quotes as 'jokes' by Bioware, I don't think an IT reveal will be seen as a joke by them, but instead an extended resolution of a plot point.
#311
Guest_SwobyJ_*
Posté 30 novembre 2012 - 04:49
Guest_SwobyJ_*
New protagonist(s), new enemies?, sure.
#312
Posté 30 novembre 2012 - 05:12
#313
Posté 30 novembre 2012 - 05:14
SwobyJ wrote...
And while OP has said that they see the little quotes as 'jokes' by Bioware, I don't think an IT reveal will be seen as a joke by them, but instead an extended resolution of a plot point.
Yeah. I'm not saying Bioware thinks of the reveal as a joke. Some of these little references are a joke.
I feel like all that stuff, in hindsight will make people go "How didn't we pick up on this! They were even joking about it!"
The point of the whole charade is that the Reapers are the like the pinnacle of deception. And those who underestimate them will be severely screwed.
Modifié par DoomsdayDevice, 30 novembre 2012 - 05:15 .
#314
Posté 30 novembre 2012 - 05:19
Why not?
What I also find funny is that Anderson never ask Shepard.
" who are you talking to" plus the kid is gone when your Shepard turns around for about 5 seconds, and find the kid gone. Now the child show have made sounds when he was leaving because when Liara is in the vent in Mars. You can hear clancs of metal when Liara is trying to move away from the gun fire.
Also the brat just magacly so happence to apper when Shepard is about to leave Earth. And looks around and looks up at Shepard. Then a Destroyer Reaper comes, and the kid get's scard and goes towards the shuttle. Now what's funny is that when the kid says.
" You can't help me" well look at the shuttle scene. Nobody helps the child. The child get's on the shuttle on his own. Symbolising that he doesn't need help from anyone.
Now when you look at the end. The Catalyst is in the form of the child. And he ask for Shepard's help. Now think about the child on Earth.
Child:" You can't help me."
Again the child on Earth doesn't need help, and the Catalyst/ Reaper leader is asking for Shepard's help in the form of a child that didn't need Shepard's help.
So if you take symbolism into account. The Catalyst does not need Shepard's help at all. Again Child on Earth doesn't need Shepard's help. The Catalyst needs Shepard's help, but takes the form of the child that doesn't need Shepard's help.
This also goes for the dream/ nightmers.
Shepard sees the child that died on Earth in his/her dreams right, but every time we get close to the child he runs away. Symbolising you can't catch me/ help me. Thus we see the child burn.
Now in the last dream we see the brat inbrase our Shepard, but a dream version of Shepard. Now what's funny is now the brat needs Shepard. But I thought the child didn't need help, but wait the Catalyst does.
#315
Posté 30 novembre 2012 - 05:20
#316
Posté 30 novembre 2012 - 06:46
Well, alright, they didn't say completely detached. But what they were saying comes pretty much down to the same end result:dorktainian wrote...
no it hasn't. why make up rubbish just to justify rubbish? in fact casey is still asking fans what they want. hardley telling us they are going to set it elsewhere is he? garbage.count_4 wrote...
I sure hope so because the last thing we need is a new development team that likes this abomination of an ending...SwobyJ wrote...
And he said he loves the ending, like loads - but then again that could just be his employee side talking?Another two basic things:SwobyJ wrote...
1)The story ends, with the only time in the series that a Reaper-connected entity offering you assistance and choice. Again, first ever. Even TIM didn't really offer you a choice, but said in more words than this: "Go do this. Go get Collectors."
2)The image of the child has to come from somewhere. If its from your mind, you just allowed the Reaper controller to take memories and form them in front of you.
Again, you let a Reaper control the scenario you're in, as a result.
1. It's been eight months and an ending DLC since ME3. If there is a big reveal now via DLC, most players won't give a crap and BioWare wouldn't waste that amount of development costs just for a prank.
2. BioWare has stressed numerous times that ME4 is not even loosely related to the trilogy. Different time, different story, different team. It's one thing to be a little sneaky, but outright lying on that magnitude?
With 'a very, very different context' being the important part. I wouldn't call a sequel to ME3 that directly follows up on and alters the entire ending 'very, very different'.“So first, we don’t want to make ‘Shepard 2′, or Mass Effect 4 with like, ‘oh there’s no more Shepard but you’re a soldier in the universe’. So this will be a very, very different context
#317
Posté 30 novembre 2012 - 07:53
Chris Priestly even said the person who writes the Hackett multiplayer operations isn't on the writer staff. But she is, and he should know.
#318
Guest_SwobyJ_*
Posté 30 novembre 2012 - 07:53
Guest_SwobyJ_*
Either that or a large Reveal DLC that ties into the other DLC file sizes.
Ha, I remember that rumor of the Rebirth DLC that is free, as long as you have all the other DLCs :S. Or at least you get the full experience of it (like say seeing Aria's fleet arrive, of Leviathan orbs messing around) if you get all the DLC.
#319
Posté 30 novembre 2012 - 07:56
DoomsdayDevice wrote...
Honestly though, Bioware have been lying about so much stuff the past year. Why people still believe them at this point, is beyond me.
Chris Priestly even said the person who writes the Hackett multiplayer operations isn't on the writer staff. But she is, and he should know.
Funny how people believe Bioware when its conveniant for them, but not when it goes against what they want.
No post ending DLC = Bioware are completely trustworthy!
Omega is the longest DLC yet = Bioware are lying scumbags!
Funny stuff.
#320
Guest_SwobyJ_*
Posté 30 novembre 2012 - 08:06
Guest_SwobyJ_*
Andromidius wrote...
DoomsdayDevice wrote...
Honestly though, Bioware have been lying about so much stuff the past year. Why people still believe them at this point, is beyond me.
Chris Priestly even said the person who writes the Hackett multiplayer operations isn't on the writer staff. But she is, and he should know.
Funny how people believe Bioware when its conveniant for them, but not when it goes against what they want.
No post ending DLC = Bioware are completely trustworthy!
Omega is the longest DLC yet = Bioware are lying scumbags!
Funny stuff.
We don't even know what they mean by post ending lol
#321
Posté 30 novembre 2012 - 08:26
For two reasons in this case: One being that the person who elaborated on the direction of ME4 wasn't part of the Biowarian trinity of bullsh*t (aka Hudson, Gamble and Walters) but someone who isn't even close to the original ME team and the second being that they don't gain anything from it in this case.DoomsdayDevice wrote...
Honestly though, Bioware have been lying about so much stuff the past year. Why people still believe them at this point, is beyond me.
The crap they lied about regarding ME3 was either an attempt to push sales or to cover up any signs of mistakes.
As of now I don't have any reason to believe that the Montreal producer has any motive to lie to us about anything ME4 related.
Modifié par count_4, 30 novembre 2012 - 08:27 .
#322
Posté 30 novembre 2012 - 10:58
count_4 wrote...
For two reasons in this case: One being that the person who elaborated on the direction of ME4 wasn't part of the Biowarian trinity of bullsh*t (aka Hudson, Gamble and Walters) but someone who isn't even close to the original ME team and the second being that they don't gain anything from it in this case.DoomsdayDevice wrote...
Honestly though, Bioware have been lying about so much stuff the past year. Why people still believe them at this point, is beyond me.
The crap they lied about regarding ME3 was either an attempt to push sales or to cover up any signs of mistakes.
As of now I don't have any reason to believe that the Montreal producer has any motive to lie to us about anything ME4 related.
-Bioware lies
-Believe Bioware isn't lying when it's convienent
-Look silly and hypocritical
-PROFIT???
#323
Posté 30 novembre 2012 - 11:59
Anyone know where I can find this dude's post?Sion1138 wrote...
Ithurael wrote...
This thread needs to be stickied!
Point in fact, I think EVERY "calling it" thread needs to be sticky'ed or put somewhere where we can measure what actually happens against what was predicted.
One guy actually predicted the ending of ME3 to an almost ridiculous degree.
Heh, yeah. It was something along the lines of:
"The one thing I really wouldn't want to see... [ME3 Ending]"
So, seeing how that turned out, you shouldn't make predictions based on what you would like to see but what you absolutely wouldn't. And then that's what happens.
#325
Posté 01 décembre 2012 - 01:05
count_4 wrote...
For two reasons in this case: One being that the person who elaborated on the direction of ME4 wasn't part of the Biowarian trinity of bullsh*t (aka Hudson, Gamble and Walters) but someone who isn't even close to the original ME team and the second being that they don't gain anything from it in this case.DoomsdayDevice wrote...
Honestly though, Bioware have been lying about so much stuff the past year. Why people still believe them at this point, is beyond me.
The crap they lied about regarding ME3 was either an attempt to push sales or to cover up any signs of mistakes.
As of now I don't have any reason to believe that the Montreal producer has any motive to lie to us about anything ME4 related.
If IT and an expansion, then your "Biowarian trinity of bullsh*t" doesn't exist.
Also, the Montreal producer called Shepard "Captain Shepard". Totally credible.
Modifié par BleedingUranium, 01 décembre 2012 - 01:05 .





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