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I'm calling it: the darkness will be breached (OP updated with examples!)


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#151
Nickname Failure

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DoomsdayDevice wrote...
11. There are not as many Reapers as we think there are. They concentrated the bulk of their forces in the most heavily populated areas of the galaxy and are patrolling the less populated regions to keep up the illusion of a large presence. If we knew they were not with as many as we thought, we could do some serious damage. I do think this means the path to a more conventional victory is open. Forget about the crucible.

Dang, as i wish what you post was true (regarding your whole post) the extended cut which was supposed to quell the flames has instead put more fire to your theory.

Hint hint: You can now refuse to do anything (by trying to win conventionally) which ultimately will end up losing the war.

Sorry.

Modifié par Nickname Failure, 27 novembre 2012 - 01:32 .


#152
Jadebaby

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DoomsdayDevice wrote...

8. Indoctrination Theory is largely correct.


That's really all you needed to post.

#153
Guest_SwobyJ_*

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Nickname Failure wrote...

DoomsdayDevice wrote...
11. There are not as many Reapers as we think there are. They concentrated the bulk of their forces in the most heavily populated areas of the galaxy and are patrolling the less populated regions to keep up the illusion of a large presence. If we knew they were not with as many as we thought, we could do some serious damage. I do think this means the path to a more conventional victory is open. Forget about the crucible.

Dang, as i wish what you post was true (regarding your whole post) the extended cut which was supposed to quell the flames has instead put more fire to your theory.

Hint hint: You can now refuse to do anything (by trying to win conventionally) which ultimately will end up losing the war.

Sorry.


"And I know I'll have died doing everything I could to stop you."

No, it's Shepard giving up and dying in rubble, instead of rising out of it like ME1 and ME2.

Shepard will just need some help this time. "And I need you to recover, cuz' I can't make it on my own..."

#154
Unschuld

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I wish I had your optimism, OP...but with everything that's happened since initial release up to the current grumbling about Paragon Lost (read: Mass Effect Deception 2: the animated movie), it seems less and less like an overarching master plan and more like a snowballing lump of fail heading for a cliff. My hope is spent.

#155
CrutchCricket

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spirosz wrote...

Jackieeeeeeeee....


Night is your master...

#156
DoomsdayDevice

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I understand it, guys, it's okay.

I don't expect anybody to believe me. And I know many people are frustrated with the whole thing.

I've posted some examples now, but it's really the whole experience of it. There are several instances in the game where people are having discussions in the background about whether someone is dead or not or may still be alive in enemy territory. There's just so much stuff that starts ringing bells with me. It's subtle though.

It's totally possible that I've gone way down the rabbit hole, but I'm getting the feeling that's exactly what Bioware wanted to achieve here.

The way I'm experiencing the game now, if you have IT in mind, it all seems like hilarious foreshadowing, and if it turns out to be true, it will be obvious in retrospect that Bioware planned it all, and didn't just go along with a fan theory.

But hey, that's what I think. "Your belief is not required." =)

#157
AlanC9

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No problem; it's been an entertaining thread.

But when this soap bubble pops, I expect to see you here eating crow.

#158
DoomsdayDevice

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Garrus: But If you don't respect your enemy's capabilities, you're in for one nasty surprise after another.

Osaba: But what I need is proof! I can't take your word for this. Those assumptions merely leave my son
stranded in enemy territory. Bilal may still be alive!

Turian: Listen, honey, please... This is how it has to be. Everyone is going through this.
Asari: I know, and I'm sure you'll be fine, but it's just so damn inconvenient. It's like we're pre-spaceflight all of a sudden.


(Remember the destroyed relays?)

Modifié par DoomsdayDevice, 27 novembre 2012 - 05:17 .


#159
ErrorTagUnknown

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Sion1138 wrote...

Ithurael wrote...

This thread needs to be stickied!

Point in fact, I think EVERY "calling it" thread needs to be sticky'ed or put somewhere where we can measure what actually happens against what was predicted.

One guy actually predicted the ending of ME3 to an almost ridiculous degree.


Heh, yeah. It was something along the lines of:

"The one thing I really wouldn't want to see... [ME3 Ending]"

So, seeing how that turned out, you shouldn't make predictions based on what you would like to see but what you absolutely wouldn't. And then that's what happens.

:P


somebody on the multiplayer forums has a picture as his signature
"his name was screwoffreg"

#160
Lyrandori

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DoomsdayDevice wrote...

I understand it, guys, it's okay.

I don't expect anybody to believe me. And I know many people are frustrated with the whole thing.

I've posted some examples now, but it's really the whole experience of it. There are several instances in the game where people are having discussions in the background about whether someone is dead or not or may still be alive in enemy territory. There's just so much stuff that starts ringing bells with me. It's subtle though.

It's totally possible that I've gone way down the rabbit hole, but I'm getting the feeling that's exactly what Bioware wanted to achieve here.

The way I'm experiencing the game now, if you have IT in mind, it all seems like hilarious foreshadowing, and if it turns out to be true, it will be obvious in retrospect that Bioware planned it all, and didn't just go along with a fan theory.

But hey, that's what I think. "Your belief is not required." =)


You shouldn't limit yourself and you're not, you're posting your thoughts, and that's perfect. We should all have the liberty - and as far as I know we do - to express our ideas, or to tell others of our disappointments and enjoyments of the game (or the trilogy, or franchise as a whole including all media forms). I have read your original post and I understand why you would believe in what you're believing.

In the end, personally, I think that you're holding onto that simply due to how incoherent and too reliant on speculation in general the story of the game is on its own without that sort of " yet to be delivered by BioWare " story-telling, coherence and finale(s) that so many of us expected. And many still can't admit that quite simply the game was rushed, and that ultimately there was no and will never be any intentions from BioWare's writers to "hide" truths about the Reapers or Shepard, that there is no conspiracy, and that they would only give us "real information" (I.E. DLCs) later on including possibly one or more "true" endings (as to support the Indoctrination Theories out there) which would then finally "explain it all".

We come up with self-satisfying theories of our own, or we take ones that fits our mindset and from time to time tweak them a bit to better fit them within our own parameters of current desperation for better sense of closure and better clarity of mind on, basically, what the heck ever happened in ME3 as a whole.

But, I just want to add this, concerning one of your original points in your first post, and I quote:

11. There are not as many Reapers as we think there are. They concentrated the bulk of their forces in the most heavily populated areas of the galaxy and are patrolling the less populated regions to keep up the illusion of a large presence. If we knew they were not with as many as we thought, we could do some serious damage. I do think this means the path to a more conventional victory is open. Forget about the crucible.


The Milky Way galaxy is that, a galaxy, it's immense beyond comprehension. If they have enough Reapers to even just "patrol less populated regions" then I hope that you can understand how many they still need to do "just" that. Even if we came out with very conservative and generous small numbers of known exit and entry points of Mass Relays within the network and pretended that it is all that the Reapers have access to (and it's not), then they'd still need tens of thousands of Reapers just to cover the less populated regions, for that purpose alone.

Additionally, it doesn't fit with what Javik mentions, and we did know of the Protheans' fate during the invasion in their cycle, even according to Vigil alone in ME1. The Reapers were not just present in the forms of the ships themselves, but their agents and harvested husks of the concerned victimized species as well (not just Protheans, but all species within the Prothean empire, since that's what it was, when we say "Prothean" we speak of all species within that empire including the original Prothean themselves).

During their cycle each and every single one of the Prothean empire's planetary systems had been isolated and a Reapers War on their own was fought until they were wiped out by attrition or by mere harvest. The Prothean empire spanned the entire galaxy as far as we know, or at least the entire Mass Relay network (or... at worst, all the Relays they did have access to at the empire's apex, which according to Liara's research especially in ME1 was pretty much the whole galaxy).

Lore-wise, I do believe that Reapers' numbers is virtually impossible to determine not because we "just don't know", but because they're just that many of them. If conventional warfare could lead to victory, then that conventional victory would have been reached in a previous cycle already (which is pretty much my entire point here). And the need to construct the Crucible would have never been implied, nor would it have never been initiated by a previous advanced civilization in one of the past numerous cycles (way before the Protheans' own cycle).

In other words, the Crucible was started long before the Protheans' cycle, exactly because conventional warfare was never a solution to win against Reapers. And if - again - conventional war could have lead a species to victory then the Protheans would have been able to, according to what we know of them (they were quite literally all over the galaxy, imagine what amount of resources they disposed of to wage a conventional war even by their own standards). That was understood at some point by an unknown race (or maybe the Leviathans let that leak out on purpose and played innocent all along) and it was expected by each new cycles that the Crucible could one day be finished in time, in the future, by another cycle's advanced species.

But, I also know that even if I do mention all of this, that if you have your mindset holding onto your current theories then this and nothing else either will change your mind. That's ok, I too just wanted to share my views on what you think. What's important is that in the end whatever you believe in happens to be satisfying for yourself, even if it's not canon or not intended by BioWare.

Modifié par Lyrandori, 27 novembre 2012 - 05:27 .


#161
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DoomsdayDevice wrote...
3. It will continue in Mass Effect 4, which will be a direct sequel, and it will be about Shepard.

Will Bioware reveal it during this DLC cycle, or do we have to wait until ME4? I don't know.

So now you've given yourself and fellow IT subscribers a delay.  You've pushed it further out.  Now the ME3 dlc is no longer going to support your theory and explain everything, and wrap everything up.  Now it's just a dream that won't be explained until ME4.

#162
masster blaster

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Well done DD, just keep your spirtis high. And I like this theory of yours.

#163
Femlob

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OP, m'boy, what have you been smoking and where can I buy some?

#164
JMDekker2

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I agree. I cannot for the life of me see why so many people don't think Bioware is capable of something like this. Personally I'm hoping they tie it all up by the end of the dlc cycle, but if they don't, you can be damn sure I'm willing to wait for ME4 to see the "reveal" I know is coming. Come at me doubters B)

Modifié par JMDekker2, 27 novembre 2012 - 05:46 .


#165
masster blaster

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JM I agree also.

#166
JMDekker2

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Lord Aesir wrote...

chidingewe8036 wrote...

ME4 will fail

Bioware has two choics at this point...........

Continue the war, bring everyone back, and show us the real true ending in "ME4" or Fail

Starting a new storyline with a brand new protagonist so earlier after ME3 is stupid very stupid on their part, they know how divided this fan base is and they know what a large majority of people want to see happen and that is a BRAND NEW ENDING if that has to bring Shepard back for one more game so be it. Then and only then can they completely focus on the next chapter with a clear concience.

I think you vastly overestimate how many people share your desires.  A large number of us just want to move past ME3 and leave it in the past, Shepard with it.


I can see that plan is going swimmingly for ya B)

#167
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DirtyMouthSally wrote...

DoomsdayDevice wrote...
3. It will continue in Mass Effect 4, which will be a direct sequel, and it will be about Shepard.

Will Bioware reveal it during this DLC cycle, or do we have to wait until ME4? I don't know.

So now you've given yourself and fellow IT subscribers a delay.  You've pushed it further out.  Now the ME3 dlc is no longer going to support your theory and explain everything, and wrap everything up.  Now it's just a dream that won't be explained until ME4.


lol

Well I know I've been of the stance for months that:
".... I [can/can't] tell you that the
end of the game will be on the disc. But within that context, given the
terms there's a bit of a different, you know the way that we're
structuring the story is pretty different. So it will make a good sense
why the DLC plugs in to where it does." - Jesse Houston

They're just going to be puzzle pieces.

I'm more inclined that Bioware may be planning an outright expansion (not 'just DLC'), instead of a reveal for ME4, but my point is that most ITers haven't expected answers with DLC, only greater elaboration on concepts and ideas, and hints for greater stories.

#168
Argolas

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Nickname Failure wrote...

DoomsdayDevice wrote...
11. There are not as many Reapers as we think there are. They concentrated the bulk of their forces in the most heavily populated areas of the galaxy and are patrolling the less populated regions to keep up the illusion of a large presence. If we knew they were not with as many as we thought, we could do some serious damage. I do think this means the path to a more conventional victory is open. Forget about the crucible.

Dang, as i wish what you post was true (regarding your whole post) the extended cut which was supposed to quell the flames has instead put more fire to your theory.

Hint hint: You can now refuse to do anything (by trying to win conventionally) which ultimately will end up losing the war.

Sorry.


I estimate that there are about 200 to 250 capital ships AT BEST, it could even be only 150. It can't be any more like that or the reapers would have no sense of tactics whatsoever. 50 Souvereign-class reapers equal the firepower of 200 dreadnoughts, so they could easily take the whole galaxy at once if they were that many, yet their forces are stretched that thin that they can't take the whole Apien Crest, they fail to destroy the Turian fuel supply as long as their main forces are bound to attack Palaven itself. They also need a long time to attack Tuchanka, and then with very few forces. Thessia is not attacked at all for a long time. Additionally, we see very few reapers in the spacebattles cutscenes. There are only SIX capital ships fighting a large Turian fleet over Palaven, for example.

It just does not make sense that there are so many. It does make sense, however, that their numbers can't grow too much because they only produce one or zero capital ships every cycle, so if they lost ONE SINGLE capital ship in every war they would eventually fail. And this cycle was VERY successful, the Turians blow up several capital ships right at the beginning of the invasion, and who knows how many of them are destroyed in the final battle above earth.

The "catalyst" was right about a few things: "My solution won't work anymore" and "Organics are more resourceful than we thought." If there are only a few more cycles that find the reaper warnings and take them seriously, the reapers will be beaten. Conventionally.

#169
corporal doody

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if they do anything to the present endings..I pray whatever is done doesnt equate to IT WAS ALL A DREAM.


lame and cliche'

#170
Guest_SwobyJ_*

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corporal doody wrote...

if they do anything to the present endings..I pray whatever is done doesnt equate to IT WAS ALL A DREAM.


lame and cliche'


If they do, then like I've said, it was always intended. If they don't, then we'll never know, but it was possibly intended in some form but they chose to not follow up on any threads of it, at the most.

And not just a dream. The choice in the 'Crucible' will remain monumentally important, and not even 'just' "Shepard is/isn't indoctrinated" even.

Like, if (again, don't worry, I'm just going by hypothetical in this post..) everything up after the beam is in Shepard's mind, then that is a sign that that's not the only hallucinatory experience Shepard has experienced. In fact, signs would have existed since parts of ME2 at least.

#171
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Argolas wrote...

Nickname Failure wrote...

DoomsdayDevice wrote...
11. There are not as many Reapers as we think there are. They concentrated the bulk of their forces in the most heavily populated areas of the galaxy and are patrolling the less populated regions to keep up the illusion of a large presence. If we knew they were not with as many as we thought, we could do some serious damage. I do think this means the path to a more conventional victory is open. Forget about the crucible.

Dang, as i wish what you post was true (regarding your whole post) the extended cut which was supposed to quell the flames has instead put more fire to your theory.

Hint hint: You can now refuse to do anything (by trying to win conventionally) which ultimately will end up losing the war.

Sorry.


I estimate that there are about 200 to 250 capital ships AT BEST, it could even be only 150. It can't be any more like that or the reapers would have no sense of tactics whatsoever. 50 Souvereign-class reapers equal the firepower of 200 dreadnoughts, so they could easily take the whole galaxy at once if they were that many, yet their forces are stretched that thin that they can't take the whole Apien Crest, they fail to destroy the Turian fuel supply as long as their main forces are bound to attack Palaven itself. They also need a long time to attack Tuchanka, and then with very few forces. Thessia is not attacked at all for a long time. Additionally, we see very few reapers in the spacebattles cutscenes. There are only SIX capital ships fighting a large Turian fleet over Palaven, for example.

It just does not make sense that there are so many. It does make sense, however, that their numbers can't grow too much because they only produce one or zero capital ships every cycle, so if they lost ONE SINGLE capital ship in every war they would eventually fail. And this cycle was VERY successful, the Turians blow up several capital ships right at the beginning of the invasion, and who knows how many of them are destroyed in the final battle above earth.

The "catalyst" was right about a few things: "My solution won't work anymore" and "Organics are more resourceful than we thought." If there are only a few more cycles that find the reaper warnings and take them seriously, the reapers will be beaten. Conventionally.


Exactly.

It's not necessarily a case of "Will we win conventionally over Earth and in the current state of the war." but rather:

1)Could we actually obtain the methods to wreck the Reapers enough to *later* beat them conventionally? (hello DLC, just wondering about that)

2)Do we actually have the Reapers not just concerned, but outright worried about us? (even in their possibly monumental arrogance) This cycle may even lose as it is, but if we destroyed several capital Reapers in the war already, the Reapers may start to stop thinking of this as just a harvest, and in fact will have to regroup and take it on as a full war.

And Harbinger may be growing 'desperate' to obtain Shepard at this point, not dead anymore but 'unharmed', in order to understand WHY the hell this cycle was so damn successful?

And he probably won't understand, which is the funny part.

#172
brettc893

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Ha! You think I'll believe your lies?!

You're a REAPER DOOMSDAY DEVICE!!!

Keep your crazy, indoctrinating self away from me!

#173
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I've read that in the  "Final Hours of Mass Effect 3" app  http://www.me3finalhours.com/ , that they describe how initially they wanted the player to lose control of Shepard during the game (Fighting indoctrination.  How often I don't know), but it was scrapped later in development because they couldn't pull it off technically, the best I recall.

I've also read that you're left with the impression after watching that video that ME3 was rushed and that they really didn't know how to end the story.  Haven't watched the video myself, but I got that impression after I finished the game anyway.  :D 

Modifié par DirtyMouthSally, 27 novembre 2012 - 07:49 .


#174
Guest_SwobyJ_*

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DirtyMouthSally wrote...

I've read that in the  "Final Hours of Mass Effect 3" app  http://www.me3finalhours.com/ , that they describe how initially they wanted the player to lose control of Shepard during the game (Fighting indoctrination.  How often I don't know), but it was scrapped later in development because they couldn't pull it off technically, the best I recall.

I've also read that you're left with the impression after watching that video that ME3 was rushed and that they really didn't know how to end the story.  Haven't watched the video myself, but I got that impression after I finished the game anyway.  :D 


I've read the app. The only thing we can know for certain after the wording it used, was that they cut an indoctrination gameplay sequence where the player loses control of Shepard - everything else is up in the air.

#175
ElitePinecone

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kookie28 wrote...

Dude. Let go.