Hello all,
Just got the game yesterday and so far I’m very impressed with what I’ve seen. It’s been quite a while since I’ve played a single player rpg (WoW has been taking up the vast majority of my gaming time for the better part of two years), so I have a question regarding class progression. Coming from a WoW background I am used to being able to make changes to my talents/spec when needed but it doesn’t seem like this is an option in Dragon Age. That being said, how important is it to pick the "right" spec for your main character? Will I be utterly gimped later on in the game if spend a couple of talent/skill points frivolously? If so, please point me to a site/thread with a listing of viable builds.
Thanks and hope all are having a very happy and healthy new year.
New to Dragon Age - a question regarding builds
Débuté par
Salmoncat
, janv. 04 2010 05:30
#1
Posté 04 janvier 2010 - 05:30
#2
Posté 04 janvier 2010 - 05:34
depends on your dificulty. on easy it doesnt matter, but on nightmare its very important.
#3
Posté 04 janvier 2010 - 05:38
Playing on normal for my first go around.
#4
Posté 04 janvier 2010 - 05:41
yes you have to be careful where u spend those precious minimal points. like for rogues, its better to invest on cunning and dexterity than anything. plus don't waste talent points on herbal and poison making as ur other party members can take over that task
#5
Posté 04 janvier 2010 - 05:53
Since you'll eventually be able to max out at least one fighting-style tree completely, you shouldn't be too concerned with your progression on Normal difficulty. There are, however, a few general tips to remember.
Warrior
[*]Sword and Shield - Your passive skills are really important. Get them in addition to your sustained defensive abilities. Also, only get as much Strength as it takes to wear massive armor, then put all points into Dexterity.[*]Two-Handed - Go full-bore for Strength. The Sunder Armor and Sunder Arms abilities are deceptively the most powerful, since they attack twice in rapid succession. Wait until immediately after you hit with a normal attack, then pause and use one of the Sunders for a triple-attack that will kill almost anything.
[*]Dual-Wield - Daggers for single-target DPS, and full-sized weapons for AoE damage. The plentiful AoE makes full-sized dual-wielders deceptively good tanks.
Rogue
Same tip regarding dual-wielding for warriors, except the tanking part, though I like to focus on the Rogue's class talents first. It gives me an excuse to have Leliana fight with sword/dagger and buckler, like she does in a lot of concept art. =P
Mage
Pick a role, like healing, buffing, crowd control, or DPS, and stick with it. If you're DPS or crowd control, pick two damage types (like Cold and Spirit for Morrigan, for instance) and stick with them. The latter tip makes choosing gear a lot easier. Also, unless you're going to use a lot of sustained abilities, Willpower isn't particularly useful, as lyrium potions are plentiful and fights are usually over before you run out of mana.
Warrior
[*]Sword and Shield - Your passive skills are really important. Get them in addition to your sustained defensive abilities. Also, only get as much Strength as it takes to wear massive armor, then put all points into Dexterity.[*]Two-Handed - Go full-bore for Strength. The Sunder Armor and Sunder Arms abilities are deceptively the most powerful, since they attack twice in rapid succession. Wait until immediately after you hit with a normal attack, then pause and use one of the Sunders for a triple-attack that will kill almost anything.
[*]Dual-Wield - Daggers for single-target DPS, and full-sized weapons for AoE damage. The plentiful AoE makes full-sized dual-wielders deceptively good tanks.
Rogue
Same tip regarding dual-wielding for warriors, except the tanking part, though I like to focus on the Rogue's class talents first. It gives me an excuse to have Leliana fight with sword/dagger and buckler, like she does in a lot of concept art. =P
Mage
Pick a role, like healing, buffing, crowd control, or DPS, and stick with it. If you're DPS or crowd control, pick two damage types (like Cold and Spirit for Morrigan, for instance) and stick with them. The latter tip makes choosing gear a lot easier. Also, unless you're going to use a lot of sustained abilities, Willpower isn't particularly useful, as lyrium potions are plentiful and fights are usually over before you run out of mana.
Modifié par Schneidend, 04 janvier 2010 - 05:56 .





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