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Shadows need a buff


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#101
MaxShine

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Ledgend1221 wrote...

100RenegadePoints wrote...

Maybe some of the 'Shadow does not need buff' people will provide some gameplay or solo vids to enlighten the rest of us with their greatness. For solos a screenshot is sufficient for me.


How viable a character is shouldn't be based off of solo game play.
Saying a character sucks because you can't solo with it is like putting a raider on a Fury and using nothing but throw for the game, then blame it on the raider and say it sucks.


I said gameplay or solo vids. Meaning you can show any video displaying your 1337 Shadow playstyle. Enlighten us please. Can you point me to the posting where I said 'the shadow sucks' and that I cannot solo with her? I strongly recommend you work on your reading mastery.

Modifié par 100RenegadePoints, 26 novembre 2012 - 10:56 .


#102
Knockingbr4in

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Ledgend1221 wrote...

Knockingbr4in wrote...

Ledgend1221 wrote...

Knockingbr4in wrote...

Ledgend1221 wrote...

Knockingbr4in wrote...

Ledgend1221 wrote...

Knockingbr4in wrote...

stayposi1990 wrote...

She's still one of the best kits in the game, IMO.


Nice joke.

She is.
l2P


You got me.




Help me understand the greatness, xbox friend.

Your lack of faith is indeed lamentable.


What is there to believe in anyway? You have not brought points in your favor yet.

What do you want to hear?
Really, will anything I say change your mind?


You just make it sound like the Shadow is one of the best kit in the game (as it is said at the top of this quotamid), which is just not the case. It is a fine class, but the slowness and recklessness plus crappy bugs are making so it can be difficult to deliver kills in a reliable manner. I have no doubts you can do well with it, hell I can still do well with it right now but since the Atlas bug, it just broke part of the fun of playing against Cerberus and you have to be so very careful around Praetorians it's stupid.

#103
Ledgend1221

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MuKen wrote...

Ledgend1221 wrote...
I don't think the Omni-blade works for SS damage.
I'm not sure, so prove me wrong with your calculations.


What calculations?  If you want to call looking at more bars going down a "calculation" then do so, but I think for most people that is so easy it doesn't merit being called "calculating".  Get in a game with a shotgun omniblade, then see your SS do more damage with the shotgun out then without.

Bar damage is hardly proof. If it were actual numbers I could do something.
For instance, My acolyte on a GS takes out only one shield bar on a Banshee/Atlas/Prime, then takes off three the next shot.
What's that prove? That the first shot of an acolyte is weak?
Give me some solid evidence that I can work with.
I'm basing my ideas on the class builder, so If that's wrong tell me.

#104
Ledgend1221

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Knockingbr4in wrote...

Ledgend1221 wrote...

Knockingbr4in wrote...

Ledgend1221 wrote...

Knockingbr4in wrote...

Ledgend1221 wrote...

Knockingbr4in wrote...

Ledgend1221 wrote...

Knockingbr4in wrote...

stayposi1990 wrote...

She's still one of the best kits in the game, IMO.


Nice joke.

She is.
l2P


You got me.




Help me understand the greatness, xbox friend.

Your lack of faith is indeed lamentable.


What is there to believe in anyway? You have not brought points in your favor yet.

What do you want to hear?
Really, will anything I say change your mind?


You just make it sound like the Shadow is one of the best kit in the game (as it is said at the top of this quotamid), which is just not the case. It is a fine class, but the slowness and recklessness plus crappy bugs are making so it can be difficult to deliver kills in a reliable manner. I have no doubts you can do well with it, hell I can still do well with it right now but since the Atlas bug, it just broke part of the fun of playing against Cerberus and you have to be so very careful around Praetorians it's stupid.

Look, if someone could solo platinum blindfolded with a batarian sentinel(not saying I can do anything like that) and fails at bronze with a GI, wouldn't he keep saying that the BS is the best class and the GI sucks?

#105
najzere

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There are some bugs with the class builder, if you look at that thread you will see it's been asked that it get updated for melee mods on Shadow Strike. One of pedro's threads has numbers on SS if that's what you want.

#106
Knockingbr4in

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[quote]Ledgend1221 wrote...

[quote]Knockingbr4in wrote...

[quote]Ledgend1221 wrote...

[quote]Knockingbr4in wrote...

[quote]Ledgend1221 wrote...

[quote]Knockingbr4in wrote...

[quote]Ledgend1221 wrote...

[quote]Knockingbr4in wrote...

[quote]Ledgend1221 wrote...

[quote]Knockingbr4in wrote...

[quote]stayposi1990 wrote...

She's still one of the best kits in the game, IMO.[/quote]

Nice joke.

[/quote]
She is.
l2P

[/quote]

You got me.

[/quote]


[/quote]

Help me understand the greatness, xbox friend.

[/quote]
Your lack of faith is indeed lamentable.

[/quote]

What is there to believe in anyway? You have not brought points in your favor yet.

[/quote]
What do you want to hear?
Really, will anything I say change your mind?

[/quote]

You just make it sound like the Shadow is one of the best kit in the game (as it is said at the top of this quotamid), which is just not the case. It is a fine class, but the slowness and recklessness plus crappy bugs are making so it can be difficult to deliver kills in a reliable manner. I have no doubts you can do well with it, hell I can still do well with it right now but since the Atlas bug, it just broke part of the fun of playing against Cerberus and you have to be so very careful around Praetorians it's stupid.
[/quote]
Look, if someone could solo platinum blindfolded with a batarian sentinel(not saying I can do anything like that) and fails at bronze with a GI, wouldn't he keep saying that the BS is the best class and the GI sucks?

[/quote]

So I guess arguing on The Internets is pointless. Have a good day sir/madam.

#107
Ledgend1221

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najzere wrote...

There are some bugs with the class builder, if you look at that thread you will see it's been asked that it get updated for melee mods on Shadow Strike. One of pedro's threads has numbers on SS if that's what you want.

Well then, I stand corrected.
Link to the thread please?
I want to see If I can get 5k damage on SS.

Modifié par Ledgend1221, 26 novembre 2012 - 11:10 .


#108
MuKen

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Ledgend1221 wrote...

Bar damage is hardly proof. If it were actual numbers I could do something.
For instance, My acolyte on a GS takes out only one shield bar on a Banshee/Atlas/Prime, then takes off three the next shot.
What's that prove? That the first shot of an acolyte is weak?
Give me some solid evidence that I can work with.
I'm basing my ideas on the class builder, so If that's wrong tell me.


You are joking right?  With most SS builds you can see a centurion insta-die with the shotgun blade equipped, and then not insta-die if you swap your shotgun out for a missile launcher.

http://social.biowar...5086/1#13863413

Weapon melee mods work.  And on top of that are multiplicative, which most bonuses are not.  class builder is very wrong on a lot of things, my mind boggles that you give it more weight than seeing what hurts more in-game.

#109
Ledgend1221

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MuKen wrote...

Ledgend1221 wrote...

Bar damage is hardly proof. If it were actual numbers I could do something.
For instance, My acolyte on a GS takes out only one shield bar on a Banshee/Atlas/Prime, then takes off three the next shot.
What's that prove? That the first shot of an acolyte is weak?
Give me some solid evidence that I can work with.
I'm basing my ideas on the class builder, so If that's wrong tell me.


You are joking right?  With most SS builds you can see a centurion insta-die with the shotgun blade equipped, and then not insta-die if you swap your shotgun out for a missile launcher.

http://social.biowar...5086/1#13863413

Weapon melee mods work.  And on top of that are multiplicative, which most bonuses are not.  class builder is very wrong on a lot of things, my mind boggles that you give it more weight than seeing what hurts more in-game.

I know I've been proved wrong.
SS is better then HM at armour damage.
Now I bet you're going to say I should stick to bronze and I know nothing of the class or the game.
Because I got a damage calculation wrong.

#110
Rebel_Raven

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Shadows only really need 2 things.

1: Some protection when Shadow Striking so they don't get interrupted. They are supposed to be sneaking when they use SS anyhow.

2: The ability to shadow strike reliably (Biotic Charge could use a similar treatment. Pressing the button for charge/SS and nothing happening is not amusing. :P) . Especially in regards towards a fix so they can shadow strike atlases again.

#111
MuKen

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Ledgend1221 wrote...
I know I've been proved wrong.
SS is better then HM at armour damage.
Now I bet you're going to say I should stick to bronze and I know nothing of the class or the game.
Because I got a damage calculation wrong.


Lol, you're going to play the victim now?  I only gave you a hard time because you said people who disagree with you should learn to play.

#112
stayposi1990

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Knockingbr4in wrote...

You just make it sound like the Shadow is one of the best kit in the game (as it is said at the top of this quotamid), which is just not the case. It is a fine class, but the slowness and recklessness plus crappy bugs are making so it can be difficult to deliver kills in a reliable manner.


Just my opinion of the character. I think she's awesome.

When I said I think she's one of the best, I meant that I don't think that she needs any buffs, or the particular changes that the OP suggested.

Doesn't mean I don't think the crappy bugs need to be addressed. :P

#113
Cake Tasty

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Regardless of whether the shadow needs a buff, I see lots of shadows ingame die alot and not perform very well. She is quite limited against collectors (praetorians and swarms and abominations :/) but I've never really had problems with the other 3 factions (apart from killing too slow if my team is really good).

#114
najzere

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Ledgend1221 wrote...
I want to see If I can get 5k damage on SS.

pedro said in another SS thread you could get 10K damage with SS and could kill a Gold Brute with one SS. I think that was before they increased Brute armor though.

#115
upinya slayin

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MuKen wrote...

upinya slayin wrote...

I disagree. as stated before most enemies die with 1 hit, if you SS a ravager it'll pop its sack and kill or almost kill you. don't SS a ravage with a sac on it. Brutes have built in blade armor and any melee inculding SS will stagger you do do damage. he'sll probably follow up with a melee. Don't SS a brute. you want to make a great power even more powerfull so it works on eveyrthing? no power hsould work on every character to perfection. thats an easy button. cloack gives you extra damae to shoot your weapon at ravagers brutes etc and you can save SS for maurders, canibals etc. DO you really wanna do nothing but spam SS all agme long? also don't SS an abomniation. it will blow up on you. we all know this. shoot it instead.


Where's the enemy that cloak shooting doesn't work on?  Right, there is none.  So you suggest we SS those enemies we can, which at best results in killing them at the same rate, then there are a bunch of enemies that doesn't work on, so we use a weapon less efficiently than any other infiltrator would.

Making SS work on everything doesn't mean you spend all game spamming.  You still have to manage enemy perception and crowd awareness, factors a cloak-shooter does not have to.

SS is more situational, riskier, and kills slower than just shooting like every other infiltrator does.


your logic makes no sense. tac cloak as a power does nothing but make you semi invisble. you still need to land your shot. SS homes in on any target and doens't miss. It doens't work on eveyr enemy effectivly. you can still be "seen" and you still have to aim and shoot lol. and if you don't liek the rate SS kills then spec out of it. Plenty of people use the character just fine, the game shouldn't be taylored around your issue with 1 power. with a wraith (my favorite for the shadow) i cn shadow strike 1 maurder have full shield and sitll be cloack turn aorund and shoot another one with a 40$ damage boost and fire a 2nd shot wtill with the boost. Thats 3 dead maurders in 1 swoop. its called weapon and powers combined effectveily. also very few weapons will 1 shot a phantom. javelin and claymore but only of she doens't flip and you headshot her. rare cicrumstance. other then taht nothing else 1 hits a phantom in the game outside of a melee from some characters.

And the wepaon is as effective as any infiltrator. hwo do you figure its not? TC is the same for evry infiltraor except the TGI which benefits ARs over SRs. with a ahotgun all infiltrators get the same cloak benefit for wepaons.

SS kills very fast. i'm well aware of the game. you make it sound way more difficult then it is.

MuKen wrote...

So you wnat to make it a stack? like reave? reave is hitscan. has no ange limit (if you can target you can hit it) and primes detonations. all ES does is set off detonaitons and do damage. adding a Dot effect makes it less suefull unless you made it prime/stun targets. I do think its a stupidly powered power but only becuase of the cloack bonus. Biotic slash is perfect in its own way, but i alway spec out of it. with the shadow i usually spec on or the other depending on my mood.


No, I specifically said it should not stack.  The whole point was to make it pointless to use it more than once on an enemy.

And of course it makes it less useful from a damage perspective, which should be good because you say it is OP, right?  You aren't being consistent here.


how does it make it less usefull if it does DOT instead pure damage. its like saying inferno grenades ot flamer are less usefull against armor then homing grenades or incinerate. they both get the job done. it still allows you to stirke several tagets with the same power. its a really bad idea IMO. it doens't make sense to make that change.

you have crazy ideas taht i think make no sense, your arguments don't even touch on anything i point out. your mad cause i don't agree with you. I said the power is stupidly powered , but your change doens't fix anything. tis only stupidly powered becuase of TCs bonus damage and the fact you can cycle it twice in 1 TC. TC makes it OP. its a bad combo from BW but buffing an already power character does nothing productive.

#116
landylan

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Only read the first bit...I see a buttload of shadows, and no infiltrator in this game needs a buff. It's the best crutch class in the game. Just go look at the number of dying noobs.

#117
MuKen

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upinya slayin wrote...
your logic makes no sense. tac cloak as a power does nothing but make you semi invisble. you still need to land your shot. SS homes in on any target and doens't miss. It doens't work on eveyr enemy effectivly. you can still be "seen" and you still have to aim and shoot lol. and if you don't liek the rate SS kills then spec out of it. Plenty of people use the character just fine, the game shouldn't be taylored around your issue with 1 power. with a wraith (my favorite for the shadow) i cn shadow strike 1 maurder have full shield and sitll be cloack turn aorund and shoot another one with a 40$ damage boost and fire a 2nd shot wtill with the boost. Thats 3 dead maurders in 1 swoop. its called weapon and powers combined effectveily. also very few weapons will 1 shot a phantom. javelin and claymore but only of she doens't flip and you headshot her. rare cicrumstance. other then taht nothing else 1 hits a phantom in the game outside of a melee from some characters.


Weapons require aim, SS requires enemy perception awareness.  Neither is freely spammable, you're the one acting like one of them is easy-mode, not me.  They both have things you have to watch to use successfully, but SS kills slower.

Regarding your example, this is risky play, plain and simple.  If you SS into a group of 3 marauders, it is luck whether or not the other 2 shoot you dead before you even finish SSing the first.  Even cloaked, when you are right next to enemies, the sound perception system kicks in, they may or may not detect you.  A TGI or BW or CSR infiltrator could kill that whole group in one cycle with far less risk to themselves.  Not to mention, their cycle stays on 3 seconds, whereas yours is longer you used a bonus power SS.

And the wepaon is as effective as any infiltrator. hwo do you figure its not? TC is the same for evry infiltraor except the TGI which benefits ARs over SRs. with a ahotgun all infiltrators get the same cloak benefit for wepaons.


You are talking about 1-shotting everything with SS, which means you specced her to do that, and thus her weapon damage will not be as good as other infiltrators.  Then you are saying she does the same weapon damage they do, which means your spec won't be 1-shotting everything with SS.  I want to play your version of the game where you can swap kits mid-match to benefit whatever you are doing at the moment.

how does it make it less usefull if it does DOT instead pure damage. its like saying inferno grenades ot flamer are less usefull against armor then homing grenades or incinerate. they both get the job done. it still allows you to stirke several tagets with the same power. its a really bad idea IMO. it doens't make sense to make that change.


Because you can't spam it anymore.  I don't see why this is so difficult for you to understand.  I'm saying you make it so that you can hit enemies with it once, and then further uses don't add damage.  That nerfs wall spamming.

Inferno grenades and flamer do enough damage in that one cast to kill things, there's no need to spam them.

you have crazy ideas taht i think make no sense, your arguments don't even touch on anything i point out. your mad cause i don't agree with you. I said the power is stupidly powered , but your change doens't fix anything. tis only stupidly powered becuase of TCs bonus damage and the fact you can cycle it twice in 1 TC. TC makes it OP. its a bad combo from BW but buffing an already power character does nothing productive.


If you had confidence in your points, you wouldn't have to resort to this. If anything, it shows that you are getting mad because I don't agree with you.

And that's pretty ironic, we were pages into the thread before you touched on anything I said in my OP.

Modifié par MuKen, 27 novembre 2012 - 12:37 .


#118
upinya slayin

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landylan wrote...

Only read the first bit...I see a buttload of shadows, and no infiltrator in this game needs a buff. It's the best crutch class in the game. Just go look at the number of dying noobs.


QFT

#119
Jay Leon Hart

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Air Quotes wrote...

tutzdes wrote...

Air Quotes wrote...
She uncloaks much faster than any other infiltrator and gets shot quicker. Also she has no quick CC other Infiltrators do. And since you spec into power damage, her weapon damage is pretty low. 

Actually it's the only infiltrator kit I use with Duration cloak, so she's cloaked half of the time unlike other Infiltrators.

You're right about quick CC and weapon damage. I just think that it's compensated by the ES having great AoE and OK damage. Weapon damage is low compared to the other infiltrators but good enough for me.


No. You didn't get it.

Grab a Shadow. Cloak - fire weapon. See how fast she uncloaks. Instantly. 

Now take ANY other Infiltrator. Cloak - fire weapon. You will have about 1.5 seconds of unloacking animation. And enemies won't react to that Infiltrator as fast as they do to when they see a  Shadow.  


I'm glad someone else has observed this, I thought I was going mad(der)! I can't even get off a 2nd Paladin shot :pinched:

#120
upinya slayin

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[quote]MuKen wrote...

[quote]upinya slayin wrote...
your logic makes no sense. tac cloak as a power does nothing but make you semi invisble. you still need to land your shot. SS homes in on any target and doens't miss. It doens't work on eveyr enemy effectivly. you can still be "seen" and you still have to aim and shoot lol. and if you don't liek the rate SS kills then spec out of it. Plenty of people use the character just fine, the game shouldn't be taylored around your issue with 1 power. with a wraith (my favorite for the shadow) i cn shadow strike 1 maurder have full shield and sitll be cloack turn aorund and shoot another one with a 40$ damage boost and fire a 2nd shot wtill with the boost. Thats 3 dead maurders in 1 swoop. its called weapon and powers combined effectveily. also very few weapons will 1 shot a phantom. javelin and claymore but only of she doens't flip and you headshot her. rare cicrumstance. other then taht nothing else 1 hits a phantom in the game outside of a melee from some characters.[/quote]

Weapons require aim, SS requires enemy perception awareness.  Neither is freely spammable, you're the one acting like one of them is easy-mode, not me.  They both have things you have to watch to use successfully, but SS kills slower.

Regarding your example, this is risky play, plain and simple.  If you SS into a group of 3 marauders, it is luck whether or not the other 2 shoot you dead before you even finish SSing the first.  Even cloaked, when you are right next to enemies, the sound perception system kicks in, they may or may not detect you.  A TGI or BW or CSR infiltrator could kill that whole group in one cycle with far less risk to themselves.  Not to mention, their cycle stays on 3 seconds, whereas yours is longer you used a bonus power SS.
[/quote]

enemy perception awareness? nice way to say not being a ******. SS is an easy button. anyone who can press 1 button can put up 100k easy on gold with no issue. it is a spammable easy button and you want to make it easier. you won't convince me that a strong easy to use power needs a buff. you make no sense. cause you can't do it right doesn't mean they should make it easier for you.

and yes it can be risky, but landing 2 headshots on maurders after SS 1 isn't luck. its skill. its soemthing people do all the time. not everyone can land those 2 shots i know that and i don't expect them to. but if you can't don't SS into a group of 3 maurders. again its called not being a ******.

and its not about killing things the fastest. people like you get good things nerfed from overusage cause you use them as a crutch. if your concerned about killing things the fastest use a GI with a pirhanna, reegaer talon, etc and nothing else. then you'll be killing the fastest and not be concerned with SS. you want the shadow to be better then a GI? is that what your saying? 
[quote]And the wepaon is as effective as any infiltrator. hwo do you figure its not? TC is the same for evry infiltraor except the TGI which benefits ARs over SRs. with a ahotgun all infiltrators get the same cloak benefit for wepaons.[/quote]

[quote]You are talking about 1-shotting everything with SS, which means you specced her to do that, and thus her weapon damage will not be as good as other infiltrators.  Then you are saying she does the same weapon damage they do, which means your spec won't be 1-shotting everything with SS.  I want to play your version of the game where you can swap kits mid-match to benefit whatever you are doing at the moment.[/quote]

SS is melle not power damage. hence you can go full full weapon damage in the passive and sacrifce nothing. you sacrifice health to get a stronger SS not weapon damage. thats a fact which you are wrong on so don't bother to argue it

[quote]
how does it make it less usefull if it does DOT instead pure damage. its like saying inferno grenades ot flamer are less usefull against armor then homing grenades or incinerate. they both get the job done. it still allows you to stirke several tagets with the same power. its a really bad idea IMO. it doens't make sense to make that change.[/quote]

Because you can't spam it anymore.  I don't see why this is so difficult for you to understand.  I'm saying you make it so that you can hit enemies with it once, and then further uses don't add damage.  That nerfs wall spamming.

Inferno grenades and flamer do enough damage in that one cast to kill things, there's no need to spam them.[/quote]

it doens't stop spaming. it means you can hit each enemy once eevry 8 seconds. big deal. it won't stop me from hitting 1 group, turnging hitting a second group then turning and hitting the 1st group again and so on. it can still be spammed at groups

[quote]you have crazy ideas taht i think make no sense, your arguments don't even touch on anything i point out. your mad cause i don't agree with you. I said the power is stupidly powered , but your change doens't fix anything. tis only stupidly powered becuase of TCs bonus damage and the fact you can cycle it twice in 1 TC. TC makes it OP. its a bad combo from BW but buffing an already power character does nothing productive.
[/quote]

If you had confidence in your points, you wouldn't have to resort to this. If anything, it shows that you are getting mad because I don't agree with you.

And that's pretty ironic, we were pages into the thread before you touched on anything I said in my OP.

[/quote]

lol way to take the truth i said about you and try to turn it around. classic beahovir of a 10 year old kid not getting his way. everyhting you said has either been proven wrong or makes no logical sense but your too stubborn or dense to see it. If you can't face reality IDK what to tell you buddy. There are 40+ characters in teh game. If you can't figure this one out, use another or seek help and practice. don't complain a power doesn't suit your playstyle

#121
kaileena_sands

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upinya slayin wrote...

SS is melle not power damage. hence you can go full full weapon damage in the passive and sacrifce nothing. you sacrifice health to get a stronger SS not weapon damage. thats a fact which you are wrong on so don't bother to argue it


SS actually benefits from the power damage upgrades. It was a bug (or was it a feature?), and I am pretty sure they didn't fix it with the patch. Anyone to confirm?

Mehh... Shadow was my first favourite character, and the first character I took to Gold (and for a while I played only with her on Gold till I got used to it). But now she's just not that appealing for the risks you have to take playing with her. Cloak out of enemies' sight, SS -> sync kill/people's elbow/infinite stagger -> frustration. Plus, I am still bitter I cannot SS those Atlases anymore.

Modifié par kaileena_sands, 27 novembre 2012 - 01:06 .


#122
MuKen

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upinya slayin wrote...
enemy perception awareness? nice way to say not being a ******. SS is an easy button. anyone who can press 1 button can put up 100k easy on gold with no issue. it is a spammable easy button and you want to make it easier. you won't convince me that a strong easy to use power needs a buff. you make no sense. cause you can't do it right doesn't mean they should make it easier for you.


If you are spamming it, you are the one doing it wrong.  Anybody who plays the Shadow knows this.

and yes it can be risky, but landing 2 headshots on maurders after SS 1 isn't luck. its skill. its soemthing people do all the time. not everyone can land those 2 shots i know that and i don't expect them to. but if you can't don't SS into a group of 3 maurders. again its called not being a ******.


It is luck that you didn't die before you even finished the SS.  It has nothing to do with landing the shots, if you SS next to two other enemies, there is a random chance they will detect you in cloak, and 2 marauders can kill you before you finish SSing.

SS is melle not power damage. hence you can go full full weapon damage in the passive and sacrifce nothing. you sacrifice health to get a stronger SS not weapon damage. thats a fact which you are wrong on so don't bother to argue it


That melee mod on your gun is part of your kit.  Your shadow can't put both a smart choke and a hvb on her gun if she wants to keep the melee mod, which makes her worse.  Not to mention the power damage evolutions, and the fact that you are bringing a melee gear instead of a weapon gear, all of which affect SS. 

it doens't stop spaming. it means you can hit each enemy once eevry 8 seconds. big deal. it won't stop me from hitting 1 group, turnging hitting a second group then turning and hitting the 1st group again and so on. it can still be spammed at groups


If there are a continuing rotation of groups in every direction, which is hardly going to be the case most of the time.  This is an obvious damage nerf, you're just arguing for the sake of arguing now.

lol way to take the truth i said about you and try to turn it around. classic beahovir of a 10 year old kid not getting his way. everyhting you said has either been proven wrong or makes no logical sense but your too stubborn or dense to see it. If you can't face reality IDK what to tell you buddy. There are 40+ characters in teh game. If you can't figure this one out, use another or seek help and practice. don't complain a power doesn't suit your playstyle


There's nothing to turn around, you are proving my point right now.  If you believed what you were saying was right, you would not need to attack me personally.  You don't think you can prove what you are saying, so you are instead trying to discredit me hoping that will make what I am saying worse somehow.

#123
ryoldschool

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I made this shadow vs cerberus on Gold showing how you could one-hit-kill a phantom.   This was back in August, no dragoons, and we were able to SS an Atlas.

At the point where the video starts it shows what happens when you SS a group of mobs, even though I have use one power under cloak.   Taking out a single target is pretty easy ( as you can see in the rest of the video ).  However, against the collectors SS most targets is very dangerous, and you can get grabbed right out of the SS ( without doing any damage ) against the Praetorians, and it sometimes happens with Banshees.

So it needs something, I know Air Quotes has been posting about this for a while.

SS is what makes this character different from the other infiltrators, and against Cerberus she is very good, but against the other units, not so much, imo.

#124
Xiaolruc

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If the Shadow gets a buff, then the Slayer should get one as well. Otherwise you're biased. >:(

#125
mybudgee

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I want a buff to the N7Slayer's heavy melee!