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The Serene Option


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28 réponses à ce sujet

#1
iOnlySignIn

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The battle-hardened veteran Inquisitor has seen a lot of horrible things in his/her life (more than the Warden or Hawke). Nothing surprises him/her anymore. Instead, the Inquisitor appears to be the textbook definition of Dissonant Serenity. Calm and analytical in the most nightmarish situations.

Example 1:
Dwarf Victim: "They made her eat the others, our friends. She tore off her husband's face and drank his blood."
Inquisitor: "Interesting. This process takes ten days, you say? I wonder if it can be halted or reversed midway?"

Example 2:
Anders: "I removed the chance of X because there is no X. There can be no peace. [Explosion]"
Inquisitor: "Hmmm. This explosion appears much larger than Varric's description. Did you improve the formula?"

Example 3:
Templar: "They caged us like animals. Looked for ways to break us, turn us into monsters. I'm the only one left."
Inquisitor: "Either you're incredibly strong-willed, or your mind is too feeble to be useful. I think the latter is more likely."

Example 4:
Villain: "Your friends begged for mercy like dogs. They licked my boots before I killed them."
Inquisitor: "I sure hope they did. My orders are for them to try to survive by any means possible."

Example 5:
LI: "I'm sorry sweetheart, I'm actually a double agent sent by the Qunari."
Inquisitor: "I know. I was just using you for your body. Also that pistol you're pointing at me is filled with blanks."

#2
Auintus

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Hahaha. I would love that.

I'd like a Example 5 option of "Oh, well. That sucks. I guess I have to kill you now, so sorry."

Modifié par Auintus, 27 novembre 2012 - 01:53 .


#3
ImperatorMortis

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Hmm.. I think I like this.

Modifié par ImperatorMortis, 27 novembre 2012 - 01:49 .


#4
Orian Tabris

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It sounds like an interesting concept, however, I think it might work better if such a character was a companion, not the player character. To be honest, I support it's use in DA3, irrespective of whether it is the PC, a companion, or a minor/major NPC.

#5
iOnlySignIn

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Orian Tabris wrote...

It sounds like an interesting concept, however, I think it might work better if such a character was a companion

Huh. Why is that? Because it's too much of a creative risk?

Modifié par iOnlySignIn, 27 novembre 2012 - 03:24 .


#6
MarchWaltz

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I want the sarcastic options! They were so spot on!

Even created a Hawke that was purely for sarcasm.

#7
unbentbuzzkill

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so the PCwould be essentially a vulcan DA style just no pointed ears.

#8
iOnlySignIn

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unbentbuzzkill wrote...

so the PCwould be essentially a vulcan DA style just no pointed ears.

Indeed.

Posted Image

#9
Xilizhra

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It would come across as highly schizo if combined with the more emotional options, even moreso than combining them can be now. I doubt this would turn out well.

#10
unbentbuzzkill

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as long as they don't sneak in a star trek reference i could care less.

#11
iOnlySignIn

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Xilizhra wrote...

It would come across as highly schizo if combined with the more emotional options, even moreso than combining them can be now. I doubt this would turn out well.

Isn't this a problem with any kind of dialogue option based on a specific personality?

It's a challenge that BioWare routinely overcomes, and one of their greatest strengths.

#12
Xilizhra

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iOnlySignIn wrote...

Xilizhra wrote...

It would come across as highly schizo if combined with the more emotional options, even moreso than combining them can be now. I doubt this would turn out well.

Isn't this a problem with any kind of dialogue option based on a specific personality?

It's a challenge that BioWare routinely overcomes, and one of their greatest strengths.

The clash is stronger and more fundamental here, and it'd be highly problematic, too, if there are any scenes to specifically make the protagonist not be a brick, like they did with All that Remains.

#13
iOnlySignIn

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Xilizhra wrote...

The clash is stronger and more fundamental here, and it'd be highly problematic, too, if there are any scenes to specifically make the protagonist not be a brick, like they did with All that Remains.

How is the clash stronger?

In All That Remains, I think it's more natural for Hawke to be calm and cool-headed, than to be cracking jokes (which is what Sarcastic Hawke does).

#14
Xilizhra

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iOnlySignIn wrote...

Xilizhra wrote...

The clash is stronger and more fundamental here, and it'd be highly problematic, too, if there are any scenes to specifically make the protagonist not be a brick, like they did with All that Remains.

How is the clash stronger?

In All That Remains, I think it's more natural for Hawke to be calm and cool-headed, than to be cracking jokes (which is what Sarcastic Hawke does).

Yes, but humorous Hawke is clearly just using humor as a shield there and is obviously terrified regardless. And the clash is stronger because the previous three options that we've shown have all been emotional in some way, and removing it just feels... odd. I know you're fond of a lack of emotion, but relatively few other people are in that way.

#15
iOnlySignIn

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Xilizhra wrote...

Yes, but humorous Hawke is clearly just using humor as a shield there and is obviously terrified regardless.

That's a particular interpretation and not a convincing one. I doubt the VA was given lines labeled as "using humor as a shield but obviously terrified". I suspect they were simply compiled under the "Sarcastic/Charming" column.

And the clash is stronger because the previous three options that we've shown have all been emotional in some way, and removing it just feels... odd. 

That's not a problem. Because a Serene Option would have been added in the previous choice. And the choice before that one. And the one before. And so on.

Modifié par iOnlySignIn, 27 novembre 2012 - 04:11 .


#16
Orian Tabris

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iOnlySignIn wrote...

Orian Tabris wrote...

It sounds like an interesting concept, however, I think it might work better if such a character was a companion

Huh. Why is that? Because it's too much of a creative risk?

No, because it would be somewhat hard to implement for the PC, and more importantly, such a companion is probably best suited to being written in as a specific character.

#17
Urazz

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Xilizhra wrote...

iOnlySignIn wrote...

Xilizhra wrote...

The clash is stronger and more fundamental here, and it'd be highly problematic, too, if there are any scenes to specifically make the protagonist not be a brick, like they did with All that Remains.

How is the clash stronger?

In All That Remains, I think it's more natural for Hawke to be calm and cool-headed, than to be cracking jokes (which is what Sarcastic Hawke does).

Yes, but humorous Hawke is clearly just using humor as a shield there and is obviously terrified regardless. And the clash is stronger because the previous three options that we've shown have all been emotional in some way, and removing it just feels... odd. I know you're fond of a lack of emotion, but relatively few other people are in that way.

That or humorous Hawke is a freaking nutcase.  That or both using humor as a shield and is still crazy.

#18
Xilizhra

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That's a particular interpretation and not a convincing one. I doubt the VA was given lines labeled as "using humor as a shield but obviously terrified". I suspect they were simply compiled under the "Sarcastic/Charming" column.

Aveline brings up humorous Hawke's tendency to do that in the conversation about Leandra's death; using humor as a shield is an established character trait.

That's not a problem. Because a Serene Option would have been added in the previous choice. And the choice before that one. And the one before. And so on.

But it's not something that can combine well with anything else.

#19
unbentbuzzkill

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BAH!! emotions are for the weak! But seriously if they were going to make a emotion less PC it would only work if it could be explained through his/her background that would make more sense imo.

#20
Massakkolia

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Reminds me of Benedict Cumberbatch's interpretation of Sherlock Holmes. I can actually hear him say those lines in my head. (edit: Well, maybe not the last line)

I would probably play mainly that type of cool, analytical personality, were it available, so I support the idea. The blunt/aggressive (and, on occasion, sarcastic as well) tone in DA2 included answers like these but due to paraphrasing it was difficult to know beforehand whether Hawke was going to sound angry or simply detached.

Whether it's serene or something else, I'd like DA3 to have at least one more tone category. Right now the categories are too vague, which is one of the many reasons why paraphrasing so often fails to communicate the intent of the line to the player.

Modifié par Ria, 27 novembre 2012 - 05:28 .


#21
nightscrawl

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Heh I like those examples. I didn't feel that Hawke was very emotional generally, which is one reason I decided to go for an aggressive Hawke in one of my plays, even though I loathe playing the insensitive jerk. So I do think could be done without too much conflict in terms of auto-dialog and such.

That said, I think that there really should be a stated reason for such behavior. As you mentioned, the battle-hardened veteran type. There would also have to be a balancing act between sounding serene and sounding like you're tranquil.

#22
Fredward

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As long as it's just one option, sure. But Bioware seems to be fond of their archetypes/stereotypes mage/warrior/rogue, funny/nice/aggressive. xp

#23
iOnlySignIn

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Please don't make the Inquisitor a sentimental baby like Shepard is forced to become in ME3.

#24
CuriousArtemis

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Umm this guy/girl sounds like a sociopath lol

#25
Knight of Dane

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And please don't bump your own forgotten threads :D