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Maybe Bioware shouldn't do ME4 at all.


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#176
Applepie_Svk

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majormajormmajor wrote...

themaltaproject wrote...

If we take that the OP is asking: do the people on these forums that ****ed and complain about everything BW puts out deserve an ME4? Absolutely. I would say ban them from the forums.


The solution to dissenting opinions is to ban them. I like how you BSN martinets think.


I think that guy must love control ending...

#177
Kiriruro

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Well, i remember when I first finished the ME 3 I was all like "Wow! This is something I didn't expect to see - a good and intelligent ending to a great trilogy. Somewhat idealistic, a little sad and very thoughtfull of the character, very good at putting this final details to the portrait". And then I went to forums and... Well, to sum up all the whine, reaction was about "I WANTED THE ENDING TO BE SOMETHING DIFFERENT! I WANTED MY FAVORITE NPC TO GAIN MORE SCREENTIME! I WANTED SOMETHING ELSE! ME# SUCKS! BIOWARE SUCKS! THE WORLD WE LIVE IN SUCKS!"
So, yes, I don't think the people who can't seeanything besides their petty wants (and understanding, that a character is not meant to be you, or even something you want him to be) deserve the fourth chapter, but I don't want it to be because, francly, there is nothing more to tell - the journey is over, the story was told, there is nothing more to see here for a new game. .

#178
I am Sovereign

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The Grey Nayr wrote...

Cause frankly, all the abuse they've suffered the past year has proven now much you guys don't deserve another Mass Effect.

You'd just whine and complain like rotten spoiled babies about every little thing you don't like. Everything you don't understand, everything you don't think is "true to ME's style." and probably the fact that a different team is doing it(Bioware Montreal.)


After the way they have butchered the series, why would we want another dissappointing waste of money?

#179
WarBaby2

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Yup, true, they shouldn't... not if the level of quality we've seen since ME 3 was released is what we can expect for it... I know, I misunderstood your post intentionally.^^

Why am I still whining here once in a while? Well, because I like good games with good stories... a subject BW was once familiar with.

#180
Kiriruro

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And can a good story be good even if you wanted it toi end another way? I think not a lot people here answered, or at least asked themselves this question.

I often hear from people that "Video games are the work of art" - well, guess what? Art usually doesn't give a crap about your opinion - it just is.

#181
WarBaby2

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I was talking about good GAMES with good story... I think the overall story of ME was good... but as a game series, the loss in quality, especially from ME2 - 3 was baffling.

#182
Kiriruro

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And how do you measure this "goodness"?

#183
nos_astra

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Kiriruro wrote...
And how do you measure this "goodness"?

In a similar way people measure "goodness"  (quality) of screenwriting or writing in general. 

Modifié par klarabella, 28 novembre 2012 - 04:04 .


#184
Kiriruro

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So it is about complexity, good storytelling, interesting characters and overall impact on the reader, right?

#185
Brownfinger

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People are so dramatic.

Shut up and give them your money, because I desire more games.

Modifié par Brownfinger, 29 novembre 2012 - 09:31 .


#186
dorktainian

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can someone plz work out the cost (up to date - cos i aint got my brain into gear yet) of ME3 including all dlc?

#187
nos_astra

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Kiriruro wrote...
So it is about complexity, good storytelling, interesting characters and overall impact on the reader, right?

Nah, not that simple. What is "good storytelling" anyway? What are "interesting characters"?

It's a game (or three games) so you don't want more complexity in your story than you can handle within the confines of your medium. What you need for games like ME is a simple, solid story that you can easily expand on. Simple is not bad, especially when you've promised to keep track of decisions and show the consequences of them.

It's also about consistency. You don't **** all over your own lore unless you have a really good explanation for doing so. (Not if you are technically developing something perceived as an RPG.) 

It's also about structure (knowing what you want to tell, when you want to tell it and how you want to tell it). They violated this pretty hard, too. They had no clue where their story was going from ME1 on. ME2 is a big waste of time story-wise. ME3 is trying to do ME2's job next to its own while trying to introduce the franchise to a new audience and come off as intelligent in the end.

People have very different opinions on what makes characters interesting, so you might want to go for a good mix. Interesting doesn't necessarily mean popular. A well-written character has an agenda of their own (fawning over the protagonist is not an agenda!), is consistent and develops gradually and naturally. I think Bioware violated this, too, and most of their characters are barely more than archetypes and the roles assigned to them. 

So no, not exactly good. Somewhat entertaining if you can look past the flaws. Of course, fairly unique as there aren't too many RPG-like sci-fi games. 

Modifié par klarabella, 29 novembre 2012 - 10:23 .


#188
Biotic Sage

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YEAH! STOP BEIN MEANIE HEADS! CASEY SAYS YOU ARENT ASPOSED TO COMPLAIN SO MUCH OR HE'LL GET MYAD!

^ I feel like the above conveys approximately the same tone as the OP. Just trying to be consistent within the thread.

#189
Daryslash

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The Grey Nayr wrote...

Dot.Shadow wrote...

Last I checked Bioware claimed to want feedback from their customers.


There's critique and there's abuse. I've yet to see any critique.


Well, isn't this a nice hyperbole you got there.

#190
Mystical_Gaming

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guess I am different because i really don't care. i've always enjoyed Mass Effect series and never complained. I'd say the only thing I didn't like too much was the ending of ME3 but besides that I've not had any issues with anything else.

#191
Vespasian 91

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Just to point out that the new game hasn't been confirmed as a sequel yet, so should we be saying ME4?

Just something I've noticed all over the ME 3 boards that no one seems to have picked up on.

#192
Cortyman

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Damn it I'm out of popcorn!

#193
Kiriruro

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klarabella wrote...

Kiriruro wrote...
So it is about complexity, good storytelling, interesting characters and overall impact on the reader, right?

Nah, not that simple. What is "good storytelling" anyway? What are "interesting characters"?

It's a game (or three games) so you don't want more complexity in your story than you can handle within the confines of your medium. What you need for games like ME is a simple, solid story that you can easily expand on. Simple is not bad, especially when you've promised to keep track of decisions and show the consequences of them.

It's also about consistency. You don't **** all over your own lore unless you have a really good explanation for doing so. (Not if you are technically developing something perceived as an RPG.) 

It's also about structure (knowing what you want to tell, when you want to tell it and how you want to tell it). They violated this pretty hard, too. They had no clue where their story was going from ME1 on. ME2 is a big waste of time story-wise. ME3 is trying to do ME2's job next to its own while trying to introduce the franchise to a new audience and come off as intelligent in the end.

People have very different opinions on what makes characters interesting, so you might want to go for a good mix. Interesting doesn't necessarily mean popular. A well-written character has an agenda of their own (fawning over the protagonist is not an agenda!), is consistent and develops gradually and naturally. I think Bioware violated this, too, and most of their characters are barely more than archetypes and the roles assigned to them. 

So no, not exactly good. Somewhat entertaining if you can look past the flaws. Of course, fairly unique as there aren't too many RPG-like sci-fi games. 

You are looking at it from a wrong angle. There is no such things as "screwing the lore" as long as the author is  the one with a crowbar. In the end, what author says IS the lore, right?

And yes, a lot of novels that get published in journals, go through a lot of modifying before being published as a book - it is just the nature of things, authors are not gods, you know, they can't predict every turn, they will be going to take.

But it is not even the issue here - you are missing the point, which is simple, really. In every good piece of art, author tries to put in an idea, a vision he would like to share. And if the author puts his work before money, he tries to give his characters the fate they deserve, not the one the reader wants them to see. And from this point all that matters is the idea and emotional impact, because, yes, Hamlet may not be the jackass he was and his fate may be different.

And if the emotional impact is what matters, then, well, ME3 got one of the most stisfying endings of the games I ever played. Did I want Shepard to be happy in the end? Yes, I did. But Shepard is not me, I have only little means to affect his/her life and see what lies ahead. And the choice Shepard made (aside from very good balls-kicking "do nothing" way) determines this character is a person, an idealist - ruthless Stalin-like, or good and fluffy, but in the end her own life matters very little in the big picture. And big picture was the only picture  this hero was accustomed to see for a very long time.
So yes, this kind of emotions are something that makes the game great, and not the "I wanted it another way! You didn't tell me anything!"

#194
Reth Shepherd

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Kiriruro wrote...


You are looking at it from a wrong angle. There is no such things as "screwing the lore" as long as the author is  the one with a crowbar. In the end, what author says IS the lore, right?

And yes, a lot of novels that get published in journals, go through a lot of modifying before being published as a book - it is just the nature of things, authors are not gods, you know, they can't predict every turn, they will be going to take.


So if in the middle of the ending to Return of the Jedi, a Dirty Harry character had suddenly driven a 1968 Ford Galaxie into the Emperor's throne room, gotten out of the car, and started pumping lead into the Emperor; that would have been fine, since George Lucas was the one to write it? For the record, it's not a bad an analogy as it seems at first glance, as the current ending of ME3 is also a ripoff of another work. Go Youtube the ending of Deus Ex. Better yet, check out this video, which is a mashup of the two endings. The conversation is fighteningly still halfways coherent.

I'd love to debate the rest of your post as well, but I've got to get out the door. Perhaps when I get back?

EDIT: And I agree, Bioware shouldn't make an ME4, given their current track record.

Modifié par Reth Shepherd, 29 novembre 2012 - 03:16 .


#195
Neizd

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I HOPE they won't do ME4 at all...good games know when to end...and ME should end with ME2...maybe we got terminator at the end of the game but at least we had ending with different variables, we could decide who would live and who would die, we could decide to save the collector base or destroy it AND we could actually feel like we won the game...

After the overpriced omega dlc I wish for the definitive end of the series even more... really 15 bucks for some linear shooter without any real impact on the player. It was just BORING.

#196
darkway1

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Biowares priority should be about producing DLC that sets up a way forward for the Mass Effect franchise,Bioware has to bite the bullet and cannon an official way forward for the franchise as presently the franchise is dead and can't be explored,expanded upon via any media.......the whole franchise is on stop..........it's time Bioware admits that they made a few bad decisions and made good for the sake of the franchise.

Modifié par darkway1, 29 novembre 2012 - 03:28 .


#197
alx119

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So OP you're basically saying that even if we DON'T like it we should just take it and pay for it without expecting whatsoever to get something that we as fans consider good and miss from the games THEY made that were good and had nothing we could really complain as loud as nowadays...

Well, if you don't have quality standards... Then congratulations, you are one happy fellow, but the rest of us DO want some improvement instead of the opposite. And well, we are entitled to our opinion and nothing you say will change that. Freedom of speech has that little thing about it, where people can come here and freely express their opinion. The fact they are negative has nothing to do with fans being bullies, but Bioware making awful choices. And one after another just leads to more negativity.

If you like their decisions, that's fine and swell, but don't go around telling people what to like, they are in their damn right to criticize something they don't consider good.

Though I wouldn't say that their games are unappreciated, more like the whole opposite, if they get so much critique is because people used to REALLY like and care for the games this company made. And the changes in the way they develop their games just aren't cutting it for those people who liked the older things. If the game was under-appreciated they wouldn't even post **** about it, because they wouldn't care. Just another generic game they played, no biggie. But when you mess with a franchise they loved. Well... No need to be a genius to know people is not going to like it.

I find incredible when I read threads like these, and damn yours was the jewel of the crown and had to say something. Such arrogance, yet so little thought put into it...

#198
clarkusdarkus

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What a constructive thread.....

#199
Guest_Rubios_*

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I'd prefer a new IP but whatever, maybe ME"4" is good.

Modifié par Rubios, 29 novembre 2012 - 06:07 .


#200
Spectre Impersonator

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You're right, they shouldn't. They should let another dev who still cares make it, if it gets made at all.