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Omega DLC feedback thread.


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#601
xeNNN

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Well thankfully seeing as i live in Britain away from the inflated dollar, it was not overpriced for me :) so i was fine with the price, £8.99 (roughly)

In terms of game play, it felt almost "careless" playing through it but it was entertaining none the less, it wasn't AMAZING but still worth my money. I agree that Nyreen dying was a bit well annoying because it was the first female turian we've had in mass effect but i think her death was appropriate to her character i mean she really was the paragon of omega she wanted to save everyone and did her best to do so and she died doing what she believed in and saved lives so at least she didnt die stupidly it was appropriate to her character so im fine with that. I just hope it isn't the last Female Turian we ever see lol.

I thought the build up to the reactor area of omega was more inflated that it should of been, i was expecting some big ass super secret weapon being built due to the atmosphere build up of it but i guess my imagination was just running wilder than the writers lol, it could of been a lot better to be honest but it was fine none the less.

it was also nice to see a different side to area, it was like Nyreen was like she said the exact opposite of aria her strengths were Nyreens weakness's her strengths were area's weakness's, so yeah i liked seeing that though i wish there felt more to that side of aria but i guess that's where it was lacking as well.

The combat was fun and the so was the new weapon was expecting it to be a bit more powerful though, the start up to the DLC was good to (the comand ship cut scene etc). it had a good start but lacked in pace, couldn't keep it up and more or less had a rough drop off which is probably after Nyreen died. If they had kept up the pace it would of been far better. The new enemies felt almost half done though, the mechs were half arsed in my opinion and the Adjutants were essentially brutes, with a new skin and animation lol

overall id give it a 8/10 (my standards are usually quite direct apart from skyrim i've never said anythings a 10 out of 10.)

Combat: 7.5/10
Dialogue & choice options: 5-6/10
Pointed of the DLC followed: 8/10 (which was essentially help aria take back omega nothing more)


worth my money? yeah but not the best DLC ive ever acquired, but eh beggars cant be choosers.

Modifié par xeNNN, 27 novembre 2012 - 11:24 .


#602
ioannisdenton

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Imagine Garrus with Aria together having some insightfull discussion or even one getting mad ona nother or even a reconcilation. Imagine the Omega 4 realy and the explanation on how TIm got the Protoreaper AND the collector base.
This is not too hard to write. I just did and i am clueless.
Then why all the shooting?? Are the ME Writers on strike on something since ME2 was finished???

#603
Kais Endac

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I'd give it 7/10 It has or rather had potential there are moments that actually reminded me of ME2 and even Mass Effect 1 (can't really explain it just a feeling while playing)

My problems stem from the fact it is somewhat repetitive there are no sequences to break up the action (like the car chase in LotSB or the Mech in Leviathan). There are problems with the some cut scenes with character models messing up (floating Aria in one scene and Nyreen suddenly appears facing backwards in another). Also for a DLC that was supposed to be the longest yet it fell short of LotSB in terms of gameplay and fun.

Overall I would say it was decent but needed some more work, I had fun playing it though and that is all I really want. Hope the next dlc is up to the standard set by LotSB (maybe more focus on story oriented dlc rather than action)

#604
MAF1994

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For who has read "invasion" comic and want know more about Aria and Omega fate it's ok, but 15$/1200 MP it's too much! In the end, the choice are limited, no permanent hub, and just move-shooting in the 70% of the game. And the reward? The inevitable War assets and the "real dangerous" chessboard of Petrovsky!!! I'm sure that with this in the Captain's cabin, pheraps my Sheploo have some hope with Trainor. :o

Jokes apart, the cinematic are wonderful, but for me, Omega it's not a 15$ DLC. Lair of the Shadow Broker and Leviathan were less expensive, but more intresting than this.
Vote: 6/10, no more.

Modifié par MAF1994, 27 novembre 2012 - 11:36 .


#605
Jamie9

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Exceeded my expectations. Though there was a lot of combat, there was also a lot of cutscenes in there, which is why I play Mass Effect, so that pleased me.

The space battle at the beginning... this game has the best space battles in video gaming. You got to explore eezo mines (always wanted to see what that looked like). Adjutants and rampart mechs were actually fairly challenging compared to the standard enemies.

Aria's character was great once again. Petrovsky was good too, but I felt he needed more screen time.

Liked Nyreen, and felt her death fit her character. One thing I do like about ME3 is how deadly war feels. Characters die because the stakes are high. I actually thought Aria was going to die when I saved the civilians.

Overall, I enjoyed it. Looking forward to the next DLC (which has all of the writers so I'm expecting something BIG).

I think ME3 has overtaken ME2 as my favourite game of the trilogy.

#606
xeNNN

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MAF1994 wrote...

For who has read "invasion" comic and want know more about Aria and Omega fate it's ok, but 15$/1200 MP it's too much! In the end, the choice are limited, no permanent hub, and just move-shooting in the 70% of the game. And the reward? The inevitable War assets and the "real dangerous" chessboard of Petrovsky!!! I'm sure that with this in the Captain's cabin, pheraps my Sheploo have some hope with Trainor. :o

Jokes apart, the cinematic are wonderful, but for me, Omega it's not a 15$ DLC. Lair of the Shadow Broker and Leviathan were less expensive, but more intresting than this.
Vote: 6/10, no more.


as ive said multiple times already, the pricing is due to the american economy and the value of the dollar not the quality of the product, atleast not in this case. if it were so it would be £15 here in the UK.

#607
Sharkey1337

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 Poll: social.bioware.com/poll.php

#608
MKfighter89

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I understand the feeling of knowing the ending was WTF!, But It seemed clear to me after reading the comic and info on omega that it really had nothing to do with reapers. Its a fight with cerberus to take back omega plain and simple. You storm a space station filled with soldiers, pew pew is most likely the main thing you are doing. It also gave insight on Aria that in game wise never really had much face time.It had little things that could have been better or lacked this, but overall It was real fun.

#609
Rip504

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So they added more bugs/glitches to one of the buggiest/most glitchy games I have ever played?


Rip504 wrote...

So a completely stand alone DLC? What does it tie into to? What is the point? I would assume after one Shepard has chosen either Destroy,Synthesis,or Control and defeated both Cerberus and the Reapers,that retaking Omega would be a cake walk. What is the point of the 15$ DLC with two separate mini DLCs also available?. Two DLC which IMO should have been included with the purchase of the 15$ Omega DLC.



Bob Garbage wrote...

Did you really think it was going to be everything you've hoped for? Mass Effect, the RPG, does not exist any
longer. And it never will again.


Also with Bioware and so many companies trying to reach COD's audience,I decided to buy Black OP II and I have not bought a COD since maybe Black Op I, potentially longer. I have not finished a COD campaign since COD 1 or 2 on the original Playstation. I have completed COD Black Ops II campaign and am a level 31 in MP. I would like to thank Bioware for reminding how much better COD is then a game that tries to portray the COD experience.

60% of games> ME3.

Modifié par Rip504, 27 novembre 2012 - 11:55 .


#610
grubson.pl

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ioannisdenton wrote...

Imagine Garrus with Aria together having some insightfull discussion or even one getting mad ona nother or even a reconcilation. Imagine the Omega 4 realy and the explanation on how TIm got the Protoreaper AND the collector base.
This is not too hard to write. I just did and i am clueless.
Then why all the shooting?? Are the ME Writers on strike on something since ME2 was finished???



I approve this post! Looks like most real writers got kidnapped by collectors back in last ME. Rest are trapped on earth with rEApers.

#611
vware

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The least interesting one of all dlc's.

#612
Charym

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To sum it up, to easy, to short, way way way overpriced for what you actually get, and also way too much emphasis on action parts. There is nothing wrong with action based rpg's. This was all action and next to no exploring or story though. As I previously said, Bioware just fails again and again to make that extra little effort that makes a decent game good and a good game great! I got my hopes up after the excellent Leviathan DLC but Omega was pretty damn poor. Weak, uninspired and failing (yet again) to reach the heights that Bioware previously did with their games.

#613
Maximanimo

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Crap. When they said it would be the biggest DLC in Mass Effect history i thought it was gonna be a bit longer atleast.

#614
Aytanay

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I enjoyed the dlc, but I felt the level design could have been better in some parts and the dlc is too independent of the rest of the game. Aria herself is back at her couch and just got a line mentioning what's happening.. I think that for the 1200 pts it should at least have added a part of omega for buying stuffs and getting some side quests or whatever, anything that wouldn't just make it feel like a side quest.
and btw.. what happened to the vorchas?? I got a really big wtf in my head when I saw their toes and unlinked buffed arms.. not that I don't like the new look but.. what happened? o.O
Edit: and their knees! What happened to their knees? They got an extra articulation?

Modifié par Aytanay, 28 novembre 2012 - 12:08 .


#615
Charym

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xeNNN wrote...

as ive said multiple times already, the pricing is due to the american economy and the value of the dollar not the quality of the product, atleast not in this case. if it were so it would be £15 here in the UK.


Do you see any other gaming companies raising their prices due to the state of the american economy or the dollar? Hell, the Dawnguard DLC for skyrim set me back 20$, but it also gave me 3-4 times as much content as this overpriced DLC did.

#616
Jononarf

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http://kotaku.com/59...e-kotaku-review

#617
Sejborg

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Commander Shepard the Grey Warden wrote...

Oh well, at least now Traynor will have the feeling of something solid in her hands.


Oh no you didn't!! :o

#618
Mavaras

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KBomb wrote...

RiouHotaru wrote...

I enjoyed it thoroughly. However, I expect nothing but pages upon pages of posts about how it has "wasted potential" or how you were "railroaded", etc, etc.

Because that's what BSN does.


Why did you enjoy it thoroughly? What specifics made it worth $15.00? What would you say about it that would encourage people to buy it? I have seen some pretty detailed reasons as to why people say it was mediocre and wasn't worth the price, but most(not all) of the positive reviews consist of "I enjoyed it." Or, "I enjoyed it thoroughly. >Insult people who don't agree with me.<"

So, again, what makes it worth it?

Be warned, this is from a renegade viewpoint. Here is why I
enjoyed the new DLC(spoilers):


-Nyreen:

The Omega events unfolded in a manner that pitted the ideals
of Aria against one of her previous acquaintances--the female Turian Nyreen--in
a renegade paragon dichotomy. I especially enjoyed this as an almost
exclusively renegade Shepard, because her challenges of Aria's ideology were
also challenges to the ideology of my Shepard. Nyreen was interesting in and of
herself. You could see she was heavily conflicted between her perceived duty to
the people of Omega, her repressed feelings for Aria, and her moral code which
binds her from performing malevolent actions, "i.e. while she vocally
opposes Aria's moves, she follows along and does not betray Aria's trust, even
when it conflicts with her other ideals." The theme of Nyreen vs. Aria
reaches its climax in the ongoing narrative throughout the DLC where Nyreen
accuses Aria of being a coward and fleeing Omega while the people and gangs
stayed to fight. This is a great insight into Aria.

Nyreen's death is perhaps equally as enticing, as it left me
wondering whether Nyreen sacrificed herself to save the group of fighters
pinned down by the adjutants, or if it was one great act of defiance toward Aria.
If it was the latter, it strikes me as a great irony that Aria was not able to
read Nyreen like she had claimed, and in her failed dialogue with Nyreen, had
actually manipulated her into self-sacrifice, a fate Aria would never have
welcomed. This coincides perfectly with the dialogue Nyreen has with Shepard
about the polarity of her relationship with Aria; a relationship that was one
sided in the fact that Nyreen had become taken with Aria's ideology, at least
up to the point of her Shakespearian "revelation" where their
relationship broke. If her death was the great act of defiance toward Aria, I
believe it was, I interpret it as her finally reaching some middle ground of
ideology, very similar to what my Shepard suggested to her when he stated she
should become more like Aria.

-Aria:

Simply put, Aria is one badass chick. She personified the
renegade theme of my mission perfectly. It was very interesting to see her
interact with Shepard over a longer period of time, as in previous installments
we were limited to very short sidebar sequences. Most intriguing to me was the
lack of paragon interrupts during her rampage sequence after Nyreen's death.
Aria's character had been so well established in motive by this point; it would
have been futile for Shepard to try to intervene. Inversely, I was amused by
the paragon interrupt while she was choking out the antagonist after the final
battle. While Nyreen's death set Aria over the edge, after the rage had cleared,
the battle all but won, it seemed Nyreen's ideology, with prodding from Shepard,
might have effected Aria too.It made his death much more fulfilling as I had to
actively turn a blind eye to her action and let the opportunity of saving him pass.
It made the revenge act a shared experience between Shepard and Aria. This was then
solidified by the lustful kiss sequence between Aria and Shepard only steps away
from the general's corpse.

Modifié par Mavaras, 28 novembre 2012 - 01:09 .


#619
davepissedatending

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Wow im really shocked how bad this is and the price? Wtf injoyed Levi more than this dlc. That's the last time i ever by dlc day 1. I feel like bioware came round to my house and took a shi# on my bed this dlc should of bin much cheaper shame on you bioware !

#620
KBomb

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Mavaras wrote...

Be warned, this is from a renegade viewpoint. Here is why I
enjoyed the new DLC(spoilers):


-Nyreen:

The Omega events unfolded in a manner that pitted the ideals
of Aria against one of her previous acquaintances--the female Turian Nyreen--in
a renegade paragon dichotomy. I especially enjoyed this as an almost
exclusively renegade Shepard, because her challenges of Aria's ideology were
also challenges to the ideology of my Shepard. Nyreen was interesting in and of
herself. You could see she was heavily conflicted between her perceived duty to
the people of Omega, her repressed feelings for Aria, and her moral code which
binds her from performing malevolent actions, "i.e. while she vocally
opposes Aria's moves, she follows along and does not betray Aria's trust, even
when it conflicts with her other ideals." The theme of Nyreen vs. Aria
reaches its climax in the ongoing narrative throughout the DLC where Nyreen
accuses Aria of being a coward and fleeing Omega while the people and gangs
stayed to fight. This is a great insight into Aria.

Nyreen's death is perhaps equally as enticing, as it left me
wondering whether Nyreen sacrificed herself to save the group of fighters
pinned down by the adjutants, or if it was one great act of defiance toward Aria.
If it was the latter, it strikes me as a great irony that Aria was not able to
read Nyreen like she had claimed, and in her failed dialogue with Nyreen, had
actually manipulated her into self-sacrifice, a fate Aria would never have
welcomed. This coincides perfectly with the dialogue Nyreen has with Shepard
about the polarity of her relationship with Aria; a relationship that was one
sided in the fact that Nyreen had become taken with Aria's ideology, at least
up to the point of her Shakespearian "revelation" where their
relationship broke. If her death was the great act of defiance toward Aria, I
believe it was, I interpret it as her finally reaching some middle ground of
ideology, very similar to what my Shepard suggested to her when he stated she
should become more like Aria.

-Aria:

Simply put, Aria is one badass chick. She personified the
renegade theme of my mission perfectly. It was very interesting to see her
interact with Shepard over a longer period of time, as in previous installments
we were limited to very short sidebar sequences. Most intriguing to me was the
lack of paragon interrupts during her rampage sequence after Nyreen's death.
Aria's character had been so well established in motive by this point; it would
have been futile for Shepard to try to intervene. Inversely, I was amused by
the paragon interrupt while she was choking out the antagonist after the final
battle. It made his death much more fulfilling as I had to actively turn a
blind eye to her action and let the opportunity of saving him pass. It made the
revenge act a shared experience between Shepard and Aria. This was then
solidified by the lustful kiss sequence between Aria and Shepard only steps away
from the general's corpse.



I usually roll a renegade, so I like that you took that view point. I actually like Aria. However, from the bulk of the reviews it seems combat heavy. I can pop in ME3 and shoot at Cerberus for nothing.  I still have a couple of friends on Live who have the same expectations that I have when it comes to DLC's, I'll make my final decision when I hear from them. As it stands now, I think I will wait for a sale. It sounds like it might be something amusing to pass time with, but not engaging enough for the price.

#621
Bourne Endeavor

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Aria: "I only want the best." Evidently, "the best" does not include:

- A Turian who nearly crippled three gangs with a ragtag bunch of twelve.
- Two Spectres; potentially a former one
- A possible N7 recruit
- A Quarian Admiral with extraordinary tech skills
- The goddamn Shadow Broker
- A stealth spaceship

Good thinking, Aria. None of that could possibly be useful.

I understand the limitations and cost requirements but they certainly could have come up with something better than "I don't like them."

Modifié par Bourne Endeavor, 28 novembre 2012 - 01:10 .


#622
Squallypo

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wow.. moderators are on rampage locking every thread now -_- just because we are not sharing their vision of the content they give and charge for. this is worst than Cuba and venezuela so much iron fist here.
Btw kotaku review is a joke.

Modifié par Squallypo, 28 novembre 2012 - 01:12 .


#623
Bourne Endeavor

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Squallypo wrote...

wow.. moderators are on rampage locking every thread now -_- just because we are not sharing their vision of the content they give and charge for. this is worst than Cuba and venezuela so much iron fist here.


Not surprising. The overwhelming flood of threads have been negative. Therefore, condensing it into a single thread limits, especially one with a neutral title, limits casual guest exposure that could effect sales. Back when LotSB was released we saw an equal flood of threads but those were all positive. Give you one guess how many of those were locked.

#624
Fawx9

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Jamie9 wrote...

The space battle at the beginning... this game has the best space battles in video gaming. .


Yet another peasent that has never played Tachyon: The Fringe. I feel bad for thee.

#625
Mavaras

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broke

Modifié par Mavaras, 28 novembre 2012 - 01:16 .